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SqMod/module/Library/Worker.hpp
2020-09-06 21:30:44 +03:00

537 lines
20 KiB
C++

#pragma once
// ------------------------------------------------------------------------------------------------
#include "Base/Shared.hpp"
#include "Base/VecMap.hpp"
// ------------------------------------------------------------------------------------------------
#include <thread>
#include <mutex>
#include <atomic>
#include <vector>
#include <chrono>
#include <condition_variable>
// ------------------------------------------------------------------------------------------------
#include <concurrentqueue.h>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
using namespace moodycamel;
// ------------------------------------------------------------------------------------------------
struct Worker;
/* ------------------------------------------------------------------------------------------------
* Used to transmit values between workers in a language agnostic way.
*/
struct Parameter
{
enum
{
T_NULL=0, // Null/undefined type.
T_INT, // Integer type.
T_BOOL, // Boolean type.
T_FLOAT, // Floating point type.
T_STRING, // String type.
T_ARRAY, // Array type.
T_TABLE // Table type.
};
// --------------------------------------------------------------------------------------------
using ArrayType = std::vector< Parameter >; // Parameter array.
using TableType = VecMap< Parameter, Parameter >; // Parameter table.
// --------------------------------------------------------------------------------------------
uint32_t mType; // Type of value stored in the parameter.
uint32_t mSize; // Container size. Mostly used for the string because there's space from padding.
/* --------------------------------------------------------------------------------------------
*
*/
union {
int64_t mInt; // Parameter value represented as integer.
uint64_t mData; // Parameter value represented as raw bits.
double mFloat; // Parameter value represented as floating point.
CStr mString; // Parameter value represented as string pointer.
ArrayType * mArray; // Parameter value represented as array pointer.
TableType * mTable; // Parameter value represented as table pointer.
};
/* --------------------------------------------------------------------------------------------
* Default constructor (null).
*/
Parameter() noexcept
: Parameter(nullptr)
{
}
/* --------------------------------------------------------------------------------------------
* Null constructor.
*/
explicit Parameter(std::nullptr_t)
: mType(T_NULL), mSize(0), mData(0ull)
{
}
/* --------------------------------------------------------------------------------------------
* Integer constructor.
*/
explicit Parameter(int8_t v)
: mType(T_INT), mSize(sizeof(v)), mInt(v)
{
}
/* --------------------------------------------------------------------------------------------
* Integer constructor.
*/
explicit Parameter(uint8_t v)
: mType(T_INT), mSize(sizeof(v)), mInt(v)
{
}
/* --------------------------------------------------------------------------------------------
* Integer constructor.
*/
explicit Parameter(int16_t v)
: mType(T_INT), mSize(sizeof(v)), mInt(v)
{
}
/* --------------------------------------------------------------------------------------------
* Integer constructor.
*/
explicit Parameter(uint16_t v)
: mType(T_INT), mSize(sizeof(v)), mInt(v)
{
}
/* --------------------------------------------------------------------------------------------
* Integer constructor.
*/
explicit Parameter(int32_t v)
: mType(T_INT), mSize(sizeof(v)), mInt(v)
{
}
/* --------------------------------------------------------------------------------------------
* Integer constructor.
*/
explicit Parameter(uint32_t v)
: mType(T_INT), mSize(sizeof(v)), mInt(v)
{
}
/* --------------------------------------------------------------------------------------------
* Integer constructor.
*/
explicit Parameter(int64_t v)
: mType(T_INT), mSize(sizeof(v)), mInt(v)
{
}
/* --------------------------------------------------------------------------------------------
* Integer constructor.
*/
explicit Parameter(uint64_t v)
: mType(T_INT), mSize(sizeof(v)), mInt(static_cast< int64_t >(v))
{
}
/* --------------------------------------------------------------------------------------------
* Boolean constructor.
*/
explicit Parameter(bool SQ_UNUSED_ARG(v)) //static analyzer shat the bed
: mType(T_BOOL), mSize(1), mInt(v ? 1 : 0)
{
}
/* --------------------------------------------------------------------------------------------
* Floating point constructor.
*/
explicit Parameter(float v)
: mType(T_FLOAT), mSize(sizeof(v)), mFloat(v)
{
}
/* --------------------------------------------------------------------------------------------
* Floating point constructor.
*/
explicit Parameter(double v)
: mType(T_FLOAT), mSize(sizeof(v)), mFloat(v)
{
}
/* --------------------------------------------------------------------------------------------
* String constructor.
*/
explicit Parameter(CCStr str);
/* --------------------------------------------------------------------------------------------
* String constructor.
