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mirror of https://github.com/VCMP-SqMod/SqMod.git synced 2024-11-08 16:57:16 +01:00
SqMod/source/Misc/Constants.cpp
Sandu Liviu Catalin 6ed02d0fd4 Initial commit.
2015-09-30 03:56:11 +03:00

937 lines
58 KiB
C++

#include "Misc/Constants.hpp"
#include "Signal.hpp"
#include "Register.hpp"
// ------------------------------------------------------------------------------------------------
#include <limits>
#include <cfloat>
// ------------------------------------------------------------------------------------------------
namespace SqMod {
// ------------------------------------------------------------------------------------------------
bool Register_Constants(HSQUIRRELVM vm)
{
Sqrat::ConstTable(vm).Enum(_SC("SQMOD"), Sqrat::Enumeration(vm)
.Const(_SC("VERSION"), SQMOD_VERSION)
.Const(_SC("SUCCESS"), SQMOD_SUCCESS)
.Const(_SC("FAILURE"), SQMOD_FAILURE)
.Const(_SC("UNKNOWN"), SQMOD_UNKNOWN)
.Const(_SC("ARCH"), SQMOD_ARCHITECTURE)
.Const(_SC("PLATFORM"), SQMOD_PLATFORM)
.Const(_SC("MIN_CHAR"), _NLMIN(SQChar))
.Const(_SC("MAX_CHAR"), _NLMAX(SQChar))
.Const(_SC("MIN_SHORT"), _NLMIN(Int16))
.Const(_SC("MAX_SHORT"), _NLMAX(Int16))
.Const(_SC("MIN_USHORT"), _NLMIN(Uint16))
.Const(_SC("MAX_USHORT"), _NLMAX(Uint16))
.Const(_SC("MIN_INT"), _NLMIN(SQInteger))
.Const(_SC("MAX_INT"), _NLMAX(SQInteger))
.Const(_SC("MIN_INT32"), _NLMIN(SQInt32))
.Const(_SC("MAX_INT32"), _NLMAX(SQInt32))
.Const(_SC("MIN_FLOAT"), _NLMIN(SQFloat))
.Const(_SC("MAX_FLOAT"), _NLMAX(SQFloat))
);
Sqrat::ConstTable(vm).Enum(_SC("EARCHITECTURE"), Sqrat::Enumeration(vm)
.Const(_SC("UNKNOWN"), SQMOD_ARCH_ID_UNKNOWN)
.Const(_SC("X32_BIT"), SQMOD_ARCH_ID_32_BIT)
.Const(_SC("X64_BIT"), SQMOD_ARCH_ID_64_BIT)
);
Sqrat::ConstTable(vm).Enum(_SC("EPLATFORM"), Sqrat::Enumeration(vm)
.Const(_SC("UNKNOWN"), SQMOD_PLAT_ID_UNKNOWN)
.Const(_SC("WINDOWS"), SQMOD_PLAT_ID_WINDOWS)
.Const(_SC("LINUX"), SQMOD_PLAT_ID_LINUX)
.Const(_SC("MACOS"), SQMOD_PLAT_ID_MACOS)
.Const(_SC("UNIX"), SQMOD_PLAT_ID_UNIX)
);
Sqrat::ConstTable(vm).Enum(_SC("EVENTID"), Sqrat::Enumeration(vm)
.Const(_SC("UNKNOWN"), EVT_UNKNOWN)
.Const(_SC("BLIPCREATED"), EVT_BLIPCREATED)
.Const(_SC("CHECKPOINTCREATED"), EVT_CHECKPOINTCREATED)
.Const(_SC("KEYBINDCREATED"), EVT_KEYBINDCREATED)
.Const(_SC("OBJECTCREATED"), EVT_OBJECTCREATED)
.Const(_SC("PICKUPCREATED"), EVT_PICKUPCREATED)
.Const(_SC("PLAYERCREATED"), EVT_PLAYERCREATED)
.Const(_SC("SPHERECREATED"), EVT_SPHERECREATED)
.Const(_SC("SPRITECREATED"), EVT_SPRITECREATED)
.Const(_SC("TEXTDRAWCREATED"), EVT_TEXTDRAWCREATED)
.Const(_SC("VEHICLECREATED"), EVT_VEHICLECREATED)
.Const(_SC("BLIPDESTROYED"), EVT_BLIPDESTROYED)
.Const(_SC("CHECKPOINTDESTROYED"), EVT_CHECKPOINTDESTROYED)
.Const(_SC("KEYBINDDESTROYED"), EVT_KEYBINDDESTROYED)
.Const(_SC("OBJECTDESTROYED"), EVT_OBJECTDESTROYED)
.Const(_SC("PICKUPDESTROYED"), EVT_PICKUPDESTROYED)
.Const(_SC("PLAYERDESTROYED"), EVT_PLAYERDESTROYED)
.Const(_SC("SPHEREDESTROYED"), EVT_SPHEREDESTROYED)
.Const(_SC("SPRITEDESTROYED"), EVT_SPRITEDESTROYED)
.Const(_SC("TEXTDRAWDESTROYED"), EVT_TEXTDRAWDESTROYED)
.Const(_SC("VEHICLEDESTROYED"), EVT_VEHICLEDESTROYED)
.Const(_SC("BLIPCUSTOM"), EVT_BLIPCUSTOM)
.Const(_SC("CHECKPOINTCUSTOM"), EVT_CHECKPOINTCUSTOM)
.Const(_SC("KEYBINDCUSTOM"), EVT_KEYBINDCUSTOM)
.Const(_SC("OBJECTCUSTOM"), EVT_OBJECTCUSTOM)
.Const(_SC("PICKUPCUSTOM"), EVT_PICKUPCUSTOM)
.Const(_SC("PLAYERCUSTOM"), EVT_PLAYERCUSTOM)
.Const(_SC("SPHERECUSTOM"), EVT_SPHERECUSTOM)
.Const(_SC("SPRITECUSTOM"), EVT_SPRITECUSTOM)
.Const(_SC("TEXTDRAWCUSTOM"), EVT_TEXTDRAWCUSTOM)
.Const(_SC("VEHICLECUSTOM"), EVT_VEHICLECUSTOM)
.Const(_SC("PLAYERAWAY"), EVT_PLAYERAWAY)
.Const(_SC("PLAYERGAMEKEYS"), EVT_PLAYERGAMEKEYS)
.Const(_SC("PLAYERRENAME"), EVT_PLAYERRENAME)
.Const(_SC("PLAYERREQUESTCLASS"), EVT_PLAYERREQUESTCLASS)
.Const(_SC("PLAYERREQUESTSPAWN"), EVT_PLAYERREQUESTSPAWN)
.Const(_SC("PLAYERSPAWN"), EVT_PLAYERSPAWN)
.Const(_SC("PLAYERSTARTTYPING"), EVT_PLAYERSTARTTYPING)
.Const(_SC("PLAYERSTOPTYPING"), EVT_PLAYERSTOPTYPING)
.Const(_SC("PLAYERCHAT"), EVT_PLAYERCHAT)
.Const(_SC("PLAYERCOMMAND"), EVT_PLAYERCOMMAND)
.Const(_SC("PLAYERMESSAGE"), EVT_PLAYERMESSAGE)
.Const(_SC("PLAYERHEALTH"), EVT_PLAYERHEALTH)
.Const(_SC("PLAYERARMOUR"), EVT_PLAYERARMOUR)
.Const(_SC("PLAYERWEAPON"), EVT_PLAYERWEAPON)
.Const(_SC("PLAYERMOVE"), EVT_PLAYERMOVE)
.Const(_SC("PLAYERWASTED"), EVT_PLAYERWASTED)
.Const(_SC("PLAYERKILLED"), EVT_PLAYERKILLED)
.Const(_SC("PLAYERTEAMKILL"), EVT_PLAYERTEAMKILL)
.Const(_SC("PLAYERSPECTATE"), EVT_PLAYERSPECTATE)
.Const(_SC("PLAYERCRASHREPORT"), EVT_PLAYERCRASHREPORT)
.Const(_SC("PLAYERBURNING"), EVT_PLAYERBURNING)
.Const(_SC("PLAYERCROUCHING"), EVT_PLAYERCROUCHING)
.Const(_SC("PLAYERSTATE"), EVT_PLAYERSTATE)
.Const(_SC("PLAYERACTION"), EVT_PLAYERACTION)
.Const(_SC("STATENONE"), EVT_STATENONE)
.Const(_SC("STATENORMAL"), EVT_STATENORMAL)
.Const(_SC("STATESHOOTING"), EVT_STATESHOOTING)
.Const(_SC("STATEDRIVER"), EVT_STATEDRIVER)
.Const(_SC("STATEPASSENGER"), EVT_STATEPASSENGER)
.Const(_SC("STATEENTERDRIVER"), EVT_STATEENTERDRIVER)
.Const(_SC("STATEENTERPASSENGER"), EVT_STATEENTERPASSENGER)
.Const(_SC("STATEEXITVEHICLE"), EVT_STATEEXITVEHICLE)
.Const(_SC("STATEUNSPAWNED"), EVT_STATEUNSPAWNED)
.Const(_SC("ACTIONNONE"), EVT_ACTIONNONE)
