#ifndef _BASE_QUATERNION_HPP_ #define _BASE_QUATERNION_HPP_ // ------------------------------------------------------------------------------------------------ #include "SqBase.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { /* ------------------------------------------------------------------------------------------------ * */ struct Quaternion { /* -------------------------------------------------------------------------------------------- * ... */ typedef float Value; /* -------------------------------------------------------------------------------------------- * ... */ static const Quaternion NIL; static const Quaternion MIN; static const Quaternion MAX; /* -------------------------------------------------------------------------------------------- * ... */ static SQChar Delim; /* -------------------------------------------------------------------------------------------- * ... */ Value x, y, z, w; /* -------------------------------------------------------------------------------------------- * */ Quaternion(); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion(Value sv); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion(Value xv, Value yv, Value zv); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion(Value xv, Value yv, Value zv, Value wv); /* -------------------------------------------------------------------------------------------- * */ Quaternion(const Quaternion & o); /* -------------------------------------------------------------------------------------------- * */ ~Quaternion(); /* -------------------------------------------------------------------------------------------- * */ Quaternion & operator = (const Quaternion & o); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator = (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator = (const Vector3 & q); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator = (const Vector4 & q); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator += (const Quaternion & q); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator -= (const Quaternion & q); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator *= (const Quaternion & q); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator /= (const Quaternion & q); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator %= (const Quaternion & q); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator += (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator -= (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator *= (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator /= (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator %= (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator ++ (); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion & operator -- (); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator ++ (int); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator -- (int); /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator + (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator - (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator * (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator / (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator % (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator + (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator - (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator * (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator / (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator % (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator + () const; /* -------------------------------------------------------------------------------------------- * ... */ Quaternion operator - () const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator == (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator != (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator < (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator > (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator <= (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator >= (const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ Int32 Cmp(const Quaternion & q) const; /* -------------------------------------------------------------------------------------------- * ... */ CSStr ToString() const; /* -------------------------------------------------------------------------------------------- * ... */ void Set(Value ns); /* -------------------------------------------------------------------------------------------- * ... */ void Set(Value nx, Value ny, Value nz); /* -------------------------------------------------------------------------------------------- * ... */ void Set(Value nx, Value ny, Value nz, Value nw); /* -------------------------------------------------------------------------------------------- * ... */ void Set(const Quaternion & q); /* -------------------------------------------------------------------------------------------- * ... */ void Set(const Vector3 & v); /* -------------------------------------------------------------------------------------------- * ... */ void Set(const Vector4 & v); /* -------------------------------------------------------------------------------------------- * ... */ void Set(CSStr values, SQChar delim); /* -------------------------------------------------------------------------------------------- * ... */ void Generate(); /* -------------------------------------------------------------------------------------------- * ... */ void Generate(Value min, Value max); /* -------------------------------------------------------------------------------------------- * ... */ void Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax, Value wmin, Value wmax); /* -------------------------------------------------------------------------------------------- * ... */ void Clear() { x = 0.0, y = 0.0, z = 0.0, w = 0.0; } /* -------------------------------------------------------------------------------------------- * ... */ Quaternion Abs() const; }; } // Namespace:: SqMod #endif // _BASE_QUATERNION_HPP_