*/
explicit Parameter(CCStr str, size_t len);
/* --------------------------------------------------------------------------------------------
* Array constructor.
*/
explicit Parameter(ArrayType && v);
/* --------------------------------------------------------------------------------------------
* Array constructor.
*/
explicit Parameter(const ArrayType & v);
/* --------------------------------------------------------------------------------------------
* Table constructor.
*/
explicit Parameter(TableType && v);
/* --------------------------------------------------------------------------------------------
* Table constructor.
*/
explicit Parameter(const TableType & v);
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
Parameter(const Parameter & o);
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
Parameter(Parameter && o);
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Parameter()
{
Reset();
}
/* --------------------------------------------------------------------------------------------
* Copy assignment operator.
*/
Parameter & operator = (const Parameter & o)
{
Assign(o);
return *this;
}
/* --------------------------------------------------------------------------------------------
* Move assignment operator.
*/
Parameter & operator = (Parameter && o)
{
Assign(std::forward< Parameter >(o));
return *this;
}
/* --------------------------------------------------------------------------------------------
* Equality comparison operator.
*/
bool operator == (const Parameter & o) const noexcept;
/* --------------------------------------------------------------------------------------------
* Inequality comparison operator.
*/
bool operator != (const Parameter & o) const noexcept
{
return !(*this == o);
}
/* --------------------------------------------------------------------------------------------
* Discard any current information and set to null.
*/
void Reset()
{
Clear(nullptr);
}
/* --------------------------------------------------------------------------------------------
* Swap parameter contents.
*/
void Swap(Parameter & o) noexcept
{
std::swap(mType, o.mType);
std::swap(mSize, o.mSize);
std::swap(mData, o.mData);
}
/* --------------------------------------------------------------------------------------------
* Assign a copy of another parameter.
*/
void Assign(const Parameter & o);
/* --------------------------------------------------------------------------------------------
* Assign a ownership of another parameter.
*/
void Assign(Parameter && o);
private:
/* --------------------------------------------------------------------------------------------
* Discard any and all information without performing any release of memory.
*/
void Discard() noexcept
{
mType = T_NULL;
mSize = 0;
mData = 0ull;
}
/* --------------------------------------------------------------------------------------------
* Clear/release any stored value and reset to default. Does not set to null.
*/
void Clear();
/* --------------------------------------------------------------------------------------------
* Clear/release any stored value and reset to default. Specialization which sets to null.
*/
void Clear(std::nullptr_t)
{
Clear(); // Do a regular clear first
Discard(); // Now we can forget about it
}
};
/* ------------------------------------------------------------------------------------------------
* Used to represent a job that a worker must do, as well as a reply from the worker with the result.
*/
struct Job
{
using Parameters = Parameter::ArrayType;
/* --------------------------------------------------------------------------------------------
* Describe the typeof job a worker must do.
*/
enum class Type : uint8_t
{
Null=0, // Null/non existent job.
Stop, // Inform the worker to stop.
Eval, // Inform the worker to evaluate some code.
Exec // Inform the worker to execute a file.
};
// --------------------------------------------------------------------------------------------
Type mType; // Job type.
String mTarget; // Where to perform the job.
String mPayload; // Where to perform the job.
Function mCallback; // Function to call once completed.
Parameter mResponse; // The value given by the worker.
Parameters mParameters; // Job parameters.
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
Job()
: mType(Type::Null), mTarget(), mPayload(), mCallback(), mResponse(), mParameters()
{
}
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
Job(Function && callback)
: mType(Type::Null), mTarget(), mPayload()
, mCallback(std::forward< Function >(callback)), mResponse(), mParameters()
{
}
/* --------------------------------------------------------------------------------------------
* Copy constructor.
*/
Job(const Job & o) = default;
/* --------------------------------------------------------------------------------------------
* Move constructor.
*/
Job(Job && o) noexcept = default;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Job() = default;
/* --------------------------------------------------------------------------------------------
* Copy assignment.
*/
Job & operator = (const Job & o) = default;
/* --------------------------------------------------------------------------------------------
* Move assignment.
*/
Job & operator = (Job && o) = default;
};
/* ------------------------------------------------------------------------------------------------
* Thread.
*/
struct Thread
{
// --------------------------------------------------------------------------------------------
Worker * mWorker; // Worker pointer.
LightObj mObject; // Worker object.
std::thread mThread; // Worker thread.
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
Thread()
: mWorker(nullptr), mObject(), mThread()
{
}
/* --------------------------------------------------------------------------------------------
* Base constructor.
*/
Thread(Worker * worker);
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
Thread(const Thread & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor (disabled).