.Const(_SC("ACTIONNORMAL"), EVT_ACTIONNORMAL)
.Const(_SC("ACTIONAIMING"), EVT_ACTIONAIMING)
.Const(_SC("ACTIONSHOOTING"), EVT_ACTIONSHOOTING)
.Const(_SC("ACTIONJUMPING"), EVT_ACTIONJUMPING)
.Const(_SC("ACTIONLIEDOWN"), EVT_ACTIONLIEDOWN)
.Const(_SC("ACTIONGETTINGUP"), EVT_ACTIONGETTINGUP)
.Const(_SC("ACTIONJUMPVEHICLE"), EVT_ACTIONJUMPVEHICLE)
.Const(_SC("ACTIONDRIVING"), EVT_ACTIONDRIVING)
.Const(_SC("ACTIONDYING"), EVT_ACTIONDYING)
.Const(_SC("ACTIONWASTED"), EVT_ACTIONWASTED)
.Const(_SC("ACTIONEMBARKING"), EVT_ACTIONEMBARKING)
.Const(_SC("ACTIONDISEMBARKING"), EVT_ACTIONDISEMBARKING)
.Const(_SC("VEHICLERESPAWN"), EVT_VEHICLERESPAWN)
.Const(_SC("VEHICLEEXPLODE"), EVT_VEHICLEEXPLODE)
.Const(_SC("VEHICLEHEALTH"), EVT_VEHICLEHEALTH)
.Const(_SC("VEHICLEMOVE"), EVT_VEHICLEMOVE)
.Const(_SC("PICKUPRESPAWN"), EVT_PICKUPRESPAWN)
.Const(_SC("KEYBINDKEYPRESS"), EVT_KEYBINDKEYPRESS)
.Const(_SC("KEYBINDKEYRELEASE"), EVT_KEYBINDKEYRELEASE)
.Const(_SC("VEHICLEEMBARKING"), EVT_VEHICLEEMBARKING)
.Const(_SC("VEHICLEEMBARKED"), EVT_VEHICLEEMBARKED)
.Const(_SC("VEHICLEDISEMBARK"), EVT_VEHICLEDISEMBARK)
.Const(_SC("PICKUPCLAIMED"), EVT_PICKUPCLAIMED)
.Const(_SC("PICKUPCOLLECTED"), EVT_PICKUPCOLLECTED)
.Const(_SC("OBJECTSHOT"), EVT_OBJECTSHOT)
.Const(_SC("OBJECTBUMP"), EVT_OBJECTBUMP)
.Const(_SC("CHECKPOINTENTERED"), EVT_CHECKPOINTENTERED)
.Const(_SC("CHECKPOINTEXITED"), EVT_CHECKPOINTEXITED)
.Const(_SC("SPHEREENTERED"), EVT_SPHEREENTERED)
.Const(_SC("SPHEREEXITED"), EVT_SPHEREEXITED)
.Const(_SC("SERVERFRAME"), EVT_SERVERFRAME)
.Const(_SC("SERVERSTARTUP"), EVT_SERVERSTARTUP)
.Const(_SC("SERVERSHUTDOWN"), EVT_SERVERSHUTDOWN)
.Const(_SC("INTERNALCOMMAND"), EVT_INTERNALCOMMAND)
.Const(_SC("LOGINATTEMPT"), EVT_LOGINATTEMPT)
.Const(_SC("CUSTOMEVENT"), EVT_CUSTOMEVENT)
.Const(_SC("WORLDOPTION"), EVT_WORLDOPTION)
.Const(_SC("WORLDTOGGLE"), EVT_WORLDTOGGLE)
.Const(_SC("SCRIPTRELOAD"), EVT_SCRIPTRELOAD)
.Const(_SC("LOGMESSAGE"), EVT_LOGMESSAGE)
.Const(_SC("COUNT"), EVT_COUNT)
);
Sqrat::ConstTable(vm).Enum(_SC("ECREATEREASON"), Sqrat::Enumeration(vm)
.Const(_SC("DEFAULT"), SQMOD_CREATE_DEFAULT)
.Const(_SC("MANUAL"), SQMOD_CREATE_MANUAL)
.Const(_SC("POOL"), SQMOD_CREATE_POOL)
.Const(_SC("AUTOMATIC"), SQMOD_CREATE_AUTOMATIC)
.Const(_SC("OVERWRITE"), SQMOD_CREATE_OVERWRITE)
.Const(_SC("RESURECT"), SQMOD_CREATE_RESURECT)
);
Sqrat::ConstTable(vm).Enum(_SC("EDESTROYREASON"), Sqrat::Enumeration(vm)
.Const(_SC("DEFAULT"), SQMOD_DESTROY_DEFAULT)
.Const(_SC("MANUAL"), SQMOD_DESTROY_MANUAL)
.Const(_SC("POOL"), SQMOD_DESTROY_POOL)
.Const(_SC("AUTOMATIC"), SQMOD_DESTROY_AUTOMATIC)
.Const(_SC("OVERWRITE"), SQMOD_DESTROY_OVERWRITE)
.Const(_SC("CLEANUP"), SQMOD_DESTROY_CLEANUP)
);
Sqrat::ConstTable(vm).Enum(_SC("EENTITYPOOLUPD"), Sqrat::Enumeration(vm)
.Const(_SC("VEHICLE"), SQMOD_ENTITY_POOL_VEHICLE)
.Const(_SC("OBJECT"), SQMOD_ENTITY_POOL_OBJECT)
.Const(_SC("PICKUP"), SQMOD_ENTITY_POOL_PICKUP)
.Const(_SC("RADIO"), SQMOD_ENTITY_POOL_RADIO)
.Const(_SC("SPRITE"), SQMOD_ENTITY_POOL_SPRITE)
.Const(_SC("TEXTDRAW"), SQMOD_ENTITY_POOL_TEXTDRAW)
.Const(_SC("BLIP"), SQMOD_ENTITY_POOL_BLIP)
);
Sqrat::ConstTable(vm).Enum(_SC("EVEHICLEUPD"), Sqrat::Enumeration(vm)
.Const(_SC("DRIVER"), SQMOD_VEHICLEUPD_DRIVER)
.Const(_SC("OTHER"), SQMOD_VEHICLEUPD_OTHER)
);
Sqrat::ConstTable(vm).Enum(_SC("EPLAYERUPD"), Sqrat::Enumeration(vm)
.Const(_SC("ONFOOT"), SQMOD_PLAYERUPD_ONFOOT)
.Const(_SC("AIM"), SQMOD_PLAYERUPD_AIM)
.Const(_SC("DRIVER"), SQMOD_PLAYERUPD_DRIVER)
.Const(_SC("PASSENGER"), SQMOD_PLAYERUPD_PASSENGER)
);
Sqrat::ConstTable(vm).Enum(_SC("EPARTREASON"), Sqrat::Enumeration(vm)
.Const(_SC("TIMEOUT"), SQMOD_PARTREASON_TIMEOUT)
.Const(_SC("DISCONNECTED"), SQMOD_PARTREASON_DISCONNECTED)
.Const(_SC("KICKEDBANNED"), SQMOD_PARTREASON_KICKEDBANNED)
.Const(_SC("CRASHED"), SQMOD_PARTREASON_CRASHED)
);
Sqrat::ConstTable(vm).Enum(_SC("EBODYPART"), Sqrat::Enumeration(vm)
.Const(_SC("BODY"), SQMOD_BODYPART_BODY)
.Const(_SC("TORSO"), SQMOD_BODYPART_TORSO)
.Const(_SC("LEFTARM"), SQMOD_BODYPART_LEFTARM)
.Const(_SC("LARM"), SQMOD_BODYPART_LEFTARM)
.Const(_SC("RIGHTARM"), SQMOD_BODYPART_RIGHTARM)
.Const(_SC("RARM"), SQMOD_BODYPART_RIGHTARM)
.Const(_SC("LEFTLEG"), SQMOD_BODYPART_LEFTLEG)
.Const(_SC("LLEG"), SQMOD_BODYPART_LEFTLEG)
.Const(_SC("RIGHTLEG"), SQMOD_BODYPART_RIGHTLEG)
.Const(_SC("RLEG"), SQMOD_BODYPART_RIGHTLEG)
.Const(_SC("HEAD"), SQMOD_BODYPART_HEAD)
);
Sqrat::ConstTable(vm).Enum(_SC("EPLAYERSTATE"), Sqrat::Enumeration(vm)
.Const(_SC("NONE"), SQMOD_PLAYER_STATE_NONE)
.Const(_SC("NORMAL"), SQMOD_PLAYER_STATE_NORMAL)
.Const(_SC("SHOOTING"), SQMOD_PLAYER_STATE_SHOOTING)
.Const(_SC("DRIVER"), SQMOD_PLAYER_STATE_DRIVER)
.Const(_SC("PASSENGER"), SQMOD_PLAYER_STATE_PASSENGER)
.Const(_SC("ENTERING_AS_DRIVER"), SQMOD_PLAYER_STATE_ENTERING_AS_DRIVER)
.Const(_SC("ENTERING_AS_PASSENGER"), SQMOD_PLAYER_STATE_ENTERING_AS_PASSENGER)
.Const(_SC("EXITING_VEHICLE"), SQMOD_PLAYER_STATE_EXITING_VEHICLE)
.Const(_SC("UNSPAWNED"), SQMOD_PLAYER_STATE_UNSPAWNED)
);
Sqrat::ConstTable(vm).Enum(_SC("EPLAYERACTION"), Sqrat::Enumeration(vm)
.Const(_SC("NONE"), SQMOD_PLAYER_ACTION_NONE)
.Const(_SC("NORMAL"), SQMOD_PLAYER_ACTION_NORMAL)
.Const(_SC("AIMING"), SQMOD_PLAYER_ACTION_AIMING)
.Const(_SC("SHOOTING"), SQMOD_PLAYER_ACTION_SHOOTING)
.Const(_SC("JUMPING"), SQMOD_PLAYER_ACTION_JUMPING)
