#ifndef _BASE_VECTOR2_HPP_ #define _BASE_VECTOR2_HPP_ // ------------------------------------------------------------------------------------------------ #include "SqBase.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { /* ------------------------------------------------------------------------------------------------ * */ struct Vector2 { /* -------------------------------------------------------------------------------------------- * ... */ typedef float Value; /* -------------------------------------------------------------------------------------------- * ... */ static const Vector2 NIL; static const Vector2 MIN; static const Vector2 MAX; /* -------------------------------------------------------------------------------------------- * ... */ static SQChar Delim; /* -------------------------------------------------------------------------------------------- * ... */ Value x, y; /* -------------------------------------------------------------------------------------------- * */ Vector2(); /* -------------------------------------------------------------------------------------------- * ... */ Vector2(Value sv); /* -------------------------------------------------------------------------------------------- * ... */ Vector2(Value xv, Value yv); /* -------------------------------------------------------------------------------------------- * */ Vector2(const Vector2 & o); /* -------------------------------------------------------------------------------------------- * */ ~Vector2(); /* -------------------------------------------------------------------------------------------- * */ Vector2 & operator = (const Vector2 & o); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator = (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator = (CSStr values); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator = (const Vector2i & v); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator += (const Vector2 & v); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator -= (const Vector2 & v); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator *= (const Vector2 & v); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator /= (const Vector2 & v); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator %= (const Vector2 & v); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator += (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator -= (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator *= (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator /= (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator %= (Value s); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator ++ (); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 & operator -- (); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator ++ (int); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator -- (int); /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator + (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator - (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator * (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator / (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator % (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator + (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator - (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator * (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator / (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator % (Value s) const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator + () const; /* -------------------------------------------------------------------------------------------- * ... */ Vector2 operator - () const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator == (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator != (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator < (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator > (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator <= (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ bool operator >= (const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ Int32 Cmp(const Vector2 & v) const; /* -------------------------------------------------------------------------------------------- * ... */ CSStr ToString() const; /* -------------------------------------------------------------------------------------------- * ... */ void Set(Value ns); /* -------------------------------------------------------------------------------------------- * ... */ void Set(Value nx, Value ny); /* -------------------------------------------------------------------------------------------- * ... */ void Set(const Vector2 & v); /* -------------------------------------------------------------------------------------------- * ... */ void Set(const Vector2i & v); /* -------------------------------------------------------------------------------------------- * ... */ void Set(CSStr values, SQChar delim); /* -------------------------------------------------------------------------------------------- * ... */ void Generate(); /* -------------------------------------------------------------------------------------------- * ... */ void Generate(Value min, Value max); /* -------------------------------------------------------------------------------------------- * ... */ void Generate(Value xmin, Value xmax, Value ymin, Value ymax); /* -------------------------------------------------------------------------------------------- * ... */ void Clear() { x = 0.0, y = 0.0; } /* -------------------------------------------------------------------------------------------- * ... */ Vector2 Abs() const; }; } // Namespace:: SqMod #endif // _BASE_VECTOR2_HPP_