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SqMod/vendor/POCO/Net/include/Poco/Net/TCPServerDispatcher.h
Sandu Liviu Catalin 4a6bfc086c Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface.
Deprecated the external module API. It was creating more problems than solving.
Removed most built-in libraries in favor of system libraries for easier maintenance.
Cleaned and secured code with help from static analyzers.
2021-01-30 08:51:39 +02:00

131 lines
3.1 KiB
C++

//
// TCPServerDispatcher.h
//
// Library: Net
// Package: TCPServer
// Module: TCPServerDispatcher
//
// Definition of the TCPServerDispatcher class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Net_TCPServerDispatcher_INCLUDED
#define Net_TCPServerDispatcher_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/StreamSocket.h"
#include "Poco/Net/TCPServerConnectionFactory.h"
#include "Poco/Net/TCPServerParams.h"
#include "Poco/Runnable.h"
#include "Poco/NotificationQueue.h"
#include "Poco/ThreadPool.h"
#include "Poco/Mutex.h"
namespace Poco {
namespace Net {
class Net_API TCPServerDispatcher: public Poco::Runnable
/// A helper class for TCPServer that dispatches
/// connections to server connection threads.
{
public:
TCPServerDispatcher(TCPServerConnectionFactory::Ptr pFactory, Poco::ThreadPool& threadPool, TCPServerParams::Ptr pParams);
/// Creates the TCPServerDispatcher.
///
/// The dispatcher takes ownership of the TCPServerParams object.
/// If no TCPServerParams object is supplied, the TCPServerDispatcher
/// creates one.
void duplicate();
/// Increments the object's reference count.
void release();
/// Decrements the object's reference count
/// and deletes the object if the count
/// reaches zero.
void run();
/// Runs the dispatcher.
void enqueue(const StreamSocket& socket);
/// Queues the given socket connection.
void stop();
/// Stops the dispatcher.
int currentThreads() const;
/// Returns the number of currently used threads.
int maxThreads() const;
/// Returns the maximum number of threads available.
int totalConnections() const;
/// Returns the total number of handled connections.
int currentConnections() const;
/// Returns the number of currently handled connections.
int maxConcurrentConnections() const;
/// Returns the maximum number of concurrently handled connections.
int queuedConnections() const;
/// Returns the number of queued connections.
int refusedConnections() const;
/// Returns the number of refused connections.
const TCPServerParams& params() const;
/// Returns a const reference to the TCPServerParam object.
protected:
~TCPServerDispatcher();
/// Destroys the TCPServerDispatcher.
void beginConnection();
/// Updates the performance counters.
void endConnection();
/// Updates the performance counters.
private:
TCPServerDispatcher();
TCPServerDispatcher(const TCPServerDispatcher&);
TCPServerDispatcher& operator = (const TCPServerDispatcher&);
int _rc;
TCPServerParams::Ptr _pParams;
int _currentThreads;
int _totalConnections;
int _currentConnections;
int _maxConcurrentConnections;
int _refusedConnections;
bool _stopped;
Poco::NotificationQueue _queue;
TCPServerConnectionFactory::Ptr _pConnectionFactory;
Poco::ThreadPool& _threadPool;
mutable Poco::FastMutex _mutex;
};
//
// inlines
//
inline const TCPServerParams& TCPServerDispatcher::params() const
{
return *_pParams;
}
} } // namespace Poco::Net
#endif // Net_TCPServerDispatcher_INCLUDED