.Const(_SC("LYING_ON_GROUND"), SQMOD_PLAYER_ACTION_LYING_ON_GROUND)
.Const(_SC("GETTING_UP"), SQMOD_PLAYER_ACTION_GETTING_UP)
.Const(_SC("JUMPING_FROM_VEHICLE"), SQMOD_PLAYER_ACTION_JUMPING_FROM_VEHICLE)
.Const(_SC("DRIVING"), SQMOD_PLAYER_ACTION_DRIVING)
.Const(_SC("DYING"), SQMOD_PLAYER_ACTION_DYING)
.Const(_SC("WASTED"), SQMOD_PLAYER_ACTION_WASTED)
.Const(_SC("ENTERING_VEHICLE"), SQMOD_PLAYER_ACTION_ENTERING_VEHICLE)
.Const(_SC("EXITING_VEHICLE"), SQMOD_PLAYER_ACTION_EXITING_VEHICLE)
);
Sqrat::ConstTable(vm).Enum(_SC("EWEATHER"), Sqrat::Enumeration(vm)
.Const(_SC("MOSTLYCLEAR"), SQMOD_WEATHER_MOSTLYCLEAR)
.Const(_SC("OVERCAST"), SQMOD_WEATHER_OVERCAST)
.Const(_SC("THUNDERSTORM"), SQMOD_WEATHER_THUNDERSTORM)
.Const(_SC("STORM"), SQMOD_WEATHER_STORM)
.Const(_SC("STORMY"), SQMOD_WEATHER_STORMY)
.Const(_SC("FOGGY"), SQMOD_WEATHER_FOGGY)
.Const(_SC("FOG"), SQMOD_WEATHER_FOG)
.Const(_SC("CLEAR"), SQMOD_WEATHER_CLEAR)
.Const(_SC("SUNNY"), SQMOD_WEATHER_SUNNY)
.Const(_SC("RAIN"), SQMOD_WEATHER_RAIN)
.Const(_SC("RAINY"), SQMOD_WEATHER_RAINY)
.Const(_SC("DARKCLOUDY"), SQMOD_WEATHER_DARKCLOUDY)
.Const(_SC("LIGHTCLOUDY"), SQMOD_WEATHER_LIGHTCLOUDY)
.Const(_SC("OVERCASTCLOUDY"), SQMOD_WEATHER_OVERCASTCLOUDY)
.Const(_SC("BLACKCLOUDS"), SQMOD_WEATHER_BLACKCLOUDS)
);
Sqrat::ConstTable(vm).Enum(_SC("EWEAPON"), Sqrat::Enumeration(vm)
.Const(_SC("UNKNWON"), SQMOD_UNKNOWN)
.Const(_SC("UNARMED"), SQMOD_WEAPON_UNARMED)
.Const(_SC("BRASSKNUCKLES"), SQMOD_WEAPON_BRASSKNUCKLES)
.Const(_SC("SCREWDRIVER"), SQMOD_WEAPON_SCREWDRIVER)
.Const(_SC("GOLFCLUB"), SQMOD_WEAPON_GOLFCLUB)
.Const(_SC("NIGHTSTICK"), SQMOD_WEAPON_NIGHTSTICK)
.Const(_SC("KNIFE"), SQMOD_WEAPON_KNIFE)
.Const(_SC("BASEBALLBAT"), SQMOD_WEAPON_BASEBALLBAT)
.Const(_SC("HAMMER"), SQMOD_WEAPON_HAMMER)
.Const(_SC("MEATCLEAVER"), SQMOD_WEAPON_MEATCLEAVER)
.Const(_SC("MACHETE"), SQMOD_WEAPON_MACHETE)
.Const(_SC("KATANA"), SQMOD_WEAPON_KATANA)
.Const(_SC("CHAINSAW"), SQMOD_WEAPON_CHAINSAW)
.Const(_SC("GRENADE"), SQMOD_WEAPON_GRENADE)
.Const(_SC("REMOTE"), SQMOD_WEAPON_REMOTE)
.Const(_SC("TEARGAS"), SQMOD_WEAPON_TEARGAS)
.Const(_SC("MOLOTOV"), SQMOD_WEAPON_MOLOTOV)
.Const(_SC("ROCKET"), SQMOD_WEAPON_ROCKET)
.Const(_SC("COLT45"), SQMOD_WEAPON_COLT45)
.Const(_SC("PYTHON"), SQMOD_WEAPON_PYTHON)
.Const(_SC("SHOTGUN"), SQMOD_WEAPON_SHOTGUN)
.Const(_SC("SPAS12"), SQMOD_WEAPON_SPAS12)
.Const(_SC("STUBBY"), SQMOD_WEAPON_STUBBY)
.Const(_SC("TEC9"), SQMOD_WEAPON_TEC9)
.Const(_SC("UZI"), SQMOD_WEAPON_UZI)
.Const(_SC("INGRAM"), SQMOD_WEAPON_INGRAM)
.Const(_SC("MP5"), SQMOD_WEAPON_MP5)
.Const(_SC("M4"), SQMOD_WEAPON_M4)
.Const(_SC("RUGER"), SQMOD_WEAPON_RUGER)
.Const(_SC("SNIPER"), SQMOD_WEAPON_SNIPER)
.Const(_SC("LASERSCOPE"), SQMOD_WEAPON_LASERSCOPE)
.Const(_SC("ROCKETLAUNCHER"), SQMOD_WEAPON_ROCKETLAUNCHER)
.Const(_SC("FLAMETHROWER"), SQMOD_WEAPON_FLAMETHROWER)
.Const(_SC("M60"), SQMOD_WEAPON_M60)
.Const(_SC("MINIGUN"), SQMOD_WEAPON_MINIGUN)
.Const(_SC("BOMB"), SQMOD_WEAPON_BOMB)
.Const(_SC("HELICANNON"), SQMOD_WEAPON_HELICANNON)
.Const(_SC("CAMERA"), SQMOD_WEAPON_CAMERA)
.Const(_SC("VEHICLE"), SQMOD_WEAPON_VEHICLE)
.Const(_SC("EXPLOSION1"), SQMOD_WEAPON_EXPLOSION1)
.Const(_SC("DRIVEBY"), SQMOD_WEAPON_DRIVEBY)
.Const(_SC("DROWNED"), SQMOD_WEAPON_DROWNED)
.Const(_SC("FALL"), SQMOD_WEAPON_FALL)
.Const(_SC("EXPLOSION2"), SQMOD_WEAPON_EXPLOSION2)
.Const(_SC("SUICIDE"), SQMOD_WEAPON_SUICIDE)
);
Sqrat::ConstTable(vm).Enum(_SC("EVEHICLE"), Sqrat::Enumeration(vm)
.Const(_SC("UNKNOWN"), SQMOD_UNKNOWN)
.Const(_SC("LANDSTALKER"), SQMOD_VEHICLE_LANDSTALKER)
.Const(_SC("IDAHO"), SQMOD_VEHICLE_IDAHO)
.Const(_SC("STINGER"), SQMOD_VEHICLE_STINGER)
.Const(_SC("LINERUNNER"), SQMOD_VEHICLE_LINERUNNER)
.Const(_SC("PERENNIAL"), SQMOD_VEHICLE_PERENNIAL)
.Const(_SC("SENTINEL"), SQMOD_VEHICLE_SENTINEL)
.Const(_SC("RIO"), SQMOD_VEHICLE_RIO)
.Const(_SC("FIRETRUCK"), SQMOD_VEHICLE_FIRETRUCK)
.Const(_SC("TRASHMASTER"), SQMOD_VEHICLE_TRASHMASTER)
.Const(_SC("STRETCH"), SQMOD_VEHICLE_STRETCH)
.Const(_SC("MANANA"), SQMOD_VEHICLE_MANANA)
.Const(_SC("INFERNUS"), SQMOD_VEHICLE_INFERNUS)
.Const(_SC("VOODOO"), SQMOD_VEHICLE_VOODOO)
.Const(_SC("PONY"), SQMOD_VEHICLE_PONY)
.Const(_SC("MULE"), SQMOD_VEHICLE_MULE)
.Const(_SC("CHEETAH"), SQMOD_VEHICLE_CHEETAH)
.Const(_SC("AMBULANCE"), SQMOD_VEHICLE_AMBULANCE)
.Const(_SC("FBIWASHINGTON"), SQMOD_VEHICLE_FBIWASHINGTON)
.Const(_SC("MOONBEAM"), SQMOD_VEHICLE_MOONBEAM)
.Const(_SC("ESPERANTO"), SQMOD_VEHICLE_ESPERANTO)
.Const(_SC("TAXI"), SQMOD_VEHICLE_TAXI)
.Const(_SC("WASHINGTON"), SQMOD_VEHICLE_WASHINGTON)
.Const(_SC("BOBCAT"), SQMOD_VEHICLE_BOBCAT)
.Const(_SC("MRWHOOPEE"), SQMOD_VEHICLE_MRWHOOPEE)
.Const(_SC("BFINJECTION"), SQMOD_VEHICLE_BFINJECTION)
.Const(_SC("HUNTER"), SQMOD_VEHICLE_HUNTER)
.Const(_SC("POLICE"), SQMOD_VEHICLE_POLICE)
.Const(_SC("ENFORCER"), SQMOD_VEHICLE_ENFORCER)
.Const(_SC("SECURICAR"), SQMOD_VEHICLE_SECURICAR)
.Const(_SC("BANSHEE"), SQMOD_VEHICLE_BANSHEE)
.Const(_SC("PREDATOR"), SQMOD_VEHICLE_PREDATOR)
.Const(_SC("BUS"), SQMOD_VEHICLE_BUS)
.Const(_SC("RHINO"), SQMOD_VEHICLE_RHINO)
.Const(_SC("BARRACKSOL"), SQMOD_VEHICLE_BARRACKSOL)
.Const(_SC("BARRACKS"), SQMOD_VEHICLE_BARRACKS)
.Const(_SC("CUBANHERMES"), SQMOD_VEHICLE_CUBANHERMES)
.Const(_SC("HELICOPTER"), SQMOD_VEHICLE_HELICOPTER)
.Const(_SC("ANGEL"), SQMOD_VEHICLE_ANGEL)
.Const(_SC("COACH"), SQMOD_VEHICLE_COACH)
