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SqMod/vendor/DPP/src/dpp/events/guild_create.cpp
Sandu Liviu Catalin 4f70f89b78 Basic Discord library layout.
Foundation for the discord library bindings. To be gradually exposed to the script.
2021-09-10 20:13:42 +03:00

150 lines
4.4 KiB
C++

/************************************************************************************
*
* D++, A Lightweight C++ library for Discord
*
* Copyright 2021 Craig Edwards and D++ contributors
* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#include <dpp/discord.h>
#include <dpp/event.h>
#include <string>
#include <iostream>
#include <fstream>
#include <dpp/discordclient.h>
#include <dpp/discordevents.h>
#include <dpp/discord.h>
#include <dpp/cache.h>
#include <dpp/stringops.h>
#include <dpp/nlohmann/json.hpp>
using json = nlohmann::json;
namespace dpp { namespace events {
using namespace dpp;
/**
* @brief Handle event
*
* @param client Websocket client (current shard)
* @param j JSON data for the event
* @param raw Raw JSON string
*/
void guild_create::handle(discord_client* client, json &j, const std::string &raw) {
json& d = j["d"];
bool newguild = false;
if (SnowflakeNotNull(&d, "id") == 0)
return;
dpp::guild* g = dpp::find_guild(SnowflakeNotNull(&d, "id"));
if (!g) {
g = new dpp::guild();
newguild = true;
}
g->fill_from_json(client, &d);
g->shard_id = client->shard_id;
if (!g->is_unavailable() && newguild) {
if (client->creator->cache_policy.role_policy != dpp::cp_none) {
/* Store guild roles */
g->roles.clear();
g->roles.reserve(d["roles"].size());
for (auto & role : d["roles"]) {
dpp::role *r = dpp::find_role(SnowflakeNotNull(&role, "id"));
if (!r) {
r = new dpp::role();
}
r->fill_from_json(g->id, &role);
dpp::get_role_cache()->store(r);
g->roles.push_back(r->id);
}
}
/* Store guild channels */
g->channels.clear();
g->channels.reserve(d["channels"].size());
for (auto & channel : d["channels"]) {
dpp::channel* c = dpp::find_channel(SnowflakeNotNull(&channel, "id"));
if (!c) {
c = new dpp::channel();
}
c->fill_from_json(&channel);
c->guild_id = g->id;
dpp::get_channel_cache()->store(c);
g->channels.push_back(c->id);
}
/* Store guild threads */
g->threads.clear();
g->threads.reserve(d["threads"].size());
for (auto & channel : d["threads"]) {
g->threads.push_back(SnowflakeNotNull(&channel, "id"));
}
/* Store guild members */
if (client->creator->cache_policy.user_policy == cp_aggressive) {
g->members.reserve(d["members"].size());
for (auto & user : d["members"]) {
snowflake userid = SnowflakeNotNull(&(user["user"]), "id");
/* Only store ones we don't have already otherwise gm will leak */
if (g->members.find(userid) == g->members.end()) {
dpp::user* u = dpp::find_user(userid);
if (!u) {
u = new dpp::user();
u->fill_from_json(&(user["user"]));
dpp::get_user_cache()->store(u);
} else {
u->refcount++;
}
dpp::guild_member gm;
gm.fill_from_json(&(user["user"]), g->id, userid);
g->members[userid] = gm;
}
}
}
if (client->creator->cache_policy.emoji_policy != dpp::cp_none) {
/* Store emojis */
g->emojis.reserve(d["emojis"].size());
g->emojis = {};
for (auto & emoji : d["emojis"]) {
dpp::emoji* e = dpp::find_emoji(SnowflakeNotNull(&emoji, "id"));
if (!e) {
e = new dpp::emoji();
e->fill_from_json(&emoji);
dpp::get_emoji_cache()->store(e);
}
g->emojis.push_back(e->id);
}
}
}
dpp::get_guild_cache()->store(g);
if (newguild && g->id && (client->intents & dpp::i_guild_members)) {
if (client->creator->cache_policy.user_policy == cp_aggressive) {
json chunk_req = json({{"op", 8}, {"d", {{"guild_id",std::to_string(g->id)},{"query",""},{"limit",0}}}});
if (client->intents & dpp::i_guild_presences) {
chunk_req["d"]["presences"] = true;
}
client->QueueMessage(chunk_req.dump());
}
}
if (client->creator->dispatch.guild_create) {
dpp::guild_create_t gc(client, raw);
gc.created = g;
client->creator->dispatch.guild_create(gc);
}
}
}};