mirror of
https://github.com/VCMP-SqMod/SqMod.git
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224 lines
7.8 KiB
C++
224 lines
7.8 KiB
C++
#ifndef _SQMMDB_ENTRYDATA_HPP_
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#define _SQMMDB_ENTRYDATA_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "Handle/Database.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Class that can hold and be used to inspect entry data values.
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*/
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class EntryData
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{
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public:
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// --------------------------------------------------------------------------------------------
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typedef MMDB_entry_data_s Type; // The managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type* Pointer; // Pointer to the managed type.
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typedef const Type* ConstPtr; // Constant pointer to the managed type.
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// --------------------------------------------------------------------------------------------
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typedef Type& Reference; // Reference to the managed type.
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typedef const Type& ConstRef; // Constant reference to the managed type.
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protected:
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/* --------------------------------------------------------------------------------------------
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* Validate the managed database handle and throw an error if invalid.
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*/
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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void Validate(CCStr file, Int32 line) const;
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#else
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void Validate() const;
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#endif // _DEBUG
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/* --------------------------------------------------------------------------------------------
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* Validate the managed database handle and throw an error if invalid.
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*/
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#if defined(_DEBUG) || defined(SQMOD_EXCEPTLOC)
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ConstRef GetValid(CCStr file, Int32 line) const;
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#else
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ConstRef GetValid() const;
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#endif // _DEBUG
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private:
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// ---------------------------------------------------------------------------------------------
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DbRef m_Handle; // The database from which this result comes from.
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Type m_Entry; // The managed entry-data structure.
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public:
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/* --------------------------------------------------------------------------------------------
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* Default constructor. (null)
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*/
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EntryData();
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/* --------------------------------------------------------------------------------------------
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* Construct and take ownership of a certain entry data.
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*/
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EntryData(const DbRef & db, Reference entry)
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: m_Handle(db), m_Entry(entry)
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{
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/* ... */
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}
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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EntryData(const EntryData &) = default;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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EntryData(EntryData &&) = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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EntryData & operator = (const EntryData &) = default;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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EntryData & operator = (EntryData &&) = default;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const
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{
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return AsTypeStr(m_Entry.type);
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to retrieve the name from instances of this type.
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*/
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static SQInteger Typename(HSQUIRRELVM vm);
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/* --------------------------------------------------------------------------------------------
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* See whether this instance references a valid database and entry structure.
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*/
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bool IsValid() const
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{
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return m_Handle && m_Entry.has_data;
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}
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/* --------------------------------------------------------------------------------------------
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* Release the manages handles/pointers and become a null instance.
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*/
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void Release();
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/* --------------------------------------------------------------------------------------------
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* Retrieve the database associated with the managed handle/pointer.
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*/
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Database GetDatabase() const;
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/* --------------------------------------------------------------------------------------------
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* Return the number of active references to the managed database instance.
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*/
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Uint32 GetRefCount() const
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{
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return m_Handle.Count();
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}
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/* --------------------------------------------------------------------------------------------
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* Used to retrieve the type of the current element as a string.
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*/
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CSStr TypeName() const
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{
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// Validate the handle
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SQMOD_VALIDATE(*this);
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// Return the requested information
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return AsTypeStr(m_Entry.type);
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}
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/* --------------------------------------------------------------------------------------------
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* See whether a valid element is currently processed.
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*/
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bool HasData() const
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{
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return ConvTo< bool >::From(SQMOD_GET_VALID(*this).has_data);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the type identifier of the current element.
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*/
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SQInteger GetType() const
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{
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return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this).type);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the offset of the current element.
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*/
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SQInteger GetOffset() const
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{
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return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this).offset);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the offset of the next element.
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*/
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SQInteger DataSize() const
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{
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return ConvTo< SQInteger >::From(SQMOD_GET_VALID(*this).data_size);
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a boolean.
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*/
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bool GetBool() const
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{
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return GetEntryAsBool(SQMOD_GET_VALID(*this));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a native integer.
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*/
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SQInteger GetInteger() const
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{
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return GetEntryAsInteger(SQMOD_GET_VALID(*this));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a floating point.
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*/
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SQFloat GetFloat() const
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{
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return GetEntryAsFloat(SQMOD_GET_VALID(*this));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a long integer.
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*/
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Object GetLong() const
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{
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return GetEntryAsLong(SQMOD_GET_VALID(*this));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a string.
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*/
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Object GetString() const
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{
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return GetEntryAsString(SQMOD_GET_VALID(*this));
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve the value from the current element as a stream of bytes.
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*/
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Object GetBytes() const
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{
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return GetEntryAsBytes(SQMOD_GET_VALID(*this));
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}
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};
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} // Namespace:: SqMod
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#endif // _SQMMDB_ENTRYDATA_HPP_
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