.Const(_SC("CABBIE"), SQMOD_VEHICLE_CABBIE)
.Const(_SC("STALLION"), SQMOD_VEHICLE_STALLION)
.Const(_SC("RUMPO"), SQMOD_VEHICLE_RUMPO)
.Const(_SC("RCBANDIT"), SQMOD_VEHICLE_RCBANDIT)
.Const(_SC("HEARSE"), SQMOD_VEHICLE_HEARSE)
.Const(_SC("PACKER"), SQMOD_VEHICLE_PACKER)
.Const(_SC("SENTINELXS"), SQMOD_VEHICLE_SENTINELXS)
.Const(_SC("ADMIRAL"), SQMOD_VEHICLE_ADMIRAL)
.Const(_SC("SQUALO"), SQMOD_VEHICLE_SQUALO)
.Const(_SC("SEASPARROW"), SQMOD_VEHICLE_SEASPARROW)
.Const(_SC("PIZZABOY"), SQMOD_VEHICLE_PIZZABOY)
.Const(_SC("GANGBURRITO"), SQMOD_VEHICLE_GANGBURRITO)
.Const(_SC("AIRTRAIN"), SQMOD_VEHICLE_AIRTRAIN)
.Const(_SC("DEADDODO"), SQMOD_VEHICLE_DEADDODO)
.Const(_SC("SPEEDER"), SQMOD_VEHICLE_SPEEDER)
.Const(_SC("REEFER"), SQMOD_VEHICLE_REEFER)
.Const(_SC("TROPIC"), SQMOD_VEHICLE_TROPIC)
.Const(_SC("FLATBED"), SQMOD_VEHICLE_FLATBED)
.Const(_SC("YANKEE"), SQMOD_VEHICLE_YANKEE)
.Const(_SC("CADDY"), SQMOD_VEHICLE_CADDY)
.Const(_SC("ZEBRA"), SQMOD_VEHICLE_ZEBRA)
.Const(_SC("ZEBRACAB"), SQMOD_VEHICLE_ZEBRACAB)
.Const(_SC("TOPFUN"), SQMOD_VEHICLE_TOPFUN)
.Const(_SC("SKIMMER"), SQMOD_VEHICLE_SKIMMER)
.Const(_SC("PCJ600"), SQMOD_VEHICLE_PCJ600)
.Const(_SC("PCJ"), SQMOD_VEHICLE_PCJ)
.Const(_SC("FAGGIO"), SQMOD_VEHICLE_FAGGIO)
.Const(_SC("FREEWAY"), SQMOD_VEHICLE_FREEWAY)
.Const(_SC("RCBARON"), SQMOD_VEHICLE_RCBARON)
.Const(_SC("RCRAIDER"), SQMOD_VEHICLE_RCRAIDER)
.Const(_SC("GLENDALE"), SQMOD_VEHICLE_GLENDALE)
.Const(_SC("OCEANIC"), SQMOD_VEHICLE_OCEANIC)
.Const(_SC("SANCHEZ"), SQMOD_VEHICLE_SANCHEZ)
.Const(_SC("SPARROW"), SQMOD_VEHICLE_SPARROW)
.Const(_SC("PATRIOT"), SQMOD_VEHICLE_PATRIOT)
.Const(_SC("LOVEFIST"), SQMOD_VEHICLE_LOVEFIST)
.Const(_SC("COASTGUARD"), SQMOD_VEHICLE_COASTGUARD)
.Const(_SC("DINGHY"), SQMOD_VEHICLE_DINGHY)
.Const(_SC("HERMES"), SQMOD_VEHICLE_HERMES)
.Const(_SC("SABRE"), SQMOD_VEHICLE_SABRE)
.Const(_SC("SABRETURBO"), SQMOD_VEHICLE_SABRETURBO)
.Const(_SC("PHOENIX"), SQMOD_VEHICLE_PHOENIX)
.Const(_SC("WALTON"), SQMOD_VEHICLE_WALTON)
.Const(_SC("REGINA"), SQMOD_VEHICLE_REGINA)
.Const(_SC("COMET"), SQMOD_VEHICLE_COMET)
.Const(_SC("DELUXO"), SQMOD_VEHICLE_DELUXO)
.Const(_SC("BURRITO"), SQMOD_VEHICLE_BURRITO)
.Const(_SC("SPANDEX"), SQMOD_VEHICLE_SPANDEX)
.Const(_SC("SPANDEXPRESS"), SQMOD_VEHICLE_SPANDEXPRESS)
.Const(_SC("MARQUIS"), SQMOD_VEHICLE_MARQUIS)
.Const(_SC("BAGGAGE"), SQMOD_VEHICLE_BAGGAGE)
.Const(_SC("BAGGAGEHANDLER"), SQMOD_VEHICLE_BAGGAGEHANDLER)
.Const(_SC("KAUFMAN"), SQMOD_VEHICLE_KAUFMAN)
.Const(_SC("KAUFMANCAB"), SQMOD_VEHICLE_KAUFMANCAB)
.Const(_SC("MAVERICK"), SQMOD_VEHICLE_MAVERICK)
.Const(_SC("VCNMAVERICK"), SQMOD_VEHICLE_VCNMAVERICK)
.Const(_SC("RANCHER"), SQMOD_VEHICLE_RANCHER)
.Const(_SC("FBIRANCHER"), SQMOD_VEHICLE_FBIRANCHER)
.Const(_SC("VIRGO"), SQMOD_VEHICLE_VIRGO)
.Const(_SC("GREENWOOD"), SQMOD_VEHICLE_GREENWOOD)
.Const(_SC("CUBANJETMAX"), SQMOD_VEHICLE_CUBANJETMAX)
.Const(_SC("HOTRING1"), SQMOD_VEHICLE_HOTRING1)
.Const(_SC("HOTRINGRACER1"), SQMOD_VEHICLE_HOTRINGRACER1)
.Const(_SC("SANDKING"), SQMOD_VEHICLE_SANDKING)
.Const(_SC("BLISTA"), SQMOD_VEHICLE_BLISTA)
.Const(_SC("BLISTAC"), SQMOD_VEHICLE_BLISTAC)
.Const(_SC("BLISTACOMPACT"), SQMOD_VEHICLE_BLISTACOMPACT)
.Const(_SC("COMPACT"), SQMOD_VEHICLE_COMPACT)
.Const(_SC("POLICEMAV"), SQMOD_VEHICLE_POLICEMAV)
.Const(_SC("POLICEMAVERICK"), SQMOD_VEHICLE_POLICEMAVERICK)
.Const(_SC("BOXVILLE"), SQMOD_VEHICLE_BOXVILLE)
.Const(_SC("BENSON"), SQMOD_VEHICLE_BENSON)
.Const(_SC("MESA"), SQMOD_VEHICLE_MESA)
.Const(_SC("MESAGRANDE"), SQMOD_VEHICLE_MESAGRANDE)
.Const(_SC("RCGOBLIN"), SQMOD_VEHICLE_RCGOBLIN)
.Const(_SC("HOTRING2"), SQMOD_VEHICLE_HOTRING2)
.Const(_SC("HOTRINGRACER2"), SQMOD_VEHICLE_HOTRINGRACER2)
.Const(_SC("HOTRING3"), SQMOD_VEHICLE_HOTRING3)
.Const(_SC("HOTRINGRACER3"), SQMOD_VEHICLE_HOTRINGRACER3)
.Const(_SC("BLOODRING1"), SQMOD_VEHICLE_BLOODRING1)
.Const(_SC("BLOODRINGBANGER1"), SQMOD_VEHICLE_BLOODRINGBANGER1)
.Const(_SC("BLOODRING2"), SQMOD_VEHICLE_BLOODRING2)
.Const(_SC("BLOODRINGBANGER2"), SQMOD_VEHICLE_BLOODRINGBANGER2)
.Const(_SC("VICECHEE"), SQMOD_VEHICLE_VICECHEE)
.Const(_SC("POLICECHEETAH"), SQMOD_VEHICLE_POLICECHEETAH)
.Const(_SC("FBICHEETAH"), SQMOD_VEHICLE_FBICHEETAH)
.Const(_SC("CHEETAH2"), SQMOD_VEHICLE_CHEETAH2)
);
Sqrat::ConstTable(vm).Enum(_SC("ESKIN"), Sqrat::Enumeration(vm)
.Const(_SC("UNKNOWN"), SQMOD_UNKNOWN)
.Const(_SC("TOMMY_VERCETTI"), SQMOD_SKIN_TOMMY_VERCETTI)
.Const(_SC("COP"), SQMOD_SKIN_COP)
.Const(_SC("SWAT"), SQMOD_SKIN_SWAT)
.Const(_SC("FBI"), SQMOD_SKIN_FBI)
.Const(_SC("ARMY"), SQMOD_SKIN_ARMY)
.Const(_SC("PARAMEDIC"), SQMOD_SKIN_PARAMEDIC)
.Const(_SC("FIREMAN"), SQMOD_SKIN_FIREMAN)
.Const(_SC("GOLF_GUY_A"), SQMOD_SKIN_GOLF_GUY_A)
.Const(_SC("BUM_LADY_A"), SQMOD_SKIN_BUM_LADY_A)
.Const(_SC("BUM_LADY_B"), SQMOD_SKIN_BUM_LADY_B)
.Const(_SC("PUNK_A"), SQMOD_SKIN_PUNK_A)
.Const(_SC("LAWYER"), SQMOD_SKIN_LAWYER)
.Const(_SC("SPANISH_LADY_A"), SQMOD_SKIN_SPANISH_LADY_A)
.Const(_SC("SPANISH_LADY_B"), SQMOD_SKIN_SPANISH_LADY_B)
.Const(_SC("COOL_GUY_A"), SQMOD_SKIN_COOL_GUY_A)
.Const(_SC("ARABIC_GUY"), SQMOD_SKIN_ARABIC_GUY)
.Const(_SC("BEACH_LADY_A"), SQMOD_SKIN_BEACH_LADY_A)
.Const(_SC("BEACH_LADY_B"), SQMOD_SKIN_BEACH_LADY_B)
.Const(_SC("BEACH_GUY_A"), SQMOD_SKIN_BEACH_GUY_A)
.Const(_SC("BEACH_GUY_B"), SQMOD_SKIN_BEACH_GUY_B)
.Const(_SC("OFFICE_LADY_A"), SQMOD_SKIN_OFFICE_LADY_A)
