mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-08 16:57:16 +01:00
811 lines
27 KiB
C++
811 lines
27 KiB
C++
#ifndef _LIBRARY_UTILS_BUFFER_HPP_
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#define _LIBRARY_UTILS_BUFFER_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "Base/Shared.hpp"
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#include "Base/Buffer.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Squirrel wrapper for the shared buffer class.
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*/
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class SqBuffer
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{
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private:
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// --------------------------------------------------------------------------------------------
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typedef SharedPtr< Buffer > SRef; // Strong reference type to the managed memory buffer.
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typedef WeakPtr< Buffer > WRef; // Weak reference type to the managed memory buffer.
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// --------------------------------------------------------------------------------------------
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SRef m_Buffer; // The managed memory buffer.
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public:
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// --------------------------------------------------------------------------------------------
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typedef Buffer::Value Value; // The type of value used to represent a byte.
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// --------------------------------------------------------------------------------------------
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typedef Value & Reference; // A reference to the stored value type.
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typedef const Value & ConstRef; // A const reference to the stored value type.
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// --------------------------------------------------------------------------------------------
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typedef Value * Pointer; // A pointer to the stored value type.
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typedef const Value * ConstPtr; // A const pointer to the stored value type.
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// --------------------------------------------------------------------------------------------
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typedef Buffer::SzType SzType; // The type used to represent size in general.
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public:
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/* --------------------------------------------------------------------------------------------
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* Create a memory buffer with the requested size.
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*/
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static Object Create(SzType n);
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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SqBuffer()
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: m_Buffer(new Buffer())
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Allocate constructor.
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*/
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SqBuffer(SQInteger n)
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: m_Buffer(new Buffer(ConvTo< SzType >::From(n)))
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Reference constructor.
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*/
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SqBuffer(const SRef & ref)
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: m_Buffer(ref)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Buffer constructor.
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*/
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SqBuffer(const Buffer & b)
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: m_Buffer(new Buffer(b))
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Buffer constructor.
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*/
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SqBuffer(Buffer && b)
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: m_Buffer(new Buffer(std::move(b)))
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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SqBuffer(const SqBuffer & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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SqBuffer(SqBuffer && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~SqBuffer() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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SqBuffer & operator = (const SqBuffer & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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SqBuffer & operator = (SqBuffer && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Retrieve a reference to the managed memory buffer.
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*/
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const SRef & GetRef() const
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{
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return m_Buffer;
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}
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/* --------------------------------------------------------------------------------------------
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* Validate the managed memory buffer reference.
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*/
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void Validate() const
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{
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// Do we even point to a valid buffer?
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if (!m_Buffer)
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{
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STHROWF("Invalid memory buffer reference");
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Validate the managed memory buffer reference and the buffer itself.
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*/
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void ValidateDeeper() const
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{
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// Do we even point to a valid buffer?
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if (!m_Buffer)
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{
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STHROWF("Invalid memory buffer reference");
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}
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// Validate the buffer itself
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else if (!(*m_Buffer))
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{
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STHROWF("Invalid memory buffer");
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve a certain element type at the specified position.
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*/
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Value Get(SQInteger n) const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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return m_Buffer->At(ConvTo< SzType >::From(n));
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}
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/* --------------------------------------------------------------------------------------------
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* Modify a certain element type at the specified position.
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*/
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void Set(SQInteger n, SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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m_Buffer->At(ConvTo< SzType >::From(n)) = ConvTo< Value >::From(v);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the element at the front of the buffer.
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*/
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Value GetFront() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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return m_Buffer->Front();
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the element at the front of the buffer.
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*/
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void SetFront(SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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m_Buffer->Front() = ConvTo< Value >::From(v);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the element after the first element in the buffer.
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*/
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Value GetNext() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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return m_Buffer->Next();
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the element after the first element in the buffer.
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*/
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void SetNext(SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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m_Buffer->Next() = ConvTo< Value >::From(v);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the element at the back of the buffer.
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*/
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Value GetBack() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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return m_Buffer->Back();
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the element at the back of the buffer.
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*/
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void SetBack(SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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m_Buffer->Back() = ConvTo< Value >::From(v);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the element before the last element in the buffer.
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*/
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Value GetPrev() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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return m_Buffer->Prev();
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the element before the last element in the buffer.
