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395 lines
15 KiB
C++
395 lines
15 KiB
C++
#ifndef _BASE_AABB_HPP_
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#define _BASE_AABB_HPP_
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// ------------------------------------------------------------------------------------------------
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#include "Base/Vector3.hpp"
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// ------------------------------------------------------------------------------------------------
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namespace SqMod {
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/* ------------------------------------------------------------------------------------------------
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* Class used to represent an axis aligned bounding box in three-dimensional space.
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*/
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struct AABB
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{
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/* --------------------------------------------------------------------------------------------
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* The type of value used by components of type.
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*/
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typedef float Value;
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/* --------------------------------------------------------------------------------------------
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* Helper instances for common values mostly used as return types or comparison.
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*/
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static const AABB NIL;
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static const AABB MIN;
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static const AABB MAX;
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/* --------------------------------------------------------------------------------------------
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* The delimiter character to be used when extracting values from strings.
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*/
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static SQChar Delim;
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/* --------------------------------------------------------------------------------------------
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* The minimum and maximum components of this type.
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*/
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Vector3 min, max;
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/* --------------------------------------------------------------------------------------------
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* Default constructor.
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*/
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AABB();
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/* --------------------------------------------------------------------------------------------
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* Construct a an equally sized and perfectly shaped box from a scalar value.
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*/
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explicit AABB(Value sv);
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/* --------------------------------------------------------------------------------------------
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* Construct a an equally sized but imperfectly shaped box from individual components of a
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* three-dimensional point.
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*/
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AABB(Value xv, Value yv, Value zv);
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/* --------------------------------------------------------------------------------------------
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* Construct a an unequally sized and imperfectly shaped box from individual components of two
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* three-dimensional points.
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*/
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AABB(Value xmin, Value ymin, Value zmin, Value xmax, Value ymax, Value zmax);
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/* --------------------------------------------------------------------------------------------
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* Construct a an unequally sized and imperfectly shaped box from two three-dimensional
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* vectors representing two three-dimensional points.
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*/
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AABB(const Vector3 & vmin, const Vector3 & vmax);
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/* --------------------------------------------------------------------------------------------
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* Copy constructor.
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*/
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AABB(const AABB & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move constructor.
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*/
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AABB(AABB && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Destructor.
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*/
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~AABB() = default;
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/* --------------------------------------------------------------------------------------------
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* Copy assignment operator.
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*/
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AABB & operator = (const AABB & o) = default;
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/* --------------------------------------------------------------------------------------------
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* Move assignment operator.
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*/
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AABB & operator = (AABB && o) = default;
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/* --------------------------------------------------------------------------------------------
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* Scalar value assignment operator.
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*/
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AABB & operator = (Value s);
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/* --------------------------------------------------------------------------------------------
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* Three-dimensional vector assignment operator.
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*/
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AABB & operator = (const Vector3 & v);
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/* --------------------------------------------------------------------------------------------
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* Four-dimensional vector assignment operator threated as a three-dimensional vector.
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*/
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AABB & operator = (const Vector4 & v);
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/* --------------------------------------------------------------------------------------------
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* Addition assignment operator.
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*/
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AABB & operator += (const AABB & b);
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/* --------------------------------------------------------------------------------------------
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* Subtraction assignment operator.
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*/
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AABB & operator -= (const AABB & b);
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/* --------------------------------------------------------------------------------------------
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* Multiplication assignment operator.
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*/
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AABB & operator *= (const AABB & b);
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/* --------------------------------------------------------------------------------------------
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* Division assignment operator.
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*/
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AABB & operator /= (const AABB & b);
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/* --------------------------------------------------------------------------------------------
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* Modulo assignment operator.
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*/
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AABB & operator %= (const AABB & b);
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/* --------------------------------------------------------------------------------------------
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* Scalar value addition assignment operator.
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*/
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AABB & operator += (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value subtraction assignment operator.
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*/
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AABB & operator -= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value multiplication assignment operator.
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*/
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AABB & operator *= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value division assignment operator.
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*/
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AABB & operator /= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Scalar value modulo assignment operator.
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*/
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AABB & operator %= (Value s);
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/* --------------------------------------------------------------------------------------------
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* Pre-increment operator.
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*/
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AABB & operator ++ ();
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/* --------------------------------------------------------------------------------------------
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* Pre-decrement operator.
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*/
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AABB & operator -- ();
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/* --------------------------------------------------------------------------------------------
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* Post-increment operator.
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*/
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AABB operator ++ (int);
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/* --------------------------------------------------------------------------------------------
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* Post-decrement operator.
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*/
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AABB operator -- (int);
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/* --------------------------------------------------------------------------------------------
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* Addition operator.
