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https://github.com/VCMP-SqMod/SqMod.git
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429 lines
16 KiB
C++
429 lines
16 KiB
C++
#ifndef _BASE_CIRCLE_HPP_
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#define _BASE_CIRCLE_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "SqBase.hpp"
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#include "Base/Vector2.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Class used to represent a two-dimensional circle.
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*/
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struct Circle
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{
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/* --------------------------------------------------------------------------------------------
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* The type of value used by components of type.
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*/
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typedef float Value;
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/* --------------------------------------------------------------------------------------------
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* Helper instances for common values mostly used as return types or comparison.
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*/
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static const Circle NIL;
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static const Circle MIN;
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static const Circle MAX;
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/* --------------------------------------------------------------------------------------------
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* The delimiter character to be used when extracting values from strings.
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*/
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static SQChar Delim;
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/* --------------------------------------------------------------------------------------------
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* The position and radius components of this type.
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*/
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Vector2 pos;
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Value rad;
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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Circle();
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/* --------------------------------------------------------------------------------------------
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* Construct a circle at position 0,0 using the specified radius.
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*/
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explicit Circle(Value rv);
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/* --------------------------------------------------------------------------------------------
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* Construct a circle at the specified position using the specified radius.
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*/
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Circle(const Vector2 & pv, Value rv);
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/* --------------------------------------------------------------------------------------------
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* Construct a circle at the specified position using the specified radius.
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*/
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Circle(Value xv, Value yv, Value rv);
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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Circle(const Circle & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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Circle(Circle && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~Circle() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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Circle & operator = (const Circle & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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Circle & operator = (Circle && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Radius assignment operator.
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*/
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Circle & operator = (Value r);
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/* --------------------------------------------------------------------------------------------
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* Position assignment operator.
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*/
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Circle & operator = (const Vector2 & p);
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/* --------------------------------------------------------------------------------------------
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* Addition assignment operator.
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*/
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Circle & operator += (const Circle & c);
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/* --------------------------------------------------------------------------------------------
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* Subtraction assignment operator.
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*/
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Circle & operator -= (const Circle & c);
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/* --------------------------------------------------------------------------------------------
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* Multiplication assignment operator.
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*/
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Circle & operator *= (const Circle & c);
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/* --------------------------------------------------------------------------------------------
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* Division assignment operator.
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*/
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Circle & operator /= (const Circle & c);
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/* --------------------------------------------------------------------------------------------
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* Modulo assignment operator.
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*/
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Circle & operator %= (const Circle & c);
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/* --------------------------------------------------------------------------------------------
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* Radius addition assignment operator.
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*/
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Circle & operator += (Value r);
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/* --------------------------------------------------------------------------------------------
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* Radius subtraction assignment operator.
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*/
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Circle & operator -= (Value r);
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/* --------------------------------------------------------------------------------------------
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* Radius multiplication assignment operator.
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*/
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Circle & operator *= (Value r);
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/* --------------------------------------------------------------------------------------------
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* Radius division assignment operator.
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*/
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Circle & operator /= (Value r);
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/* --------------------------------------------------------------------------------------------
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* Radius modulo assignment operator.
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*/
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Circle & operator %= (Value r);
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/* --------------------------------------------------------------------------------------------
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* Position addition assignment operator.
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*/
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Circle & operator += (const Vector2 & p);
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/* --------------------------------------------------------------------------------------------
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* Position subtraction assignment operator.
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*/
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Circle & operator -= (const Vector2 & p);
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/* --------------------------------------------------------------------------------------------
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* Position multiplication assignment operator.
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*/
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Circle & operator *= (const Vector2 & p);
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/* --------------------------------------------------------------------------------------------
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* Position division assignment operator.
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*/
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Circle & operator /= (const Vector2 & p);
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/* --------------------------------------------------------------------------------------------
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* Position modulo assignment operator.
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*/
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Circle & operator %= (const Vector2 & p);
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/* --------------------------------------------------------------------------------------------
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* Pre-increment operator.
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*/
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Circle & operator ++ ();
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/* --------------------------------------------------------------------------------------------
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* Pre-decrement operator.
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*/
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Circle & operator -- ();
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/* --------------------------------------------------------------------------------------------
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* Post-increment operator.
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*/
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Circle operator ++ (int);
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/* --------------------------------------------------------------------------------------------
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* Post-decrement operator.
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*/
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Circle operator -- (int);
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/* --------------------------------------------------------------------------------------------
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* Addition operator.
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*/
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Circle operator + (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Subtraction operator.
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*/
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Circle operator - (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Multiplication operator.
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*/
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Circle operator * (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Division operator.
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*/
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Circle operator / (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Modulo operator.