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*/
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void SetPrev(SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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m_Buffer->Prev() = ConvTo< Value >::From(v);
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}
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/* --------------------------------------------------------------------------------------------
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* Reposition the edit cursor to the specified number of elements ahead.
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*/
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void Advance(SQInteger n)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Advance(ConvTo< SzType >::From(n));
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}
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/* --------------------------------------------------------------------------------------------
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* Reposition the edit cursor to the specified number of elements behind.
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*/
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void Retreat(SQInteger n)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Retreat(ConvTo< SzType >::From(n));
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}
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/* --------------------------------------------------------------------------------------------
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* Reposition the edit cursor to a fixed position within the buffer.
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*/
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void Move(SQInteger n)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Move(ConvTo< SzType >::From(n));
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}
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/* --------------------------------------------------------------------------------------------
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* Append a value to the current cursor location and advance the cursor.
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*/
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void Push(SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push(ConvTo< Value >::From(v));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the element at the cursor position.
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*/
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Value GetCursor() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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return m_Buffer->Cursor();
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the element at the cursor position.
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*/
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void SetCursor(SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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m_Buffer->Cursor() = ConvTo< Value >::From(v);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the element before the cursor position.
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*/
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Value GetBefore() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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return m_Buffer->Before();
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the element before the cursor position.
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*/
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void SetBefore(SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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m_Buffer->Before() = ConvTo< Value >::From(v);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the element after the cursor position.
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*/
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Value GetAfter() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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return m_Buffer->After();
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}
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/* --------------------------------------------------------------------------------------------
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* Modify the element after the cursor position.
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*/
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void SetAfter(SQInteger v)
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested element
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m_Buffer->After() = ConvTo< Value >::From(v);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve maximum elements it can hold for a certain type.
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*/
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SzType GetMax() const
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{
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return Buffer::Max();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the current buffer capacity in element count.
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*/
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SzType GetSize() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested information
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return m_Buffer->CapacityAs< Value >();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the current buffer capacity in byte count.
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*/
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SzType GetCapacity() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested information
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return m_Buffer->Capacity();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the current position of the cursor in the buffer.
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*/
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SzType GetPosition() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested information
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return m_Buffer->Position();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the amount of unused buffer after the edit cursor.
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*/
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SzType GetRemaining() const
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{
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// Validate the managed buffer reference
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Validate();
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// Return the requested information
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return m_Buffer->Remaining();
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}
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/* --------------------------------------------------------------------------------------------
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* Grow the size of the internal buffer by the specified amount of bytes.
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*/
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void Grow(SQInteger n)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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return m_Buffer->Grow(ConvTo< SzType >::From(n) * sizeof(Value));
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}
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/* --------------------------------------------------------------------------------------------
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* Makes sure there is enough capacity to hold the specified element count.
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*/
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void Adjust(SQInteger n)
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{
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// Validate the managed buffer reference
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Validate();
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// Attempt to perform the requested operation
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try
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{
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Buffer bkp(m_Buffer->Adjust(ConvTo< SzType >::From(n) * sizeof(Value)));
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// Copy the data into the new buffer
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m_Buffer->Write(0, bkp.Data(), bkp.Capacity());
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m_Buffer->Move(bkp.Position());
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}
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catch (const std::exception & e)
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{
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STHROWF("%s", e.what()); // Re-package
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Write a signed 8 bit integer to the buffer.
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*/
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void WriteInt8(SQInteger val)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push< Int8 >(ConvTo< Int8 >::From(val));
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}
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/* --------------------------------------------------------------------------------------------
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* Write an unsigned 8 bit integer to the buffer.
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*/
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void WriteUint8(SQInteger val)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push< Uint8 >(ConvTo< Uint8 >::From(val));
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}
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/* --------------------------------------------------------------------------------------------
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* Write a signed 16 bit integer to the buffer.
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*/
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void WriteInt16(SQInteger val)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push< Int16 >(ConvTo< Int16 >::From(val));
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}
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/* --------------------------------------------------------------------------------------------
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* Write an unsigned 16 bit integer to the buffer.
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*/
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void WriteUint16(SQInteger val)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push< Uint16 >(ConvTo< Uint16 >::From(val));
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}
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/* --------------------------------------------------------------------------------------------
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* Write a signed 32 bit integer to the buffer.
