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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 08:47:17 +01:00
SqMod/source/Entity
Sandu Liviu Catalin 41e04e5167 Initial implementation of the new event system.
Initial implementation of the new signals and slots class.
Fixed command parsing which compared a pointer to a character.
Buffer overflow fix in routines which used the limits from the entity tasks.
Switched from Sqrat::Object to Sqrat::LightObj in most places to avoid the overhead of the VM pointer.
Various other adjustments and improvements.
The plugin is currently in a broken state and crashes at shutdown. The bug is unknown at this point.
2017-02-21 21:24:59 +02:00
..
Blip.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Blip.hpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Checkpoint.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Checkpoint.hpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Keybind.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Keybind.hpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Object.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Object.hpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Pickup.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Pickup.hpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Player.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Player.hpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Vehicle.cpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00
Vehicle.hpp Initial implementation of the new event system. 2017-02-21 21:24:59 +02:00