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SqMod/vendor/ZMQ/tests/test_invalid_rep.cpp
Sandu Liviu Catalin 9298065cef Update WIP discord and some vendors.
CPR has features disabled and PCRE is fully disabled until updated to new code.
2023-08-05 21:31:33 +03:00

65 lines
2.1 KiB
C++

/* SPDX-License-Identifier: MPL-2.0 */
#include "testutil.hpp"
#include "testutil_unity.hpp"
SETUP_TEARDOWN_TESTCONTEXT
void test_invalid_rep ()
{
// Create REQ/ROUTER wiring.
void *router_socket = test_context_socket (ZMQ_ROUTER);
void *req_socket = test_context_socket (ZMQ_REQ);
int linger = 0;
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (router_socket, ZMQ_LINGER, &linger, sizeof (int)));
TEST_ASSERT_SUCCESS_ERRNO (
zmq_setsockopt (req_socket, ZMQ_LINGER, &linger, sizeof (int)));
TEST_ASSERT_SUCCESS_ERRNO (zmq_bind (router_socket, "inproc://hi"));
TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (req_socket, "inproc://hi"));
// Initial request.
send_string_expect_success (req_socket, "r", 0);
// Receive the request.
char addr[32];
int addr_size;
char bottom[1];
char body[1];
TEST_ASSERT_SUCCESS_ERRNO (
addr_size = zmq_recv (router_socket, addr, sizeof (addr), 0));
TEST_ASSERT_EQUAL_INT (0, TEST_ASSERT_SUCCESS_ERRNO (zmq_recv (
router_socket, bottom, sizeof (bottom), 0)));
TEST_ASSERT_EQUAL_INT (1, TEST_ASSERT_SUCCESS_ERRNO (zmq_recv (
router_socket, body, sizeof (body), 0)));
// Send invalid reply.
TEST_ASSERT_EQUAL_INT (addr_size, TEST_ASSERT_SUCCESS_ERRNO (zmq_send (
router_socket, addr, addr_size, 0)));
// Send valid reply.
TEST_ASSERT_EQUAL_INT (
addr_size, TEST_ASSERT_SUCCESS_ERRNO (
zmq_send (router_socket, addr, addr_size, ZMQ_SNDMORE)));
TEST_ASSERT_EQUAL_INT (0, TEST_ASSERT_SUCCESS_ERRNO (zmq_send (
router_socket, bottom, 0, ZMQ_SNDMORE)));
send_string_expect_success (router_socket, "b", 0);
// Check whether we've got the valid reply.
recv_string_expect_success (req_socket, "b", 0);
// Tear down the wiring.
test_context_socket_close (router_socket);
test_context_socket_close (req_socket);
}
int main ()
{
setup_test_environment ();
UNITY_BEGIN ();
RUN_TEST (test_invalid_rep);
return UNITY_END ();
}