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462 lines
15 KiB
C++
462 lines
15 KiB
C++
/************************************************************************************
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*
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* D++, A Lightweight C++ library for Discord
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*
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* Copyright 2021 Craig Edwards and D++ contributors
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* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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************************************************************************************/
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#pragma once
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#include <dpp/export.h>
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#include <unordered_map>
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#include <string>
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#include <queue>
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#include <map>
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#include <thread>
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#include <shared_mutex>
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#include <vector>
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#include <functional>
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#include <condition_variable>
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namespace dpp {
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/**
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* @brief Error values. Most of these are currently unused in https_client.
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*/
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enum http_error {
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/// Request successful
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h_success = 0,
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/// Status unknown
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h_unknown,
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/// Connect failed
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h_connection,
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/// Invalid local ip address
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h_bind_ip_address,
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/// Read error
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h_read,
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/// Write error
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h_write,
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/// Too many 30x redirects
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h_exceed_redirect_count,
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/// Request cancelled
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h_canceled,
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/// SSL connection error
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h_ssl_connection,
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/// SSL cert loading error
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h_ssl_loading_certs,
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/// SSL server verification error
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h_ssl_server_verification,
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/// Unsupported multipart boundary characters
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h_unsupported_multipart_boundary_chars,
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/// Compression error
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h_compression,
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};
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/**
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* @brief The result of any HTTP request. Contains the headers, vital
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* rate limit figures, and returned request body.
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*/
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struct DPP_EXPORT http_request_completion_t {
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/** @brief HTTP headers of response */
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std::multimap<std::string, std::string> headers;
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/** @brief HTTP status, e.g. 200 = OK, 404 = Not found, 429 = Rate limited */
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uint16_t status = 0;
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/** @brief Error status (e.g. if the request could not connect at all) */
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http_error error = h_success;
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/** @brief Ratelimit bucket */
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std::string ratelimit_bucket;
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/** @brief Ratelimit limit of requests */
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uint64_t ratelimit_limit = 0;
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/** @brief Ratelimit remaining requests */
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uint64_t ratelimit_remaining = 0;
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/** @brief Ratelimit reset after (seconds) */
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uint64_t ratelimit_reset_after = 0;
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/** @brief Ratelimit retry after (seconds) */
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uint64_t ratelimit_retry_after = 0;
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/** @brief True if this request has caused us to be globally rate limited */
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bool ratelimit_global = false;
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/** @brief Reply body */
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std::string body;
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/** @brief Ping latency */
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double latency;
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};
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/**
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* @brief Results of HTTP requests are called back to these std::function types.
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* @note Returned http_completion_events are called ASYNCHRONOUSLY in your
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* code which means they execute in a separate thread. The completion events
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* arrive in order.
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*/
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typedef std::function<void(const http_request_completion_t&)> http_completion_event;
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/**
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* @brief Various types of http method supported by the Discord API
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*/
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enum http_method {
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/// GET
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m_get,
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/// POST
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m_post,
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/// PUT
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m_put,
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/// PATCH
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m_patch,
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/// DELETE
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m_delete
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};
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/**
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* @brief A HTTP request.
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*
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* You should instantiate one of these objects via its constructor,
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* and pass a pointer to it into an instance of request_queue. Although you can
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* directly call the run() method of the object and it will make a HTTP call, be
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* aware that if you do this, it will be a **BLOCKING call** (not asynchronous) and
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* will not respect rate limits, as both of these functions are managed by the
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* request_queue class.
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*/
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class DPP_EXPORT http_request {
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/** @brief Completion callback */
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http_completion_event complete_handler;
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/** @brief True if request has been made */
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bool completed;
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/** @brief True for requests that are not going to discord (rate limits code skipped) */
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bool non_discord;
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public:
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/** @brief Endpoint name e.g. /api/users */
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std::string endpoint;
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/** @brief Major and minor parameters */
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std::string parameters;
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/** @brief Postdata for POST and PUT */
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std::string postdata;
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/** @brief HTTP method for request */
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http_method method;
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/** @brief Audit log reason for Discord requests, if non-empty */
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std::string reason;
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/** @brief Upload file name (server side) */
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std::vector<std::string> file_name;
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/** @brief Upload file contents (binary) */
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std::vector<std::string> file_content;
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/** @brief Upload file mime types (application/octet-stream if unspecified) */
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std::vector<std::string> file_mimetypes;
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/** @brief Request mime type */
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std::string mimetype;
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/** @brief Request headers (non-discord requests only) */
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std::multimap<std::string, std::string> req_headers;
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/** @brief Waiting for rate limit to expire */
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bool waiting;
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/**
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* @brief Constructor. When constructing one of these objects it should be passed to request_queue::post_request().