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*/
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Circle operator % (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Radius addition operator.
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*/
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Circle operator + (Value r) const;
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/* --------------------------------------------------------------------------------------------
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* Radius subtraction operator.
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*/
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Circle operator - (Value r) const;
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/* --------------------------------------------------------------------------------------------
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* Radius multiplication operator.
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*/
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Circle operator * (Value r) const;
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/* --------------------------------------------------------------------------------------------
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* Radius division operator.
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*/
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Circle operator / (Value r) const;
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/* --------------------------------------------------------------------------------------------
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* Radius modulo operator.
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*/
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Circle operator % (Value r) const;
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/* --------------------------------------------------------------------------------------------
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* Position addition operator.
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*/
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Circle operator + (const Vector2 & p) const;
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/* --------------------------------------------------------------------------------------------
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* Position subtraction operator.
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*/
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Circle operator - (const Vector2 & p) const;
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/* --------------------------------------------------------------------------------------------
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* Position multiplication operator.
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*/
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Circle operator * (const Vector2 & p) const;
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/* --------------------------------------------------------------------------------------------
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* Position division operator.
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*/
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Circle operator / (const Vector2 & p) const;
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/* --------------------------------------------------------------------------------------------
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* Position modulo operator.
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*/
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Circle operator % (const Vector2 & p) const;
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/* --------------------------------------------------------------------------------------------
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* Unary plus operator.
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*/
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Circle operator + () const;
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/* --------------------------------------------------------------------------------------------
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* Unary minus operator.
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*/
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Circle operator - () const;
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/* --------------------------------------------------------------------------------------------
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* Equality comparison operator.
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*/
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bool operator == (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Inequality comparison operator.
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*/
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bool operator != (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Less than comparison operator.
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*/
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bool operator < (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than comparison operator.
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*/
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bool operator > (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Less than or equal comparison operator.
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*/
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bool operator <= (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than or equal comparison operator.
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*/
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bool operator >= (const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const Circle & c) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(SQFloat s) const
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{
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return Cmp(Circle(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(SQInteger s) const
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{
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return Cmp(Circle(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(bool s) const
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{
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return Cmp(Circle(static_cast< Value >(s)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(std::nullptr_t) const
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{
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return Cmp(Circle(static_cast< Value >(0)));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const;
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/* --------------------------------------------------------------------------------------------
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* Set the specified radius.
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*/
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void SetRadius(Value nr);
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/* --------------------------------------------------------------------------------------------
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* Copy the circle from another instance of this type.
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*/
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void SetCircle(const Circle & nc);
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/* --------------------------------------------------------------------------------------------
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* Set the specified position and radius.
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*/
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void SetCircleEx(Value nx, Value ny, Value nr);
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/* --------------------------------------------------------------------------------------------
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* Set the specified position and radius.
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*/
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void SetValues(const Vector2 & np, Value nr);
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/* --------------------------------------------------------------------------------------------
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* Set the specified position.
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*/
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void SetPosition(const Vector2 & np);
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/* --------------------------------------------------------------------------------------------
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* Set the specified position.
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*/
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void SetPositionEx(Value nx, Value ny);
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/* --------------------------------------------------------------------------------------------
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* Set the values extracted from the specified string using the specified delimiter.
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*/
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void SetStr(SQChar delim, StackStrF & values);
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/* --------------------------------------------------------------------------------------------
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* Generate a randomly sized and positioned circle.
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*/
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void Generate();
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/* --------------------------------------------------------------------------------------------
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* Generate a randomly sized or positioned circle within the specified bounds.
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*/
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void Generate(Value min, Value max, bool r);
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/* --------------------------------------------------------------------------------------------
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* Generate a randomly positioned circle within the specified bounds.
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*/
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void Generate(Value xmin, Value xmax, Value ymin, Value ymax);
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/* --------------------------------------------------------------------------------------------
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* Generate a randomly sized and positioned circle within the specified bounds.
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*/
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void Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value rmin, Value rmax);
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/* --------------------------------------------------------------------------------------------
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* Clear the component values to default.
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*/
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void Clear()
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{
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pos.Clear();
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rad = 0.0;
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve a new instance of this type with absolute component values.
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*/
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Circle Abs() const;
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/* --------------------------------------------------------------------------------------------
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* Extract the values for components of the Circle type from a string.
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*/
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static const Circle & Get(StackStrF & str);
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/* --------------------------------------------------------------------------------------------
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* Extract the values for components of the Circle type from a string.
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*/
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static const Circle & GetEx(SQChar delim, StackStrF & str);
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};
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} // Namespace:: SqMod
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#endif // _BASE_CIRCLE_HPP_
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