.Const(_SC("WAITRESS_A"), SQMOD_SKIN_WAITRESS_A)
.Const(_SC("FOOD_LADY"), SQMOD_SKIN_FOOD_LADY)
.Const(_SC("PROSTITUTE_A"), SQMOD_SKIN_PROSTITUTE_A)
.Const(_SC("BUM_LADY_C"), SQMOD_SKIN_BUM_LADY_C)
.Const(_SC("BUM_GUY_A"), SQMOD_SKIN_BUM_GUY_A)
.Const(_SC("GARBAGEMAN_A"), SQMOD_SKIN_GARBAGEMAN_A)
.Const(_SC("TAXI_DRIVER_A"), SQMOD_SKIN_TAXI_DRIVER_A)
.Const(_SC("HATIAN_A"), SQMOD_SKIN_HATIAN_A)
.Const(_SC("CRIMINAL_A"), SQMOD_SKIN_CRIMINAL_A)
.Const(_SC("HOOD_LADY"), SQMOD_SKIN_HOOD_LADY)
.Const(_SC("GRANNY_A"), SQMOD_SKIN_GRANNY_A)
.Const(_SC("BUSINESS_MAN_A"), SQMOD_SKIN_BUSINESS_MAN_A)
.Const(_SC("CHURCH_GUY"), SQMOD_SKIN_CHURCH_GUY)
.Const(_SC("CLUB_LADY"), SQMOD_SKIN_CLUB_LADY)
.Const(_SC("CHURCH_LADY"), SQMOD_SKIN_CHURCH_LADY)
.Const(_SC("PIMP"), SQMOD_SKIN_PIMP)
.Const(_SC("BEACH_LADY_C"), SQMOD_SKIN_BEACH_LADY_C)
.Const(_SC("BEACH_GUY_C"), SQMOD_SKIN_BEACH_GUY_C)
.Const(_SC("BEACH_LADY_D"), SQMOD_SKIN_BEACH_LADY_D)
.Const(_SC("BEACH_GUY_D"), SQMOD_SKIN_BEACH_GUY_D)
.Const(_SC("BUSINESS_MAN_B"), SQMOD_SKIN_BUSINESS_MAN_B)
.Const(_SC("PROSTITUTE_B"), SQMOD_SKIN_PROSTITUTE_B)
.Const(_SC("BUM_LADY_D"), SQMOD_SKIN_BUM_LADY_D)
.Const(_SC("BUM_GUY_B"), SQMOD_SKIN_BUM_GUY_B)
.Const(_SC("HATIAN_B"), SQMOD_SKIN_HATIAN_B)
.Const(_SC("CONSTRUCTION_WORKER_A"), SQMOD_SKIN_CONSTRUCTION_WORKER_A)
.Const(_SC("PUNK_B"), SQMOD_SKIN_PUNK_B)
.Const(_SC("PROSTITUTE_C"), SQMOD_SKIN_PROSTITUTE_C)
.Const(_SC("GRANNY_B"), SQMOD_SKIN_GRANNY_B)
.Const(_SC("PUNK_C"), SQMOD_SKIN_PUNK_C)
.Const(_SC("BUSINESS_MAN_C"), SQMOD_SKIN_BUSINESS_MAN_C)
.Const(_SC("SPANISH_LADY_C"), SQMOD_SKIN_SPANISH_LADY_C)
.Const(_SC("SPANISH_LADY_D"), SQMOD_SKIN_SPANISH_LADY_D)
.Const(_SC("COOL_GUY_B"), SQMOD_SKIN_COOL_GUY_B)
.Const(_SC("BUSINESS_MAN_D"), SQMOD_SKIN_BUSINESS_MAN_D)
.Const(_SC("BEACH_LADY_E"), SQMOD_SKIN_BEACH_LADY_E)
.Const(_SC("BEACH_GUY_E"), SQMOD_SKIN_BEACH_GUY_E)
.Const(_SC("BEACH_LADY_F"), SQMOD_SKIN_BEACH_LADY_F)
.Const(_SC("BEACH_GUY_F"), SQMOD_SKIN_BEACH_GUY_F)
.Const(_SC("CONSTRUCTION_WORKER_B"), SQMOD_SKIN_CONSTRUCTION_WORKER_B)
.Const(_SC("GOLF_GUY_B"), SQMOD_SKIN_GOLF_GUY_B)
.Const(_SC("GOLF_LADY"), SQMOD_SKIN_GOLF_LADY)
.Const(_SC("GOLF_GUY_C"), SQMOD_SKIN_GOLF_GUY_C)
.Const(_SC("BEACH_LADY_G"), SQMOD_SKIN_BEACH_LADY_G)
.Const(_SC("BEACH_GUY_G"), SQMOD_SKIN_BEACH_GUY_G)
.Const(_SC("OFFICE_LADY_B"), SQMOD_SKIN_OFFICE_LADY_B)
.Const(_SC("BUSINESS_MAN_E"), SQMOD_SKIN_BUSINESS_MAN_E)
.Const(_SC("BUSINESS_MAN_F"), SQMOD_SKIN_BUSINESS_MAN_F)
.Const(_SC("PROSTITUTE_D"), SQMOD_SKIN_PROSTITUTE_D)
.Const(_SC("BUM_LADY_E"), SQMOD_SKIN_BUM_LADY_E)
.Const(_SC("BUM_GUY_C"), SQMOD_SKIN_BUM_GUY_C)
.Const(_SC("SPANISH_GUY"), SQMOD_SKIN_SPANISH_GUY)
.Const(_SC("TAXI_DRIVER_B"), SQMOD_SKIN_TAXI_DRIVER_B)
.Const(_SC("GYM_LADY"), SQMOD_SKIN_GYM_LADY)
.Const(_SC("GYM_GUY"), SQMOD_SKIN_GYM_GUY)
.Const(_SC("SKATE_LADY"), SQMOD_SKIN_SKATE_LADY)
.Const(_SC("SKATE_GUY"), SQMOD_SKIN_SKATE_GUY)
.Const(_SC("SHOPPER_A"), SQMOD_SKIN_SHOPPER_A)
.Const(_SC("SHOPPER_B"), SQMOD_SKIN_SHOPPER_B)
.Const(_SC("TOURIST_A"), SQMOD_SKIN_TOURIST_A)
.Const(_SC("TOURIST_B"), SQMOD_SKIN_TOURIST_B)
.Const(_SC("CUBAN_A"), SQMOD_SKIN_CUBAN_A)
.Const(_SC("CUBAN_B"), SQMOD_SKIN_CUBAN_B)
.Const(_SC("HATIAN_C"), SQMOD_SKIN_HATIAN_C)
.Const(_SC("HATIAN_D"), SQMOD_SKIN_HATIAN_D)
.Const(_SC("SHARK_A"), SQMOD_SKIN_SHARK_A)
.Const(_SC("SHARK_B"), SQMOD_SKIN_SHARK_B)
.Const(_SC("DIAZ_GUY_A"), SQMOD_SKIN_DIAZ_GUY_A)
.Const(_SC("DIAZ_GUY_B"), SQMOD_SKIN_DIAZ_GUY_B)
.Const(_SC("DBP_SECURITY_A"), SQMOD_SKIN_DBP_SECURITY_A)
.Const(_SC("DBP_SECURITY_B"), SQMOD_SKIN_DBP_SECURITY_B)
.Const(_SC("BIKER_A"), SQMOD_SKIN_BIKER_A)
.Const(_SC("BIKER_B"), SQMOD_SKIN_BIKER_B)
.Const(_SC("VERCETTI_GUY_A"), SQMOD_SKIN_VERCETTI_GUY_A)
.Const(_SC("VERCETTI_GUY_B"), SQMOD_SKIN_VERCETTI_GUY_B)
.Const(_SC("UNDERCOVER_COP_A"), SQMOD_SKIN_UNDERCOVER_COP_A)
.Const(_SC("UNDERCOVER_COP_B"), SQMOD_SKIN_UNDERCOVER_COP_B)
.Const(_SC("UNDERCOVER_COP_C"), SQMOD_SKIN_UNDERCOVER_COP_C)
.Const(_SC("UNDERCOVER_COP_D"), SQMOD_SKIN_UNDERCOVER_COP_D)
.Const(_SC("UNDERCOVER_COP_E"), SQMOD_SKIN_UNDERCOVER_COP_E)
.Const(_SC("UNDERCOVER_COP_F"), SQMOD_SKIN_UNDERCOVER_COP_F)
.Const(_SC("RICH_GUY"), SQMOD_SKIN_RICH_GUY)
.Const(_SC("COOL_GUY_C"), SQMOD_SKIN_COOL_GUY_C)
.Const(_SC("PROSTITUTE_E"), SQMOD_SKIN_PROSTITUTE_E)
.Const(_SC("PROSTITUTE_F"), SQMOD_SKIN_PROSTITUTE_F)
.Const(_SC("LOVE_FIST_A"), SQMOD_SKIN_LOVE_FIST_A)
.Const(_SC("KEN_ROSENBURG"), SQMOD_SKIN_KEN_ROSENBURG)
.Const(_SC("CANDY_SUXX"), SQMOD_SKIN_CANDY_SUXX)
.Const(_SC("HILARY"), SQMOD_SKIN_HILARY)
.Const(_SC("LOVE_FIST_B"), SQMOD_SKIN_LOVE_FIST_B)
.Const(_SC("PHIL"), SQMOD_SKIN_PHIL)
.Const(_SC("ROCKSTAR_GUY"), SQMOD_SKIN_ROCKSTAR_GUY)
.Const(_SC("SONNY"), SQMOD_SKIN_SONNY)
.Const(_SC("LANCE_A"), SQMOD_SKIN_LANCE_A)
.Const(_SC("MERCADES_A"), SQMOD_SKIN_MERCADES_A)
.Const(_SC("LOVE_FIST_C"), SQMOD_SKIN_LOVE_FIST_C)
.Const(_SC("ALEX_SRUB"), SQMOD_SKIN_ALEX_SRUB)
.Const(_SC("LANCE_COP"), SQMOD_SKIN_LANCE_COP)
.Const(_SC("LANCE_B"), SQMOD_SKIN_LANCE_B)
.Const(_SC("CORTEZ"), SQMOD_SKIN_CORTEZ)
.Const(_SC("LOVE_FIST_D"), SQMOD_SKIN_LOVE_FIST_D)
.Const(_SC("COLUMBIAN_GUY_A"), SQMOD_SKIN_COLUMBIAN_GUY_A)
.Const(_SC("HILARY_ROBBER"), SQMOD_SKIN_HILARY_ROBBER)
.Const(_SC("MERCADES_B"), SQMOD_SKIN_MERCADES_B)
.Const(_SC("CAM"), SQMOD_SKIN_CAM)
.Const(_SC("CAM_ROBBER"), SQMOD_SKIN_CAM_ROBBER)
