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SqMod/vendor/DPP/include/dpp/sslclient.h
Sandu Liviu Catalin 9298065cef Update WIP discord and some vendors.
CPR has features disabled and PCRE is fully disabled until updated to new code.
2023-08-05 21:31:33 +03:00

259 lines
6.6 KiB
C++

/************************************************************************************
*
* D++, A Lightweight C++ library for Discord
*
* Copyright 2021 Craig Edwards and D++ contributors
* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#pragma once
#include <dpp/export.h>
#include <dpp/misc-enum.h>
#include <string>
#include <functional>
#include <dpp/socket.h>
#include <cstdint>
namespace dpp {
/**
* @brief This is an opaque class containing openssl library specific structures.
* We define it this way so that the public facing D++ library doesn't require
* the openssl headers be available to build against it.
*/
class openssl_connection;
/**
* @brief A callback for socket status
*/
typedef std::function<dpp::socket()> socket_callback_t;
/**
* @brief A socket notification callback
*/
typedef std::function<void()> socket_notification_t;
/**
* @brief Close a socket
*
* @param sfd Socket to close
* @return false on error, true on success
*/
bool close_socket(dpp::socket sfd);
/**
* @brief Set a socket to blocking or non-blocking IO
*
* @param sockfd socket to act upon
* @return false on error, true on success
*/
bool set_nonblocking(dpp::socket sockfd, bool non_blocking);
/**
* @brief Implements a simple non-blocking SSL stream client.
*
* @note although the design is non-blocking the run() method will
* execute in an infinite loop until the socket disconnects. This is intended
* to be run within a std::thread.
*/
class DPP_EXPORT ssl_client
{
private:
/**
* @brief Clean up resources
*/
void cleanup();
protected:
/**
* @brief Input buffer received from socket
*/
std::string buffer;
/**
* @brief Output buffer for sending to socket
*/
std::string obuffer;
/**
* @brief True if in nonblocking mode. The socket switches to nonblocking mode
* once ReadLoop is called.
*/
bool nonblocking;
/**
* @brief Raw file descriptor of connection
*/
dpp::socket sfd;
/**
* @brief Openssl opaque contexts
*/
openssl_connection* ssl;
/**
* @brief SSL cipher in use
*/
std::string cipher;
/**
* @brief For timers
*/
time_t last_tick;
/**
* @brief Hostname connected to
*/
std::string hostname;
/**
* @brief Port connected to
*/
std::string port;
/**
* @brief Bytes out
*/
uint64_t bytes_out;
/**
* @brief Bytes in
*/
uint64_t bytes_in;
/**
* @brief True for a plain text connection
*/
bool plaintext;
/**
* @brief True if we are establishing a new connection, false if otherwise.
*/
bool make_new;
/**
* @brief Called every second
*/
virtual void one_second_timer();
/**
* @brief Start SSL connection and connect to TCP endpoint
* @throw dpp::exception Failed to initialise connection
*/
virtual void connect();
public:
/**
* @brief Get the bytes out objectGet total bytes sent
* @return uint64_t bytes sent
*/
uint64_t get_bytes_out();
/**
* @brief Get total bytes received
* @return uint64_t bytes received
*/
uint64_t get_bytes_in();
/**
* @brief Get SSL cipher name
* @return std::string ssl cipher name
*/
std::string get_cipher();
/**
* @brief Attaching an additional file descriptor to this function will send notifications when there is data to read.
*
* NOTE: Only hook this if you NEED it as it can increase CPU usage of the thread!
* Returning -1 means that you don't want to be notified.
*/
socket_callback_t custom_readable_fd;
/**
* @brief Attaching an additional file descriptor to this function will send notifications when you are able to write
* to the socket.
*
* NOTE: Only hook this if you NEED it as it can increase CPU usage of the thread! You should toggle this
* to -1 when you do not have anything to write otherwise it'll keep triggering repeatedly (it is level triggered).
*/
socket_callback_t custom_writeable_fd;
/**
* @brief This event will be called when you can read from the custom fd
*/
socket_notification_t custom_readable_ready;
/**
* @brief This event will be called when you can write to a custom fd
*/
socket_notification_t custom_writeable_ready;
/**
* @brief True if we are keeping the connection alive after it has finished
*/
bool keepalive;
/**
* @brief Connect to a specified host and port. Throws std::runtime_error on fatal error.
* @param _hostname The hostname to connect to
* @param _port the Port number to connect to
* @param plaintext_downgrade Set to true to connect using plaintext only, without initialising SSL.
* @param reuse Attempt to reuse previous connections for this hostname and port, if available
* Note that no Discord endpoints will function when downgraded. This option is provided only for
* connection to non-Discord addresses such as within dpp::cluster::request().
* @throw dpp::exception Failed to initialise connection
*/
ssl_client(const std::string &_hostname, const std::string &_port = "443", bool plaintext_downgrade = false, bool reuse = false);
/**
* @brief Nonblocking I/O loop
* @throw std::exception Any std::exception (or derivative) thrown from read_loop() causes reconnection of the shard
*/
void read_loop();
/**
* @brief Destroy the ssl_client object
*/
virtual ~ssl_client();
/**
* @brief Handle input from the input buffer. This function will be called until
* all data in the buffer has been processed and the buffer is empty.
* @param buffer the buffer content. Will be modified removing any processed front elements
* @return bool True if the socket should remain connected
*/
virtual bool handle_buffer(std::string &buffer);
/**
* @brief Write to the output buffer.
* @param data Data to be written to the buffer
* @note The data may not be written immediately and may be written at a later time to the socket.
*/
virtual void write(const std::string &data);
/**
* @brief Close socket connection
*/
virtual void close();
/**
* @brief Log a message
* @param severity severity of log message
* @param msg Log message to send
*/
virtual void log(dpp::loglevel severity, const std::string &msg) const;
};
};