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*/
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void WriteInt32(SQInteger val)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push< Int32 >(ConvTo< Int32 >::From(val));
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}
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/* --------------------------------------------------------------------------------------------
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* Write an unsigned 32 bit integer to the buffer.
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*/
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void WriteUint32(SQInteger val)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push< Uint32 >(ConvTo< Uint32 >::From(val));
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}
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/* --------------------------------------------------------------------------------------------
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* Write a signed 64 bit integer to the buffer.
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*/
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void WriteInt64(const SLongInt & val);
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/* --------------------------------------------------------------------------------------------
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* Write an unsigned 64 bit integer to the buffer.
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*/
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void WriteUint64(const ULongInt & val);
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/* --------------------------------------------------------------------------------------------
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* Write a 32 bit float to the buffer.
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*/
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void WriteFloat32(SQFloat val)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push< Float32 >(ConvTo< Float32 >::From(val));
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}
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/* --------------------------------------------------------------------------------------------
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* Write a 64 bit float to the buffer.
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*/
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void WriteFloat64(SQFloat val)
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{
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// Validate the managed buffer reference
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Validate();
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// Perform the requested operation
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m_Buffer->Push< Float64 >(ConvTo< Float64 >::From(val));
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}
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/* --------------------------------------------------------------------------------------------
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* Write a string to the buffer.
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*/
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void WriteString(CSStr val);
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/* --------------------------------------------------------------------------------------------
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* Write a raw string to the buffer.
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*/
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void WriteRawString(CSStr val);
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/* --------------------------------------------------------------------------------------------
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* Write a AABB to the buffer.
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*/
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void WriteAABB(const AABB & val);
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/* --------------------------------------------------------------------------------------------
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* Write a Circle to the buffer.
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*/
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void WriteCircle(const Circle & val);
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/* --------------------------------------------------------------------------------------------
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* Write a Color3 to the buffer.
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*/
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void WriteColor3(const Color3 & val);
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/* --------------------------------------------------------------------------------------------
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* Write a Color4 to the buffer.
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*/
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void WriteColor4(const Color4 & val);
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/* --------------------------------------------------------------------------------------------
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* Write a Quaternion to the buffer.
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*/
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void WriteQuaternion(const Quaternion & val);
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/* --------------------------------------------------------------------------------------------
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* Write a Sphere to the buffer.
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*/
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void WriteSphere(const Sphere &val);
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/* --------------------------------------------------------------------------------------------
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* Write a Vector2 to the buffer.
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*/
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void WriteVector2(const Vector2 & val);
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/* --------------------------------------------------------------------------------------------
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* Write a Vector2i to the buffer.
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*/
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void WriteVector2i(const Vector2i & val);
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/* --------------------------------------------------------------------------------------------
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* Write a Vector3 to the buffer.
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*/
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void WriteVector3(const Vector3 & val);
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/* --------------------------------------------------------------------------------------------
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* Write a Vector4 to the buffer.
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*/
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void WriteVector4(const Vector4 & val);
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/* --------------------------------------------------------------------------------------------
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* Write a signed 8 bit integer from the buffer.
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*/
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SQInteger ReadInt8()
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{
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// Validate the managed buffer reference
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ValidateDeeper();
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// Read one element from the buffer
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const Int8 value = m_Buffer->Cursor< Int8 >();
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// Advance the buffer cursor
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m_Buffer->Advance< Int8 >(1);
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// Return the requested information
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return ConvTo< SQInteger >::From(value);
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}
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|
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/* --------------------------------------------------------------------------------------------
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* Read an unsigned 8 bit integer from the buffer.
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*/
|
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SQInteger ReadUint8()
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|
{
|
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// Validate the managed buffer reference
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ValidateDeeper();
|
|
// Read one element from the buffer
|
|
const Uint8 value = m_Buffer->Cursor< Uint8 >();
|
|
// Advance the buffer cursor
|
|
m_Buffer->Advance< Uint8 >(1);
|
|
// Return the requested information
|
|
return ConvTo< SQInteger >::From(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a signed 16 bit integer from the buffer.