.Const(_SC("PHIL_ONE_ARM"), SQMOD_SKIN_PHIL_ONE_ARM)
.Const(_SC("PHIL_ROBBER"), SQMOD_SKIN_PHIL_ROBBER)
.Const(_SC("COOL_GUY_D"), SQMOD_SKIN_COOL_GUY_D)
.Const(_SC("PIZZAMAN"), SQMOD_SKIN_PIZZAMAN)
.Const(_SC("TAXI_DRIVER_C"), SQMOD_SKIN_TAXI_DRIVER_C)
.Const(_SC("TAXI_DRIVER_D"), SQMOD_SKIN_TAXI_DRIVER_D)
.Const(_SC("SAILOR_A"), SQMOD_SKIN_SAILOR_A)
.Const(_SC("SAILOR_B"), SQMOD_SKIN_SAILOR_B)
.Const(_SC("SAILOR_C"), SQMOD_SKIN_SAILOR_C)
.Const(_SC("CHEF"), SQMOD_SKIN_CHEF)
.Const(_SC("CRIMINAL_B"), SQMOD_SKIN_CRIMINAL_B)
.Const(_SC("FRENCH_GUY"), SQMOD_SKIN_FRENCH_GUY)
.Const(_SC("GARBAGEMAN_B"), SQMOD_SKIN_GARBAGEMAN_B)
.Const(_SC("HATIAN_E"), SQMOD_SKIN_HATIAN_E)
.Const(_SC("WAITRESS_B"), SQMOD_SKIN_WAITRESS_B)
.Const(_SC("SONNY_GUY_A"), SQMOD_SKIN_SONNY_GUY_A)
.Const(_SC("SONNY_GUY_B"), SQMOD_SKIN_SONNY_GUY_B)
.Const(_SC("SONNY_GUY_C"), SQMOD_SKIN_SONNY_GUY_C)
.Const(_SC("COLUMBIAN_GUY_B"), SQMOD_SKIN_COLUMBIAN_GUY_B)
.Const(_SC("THUG_A"), SQMOD_SKIN_THUG_A)
.Const(_SC("BEACH_GUY_H"), SQMOD_SKIN_BEACH_GUY_H)
.Const(_SC("GARBAGEMAN_C"), SQMOD_SKIN_GARBAGEMAN_C)
.Const(_SC("GARBAGEMAN_D"), SQMOD_SKIN_GARBAGEMAN_D)
.Const(_SC("GARBAGEMAN_E"), SQMOD_SKIN_GARBAGEMAN_E)
.Const(_SC("TRANNY"), SQMOD_SKIN_TRANNY)
.Const(_SC("THUG_B"), SQMOD_SKIN_THUG_B)
.Const(_SC("SPANDEX_GUY_A"), SQMOD_SKIN_SPANDEX_GUY_A)
.Const(_SC("SPANDEX_GUY_B"), SQMOD_SKIN_SPANDEX_GUY_B)
.Const(_SC("STRIPPER_A"), SQMOD_SKIN_STRIPPER_A)
.Const(_SC("STRIPPER_B"), SQMOD_SKIN_STRIPPER_B)
.Const(_SC("STRIPPER_C"), SQMOD_SKIN_STRIPPER_C)
.Const(_SC("STORE_CLERK"), SQMOD_SKIN_STORE_CLERK)
);
Sqrat::ConstTable(vm).Enum(_SC("EKEYCODE"), Sqrat::Enumeration(vm)
.Const(_SC("ABNT_C1"), SQMOD_KEYCODE_ABNT_C1)
.Const(_SC("ABNT_C2"), SQMOD_KEYCODE_ABNT_C2)
.Const(_SC("ADD"), SQMOD_KEYCODE_ADD)
.Const(_SC("ATTN"), SQMOD_KEYCODE_ATTN)
.Const(_SC("BACK"), SQMOD_KEYCODE_BACK)
.Const(_SC("CANCEL"), SQMOD_KEYCODE_CANCEL)
.Const(_SC("CLEAR"), SQMOD_KEYCODE_CLEAR)
.Const(_SC("CRSEL"), SQMOD_KEYCODE_CRSEL)
.Const(_SC("DECIMAL"), SQMOD_KEYCODE_DECIMAL)
.Const(_SC("DIVIDE"), SQMOD_KEYCODE_DIVIDE)
.Const(_SC("EREOF"), SQMOD_KEYCODE_EREOF)
.Const(_SC("ESCAPE"), SQMOD_KEYCODE_ESCAPE)
.Const(_SC("EXECUTE"), SQMOD_KEYCODE_EXECUTE)
.Const(_SC("EXSEL"), SQMOD_KEYCODE_EXSEL)
.Const(_SC("ICO_CLEAR"), SQMOD_KEYCODE_ICO_CLEAR)
.Const(_SC("ICO_HELP"), SQMOD_KEYCODE_ICO_HELP)
.Const(_SC("KEY_0"), SQMOD_KEYCODE_KEY_0)
.Const(_SC("KEY_1"), SQMOD_KEYCODE_KEY_1)
.Const(_SC("KEY_2"), SQMOD_KEYCODE_KEY_2)
.Const(_SC("KEY_3"), SQMOD_KEYCODE_KEY_3)
.Const(_SC("KEY_4"), SQMOD_KEYCODE_KEY_4)
.Const(_SC("KEY_5"), SQMOD_KEYCODE_KEY_5)
.Const(_SC("KEY_6"), SQMOD_KEYCODE_KEY_6)
.Const(_SC("KEY_7"), SQMOD_KEYCODE_KEY_7)
.Const(_SC("KEY_8"), SQMOD_KEYCODE_KEY_8)
.Const(_SC("KEY_9"), SQMOD_KEYCODE_KEY_9)
.Const(_SC("KEY_A"), SQMOD_KEYCODE_KEY_A)
.Const(_SC("KEY_B"), SQMOD_KEYCODE_KEY_B)
.Const(_SC("KEY_C"), SQMOD_KEYCODE_KEY_C)
.Const(_SC("KEY_D"), SQMOD_KEYCODE_KEY_D)
.Const(_SC("KEY_E"), SQMOD_KEYCODE_KEY_E)
.Const(_SC("KEY_F"), SQMOD_KEYCODE_KEY_F)
.Const(_SC("KEY_G"), SQMOD_KEYCODE_KEY_G)
.Const(_SC("KEY_H"), SQMOD_KEYCODE_KEY_H)
.Const(_SC("KEY_I"), SQMOD_KEYCODE_KEY_I)
.Const(_SC("KEY_J"), SQMOD_KEYCODE_KEY_J)
.Const(_SC("KEY_K"), SQMOD_KEYCODE_KEY_K)
.Const(_SC("KEY_L"), SQMOD_KEYCODE_KEY_L)
.Const(_SC("KEY_M"), SQMOD_KEYCODE_KEY_M)
.Const(_SC("KEY_N"), SQMOD_KEYCODE_KEY_N)
.Const(_SC("KEY_O"), SQMOD_KEYCODE_KEY_O)
.Const(_SC("KEY_P"), SQMOD_KEYCODE_KEY_P)
.Const(_SC("KEY_Q"), SQMOD_KEYCODE_KEY_Q)
.Const(_SC("KEY_R"), SQMOD_KEYCODE_KEY_R)
.Const(_SC("KEY_S"), SQMOD_KEYCODE_KEY_S)
.Const(_SC("KEY_T"), SQMOD_KEYCODE_KEY_T)
.Const(_SC("KEY_U"), SQMOD_KEYCODE_KEY_U)
.Const(_SC("KEY_V"), SQMOD_KEYCODE_KEY_V)
.Const(_SC("KEY_W"), SQMOD_KEYCODE_KEY_W)
.Const(_SC("KEY_X"), SQMOD_KEYCODE_KEY_X)
.Const(_SC("KEY_Y"), SQMOD_KEYCODE_KEY_Y)
.Const(_SC("KEY_Z"), SQMOD_KEYCODE_KEY_Z)
.Const(_SC("MULTIPLY"), SQMOD_KEYCODE_MULTIPLY)
.Const(_SC("NONAME"), SQMOD_KEYCODE_NONAME)
.Const(_SC("NUMPAD0"), SQMOD_KEYCODE_NUMPAD0)
.Const(_SC("NUMPAD1"), SQMOD_KEYCODE_NUMPAD1)
.Const(_SC("NUMPAD2"), SQMOD_KEYCODE_NUMPAD2)
.Const(_SC("NUMPAD3"), SQMOD_KEYCODE_NUMPAD3)
.Const(_SC("NUMPAD4"), SQMOD_KEYCODE_NUMPAD4)
.Const(_SC("NUMPAD5"), SQMOD_KEYCODE_NUMPAD5)
.Const(_SC("NUMPAD6"), SQMOD_KEYCODE_NUMPAD6)
.Const(_SC("NUMPAD7"), SQMOD_KEYCODE_NUMPAD7)
.Const(_SC("NUMPAD8"), SQMOD_KEYCODE_NUMPAD8)
.Const(_SC("NUMPAD9"), SQMOD_KEYCODE_NUMPAD9)
.Const(_SC("OEM_1"), SQMOD_KEYCODE_OEM_1)
.Const(_SC("OEM_102"), SQMOD_KEYCODE_OEM_102)
.Const(_SC("OEM_2"), SQMOD_KEYCODE_OEM_2)
.Const(_SC("OEM_3"), SQMOD_KEYCODE_OEM_3)
.Const(_SC("OEM_4"), SQMOD_KEYCODE_OEM_4)
.Const(_SC("OEM_5"), SQMOD_KEYCODE_OEM_5)
.Const(_SC("OEM_6"), SQMOD_KEYCODE_OEM_6)
.Const(_SC("OEM_7"), SQMOD_KEYCODE_OEM_7)
.Const(_SC("OEM_8"), SQMOD_KEYCODE_OEM_8)
.Const(_SC("OEM_ATTN"), SQMOD_KEYCODE_OEM_ATTN)
.Const(_SC("OEM_AUTO"), SQMOD_KEYCODE_OEM_AUTO)
.Const(_SC("OEM_AX"), SQMOD_KEYCODE_OEM_AX)
.Const(_SC("OEM_BACKTAB"), SQMOD_KEYCODE_OEM_BACKTAB)
.Const(_SC("OEM_CLEAR"), SQMOD_KEYCODE_OEM_CLEAR)
.Const(_SC("OEM_COMMA"), SQMOD_KEYCODE_OEM_COMMA)
.Const(_SC("OEM_COPY"), SQMOD_KEYCODE_OEM_COPY)
.Const(_SC("OEM_CUSEL"), SQMOD_KEYCODE_OEM_CUSEL)
.Const(_SC("OEM_ENLW"), SQMOD_KEYCODE_OEM_ENLW)
.Const(_SC("OEM_FINISH"), SQMOD_KEYCODE_OEM_FINISH)
