mirror of
https://github.com/VCMP-SqMod/SqMod.git
synced 2024-11-14 11:47:15 +01:00
4d77386b21
Separate the SQLite handles into their own source files.
170 lines
5.9 KiB
C++
170 lines
5.9 KiB
C++
// ------------------------------------------------------------------------------------------------
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#include "Handle/Connection.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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// ------------------------------------------------------------------------------------------------
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void ConnHnd::Validate() const
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{
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// Is the handle valid?
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if ((m_Hnd == nullptr) || (m_Hnd->mPtr == nullptr))
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{
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STHROWF("Invalid SQLite connection reference");
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}
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}
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// ------------------------------------------------------------------------------------------------
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ConnHnd::Handle::~Handle()
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{
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// Is there anything to close?
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if (!mPtr)
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{
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return; // Nothing to close
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}
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// Are we dealing with a memory leak? Technically shouldn't reach this situation!
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else if (mRef != 0)
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{
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// Should we deal with undefined behavior instead? How bad is one connection left open?
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_SqMod->LogErr("SQLite connection is still referenced (%s)", mName.c_str());
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}
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else
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{
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// NOTE: Should we call sqlite3_interrupt(...) before closing?
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Object env;
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Function func;
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// Flush remaining queries in the queue and ignore the result
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Flush(mQueue.size(), env, func);
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// Attempt to close the database
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if ((sqlite3_close(mPtr)) != SQLITE_OK)
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{
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_SqMod->LogErr("Unable to close SQLite connection [%s]", sqlite3_errmsg(mPtr));
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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void ConnHnd::Handle::Create(CSStr name, Int32 flags, CSStr vfs)
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{
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// Make sure a previous connection doesn't exist
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if (mPtr)
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{
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STHROWF("Unable to connect to database. Database already connected");
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}
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// Make sure the name is valid
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else if (!name || *name == '\0')
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{
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STHROWF("Unable to connect to database. The name is invalid");
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}
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// Attempt to create the database connection
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else if ((mStatus = sqlite3_open_v2(name, &mPtr, flags, vfs)) != SQLITE_OK)
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{
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// Grab the error message before destroying the handle
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String msg(sqlite3_errmsg(mPtr) ? sqlite3_errmsg(mPtr) : _SC("Unknown reason"));
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// Must be destroyed regardless of result
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sqlite3_close(mPtr);
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// Explicitly make sure it's null
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mPtr = nullptr;
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// Now its safe to throw the error
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STHROWF("Unable to connect to database [%s]", msg.c_str());
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}
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// Let's save the specified information
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mName.assign(name);
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mFlags = flags;
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mVFS.assign(vfs ? vfs : _SC(""));
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// Optional check if database is initially stored in memory
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mMemory = (mName.compare(_SC(":memory:")) == 0);
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}
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// ------------------------------------------------------------------------------------------------
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Int32 ConnHnd::Handle::Flush(Uint32 num, Object & env, Function & func)
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{
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// Do we even have a valid connection?
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if (!mPtr)
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{
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return -1; // No connection!
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}
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// Is there anything to flush?
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else if (!num || mQueue.empty())
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{
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return 0; // Nothing to process!
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}
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// Can we even flush that many?
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else if (num > mQueue.size())
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{
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num = mQueue.size();
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}
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// Generate the function that should be called upon error
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Function callback = Function(env.GetVM(), env.GetObject(), func.GetFunc());
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// Obtain iterators to the range of queries that should be flushed
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QueryList::iterator itr = mQueue.begin();
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QueryList::iterator end = mQueue.begin() + num;
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// Attempt to begin the flush transaction
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if ((mStatus = sqlite3_exec(mPtr, "BEGIN", nullptr, nullptr, nullptr)) != SQLITE_OK)
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{
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STHROWF("Unable to begin flush transaction [%s]", sqlite3_errmsg(mPtr));
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}
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// Process all queries within range of selection
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for (; itr != end; ++itr)
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{
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// Should we manually terminate this query?
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/*
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if (*(*itr).rbegin() != ';')
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{
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itr->push_back(';');
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}
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*/
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// Attempt to execute the currently processed query string
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if ((mStatus = sqlite3_exec(mPtr, itr->c_str(), nullptr, nullptr, nullptr)) == SQLITE_OK)
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{
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continue;
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}
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// Do we have to execute any callback to resolve our issue?
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else if (!callback.IsNull())
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{
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try
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{
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// Ask the callback whether the query processing should end here
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SharedPtr< bool > ret = callback.Evaluate< bool, Int32, const String & >(mStatus, *itr);
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// Should we break here?
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if (!!ret && (*ret == false))
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{
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break;
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}
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}
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catch (const Sqrat::Exception & e)
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{
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_SqMod->LogErr("Squirrel error caught in flush handler [%s]", e.Message().c_str());
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}
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catch (const std::exception & e)
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{
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_SqMod->LogErr("Program error caught in flush handler [%s]", e.what());
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}
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catch (...)
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{
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_SqMod->LogErr("Unknown error caught in flush handler");
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}
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}
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}
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// Erase all queries till end or till the point of failure (if any occurred)
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mQueue.erase(mQueue.begin(), itr);
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// Attempt to commit changes requested during transaction
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if ((mStatus = sqlite3_exec(mPtr, "COMMIT", nullptr, nullptr, nullptr)) == SQLITE_OK)
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{
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return sqlite3_changes(mPtr);
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}
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// Attempt to roll back erroneous changes
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else if ((mStatus = sqlite3_exec(mPtr, "ROLLBACK", nullptr, nullptr, nullptr)) != SQLITE_OK)
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{
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STHROWF("Unable to rollback flush transaction [%s]", sqlite3_errmsg(mPtr));
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}
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// The transaction failed somehow but we managed to rollback
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else
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{
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STHROWF("Unable to commit flush transaction [%s]", sqlite3_errmsg(mPtr));
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}
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// Operation failed
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return -1;
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}
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} // Namespace:: SqMod
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