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SqMod/vendor/POCO/NetSSL_OpenSSL/include/Poco/Net/SecureServerSocket.h
Sandu Liviu Catalin 4a6bfc086c Major plugin refactor and cleanup.
Switched to POCO library for unified platform/library interface.
Deprecated the external module API. It was creating more problems than solving.
Removed most built-in libraries in favor of system libraries for easier maintenance.
Cleaned and secured code with help from static analyzers.
2021-01-30 08:51:39 +02:00

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4.0 KiB
C++

//
// SecureServerSocket.h
//
// Library: NetSSL_OpenSSL
// Package: SSLSockets
// Module: SecureServerSocket
//
// Definition of the SecureServerSocket class.
//
// Copyright (c) 2006-2009, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef NetSSL_SecureServerSocket_INCLUDED
#define NetSSL_SecureServerSocket_INCLUDED
#include "Poco/Net/NetSSL.h"
#include "Poco/Net/ServerSocket.h"
#include "Poco/Net/Context.h"
namespace Poco {
namespace Net {
class NetSSL_API SecureServerSocket: public ServerSocket
/// A server socket for secure SSL connections.
{
public:
SecureServerSocket();
/// Creates a SSL server socket using the
/// default SSL server context.
///
/// The server socket must be bound to
/// an address and put into listening state.
explicit SecureServerSocket(Context::Ptr pContext);
/// Creates a SSL server socket, using the
/// given SSL context object.
///
/// The server socket must be bound to
/// an address and put into listening state.
SecureServerSocket(const Socket& socket);
/// Creates the SecureServerSocket with the SocketImpl
/// from another socket. The SocketImpl must be
/// a SecureServerSocketImpl, otherwise an InvalidArgumentException
/// will be thrown.
SecureServerSocket(const SocketAddress& address, int backlog = 64);
/// Creates a server socket using the default server SSL context,
/// binds it to the given address and puts it in listening
/// state.
///
/// After successful construction, the server socket
/// is ready to accept connections.
SecureServerSocket(const SocketAddress& address, int backlog, Context::Ptr pContext);
/// Creates a server socket using the given SSL context, binds it
/// to the given address and puts it in listening
/// state.
///
/// After successful construction, the server socket
/// is ready to accept connections.
SecureServerSocket(Poco::UInt16 port, int backlog = 64);
/// Creates a server socket using the default server SSL context,
/// binds it to the given port and puts it in listening
/// state.
///
/// After successful construction, the server socket
/// is ready to accept connections.
SecureServerSocket(Poco::UInt16 port, int backlog, Context::Ptr pContext);
/// Creates a server socket using the given SSL context, binds it
/// to the given port and puts it in listening
/// state.
///
/// After successful construction, the server socket
/// is ready to accept connections.
virtual ~SecureServerSocket();
/// Destroys the StreamSocket.
SecureServerSocket& operator = (const Socket& socket);
/// Assignment operator.
///
/// Releases the socket's SocketImpl and
/// attaches the SocketImpl from the other socket and
/// increments the reference count of the SocketImpl.
StreamSocket acceptConnection(SocketAddress& clientAddr);
/// Get the next completed connection from the
/// socket's completed connection queue.
///
/// If the queue is empty, waits until a connection
/// request completes.
///
/// Returns a new SSL socket for the connection
/// with the client.
///
/// The client socket's address is returned in clientAddr.
///
/// No SSL handshake is performed on the new connection.
/// The SSL handshake will be performed the first time
/// sendBytes(), receiveBytes() or completeHandshake()
/// is called on the returned SecureStreamSocket.
StreamSocket acceptConnection();
/// Get the next completed connection from the
/// socket's completed connection queue.
///
/// If the queue is empty, waits until a connection
/// request completes.
///
/// Returns a new SSL socket for the connection
/// with the client.
///
/// No SSL handshake is performed on the new connection.
/// The SSL handshake will be performed the first time
/// sendBytes(), receiveBytes() or completeHandshake()
/// is called on the returned SecureStreamSocket.
Context::Ptr context() const;
/// Returns the SSL context used by this socket.
};
} } // namespace Poco::Net
#endif // NetSSL_SecureServerSocket_INCLUDED