mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-14 03:37:16 +01:00
7d1493afd3
Implemented the SearchNode wrapper.
320 lines
11 KiB
C++
320 lines
11 KiB
C++
#ifndef _SQMMDB_ENTRYDATALIST_HPP_
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#define _SQMMDB_ENTRYDATALIST_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "Handle/Database.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Class that can hold and be used inspect database meta-data.
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*/
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class EntryDataList
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{
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public:
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// --------------------------------------------------------------------------------------------
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typedef MMDB_entry_data_list_s Type; // The managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type* Pointer; // Pointer to the managed type.
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typedef const Type* ConstPtr; // Constant pointer to the managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type& Reference; // Reference to the managed type.
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typedef const Type& ConstRef; // Constant reference to the managed type.
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protected:
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/* --------------------------------------------------------------------------------------------
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* Validate the managed database handle and throw an error if invalid.
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*/
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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void Validate(CCStr file, Int32 line) const;
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#else
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void Validate() const;
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#endif // _DEBUG
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/* --------------------------------------------------------------------------------------------
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* Validate the managed database handle and throw an error if invalid.
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*/
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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Pointer GetValid(CCStr file, Int32 line) const;
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#else
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Pointer GetValid() const;
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#endif // _DEBUG
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/* --------------------------------------------------------------------------------------------
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* Validate the managed database handle and throw an error if invalid.
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*/
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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Pointer GetValidElem(CCStr file, Int32 line) const;
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#else
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Pointer GetValidElem() const;
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#endif // _DEBUG
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private:
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// ---------------------------------------------------------------------------------------------
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DbRef m_Handle; // The database associated with this meta-data.
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Pointer m_List; // The managed entry data list.
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Pointer m_Elem; // The currently processed element from the list.
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public:
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/* --------------------------------------------------------------------------------------------
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* Construct and with a specific entry list.
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*/
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EntryDataList(const DbRef & db, Pointer list)
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: m_Handle(db), m_List(list), m_Elem(list)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Default constructor. (null)
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*/
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EntryDataList()
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: m_Handle(), m_List(nullptr), m_Elem(nullptr)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor. (disabled)
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*/
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EntryDataList(const EntryDataList &) = delete;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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EntryDataList(EntryDataList && o)
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: m_Handle(o.m_Handle)
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, m_List(o.m_List)
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, m_Elem(o.m_Elem)
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{
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o.m_List = nullptr;
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o.m_Elem = nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~EntryDataList()
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{
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// Do we have to free any list?
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if (m_List)
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{
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MMDB_free_entry_data_list(m_List);
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}
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}
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator. (disabled)
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*/
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EntryDataList & operator = (const EntryDataList &) = delete;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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EntryDataList & operator = (EntryDataList && o)
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{
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if (m_List != o.m_List)
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{
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m_Handle = o.m_Handle;
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m_List = o.m_List;
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m_Elem = o.m_Elem;
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o.m_List = nullptr;
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o.m_Elem = nullptr;
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}
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return *this;
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const
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{
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return m_Elem ? AsTypeStr(m_Elem->entry_data.type) : _SC("invalid");
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to retrieve the name from instances of this type.
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*/
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static SQInteger Typename(HSQUIRRELVM vm);
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/* --------------------------------------------------------------------------------------------
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* See whether this instance references a valid database and element pointer.
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*/
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bool IsValid() const
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{
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return m_Handle && m_Elem;
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}
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/* --------------------------------------------------------------------------------------------
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* Release the manages handles/pointers and become a null instance.
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*/
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void Release()
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{
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m_Handle.Reset();
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// Do we have to free any list?
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if (m_List)
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{
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MMDB_free_entry_data_list(m_List);
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}
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// Finally, release those as well
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m_List = nullptr;
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m_Elem = nullptr;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the database associated with the managed handle/pointer.
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*/
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Database GetDatabase() const;
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/* --------------------------------------------------------------------------------------------
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* Return the number of active references to the managed database instance.
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*/
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Uint32 GetRefCount() const
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{
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return m_Handle.Count();
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}
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/* --------------------------------------------------------------------------------------------
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* See whether a valid element is currently processed.
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*/
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bool HaveElement() const
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{
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return m_Elem;
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}
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/* --------------------------------------------------------------------------------------------
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* Used to retrieve the type of the current element as a string.
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*/
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CSStr TypeName() const
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{
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return AsTypeStr(SQMOD_GET_VALID_ELEM(*this)->entry_data.type);
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}
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/* --------------------------------------------------------------------------------------------
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* Return the total entries in the list.
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*/
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Uint32 GetCount() const;
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/* --------------------------------------------------------------------------------------------
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* Go to the next element.
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*/
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bool Next();
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/* --------------------------------------------------------------------------------------------
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* Advance a certain number of elements.
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*/
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bool Advance(SQInteger n);
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/* --------------------------------------------------------------------------------------------
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* Go back to the first element in the list.
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*/
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void Reset()
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{
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m_Elem = SQMOD_GET_VALID_ELEM(*this);
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}
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/* --------------------------------------------------------------------------------------------
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* See whether a valid element is currently processed.
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*/
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bool HasData() const
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{
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return ConvTo< bool >::From(SQMOD_GET_VALID_ELEM(*this)->entry_data.has_data);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the type identifier of the current element.
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*/
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SQInteger GetType() const
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{
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return ConvTo< SQInteger >::From(SQMOD_GET_VALID_ELEM(*this)->entry_data.type);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the offset of the current element.
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*/
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SQInteger GetOffset() const
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{
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return ConvTo< SQInteger >::From(SQMOD_GET_VALID_ELEM(*this)->entry_data.offset);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the offset of the next element.
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*/
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SQInteger DataSize() const
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{
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return ConvTo< SQInteger >::From(SQMOD_GET_VALID_ELEM(*this)->entry_data.data_size);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a boolean.
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*/
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bool GetBool() const
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{
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return GetEntryAsBool(SQMOD_GET_VALID_ELEM(*this)->entry_data);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a native integer.
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*/
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SQInteger GetInteger() const
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{
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return GetEntryAsInteger(SQMOD_GET_VALID_ELEM(*this)->entry_data);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a floating point.
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*/
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SQFloat GetFloat() const
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{
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return GetEntryAsFloat(SQMOD_GET_VALID_ELEM(*this)->entry_data);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a long integer.
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*/
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Object GetLong() const
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{
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return GetEntryAsLong(SQMOD_GET_VALID_ELEM(*this)->entry_data);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a string.
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*/
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Object GetString() const
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{
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return GetEntryAsString(SQMOD_GET_VALID_ELEM(*this)->entry_data);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a stream of bytes.
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*/
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Object GetBytes() const
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{
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return GetEntryAsBytes(SQMOD_GET_VALID_ELEM(*this)->entry_data);
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}
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/* --------------------------------------------------------------------------------------------
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* Dumpt the contents of the list to the specified list.
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*/
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void DumpTo(CSStr filepath) const
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{
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DumpTo(filepath, 0);
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}
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/* --------------------------------------------------------------------------------------------
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* Dumpt the contents of the list to the specified list.
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*/
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void DumpTo(CSStr filepath, Int32 indent) const;
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};
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} // Namespace:: SqMod
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#endif // _SQMMDB_ENTRYDATALIST_HPP_
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