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4a6bfc086c
Switched to POCO library for unified platform/library interface. Deprecated the external module API. It was creating more problems than solving. Removed most built-in libraries in favor of system libraries for easier maintenance. Cleaned and secured code with help from static analyzers.
48 lines
2.1 KiB
Plaintext
48 lines
2.1 KiB
Plaintext
POCO C++ Libraries Windows Platform Notes
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AAAIntroduction
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!!!Introduction
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The Windows versions of the POCO C++ Libraries are built with Visual Studio.
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Basic support for building with MinGW is there as well, but at this time
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is not officially supported and may or may not work.
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Starting with release 1.10.0 the POCO C++ Libraries support new
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build configurations in the solution files for Visual Studio 2015 and newer,
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for building Win32 (32-bit) and x64 (64-bit) variants.
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The following build configurations are available:
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* debug_shared, release_shared: dynamic link libraries (DLL) and dynamically linked executables, with DLL C/C++ runtime libraries.
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* debug_static_md, release_static_md: static libraries and statically linked executables with DLL C/C++ runtime libraries.
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* debug_static_mt, release_static_mt: static libraries and statically linked executables with static runtime libraries.
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!!!Libraries And Linking Considerations
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!!Automatic Linking of POCO C++ Libraries
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The POCO C++ Libraries header files contain <[#pragma comment]> directives that enable
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automatic linking of the required POCO libraries to an application. For this to work,
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a few rules must be kept in mind.
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* The default is to link the POCO C++ Libraries dynamically (DLL).
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* To link statically, the code using the POCO C++ Libraries must be compiled
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with the preprocessor symbol <[POCO_STATIC]> defined.
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!!Library Naming Conventions
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The following naming conventions are used:
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* DLL import libraries are named PocoLIB.lib for the release build
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and PocoLIBd.lib for the debug build.
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* Static libraries built using the static multithreaded C/C++ runtime libraries
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are named PocoLIBmt.lib (release) and PocoLIBmtd.lib (debug).
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* Static libraries built using the DLL C/C++ runtime libraries are
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named PocoLIBmd.lib (release) and PocoLIBmdd.lib (debug).
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32-bit libraries are placed in the <*lib*> directory. 64-bit libraries
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are placed in the <*lib64*> directory. DLLs are placed in <*bin*> (32-bit)
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or <*bin64*> (64-bit). 64-bit DLLs are named PocoLIB64.dll for release
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and PocoLIB64d.dll for debug, respectively.
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