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* @param _endpoint The API endpoint, e.g. /api/guilds
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* @param _parameters Major and minor parameters for the endpoint e.g. a user id or guild id
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* @param completion completion event to call when done
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* @param _postdata Data to send in POST and PUT requests
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* @param method The HTTP method to use from dpp::http_method
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* @param audit_reason Audit log reason to send, empty to send none
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* @param filename The filename (server side) of any uploaded file
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* @param filecontent The binary content of any uploaded file for the request
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* @param filemimetype The MIME type of any uploaded file for the request
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*/
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http_request(const std::string &_endpoint, const std::string &_parameters, http_completion_event completion, const std::string &_postdata = "", http_method method = m_get, const std::string &audit_reason = "", const std::string &filename = "", const std::string &filecontent = "", const std::string &filemimetype = "");
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/**
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* @brief Constructor. When constructing one of these objects it should be passed to request_queue::post_request().
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* @param _endpoint The API endpoint, e.g. /api/guilds
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* @param _parameters Major and minor parameters for the endpoint e.g. a user id or guild id
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* @param completion completion event to call when done
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* @param _postdata Data to send in POST and PUT requests
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* @param method The HTTP method to use from dpp::http_method
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* @param audit_reason Audit log reason to send, empty to send none
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* @param filename The filename (server side) of any uploaded file
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* @param filecontent The binary content of any uploaded file for the request
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* @param filemimetypes The MIME type of any uploaded file for the request
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*/
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http_request(const std::string &_endpoint, const std::string &_parameters, http_completion_event completion, const std::string &_postdata = "", http_method method = m_get, const std::string &audit_reason = "", const std::vector<std::string> &filename = {}, const std::vector<std::string> &filecontent = {}, const std::vector<std::string> &filemimetypes = {});
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/**
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* @brief Constructor. When constructing one of these objects it should be passed to request_queue::post_request().
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* @param _url Raw HTTP url
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* @param completion completion event to call when done
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* @param method The HTTP method to use from dpp::http_method
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* @param _postdata Data to send in POST and PUT requests
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* @param _mimetype POST data mime type
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* @param _headers HTTP headers to send
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*/
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http_request(const std::string &_url, http_completion_event completion, http_method method = m_get, const std::string &_postdata = "", const std::string &_mimetype = "text/plain", const std::multimap<std::string, std::string> &_headers = {});
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/**
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* @brief Destroy the http request object
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*/
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~http_request();
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/**
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* @brief Call the completion callback, if the request is complete.
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* @param c callback to call
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*/
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void complete(const http_request_completion_t &c);
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/**
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* @brief Execute the HTTP request and mark the request complete.
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* @param owner creating cluster
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*/
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http_request_completion_t run(class cluster* owner);
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/** @brief Returns true if the request is complete */
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bool is_completed();
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};
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/**
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* @brief A rate limit bucket. The library builds one of these for
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* each endpoint.
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*/
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struct DPP_EXPORT bucket_t {
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/** @brief Request limit */
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uint64_t limit;
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/** @brief Requests remaining */
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uint64_t remaining;
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/** @brief Ratelimit of this bucket resets after this many seconds */
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uint64_t reset_after;
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/** @brief Ratelimit of this bucket can be retried after this many seconds */
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uint64_t retry_after;
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/** @brief Timestamp this buckets counters were updated */
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time_t timestamp;
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};
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/**
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* @brief Represents a thread in the thread pool handling requests to HTTP(S) servers.
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* There are several of these, the total defined by a constant in queues.cpp, and each
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* one will always receive requests for the same rate limit bucket based on its endpoint
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* portion of the url. This makes rate limit handling reliable and easy to manage.
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* Each of these also has its own mutex, so that requests are less likely to block while
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* waiting for internal containers to be usable.
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*/
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class DPP_EXPORT in_thread {
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private:
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/**
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* @brief True if ending
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*/
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bool terminating;
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/**
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* @brief Request queue that owns this in_thread
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*/
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class request_queue* requests;
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/**
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* @brief The cluster that owns this in_thread
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*/
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class cluster* creator;
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/**
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* @brief Inbound queue mutex thread safety
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*/
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std::shared_mutex in_mutex;
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/**
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* @brief Inbound queue thread
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*/
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std::thread* in_thr;
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/**
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* @brief Inbound queue condition, signalled when there are requests to fulfill
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*/
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std::condition_variable in_ready;
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/**
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* @brief Ratelimit bucket counters
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*/
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std::map<std::string, bucket_t> buckets;
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/**
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* @brief Queue of requests to be made
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*/
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std::map<std::string, std::vector<http_request*>> requests_in;
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/**
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* @brief Inbound queue thread loop
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* @param index Thread index
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*/
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void in_loop(uint32_t index);
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public:
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/**
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* @brief Construct a new in thread object
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*
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* @param owner Owning cluster
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* @param req_q Owning request queue
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* @param index Thread index number
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*/
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in_thread(class cluster* owner, class request_queue* req_q, uint32_t index);
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/**
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* @brief Destroy the in thread object
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* This will end the thread that is owned by this object by joining it.
