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4f70f89b78
Foundation for the discord library bindings. To be gradually exposed to the script.
303 lines
7.7 KiB
C++
303 lines
7.7 KiB
C++
/************************************************************************************
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*
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* D++, A Lightweight C++ library for Discord
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*
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* Copyright 2021 Craig Edwards and D++ contributors
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* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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************************************************************************************/
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#pragma once
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#include <dpp/export.h>
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#include <dpp/json_fwd.hpp>
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namespace dpp {
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/** @brief Flag integers as received from and sent to discord */
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enum channel_type {
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GUILD_TEXT = 0, //!< a text channel within a server
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DM = 1, //!< a direct message between users
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GUILD_VOICE = 2, //!< a voice channel within a server
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GROUP_DM = 3, //!< a direct message between multiple users
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GUILD_CATEGORY = 4, //!< an organizational category that contains up to 50 channels
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GUILD_NEWS = 5, //!< a channel that users can follow and crosspost into their own server
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GUILD_STORE = 6, //!< a channel in which game developers can sell their game on Discord
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GUILD_NEWS_THREAD = 10, //!< a temporary sub-channel within a GUILD_NEWS channel
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GUILD_PUBLIC_THREAD = 11, //!< a temporary sub-channel within a GUILD_TEXT channel
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GUILD_PRIVATE_THREAD = 12, //!< a temporary sub-channel within a GUILD_TEXT channel that is only viewable by those invited and those with the MANAGE_THREADS permission
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GUILD_STAGE = 13 //!< a "stage" channel, like a voice channel with one authorised speaker
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};
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/** @brief Our flags as stored in the object */
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enum channel_flags {
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/// NSFW Gated Channel
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c_nsfw = 0b00000001,
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/// Text channel
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c_text = 0b00000010,
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/// Direct Message
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c_dm = 0b00000100,
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/// Voice channel
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c_voice = 0b00001000,
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/// Group
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c_group = 0b00010000,
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/// Category
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c_category = 0b00100000,
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/// News channel
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c_news = 0b01000000,
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/// Store page
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c_store = 0b10000000,
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/// Stage channel
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c_stage = 0b11000000,
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/// News thread
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c_news_thread = 0b11100000,
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/// Public thread
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c_public_thread = 0b11110000,
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/// Private thread
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c_private_thread = 0b11111000
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};
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/**
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* @brief channel permission overwrite types
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*/
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enum overwrite_type : uint8_t {
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/// Role
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ot_role = 0,
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/// Member
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ot_member = 1
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};
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/**
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* @brief channel permission overwrites
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*/
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struct CoreExport permission_overwrite {
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/// Overwrite id
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snowflake id;
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/// Overwrite type
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uint8_t type;
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/// Allow mask
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uint64_t allow;
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/// Deny mask
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uint64_t deny;
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};
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/**
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* @brief metadata for threads
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*/
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struct CoreExport thread_metadata {
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/// Whether a thread is archived
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bool archived;
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/// When the thread was archived
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time_t archive_timestamp;
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/// The duration after a thread will archive
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uint16_t auto_archive_duration;
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/// Whether a thread is locked
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bool locked;
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};
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/**
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* @brief represents membership of a user with a thread
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*/
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struct CoreExport thread_member
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{
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/// ID of the thread member is part of
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snowflake thread_id;
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/// ID of the member
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snowflake user_id;
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/// When the user joined the thread
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time_t joined;
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/// Flags bitmap
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uint32_t flags;
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/**
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* @brief Read struct values from a json object
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* @param j json to read values from
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* @return A reference to self
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*/
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thread_member& fill_from_json(nlohmann::json* j);
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};
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/** @brief A group of thread member objects*/
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typedef std::unordered_map<snowflake, thread_member> thread_member_map;
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/** @brief A definition of a discord channel */
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class CoreExport channel : public managed {
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public:
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/** Flags bitmap */
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uint8_t flags;
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/** Guild id of the guild that owns the channel */
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snowflake guild_id;
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/** Sorting position, lower number means higher up the list */
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uint16_t position;
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/** Channel name */
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std::string name;
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/** Channel topic */
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std::string topic;
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/** ID of last message to be sent to the channel */
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snowflake last_message_id;
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/** Maximum user limit for voice channels (0-99) */
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uint8_t user_limit;
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/** Rate limit in kilobits per second for voice channels */
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uint16_t rate_limit_per_user;
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/** User ID of owner for group DMs */
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snowflake owner_id;
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/** Parent ID (category) */
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snowflake parent_id;
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/** Timestamp of last pinned message */
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time_t last_pin_timestamp;
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/** DM recipients */
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std::vector<snowflake> recipients;
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/** Permission overwrites to apply to base permissions */
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std::vector<permission_overwrite> permission_overwrites;
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/** Approximate count of messages in a thread (threads) */
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uint8_t message_count;
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/** Approximate count of members in a thread (threads) */
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uint8_t member_count;
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/** Thread metadata (threads) */
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thread_metadata metadata;
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/** Constructor */
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channel();
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/** Destructor */
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virtual ~channel();
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/** Read class values from json object
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* @param j A json object to read from
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* @return A reference to self
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*/
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channel& fill_from_json(nlohmann::json* j);
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/**
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* @brief Build json for this channel object
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*
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* @param with_id include the ID in the json
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* @return std::string JSON string
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*/
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std::string build_json(bool with_id = false) const;
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/**
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* @brief Get the user permissions for a user on this channel
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*
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* @param member The user to return permissions for
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* @return uint64_t Permissions bitmask made of bits in role_permissions.
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* Note that if the user is not on the channel or the guild is
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* not in the cache, the function will always return 0.
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*/
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uint64_t get_user_permissions(const class user* member) const;
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/**
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* @brief Return a map of members on the channel, built from the guild's
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* member list based on which members have the VIEW_CHANNEL permission.
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* Does not return reliable information for voice channels, use
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* dpp::channel::get_voice_members() instead for this.
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* @return A map of guild members keyed by user id.
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*/
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std::map<snowflake, class guild_member*> get_members();
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/**
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* @brief Get a map of members in this channel, if it is a voice channel.
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* The map is keyed by snowflake id of the user.
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*
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* @return std::map<snowflake, voicestate> The voice members of the channel
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*/
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std::map<snowflake, voicestate> get_voice_members();
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/**
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* @brief Returns true if the channel is NSFW gated
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*
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* @return true if NSFW
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*/
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bool is_nsfw() const;
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/**
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* @brief Returns true if the channel is a text channel
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*
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* @return true if text channel
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*/
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bool is_text_channel() const;
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/**
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* @brief Returns true if the channel is a DM
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*
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* @return true if is a DM
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*/
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bool is_dm() const;
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/**
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* @brief Returns true if the channel is a voice channel
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*
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* @return true if voice channel
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*/
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bool is_voice_channel() const;
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/**
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* @brief Returns true if the channel is a group DM channel
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*
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* @return true if group DM
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*/
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bool is_group_dm() const;
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/**
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* @brief Returns true if the channel is a category
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*
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* @return true if a category
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*/
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bool is_category() const;
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/**
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* @brief Returns true if the channel is a news channel
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*
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* @return true if news channel
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*/
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bool is_news_channel() const;
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/**
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* @brief Returns true if the channel is a store channel
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*
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* @return true if store channel
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*/
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bool is_store_channel() const;
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/**
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* @brief Returns true if the channel is a stage channel
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*
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* @return true if stage channel
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*/
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bool is_stage_channel() const;
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};
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/**
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* @brief A group of channels
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*/
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typedef std::unordered_map<snowflake, channel> channel_map;
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};
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