mirror of
https://github.com/VCMP-SqMod/SqMod.git
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163 lines
5.6 KiB
C
163 lines
5.6 KiB
C
/* Copyright (C) 2000 MySQL AB & MySQL Finland AB & TCX DataKonsult AB
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2016,2018 MariaDB Corporation AB
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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MA 02111-1301, USA */
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/* password checking routines */
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/*****************************************************************************
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The main idea is that no password are sent between client & server on
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connection and that no password are saved in mysql in a decodable form.
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On connection a random string is generated and sent to the client.
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The client generates a new string with a random generator inited with
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the hash values from the password and the sent string.
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This 'check' string is sent to the server where it is compared with
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a string generated from the stored hash_value of the password and the
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random string.
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The password is saved (in user.password) by using the PASSWORD() function in
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mysql.
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Example:
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update user set password=PASSWORD("hello") where user="test"
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This saves a hashed number as a string in the password field.
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*****************************************************************************/
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#include <ma_global.h>
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#include <ma_sys.h>
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#include <ma_string.h>
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#include <ma_sha1.h>
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#include "mysql.h"
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void ma_randominit(struct rand_struct *rand_st,ulong seed1, ulong seed2)
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{ /* For mysql 3.21.# */
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#ifdef HAVE_purify
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memset((char*) rand_st, 0m sizeof(*rand_st)); /* Avoid UMC warnings */
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#endif
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rand_st->max_value= 0x3FFFFFFFL;
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rand_st->max_value_dbl=(double) rand_st->max_value;
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rand_st->seed1=seed1%rand_st->max_value ;
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rand_st->seed2=seed2%rand_st->max_value;
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}
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double rnd(struct rand_struct *rand_st)
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{
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rand_st->seed1=(rand_st->seed1*3+rand_st->seed2) % rand_st->max_value;
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rand_st->seed2=(rand_st->seed1+rand_st->seed2+33) % rand_st->max_value;
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return (((double) rand_st->seed1)/rand_st->max_value_dbl);
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}
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void ma_hash_password(ulong *result, const char *password, size_t len)
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{
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register ulong nr=1345345333L, add=7, nr2=0x12345671L;
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ulong tmp;
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const char *password_end= password + len;
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for (; password < password_end; password++)
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{
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if (*password == ' ' || *password == '\t')
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continue; /* skip space in password */
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tmp= (ulong) (uchar) *password;
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nr^= (((nr & 63)+add)*tmp)+ (nr << 8);
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nr2+=(nr2 << 8) ^ nr;
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add+=tmp;
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}
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result[0]=nr & (((ulong) 1L << 31) -1L); /* Don't use sign bit (str2int) */;
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result[1]=nr2 & (((ulong) 1L << 31) -1L);
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return;
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}
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/*
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* Generate a new message based on message and password
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* The same thing is done in client and server and the results are checked.
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*/
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/* scramble for 4.1 servers
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* Code based on php_nysqlnd_scramble function from PHP's mysqlnd extension,
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* written by Andrey Hristov (andrey@php.net)
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* License: PHP License 3.0
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*/
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void my_crypt(unsigned char *buffer, const unsigned char *s1, const unsigned char *s2, size_t len)
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{
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const unsigned char *s1_end= s1 + len;
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while (s1 < s1_end) {
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*buffer++= *s1++ ^ *s2++;
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}
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}
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void ma_scramble_41(const unsigned char *buffer, const char *scramble, const char *password)
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{
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_MA_SHA1_CTX context;
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unsigned char sha1[SHA1_MAX_LENGTH];
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unsigned char sha2[SHA1_MAX_LENGTH];
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/* Phase 1: hash password */
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ma_SHA1Init(&context);
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ma_SHA1Update(&context, (unsigned char *)password, strlen((char *)password));
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ma_SHA1Final(sha1, &context);
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/* Phase 2: hash sha1 */
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ma_SHA1Init(&context);
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ma_SHA1Update(&context, (unsigned char*)sha1, SHA1_MAX_LENGTH);
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ma_SHA1Final(sha2, &context);
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/* Phase 3: hash scramble + sha2 */
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ma_SHA1Init(&context);
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ma_SHA1Update(&context, (unsigned char *)scramble, SCRAMBLE_LENGTH);
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ma_SHA1Update(&context, (unsigned char*)sha2, SHA1_MAX_LENGTH);
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ma_SHA1Final((unsigned char *)buffer, &context);
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/* let's crypt buffer now */
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my_crypt((uchar *)buffer, (const unsigned char *)buffer, (const unsigned char *)sha1, SHA1_MAX_LENGTH);
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}
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/* }}} */
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void ma_make_scrambled_password(char *to,const char *password)
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{
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ulong hash_res[2];
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ma_hash_password(hash_res,password, strlen(password));
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sprintf(to,"%08lx%08lx",hash_res[0],hash_res[1]);
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}
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/*
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* Generate a new message based on message and password
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* The same thing is done in client and server and the results are checked.
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*/
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char *ma_scramble_323(char *to, const char *message, const char *password)
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{
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struct rand_struct rand_st;
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ulong hash_pass[2], hash_message[2];
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if (password && password[0])
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{
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char extra, *to_start=to;
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const char *end_scramble323= message + SCRAMBLE_LENGTH_323;
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ma_hash_password(hash_pass,password, (uint) strlen(password));
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/* Don't use strlen, could be > SCRAMBLE_LENGTH_323 ! */
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ma_hash_password(hash_message, message, SCRAMBLE_LENGTH_323);
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ma_randominit(&rand_st, hash_pass[0] ^ hash_message[0],
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hash_pass[1] ^ hash_message[1]);
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for (; message < end_scramble323; message++)
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*to++= (char) (floor(rnd(&rand_st) * 31) + 64);
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extra=(char) (floor(rnd(&rand_st) * 31));
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while (to_start != to)
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*(to_start++)^= extra;
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}
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*to= 0;
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return to;
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}
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