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*/
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AABB operator + (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Subtraction operator.
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*/
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AABB operator - (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Multiplication operator.
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*/
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AABB operator * (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Division operator.
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*/
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AABB operator / (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Modulo operator.
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*/
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AABB operator % (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value addition operator.
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*/
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AABB operator + (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value subtraction operator.
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*/
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AABB operator - (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value multiplication operator.
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*/
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AABB operator * (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value division operator.
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*/
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AABB operator / (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Scalar value modulo operator.
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*/
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AABB operator % (Value s) const;
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/* --------------------------------------------------------------------------------------------
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* Unary plus operator.
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*/
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AABB operator + () const;
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/* --------------------------------------------------------------------------------------------
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* Unary minus operator.
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*/
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AABB operator - () const;
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/* --------------------------------------------------------------------------------------------
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* Equality comparison operator.
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*/
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bool operator == (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Inequality comparison operator.
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*/
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bool operator != (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Less than comparison operator.
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*/
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bool operator < (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than comparison operator.
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*/
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bool operator > (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Less than or equal comparison operator.
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*/
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bool operator <= (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Greater than or equal comparison operator.
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*/
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bool operator >= (const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare two instances of this type.
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*/
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Int32 Cmp(const AABB & b) const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(SQFloat s) const
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{
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return Cmp(AABB(s, s, s, s, s, s));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(SQInteger s) const
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{
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const Value v = static_cast< Value >(s);
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return Cmp(AABB(v, v, v, v, v, v));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(bool s) const
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{
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const Value v = static_cast< Value >(s);
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return Cmp(AABB(v, v, v, v, v, v));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to compare an instance of this type with a scalar value.
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*/
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Int32 Cmp(std::nullptr_t) const
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{
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const Value v = static_cast< Value >(0);
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return Cmp(AABB(v, v, v, v, v, v));
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}
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to convert an instance of this type to a string.
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*/
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CSStr ToString() const;
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/* --------------------------------------------------------------------------------------------
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* Used by the script engine to retrieve the name from instances of this type.
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*/
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static SQInteger Typename(HSQUIRRELVM vm);
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/* --------------------------------------------------------------------------------------------
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* Set an equally sized and perfectly shaped box from a scalar value.
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*/
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void Set(Value ns);
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/* --------------------------------------------------------------------------------------------
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* Set an equally sized but imperfectly shaped box from individual components of a
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* three-dimensional point.
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*/
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void Set(Value nx, Value ny, Value nz);
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/* --------------------------------------------------------------------------------------------
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* Set an unequally sized and imperfectly shaped box from individual components of two
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* three-dimensional points.
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*/
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void Set(Value xmin, Value ymin, Value zmin, Value xmax, Value ymax, Value zmax);
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/* --------------------------------------------------------------------------------------------
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* Set the same box from another instance of this type.
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*/
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void SetAABB(const AABB & b);
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/* --------------------------------------------------------------------------------------------
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* Set an equally sized and imperfectly shaped box from a single three-dimensional vector
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* representing a single three-dimensional point.
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*/
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void SetVector3(const Vector3 & v);
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/* --------------------------------------------------------------------------------------------
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* Set an unequally sized and imperfectly shaped box from two three-dimensional vectors
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* representing two three-dimensional points.
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*/
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void SetVector3(const Vector3 & nmin, const Vector3 & nmax);
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/* --------------------------------------------------------------------------------------------
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* Set an equally sized and imperfectly shaped box from a single four-dimensional vector
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* representing a single three-dimensional point.
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*/
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void SetVector4(const Vector4 & v);
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/* --------------------------------------------------------------------------------------------
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* Set an unequally sized and imperfectly shaped box from two four-dimensional vectors
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* representing two three-dimensional points.
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*/
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void SetVector4(const Vector4 & nmin, const Vector4 & nmax);
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/* --------------------------------------------------------------------------------------------
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* Set the values extracted from the specified string using the specified delimiter.
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*/
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void SetStr(CSStr values, SQChar delim);
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/* --------------------------------------------------------------------------------------------
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* Clear the component values to default.
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*/
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void Clear()
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{
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min.Clear();
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max.Clear();
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}
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/* --------------------------------------------------------------------------------------------
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* Retrieve a new instance of this type with absolute component values.
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*/
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AABB Abs() const;
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/* --------------------------------------------------------------------------------------------
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* Extract the values for components of the AABB type from a string.
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*/
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static const AABB & Get(CSStr str);
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/* --------------------------------------------------------------------------------------------
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* Extract the values for components of the AABB type from a string.
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*/
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static const AABB & Get(CSStr str, SQChar delim);
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};
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} // Namespace:: SqMod
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#endif // _BASE_AABB_HPP_
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