.Const(_SC("OEM_FJ_LOYA"), SQMOD_KEYCODE_OEM_FJ_LOYA)
.Const(_SC("OEM_FJ_MASSHOU"), SQMOD_KEYCODE_OEM_FJ_MASSHOU)
.Const(_SC("OEM_FJ_ROYA"), SQMOD_KEYCODE_OEM_FJ_ROYA)
.Const(_SC("OEM_FJ_TOUROKU"), SQMOD_KEYCODE_OEM_FJ_TOUROKU)
.Const(_SC("OEM_JUMP"), SQMOD_KEYCODE_OEM_JUMP)
.Const(_SC("OEM_MINUS"), SQMOD_KEYCODE_OEM_MINUS)
.Const(_SC("OEM_PA1"), SQMOD_KEYCODE_OEM_PA1)
.Const(_SC("OEM_PA2"), SQMOD_KEYCODE_OEM_PA2)
.Const(_SC("OEM_PA3"), SQMOD_KEYCODE_OEM_PA3)
.Const(_SC("OEM_PERIOD"), SQMOD_KEYCODE_OEM_PERIOD)
.Const(_SC("OEM_PLUS"), SQMOD_KEYCODE_OEM_PLUS)
.Const(_SC("OEM_RESET"), SQMOD_KEYCODE_OEM_RESET)
.Const(_SC("OEM_WSCTRL"), SQMOD_KEYCODE_OEM_WSCTRL)
.Const(_SC("PA1"), SQMOD_KEYCODE_PA1)
.Const(_SC("PACKET"), SQMOD_KEYCODE_PACKET)
.Const(_SC("PLAY"), SQMOD_KEYCODE_PLAY)
.Const(_SC("PROCESSKEY"), SQMOD_KEYCODE_PROCESSKEY)
.Const(_SC("RETURN"), SQMOD_KEYCODE_RETURN)
.Const(_SC("SELECT"), SQMOD_KEYCODE_SELECT)
.Const(_SC("SEPARATOR"), SQMOD_KEYCODE_SEPARATOR)
.Const(_SC("SPACE"), SQMOD_KEYCODE_SPACE)
.Const(_SC("SUBTRACT"), SQMOD_KEYCODE_SUBTRACT)
.Const(_SC("TAB"), SQMOD_KEYCODE_TAB)
.Const(_SC("ZOOM"), SQMOD_KEYCODE_ZOOM)
.Const(_SC("ACCEPT"), SQMOD_KEYCODE_ACCEPT)
.Const(_SC("APPS"), SQMOD_KEYCODE_APPS)
.Const(_SC("BROWSER_BACK"), SQMOD_KEYCODE_BROWSER_BACK)
.Const(_SC("BROWSER_FAVORITES"), SQMOD_KEYCODE_BROWSER_FAVORITES)
.Const(_SC("BROWSER_FORWARD"), SQMOD_KEYCODE_BROWSER_FORWARD)
.Const(_SC("BROWSER_HOME"), SQMOD_KEYCODE_BROWSER_HOME)
.Const(_SC("BROWSER_REFRESH"), SQMOD_KEYCODE_BROWSER_REFRESH)
.Const(_SC("BROWSER_SEARCH"), SQMOD_KEYCODE_BROWSER_SEARCH)
.Const(_SC("BROWSER_STOP"), SQMOD_KEYCODE_BROWSER_STOP)
.Const(_SC("CAPITAL"), SQMOD_KEYCODE_CAPITAL)
.Const(_SC("CONVERT"), SQMOD_KEYCODE_CONVERT)
.Const(_SC("DELETE"), SQMOD_KEYCODE_DELETE)
.Const(_SC("DOWN"), SQMOD_KEYCODE_DOWN)
.Const(_SC("END"), SQMOD_KEYCODE_END)
.Const(_SC("F1"), SQMOD_KEYCODE_F1)
.Const(_SC("F10"), SQMOD_KEYCODE_F10)
.Const(_SC("F11"), SQMOD_KEYCODE_F11)
.Const(_SC("F12"), SQMOD_KEYCODE_F12)
.Const(_SC("F13"), SQMOD_KEYCODE_F13)
.Const(_SC("F14"), SQMOD_KEYCODE_F14)
.Const(_SC("F15"), SQMOD_KEYCODE_F15)
.Const(_SC("F16"), SQMOD_KEYCODE_F16)
.Const(_SC("F17"), SQMOD_KEYCODE_F17)
.Const(_SC("F18"), SQMOD_KEYCODE_F18)
.Const(_SC("F19"), SQMOD_KEYCODE_F19)
.Const(_SC("F2"), SQMOD_KEYCODE_F2)
.Const(_SC("F20"), SQMOD_KEYCODE_F20)
.Const(_SC("F21"), SQMOD_KEYCODE_F21)
.Const(_SC("F22"), SQMOD_KEYCODE_F22)
.Const(_SC("F23"), SQMOD_KEYCODE_F23)
.Const(_SC("F24"), SQMOD_KEYCODE_F24)
.Const(_SC("F3"), SQMOD_KEYCODE_F3)
.Const(_SC("F4"), SQMOD_KEYCODE_F4)
.Const(_SC("F5"), SQMOD_KEYCODE_F5)
.Const(_SC("F6"), SQMOD_KEYCODE_F6)
.Const(_SC("F7"), SQMOD_KEYCODE_F7)
.Const(_SC("F8"), SQMOD_KEYCODE_F8)
.Const(_SC("F9"), SQMOD_KEYCODE_F9)
.Const(_SC("FINAL"), SQMOD_KEYCODE_FINAL)
.Const(_SC("HELP"), SQMOD_KEYCODE_HELP)
.Const(_SC("HOME"), SQMOD_KEYCODE_HOME)
.Const(_SC("ICO_00"), SQMOD_KEYCODE_ICO_00)
.Const(_SC("INSERT"), SQMOD_KEYCODE_INSERT)
.Const(_SC("JUNJA"), SQMOD_KEYCODE_JUNJA)
.Const(_SC("KANA"), SQMOD_KEYCODE_KANA)
.Const(_SC("KANJI"), SQMOD_KEYCODE_KANJI)
.Const(_SC("LAUNCH_APP1"), SQMOD_KEYCODE_LAUNCH_APP1)
.Const(_SC("LAUNCH_APP2"), SQMOD_KEYCODE_LAUNCH_APP2)
.Const(_SC("LAUNCH_MAIL"), SQMOD_KEYCODE_LAUNCH_MAIL)
.Const(_SC("LAUNCH_MEDIA_SELECT"), SQMOD_KEYCODE_LAUNCH_MEDIA_SELECT)
.Const(_SC("LBUTTON"), SQMOD_KEYCODE_LBUTTON)
.Const(_SC("LCONTROL"), SQMOD_KEYCODE_LCONTROL)
.Const(_SC("LEFT"), SQMOD_KEYCODE_LEFT)
.Const(_SC("LMENU"), SQMOD_KEYCODE_LMENU)
.Const(_SC("LSHIFT"), SQMOD_KEYCODE_LSHIFT)
.Const(_SC("LWIN"), SQMOD_KEYCODE_LWIN)
.Const(_SC("MBUTTON"), SQMOD_KEYCODE_MBUTTON)
.Const(_SC("MEDIA_NEXT_TRACK"), SQMOD_KEYCODE_MEDIA_NEXT_TRACK)
.Const(_SC("MEDIA_PLAY_PAUSE"), SQMOD_KEYCODE_MEDIA_PLAY_PAUSE)
.Const(_SC("MEDIA_PREV_TRACK"), SQMOD_KEYCODE_MEDIA_PREV_TRACK)
.Const(_SC("MEDIA_STOP"), SQMOD_KEYCODE_MEDIA_STOP)
.Const(_SC("MODECHANGE"), SQMOD_KEYCODE_MODECHANGE)
.Const(_SC("NEXT"), SQMOD_KEYCODE_NEXT)
.Const(_SC("NONCONVERT"), SQMOD_KEYCODE_NONCONVERT)
.Const(_SC("NUMLOCK"), SQMOD_KEYCODE_NUMLOCK)
.Const(_SC("OEM_FJ_JISHO"), SQMOD_KEYCODE_OEM_FJ_JISHO)
.Const(_SC("PAUSE"), SQMOD_KEYCODE_PAUSE)
.Const(_SC("PRINT"), SQMOD_KEYCODE_PRINT)
.Const(_SC("PRIOR"), SQMOD_KEYCODE_PRIOR)
.Const(_SC("RBUTTON"), SQMOD_KEYCODE_RBUTTON)
.Const(_SC("RCONTROL"), SQMOD_KEYCODE_RCONTROL)
.Const(_SC("RIGHT"), SQMOD_KEYCODE_RIGHT)
.Const(_SC("RMENU"), SQMOD_KEYCODE_RMENU)
.Const(_SC("RSHIFT"), SQMOD_KEYCODE_RSHIFT)
.Const(_SC("RWIN"), SQMOD_KEYCODE_RWIN)
.Const(_SC("SCROLL"), SQMOD_KEYCODE_SCROLL)
.Const(_SC("SLEEP"), SQMOD_KEYCODE_SLEEP)
.Const(_SC("SNAPSHOT"), SQMOD_KEYCODE_SNAPSHOT)
.Const(_SC("UP"), SQMOD_KEYCODE_UP)
.Const(_SC("VOLUME_DOWN"), SQMOD_KEYCODE_VOLUME_DOWN)
.Const(_SC("VOLUME_MUTE"), SQMOD_KEYCODE_VOLUME_MUTE)
.Const(_SC("VOLUME_UP"), SQMOD_KEYCODE_VOLUME_UP)
.Const(_SC("XBUTTON1"), SQMOD_KEYCODE_XBUTTON1)
.Const(_SC("XBUTTON2"), SQMOD_KEYCODE_XBUTTON2)
.Const(_SC("NONE"), SQMOD_KEYCODE_NONE)
);
Sqrat::ConstTable(vm).Enum(_SC("EASCII"), Sqrat::Enumeration(vm)
.Const(_SC("NUL"), SQMOD_ASCII_NUL)
.Const(_SC("SOH"), SQMOD_ASCII_SOH)
.Const(_SC("STX"), SQMOD_ASCII_STX)
.Const(_SC("ETX"), SQMOD_ASCII_ETX)
.Const(_SC("EOT"), SQMOD_ASCII_EOT)
.Const(_SC("ENQ"), SQMOD_ASCII_ENQ)
.Const(_SC("ACK"), SQMOD_ASCII_ACK)
