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SqMod/vendor/DPP/include/dpp/voicestate.h
Sandu Liviu Catalin b978bc5046 Update DPP.
2021-09-18 21:19:56 +03:00

106 lines
3.0 KiB
C++

/************************************************************************************
*
* D++, A Lightweight C++ library for Discord
*
* Copyright 2021 Craig Edwards and D++ contributors
* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#pragma once
#include <dpp/export.h>
#include <dpp/json_fwd.hpp>
namespace dpp {
/**
* @brief Bit mask flags relating to voice states
*/
enum voicestate_flags {
vs_deaf = 0b00000001, //!< Deafened
vs_mute = 0b00000010, //!< Muted
vs_self_mute = 0b00000100, //!< Self Muted
vs_self_deaf = 0b00001000, //!< Self Deafened
vs_self_stream = 0b00010000, //!< Self Streaming
vs_self_video = 0b00100000, //!< Self Video
vs_suppress = 0b01000000 //!< Suppression
};
/**
* @brief Represents the voice state of a user on a guild
* These are stored in the dpp::guild object, and accessible there,
* or via dpp::channel::get_voice_members
*/
class CoreExport voicestate {
public:
class discord_client* shard; //!< Owning shard
snowflake guild_id; //!< Optional: the guild id this voice state is for
snowflake channel_id; //!< the channel id this user is connected to (may be empty)
snowflake user_id; //!< the user id this voice state is for
std::string session_id; //!< the session id for this voice state
uint8_t flags; //!< Voice state flags
/**
* @brief Construct a new voicestate object
*/
voicestate();
/**
* @brief Destroy the voicestate object
*/
~voicestate();
/**
* @brief Fill voicestate object from json data
*
* @param j JSON data to fill from
* @return voicestate& Reference to self
*/
voicestate& fill_from_json(nlohmann::json* j);
/**
* @brief Build json representation of the object
*
* @return std::string JSON string
*/
std::string build_json() const;
/// Return true if user is deafened
bool is_deaf() const;
/// Return true if user is muted
bool is_mute() const;
/// Return true if user muted themselves
bool is_self_mute() const;
/// Return true if user deafened themselves
bool is_self_deaf() const;
/// Return true if the user is streamig
bool self_stream() const;
/// Return true if the user is in video
bool self_video() const;
/// Return true if user is suppressed.
/// "HELP HELP I'M BEING SUPPRESSED!"
bool is_suppressed() const;
};
/** A container of voicestates */
typedef std::unordered_map<std::string, voicestate> voicestate_map;
};