*/
Thread(Thread && o) noexcept;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Thread()
{
End();
}
/* --------------------------------------------------------------------------------------------
* Copy assignment (disabled).
*/
Thread & operator = (const Thread & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment (disabled).
*/
Thread & operator = (Thread && o) = delete;
/* --------------------------------------------------------------------------------------------
*
*/
void End()
{
}
};
/* ------------------------------------------------------------------------------------------------
*
*/
struct Worker
{
/* --------------------------------------------------------------------------------------------
* Default constructor.
*/
Worker(SQInteger stack, String && str, size_t h);
/* --------------------------------------------------------------------------------------------
* Copy constructor (disabled).
*/
Worker(const Worker & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move constructor (disabled).
*/
Worker(Worker && o) = delete;
/* --------------------------------------------------------------------------------------------
* Destructor.
*/
~Worker();
/* --------------------------------------------------------------------------------------------
* Copy assignment operator (disabled).
*/
Worker & operator = (const Worker & o) = delete;
/* --------------------------------------------------------------------------------------------
* Move assignment operator (disabled).
*/
Worker & operator = (Worker && o) = delete;
/* --------------------------------------------------------------------------------------------
*
*/
static void Terminate();
/* --------------------------------------------------------------------------------------------
*
*/
static void Process(size_t jobs);
/* --------------------------------------------------------------------------------------------
*
*/
static LightObj Create(SQInteger stack, StackStrF & str);
/* --------------------------------------------------------------------------------------------
* Invoke the actual process loop only if the worker was not requested to stop.
*/
void Start();
/* --------------------------------------------------------------------------------------------
* Stop the worker but do not remove from container.
*/
void Kill()
{
std::lock_guard< std::mutex > lg(m_Mutex);
}
/* --------------------------------------------------------------------------------------------
* Stop the worker and remove from container.
*/
void Stop()
{
m_Running.clear(); // Stop running as soon as you finish what you're doing
}
/* --------------------------------------------------------------------------------------------
* Retrieve the worker name.
*/
const String & GetName() const
{
return m_Name;
}
/* --------------------------------------------------------------------------------------------
*
*/
void Evaluate(StackStrF & str, Function & callback)
{
// Is there something to evaluate?
if (str.mLen <= 0)
{
STHROWF("Nothing to evaluate");
}
// Create the job
std::unique_ptr< Job > job(new Job(std::move(callback)));
// Define type
job->mType = Job::Type::Eval;
// Assign data
job->mPayload.assign(str.mPtr, static_cast< size_t >(str.mLen));
// Submit job
m_PendingJobs.enqueue(std::move(job));
}
/* --------------------------------------------------------------------------------------------
*
*/
void EvaluateTarget(StackStrF & str)
{
}
/* --------------------------------------------------------------------------------------------
*
*/
void Execute(StackStrF & str)
{
}
/* --------------------------------------------------------------------------------------------
*
*/
void ExecuteTarget(StackStrF & str)
{
}
private:
/* --------------------------------------------------------------------------------------------
* Worker thread container.
*/
using Container = VecMap< size_t, std::unique_ptr< Thread > >;
/* --------------------------------------------------------------------------------------------
* List of active worker threads.
*/
static Container sm_Workers;
/* --------------------------------------------------------------------------------------------
*
*/
using Jobs = ConcurrentQueue< std::unique_ptr< Job > >;
/* --------------------------------------------------------------------------------------------
* Job queue.
*/
Jobs m_PendingJobs;
/* --------------------------------------------------------------------------------------------
* Job queue.
*/
Jobs m_FinishedJobs;
/* --------------------------------------------------------------------------------------------
* Loop state.
*/
std::atomic_flag m_Running;
/* --------------------------------------------------------------------------------------------
* Script state.
*/
HSQUIRRELVM m_VM;
/* --------------------------------------------------------------------------------------------
* Instance mutex.
*/
std::mutex m_Mutex;
/* --------------------------------------------------------------------------------------------
* Cached name hash.
*/
size_t m_Hash;
/* --------------------------------------------------------------------------------------------
* Worker name string.
*/
String m_Name;
/* --------------------------------------------------------------------------------------------
* Cached name hash.
*/
SQInteger m_StackSize;
/* --------------------------------------------------------------------------------------------
* Take jobs from the queue and perform them.
*/
void Work();
/* --------------------------------------------------------------------------------------------
* Script output handlers.
*/
static void PrintFunc(HSQUIRRELVM vm, CSStr msg, ...);
static void ErrorFunc(HSQUIRRELVM vm, CSStr msg, ...);
};
} // Namespace:: SqMod