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C++

//
// XMLString.h
//
// Library: XML
// Package: XML
// Module: XMLString
//
// Definition of the XMLString class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef XML_XMLString_INCLUDED
#define XML_XMLString_INCLUDED
#include "Poco/XML/XML.h"
namespace Poco {
namespace XML {
//
// The XML parser uses the string classes provided by the C++
// standard library (based on the basic_string<> template).
// In Unicode mode, a std::wstring is used, otherwise
// a std::string is used.
// To turn on Unicode mode, #define XML_UNICODE and
// XML_UNICODE_WCHAR_T when compiling the library.
//
// XML_UNICODE XML_UNICODE_WCHAR_T XMLChar XMLString
// --------------------------------------------------------------
// N N char std::string
// N Y wchar_t std::wstring
// Y Y wchar_t std::wstring
// Y N <not supported>
//
#if defined(XML_UNICODE_WCHAR_T)
// Unicode - use wchar_t
using XMLChar = wchar_t;
using XMLString = std::wstring;
std::string fromXMLString(const XMLString& str);
/// Converts an XMLString into an UTF-8 encoded
/// string.
XMLString toXMLString(const std::string& str);
/// Converts an UTF-8 encoded string into an
/// XMLString
#define XML_LIT(lit) L##lit
#elif defined(XML_UNICODE)
// not supported - leave XMLString undefined
#else
// Characters are UTF-8 encoded
using XMLChar = char;
using XMLString = std::string;
inline const std::string& fromXMLString(const XMLString& str)
{
return str;
}
inline const XMLString& toXMLString(const std::string& str)
{
return str;
}
#define XML_LIT(lit) lit
#endif
} } // namespace Poco::XML
#endif // XML_XMLString_INCLUDED