|
|
*/
|
|
SQInteger ReadInt16()
|
|
{
|
|
// Validate the managed buffer reference
|
|
ValidateDeeper();
|
|
// Read one element from the buffer
|
|
const Int16 value = m_Buffer->Cursor< Int16 >();
|
|
// Advance the buffer cursor
|
|
m_Buffer->Advance< Int16 >(1);
|
|
// Return the requested information
|
|
return ConvTo< SQInteger >::From(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read an unsigned 16 bit integer from the buffer.
|
|
*/
|
|
SQInteger ReadUint16()
|
|
{
|
|
// Validate the managed buffer reference
|
|
ValidateDeeper();
|
|
// Read one element from the buffer
|
|
const Uint16 value = m_Buffer->Cursor< Uint16 >();
|
|
// Advance the buffer cursor
|
|
m_Buffer->Advance< Uint16 >(1);
|
|
// Return the requested information
|
|
return ConvTo< SQInteger >::From(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a signed 32 bit integer from the buffer.
|
|
*/
|
|
SQInteger ReadInt32()
|
|
{
|
|
// Validate the managed buffer reference
|
|
ValidateDeeper();
|
|
// Read one element from the buffer
|
|
const Int32 value = m_Buffer->Cursor< Int32 >();
|
|
// Advance the buffer cursor
|
|
m_Buffer->Advance< Int32 >(1);
|
|
// Return the requested information
|
|
return ConvTo< SQInteger >::From(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read an unsigned 32 bit integer from the buffer.
|
|
*/
|
|
SQInteger ReadUint32()
|
|
{
|
|
// Validate the managed buffer reference
|
|
ValidateDeeper();
|
|
// Read one element from the buffer
|
|
const Uint32 value = m_Buffer->Cursor< Uint32 >();
|
|
// Advance the buffer cursor
|
|
m_Buffer->Advance< Uint32 >(1);
|
|
// Return the requested information
|
|
return ConvTo< SQInteger >::From(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a signed 64 bit integer from the buffer.
|
|
*/
|
|
SLongInt ReadInt64();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read an unsigned 64 bit integer from the buffer.
|
|
*/
|
|
ULongInt ReadUint64();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a 32 bit float from the buffer.
|
|
*/
|
|
SQFloat ReadFloat32()
|
|
{
|
|
// Validate the managed buffer reference
|
|
ValidateDeeper();
|
|
// Read one element from the buffer
|
|
const Float32 value = m_Buffer->Cursor< Float32 >();
|
|
// Advance the buffer cursor
|
|
m_Buffer->Advance< Float32 >(1);
|
|
// Return the requested information
|
|
return ConvTo< SQFloat >::From(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a 64 bit float from the buffer.
|
|
*/
|
|
SQFloat ReadFloat64()
|
|
{
|
|
// Validate the managed buffer reference
|
|
ValidateDeeper();
|
|
// Read one element from the buffer
|
|
const Float64 value = m_Buffer->Cursor< Float64 >();
|
|
// Advance the buffer cursor
|
|
m_Buffer->Advance< Float64 >(1);
|
|
// Return the requested information
|
|
return ConvTo< SQFloat >::From(value);
|
|
}
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a string from the buffer.
|
|
*/
|
|
Object ReadString();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a raw string from the buffer.
|
|
*/
|
|
Object ReadRawString(Uint32 len);
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a AABB from the buffer.
|
|
*/
|
|
AABB ReadAABB();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Circle from the buffer.
|
|
*/
|
|
Circle ReadCircle();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Color3 from the buffer.
|
|
*/
|
|
Color3 ReadColor3();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Color4 from the buffer.
|
|
*/
|
|
Color4 ReadColor4();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Quaternion from the buffer.
|
|
*/
|
|
Quaternion ReadQuaternion();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Sphere from the buffer.
|
|
*/
|
|
Sphere ReadSphere();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Vector2 from the buffer.
|
|
*/
|
|
Vector2 ReadVector2();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Vector2i from the buffer.
|
|
*/
|
|
Vector2i ReadVector2i();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Vector3 from the buffer.
|
|
*/
|
|
Vector3 ReadVector3();
|
|
|
|
/* --------------------------------------------------------------------------------------------
|
|
* Read a Vector4 from the buffer.
|
|
*/
|
|
Vector4 ReadVector4();
|
|
};
|
|
|
|
} // Namespace:: SqMod
|
|
|
|
#endif // _LIBRARY_UTILS_BUFFER_HPP_
|