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*/
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~in_thread();
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/**
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* @brief Post a http_request to this thread.
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*
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* @param req http_request to post. The pointer will be freed when it has
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* been executed.
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*/
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void post_request(http_request* req);
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};
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/**
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* @brief The request_queue class manages rate limits and marshalls HTTP requests that have
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* been built as http_request objects.
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*
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* It ensures asynchronous delivery of events and queueing of requests.
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*
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* It will spawn two threads, one to make outbound HTTP requests and push the returned
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* results into a queue, and the second to call the callback methods with these results.
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* They are separated so that if the user decides to take a long time processing a reply
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* in their callback it won't affect when other requests are sent, and if a HTTP request
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* takes a long time due to latency, it won't hold up user processing.
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*
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* There are usually two request_queue objects in each dpp::cluster, one of which is used
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* internally for the various REST methods to Discord such as sending messages, and the other
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* used to support user REST calls via dpp::cluster::request().
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*/
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class DPP_EXPORT request_queue {
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protected:
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/**
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* @brief Required so in_thread can access these member variables
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*/
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friend class in_thread;
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/**
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* @brief The cluster that owns this request_queue
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*/
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class cluster* creator;
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/**
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* @brief Outbound queue mutex thread safety
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*/
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std::shared_mutex out_mutex;
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/**
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* @brief Outbound queue thread
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* Note that although there are many 'in queues', which handle the HTTP requests,
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* there is only ever one 'out queue' which dispatches the results to the caller.
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* This is to simplify thread management in bots that use the library, as less mutexing
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* and thread safety boilerplate is required.
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*/
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std::thread* out_thread;
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/**
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* @brief Outbound queue condition, signalled when there are requests completed to call callbacks for
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*/
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std::condition_variable out_ready;
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/**
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* @brief Completed requests queue
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*/
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std::queue<std::pair<http_request_completion_t*, http_request*>> responses_out;
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/**
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* @brief A vector of inbound request threads forming a pool.
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* There are a set number of these defined by a constant in queues.cpp. A request is always placed
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* on the same element in this vector, based upon its url, so that two conditions are satisfied:
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* 1) Any requests for the same ratelimit bucket are handled by the same thread in the pool so that
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* they do not create unnecessary 429 errors,
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* 2) Requests for different endpoints go into different buckets, so that they may be requested in parallel
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* A global ratelimit event pauses all threads in the pool. These are few and far between.
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*/
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std::vector<in_thread*> requests_in;
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/**
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* @brief Completed requests to delete
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*/
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std::multimap<time_t, std::pair<http_request_completion_t*, http_request*>> responses_to_delete;
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/**
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* @brief Set to true if the threads should terminate
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*/
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bool terminating;
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/**
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* @brief True if globally rate limited - makes the entire request thread wait
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*/
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bool globally_ratelimited;
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/**
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* @brief How many seconds we are globally rate limited for, if globally_ratelimited is true
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*/
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uint64_t globally_limited_for;
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/**
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* @brief Number of request threads in the thread pool
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*/
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uint32_t in_thread_pool_size;
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/**
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* @brief Outbound queue thread loop
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*/
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void out_loop();
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public:
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/**
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* @brief constructor
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* @param owner The creating cluster.
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* @param request_threads The number of http request threads to allocate to the threadpool.
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* By default eight threads are allocated.
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* Side effects: Creates threads for the queue
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*/
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request_queue(class cluster* owner, uint32_t request_threads = 8);
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/**
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* @brief Add more request threads to the library at runtime.
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* @note You should do this at a quiet time when there are few requests happening.
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* This will reorganise the hashing used to place requests into the thread pool so if you do
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* this while the bot is busy there is a small chance of receiving "429 rate limited" errors.
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* @param request_threads Number of threads to add. It is not possible to scale down at runtime.
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* @return reference to self
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*/
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request_queue& add_request_threads(uint32_t request_threads);
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/**
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* @brief Get the request thread count
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* @return uint32_t number of request threads that are active
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*/
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uint32_t get_request_thread_count() const;
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/**
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* @brief Destroy the request queue object.
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* Side effects: Joins and deletes queue threads
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*/
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~request_queue();
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/**
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* @brief Put a http_request into the request queue. You should ALWAYS "new" an object
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* to pass to here -- don't submit an object that's on the stack!
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* @note Will use a simple hash function to determine which of the 'in queues' to place
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* this request onto.
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* @param req request to add
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* @return reference to self
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*/
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request_queue& post_request(http_request *req);
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/**
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* @brief Returns true if the bot is currently globally rate limited
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* @return true if globally rate limited
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*/
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bool is_globally_ratelimited() const;
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};
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};
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