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9298065cef
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155 lines
5.4 KiB
C++
155 lines
5.4 KiB
C++
/************************************************************************************
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*
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* D++, A Lightweight C++ library for Discord
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*
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* Copyright 2021 Craig Edwards and D++ contributors
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* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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************************************************************************************/
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#pragma once
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#include <dpp/export.h>
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#include <dpp/snowflake.h>
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#include <dpp/json_fwd.h>
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#define event_decl(x,wstype) /** @brief Internal event handler for wstype websocket events. Called for each websocket message of this type. @internal */ \
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class x : public event { public: virtual void handle(dpp::discord_client* client, nlohmann::json &j, const std::string &raw); };
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namespace dpp {
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class discord_client;
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/**
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* @brief The events namespace holds the internal event handlers for each websocket event.
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* These are handled internally and also dispatched to the user code if the event is hooked.
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*/
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namespace events {
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/**
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* @brief An event object represents an event handled internally, passed from the websocket e.g. MESSAGE_CREATE.
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*/
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class DPP_EXPORT event {
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public:
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/** Pure virtual method for event handler code
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* @param client The creating shard
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* @param j The json data of the event
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* @param raw The raw event json
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*/
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virtual void handle(class discord_client* client, nlohmann::json &j, const std::string &raw) = 0;
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};
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/* Internal logger */
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event_decl(logger,LOG);
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/* Guilds */
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event_decl(guild_create,GUILD_CREATE);
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event_decl(guild_update,GUILD_UPDATE);
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event_decl(guild_delete,GUILD_DELETE);
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event_decl(guild_ban_add,GUILD_BAN_ADD);
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event_decl(guild_ban_remove,GUILD_BAN_REMOVE);
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event_decl(guild_emojis_update,GUILD_EMOJIS_UPDATE);
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event_decl(guild_integrations_update,GUILD_INTEGRATIONS_UPDATE);
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event_decl(guild_join_request_delete,GUILD_JOIN_REQUEST_DELETE);
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event_decl(guild_stickers_update,GUILD_STICKERS_UPDATE);
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/* Stage channels */
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event_decl(stage_instance_create,STAGE_INSTANCE_CREATE);
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event_decl(stage_instance_update,STAGE_INSTANCE_UPDATE);
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event_decl(stage_instance_delete,STAGE_INSTANCE_DELETE);
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/* Guild members */
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event_decl(guild_member_add,GUILD_MEMBER_ADD);
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event_decl(guild_member_remove,GUILD_MEMBER_REMOVE);
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event_decl(guild_members_chunk,GUILD_MEMBERS_CHUNK);
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event_decl(guild_member_update,GUILD_MEMBERS_UPDATE);
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/* Guild roles */
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event_decl(guild_role_create,GUILD_ROLE_CREATE);
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event_decl(guild_role_update,GUILD_ROLE_UPDATE);
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event_decl(guild_role_delete,GUILD_ROLE_DELETE);
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/* Session state */
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event_decl(resumed,RESUMED);
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event_decl(ready,READY);
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/* Channels */
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event_decl(channel_create,CHANNEL_CREATE);
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event_decl(channel_update,CHANNEL_UPDATE);
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event_decl(channel_delete,CHANNEL_DELETE);
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event_decl(channel_pins_update,CHANNEL_PINS_UPDATE);
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/* Threads */
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event_decl(thread_create,THREAD_CREATE);
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event_decl(thread_update,THREAD_UPDATE);
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event_decl(thread_delete,THREAD_DELETE);
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event_decl(thread_list_sync,THREAD_LIST_SYNC);
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event_decl(thread_member_update,THREAD_MEMBER_UPDATE);
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event_decl(thread_members_update,THREAD_MEMBERS_UPDATE);
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/* Messages */
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event_decl(message_create,MESSAGE_CREATE);
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event_decl(message_update,MESSAGE_UPDATE);
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event_decl(message_delete,MESSAGE_DELETE);
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event_decl(message_delete_bulk,MESSAGE_DELETE_BULK);
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/* Presence/typing */
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event_decl(presence_update,PRESENCE_UPDATE);
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event_decl(typing_start,TYPING_START);
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/* Users (outside of guild) */
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event_decl(user_update,USER_UPDATE);
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/* Message reactions */
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event_decl(message_reaction_add,MESSAGE_REACTION_ADD);
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event_decl(message_reaction_remove,MESSAGE_REACTION_REMOVE);
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event_decl(message_reaction_remove_all,MESSAGE_REACTION_REMOVE_ALL);
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event_decl(message_reaction_remove_emoji,MESSAGE_REACTION_REMOVE_EMOJI);
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/* Invites */
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event_decl(invite_create,INVITE_CREATE);
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event_decl(invite_delete,INVITE_DELETE);
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/* Voice */
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event_decl(voice_state_update,VOICE_STATE_UPDATE);
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event_decl(voice_server_update,VOICE_SERVER_UPDATE);
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/* Webhooks */
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event_decl(webhooks_update,WEBHOOKS_UPDATE);
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/* Application commands */
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event_decl(interaction_create,INTERACTION_CREATE);
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/* Integrations */
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event_decl(integration_create,INTEGRATION_CREATE);
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event_decl(integration_update,INTEGRATION_UPDATE);
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event_decl(integration_delete,INTEGRATION_DELETE);
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/* Scheduled events */
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event_decl(guild_scheduled_event_create,GUILD_SCHEDULED_EVENT_CREATE);
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event_decl(guild_scheduled_event_update,GUILD_SCHEDULED_EVENT_UPDATE);
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event_decl(guild_scheduled_event_delete,GUILD_SCHEDULED_EVENT_DELETE);
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event_decl(guild_scheduled_event_user_add,GUILD_SCHEDULED_EVENT_USER_ADD);
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event_decl(guild_scheduled_event_user_remove,GUILD_SCHEDULED_EVENT_USER_REMOVE);
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/* Auto moderation */
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event_decl(automod_rule_create, AUTO_MODERATION_RULE_CREATE);
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event_decl(automod_rule_update, AUTO_MODERATION_RULE_UPDATE);
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event_decl(automod_rule_delete, AUTO_MODERATION_RULE_DELETE);
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event_decl(automod_rule_execute, AUTO_MODERATION_ACTION_EXECUTION);
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/* Audit log */
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event_decl(guild_audit_log_entry_create, GUILD_AUDIT_LOG_ENTRY_CREATE);
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}};
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