.Const(_SC("BEL"), SQMOD_ASCII_BEL)
.Const(_SC("BS"), SQMOD_ASCII_BS)
.Const(_SC("TAB"), SQMOD_ASCII_TAB)
.Const(_SC("LF"), SQMOD_ASCII_LF)
.Const(_SC("VT"), SQMOD_ASCII_VT)
.Const(_SC("FF"), SQMOD_ASCII_FF)
.Const(_SC("CR"), SQMOD_ASCII_CR)
.Const(_SC("SO"), SQMOD_ASCII_SO)
.Const(_SC("SI"), SQMOD_ASCII_SI)
.Const(_SC("DLE"), SQMOD_ASCII_DLE)
.Const(_SC("DC1"), SQMOD_ASCII_DC1)
.Const(_SC("DC2"), SQMOD_ASCII_DC2)
.Const(_SC("DC3"), SQMOD_ASCII_DC3)
.Const(_SC("DC4"), SQMOD_ASCII_DC4)
.Const(_SC("NAK"), SQMOD_ASCII_NAK)
.Const(_SC("SYN"), SQMOD_ASCII_SYN)
.Const(_SC("ETB"), SQMOD_ASCII_ETB)
.Const(_SC("CAN"), SQMOD_ASCII_CAN)
.Const(_SC("EM"), SQMOD_ASCII_EM)
.Const(_SC("SUB"), SQMOD_ASCII_SUB)
.Const(_SC("ESC"), SQMOD_ASCII_ESC)
.Const(_SC("FS"), SQMOD_ASCII_FS)
.Const(_SC("GS"), SQMOD_ASCII_GS)
.Const(_SC("RS"), SQMOD_ASCII_RS)
.Const(_SC("US"), SQMOD_ASCII_US)
.Const(_SC("SPACE"), SQMOD_ASCII_SPACE)
.Const(_SC("EXCLAMATION_POINT"), SQMOD_ASCII_EXCLAMATION_POINT)
.Const(_SC("DOUBLE_QUOTES"), SQMOD_ASCII_DOUBLE_QUOTES)
.Const(_SC("NUMBER_SIGN"), SQMOD_ASCII_NUMBER_SIGN)
.Const(_SC("DOLLAR_SIGN"), SQMOD_ASCII_DOLLAR_SIGN)
.Const(_SC("PERCENT_SIGN"), SQMOD_ASCII_PERCENT_SIGN)
.Const(_SC("AMPERSAND"), SQMOD_ASCII_AMPERSAND)
.Const(_SC("SINGLE_QUOTE"), SQMOD_ASCII_SINGLE_QUOTE)
.Const(_SC("OPENING_PARENTHESIS"), SQMOD_ASCII_OPENING_PARENTHESIS)
.Const(_SC("CLOSING_PARENTHESIS"), SQMOD_ASCII_CLOSING_PARENTHESIS)
.Const(_SC("ASTERISK"), SQMOD_ASCII_ASTERISK)
.Const(_SC("PLUS"), SQMOD_ASCII_PLUS)
.Const(_SC("COMMA"), SQMOD_ASCII_COMMA)
.Const(_SC("MINUS"), SQMOD_ASCII_MINUS)
.Const(_SC("PERIOD"), SQMOD_ASCII_PERIOD)
.Const(_SC("SLASH"), SQMOD_ASCII_SLASH)
.Const(_SC("ZERO"), SQMOD_ASCII_ZERO)
.Const(_SC("ONE"), SQMOD_ASCII_ONE)
.Const(_SC("TWO"), SQMOD_ASCII_TWO)
.Const(_SC("THREE"), SQMOD_ASCII_THREE)
.Const(_SC("FOUR"), SQMOD_ASCII_FOUR)
.Const(_SC("FIVE"), SQMOD_ASCII_FIVE)
.Const(_SC("SIX"), SQMOD_ASCII_SIX)
.Const(_SC("SEVEN"), SQMOD_ASCII_SEVEN)
.Const(_SC("EIGHT"), SQMOD_ASCII_EIGHT)
.Const(_SC("NINE"), SQMOD_ASCII_NINE)
.Const(_SC("COLON"), SQMOD_ASCII_COLON)
.Const(_SC("EMICOLON"), SQMOD_ASCII_EMICOLON)
.Const(_SC("LESS_THAN_SIGN"), SQMOD_ASCII_LESS_THAN_SIGN)
.Const(_SC("EQUAL_SIGN"), SQMOD_ASCII_EQUAL_SIGN)
.Const(_SC("GREATER_THAN_SIGN"), SQMOD_ASCII_GREATER_THAN_SIGN)
.Const(_SC("QUESTION_MARK"), SQMOD_ASCII_QUESTION_MARK)
.Const(_SC("AT"), SQMOD_ASCII_AT)
.Const(_SC("UPPER_A"), SQMOD_ASCII_UPPER_A)
.Const(_SC("UPPER_B"), SQMOD_ASCII_UPPER_B)
.Const(_SC("UPPER_C"), SQMOD_ASCII_UPPER_C)
.Const(_SC("UPPER_D"), SQMOD_ASCII_UPPER_D)
.Const(_SC("UPPER_E"), SQMOD_ASCII_UPPER_E)
.Const(_SC("UPPER_F"), SQMOD_ASCII_UPPER_F)
.Const(_SC("UPPER_G"), SQMOD_ASCII_UPPER_G)
.Const(_SC("UPPER_H"), SQMOD_ASCII_UPPER_H)
.Const(_SC("UPPER_I"), SQMOD_ASCII_UPPER_I)
.Const(_SC("UPPER_J"), SQMOD_ASCII_UPPER_J)
.Const(_SC("UPPER_K"), SQMOD_ASCII_UPPER_K)
.Const(_SC("UPPER_L"), SQMOD_ASCII_UPPER_L)
.Const(_SC("UPPER_M"), SQMOD_ASCII_UPPER_M)
.Const(_SC("UPPER_N"), SQMOD_ASCII_UPPER_N)
.Const(_SC("UPPER_O"), SQMOD_ASCII_UPPER_O)
.Const(_SC("UPPER_P"), SQMOD_ASCII_UPPER_P)
.Const(_SC("UPPER_Q"), SQMOD_ASCII_UPPER_Q)
.Const(_SC("UPPER_R"), SQMOD_ASCII_UPPER_R)
.Const(_SC("UPPER_S"), SQMOD_ASCII_UPPER_S)
.Const(_SC("UPPER_T"), SQMOD_ASCII_UPPER_T)
.Const(_SC("UPPER_U"), SQMOD_ASCII_UPPER_U)
.Const(_SC("UPPER_V"), SQMOD_ASCII_UPPER_V)
.Const(_SC("UPPER_W"), SQMOD_ASCII_UPPER_W)
.Const(_SC("UPPER_X"), SQMOD_ASCII_UPPER_X)
.Const(_SC("UPPER_Y"), SQMOD_ASCII_UPPER_Y)
.Const(_SC("UPPER_Z"), SQMOD_ASCII_UPPER_Z)
.Const(_SC("OPENING_BRACKET"), SQMOD_ASCII_OPENING_BRACKET)
.Const(_SC("BACKSLASH"), SQMOD_ASCII_BACKSLASH)
.Const(_SC("CLOSING_BRACKET"), SQMOD_ASCII_CLOSING_BRACKET)
.Const(_SC("CARET"), SQMOD_ASCII_CARET)
.Const(_SC("UNDERSCORE"), SQMOD_ASCII_UNDERSCORE)
.Const(_SC("GRAVE_ACCENT"), SQMOD_ASCII_GRAVE_ACCENT)
.Const(_SC("LOWER_A"), SQMOD_ASCII_LOWER_A)
.Const(_SC("LOWER_B"), SQMOD_ASCII_LOWER_B)
.Const(_SC("LOWER_C"), SQMOD_ASCII_LOWER_C)
.Const(_SC("LOWER_D"), SQMOD_ASCII_LOWER_D)
.Const(_SC("LOWER_E"), SQMOD_ASCII_LOWER_E)
.Const(_SC("LOWER_F"), SQMOD_ASCII_LOWER_F)
.Const(_SC("LOWER_G"), SQMOD_ASCII_LOWER_G)
.Const(_SC("LOWER_H"), SQMOD_ASCII_LOWER_H)
.Const(_SC("LOWER_I"), SQMOD_ASCII_LOWER_I)
.Const(_SC("LOWER_J"), SQMOD_ASCII_LOWER_J)
.Const(_SC("LOWER_K"), SQMOD_ASCII_LOWER_K)
.Const(_SC("LOWER_L"), SQMOD_ASCII_LOWER_L)
.Const(_SC("LOWER_M"), SQMOD_ASCII_LOWER_M)
.Const(_SC("LOWER_N"), SQMOD_ASCII_LOWER_N)
.Const(_SC("LOWER_O"), SQMOD_ASCII_LOWER_O)
.Const(_SC("LOWER_P"), SQMOD_ASCII_LOWER_P)
.Const(_SC("LOWER_Q"), SQMOD_ASCII_LOWER_Q)
.Const(_SC("LOWER_R"), SQMOD_ASCII_LOWER_R)
.Const(_SC("LOWER_S"), SQMOD_ASCII_LOWER_S)
.Const(_SC("LOWER_T"), SQMOD_ASCII_LOWER_T)
.Const(_SC("LOWER_U"), SQMOD_ASCII_LOWER_U)
.Const(_SC("LOWER_V"), SQMOD_ASCII_LOWER_V)
.Const(_SC("LOWER_W"), SQMOD_ASCII_LOWER_W)
.Const(_SC("LOWER_X"), SQMOD_ASCII_LOWER_X)
.Const(_SC("LOWER_Y"), SQMOD_ASCII_LOWER_Y)
.Const(_SC("LOWER_Z"), SQMOD_ASCII_LOWER_Z)
.Const(_SC("OPENING_BRACE"), SQMOD_ASCII_OPENING_BRACE)
.Const(_SC("VERTICAL_BAR"), SQMOD_ASCII_VERTICAL_BAR)
.Const(_SC("CLOSING_BRACE"), SQMOD_ASCII_CLOSING_BRACE)
.Const(_SC("TILDE"), SQMOD_ASCII_TILDE)
.Const(_SC("UNDEFINED"), SQMOD_ASCII_UNDEFINED)
);
return true;
}
} // Namespace:: SqMod