// ------------------------------------------------------------------------------------------------ #include "Library/Chrono/Time.hpp" #include "Library/Chrono/Date.hpp" #include "Library/Chrono/Datetime.hpp" #include "Library/Chrono/Timestamp.hpp" #include "Base/Shared.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { // ------------------------------------------------------------------------------------------------ SQMODE_DECL_TYPENAME(Typename, _SC("SqTime")) // ------------------------------------------------------------------------------------------------ SQChar Time::Delimiter = ':'; // ------------------------------------------------------------------------------------------------ Int32 Time::Compare(const Time & o) const { if (m_Hour < o.m_Hour) { return -1; } else if (m_Hour > o.m_Hour) { return 1; } else if (m_Minute < o.m_Minute) { return -1; } else if (m_Minute > o.m_Minute) { return 1; } else if (m_Second < o.m_Second) { return -1; } else if (m_Second > o.m_Second) { return 1; } else if (m_Millisecond < o.m_Millisecond) { return -1; } else if (m_Millisecond == o.m_Millisecond) { return 0; } else { return 1; } } // ------------------------------------------------------------------------------------------------ Time Time::operator + (const Time & o) const { return Time(o); } // ------------------------------------------------------------------------------------------------ Time Time::operator - (const Time & o) const { return Time(o); } // ------------------------------------------------------------------------------------------------ Time Time::operator * (const Time & o) const { return Time(o); } // ------------------------------------------------------------------------------------------------ Time Time::operator / (const Time & o) const { return Time(o); } // ------------------------------------------------------------------------------------------------ CSStr Time::ToString() const { return ToStrF("%02u%c%02u%c%02u%c%u", m_Hour, m_Delimiter, m_Minute, m_Delimiter, m_Second, m_Delimiter, m_Millisecond); } // ------------------------------------------------------------------------------------------------ void Time::Set(Uint8 hour, Uint8 minute, Uint8 second, Uint16 millisecond) { // Is the specified hour within range? if (hour >= 24) { STHROWF("Hour value is out of range: %u >= 24", hour); } // Is the specified minute within range? else if (minute >= 60) { STHROWF("Minute value is out of range: %u >= 60", minute); } // Is the specified second within range? else if (second >= 60) { STHROWF("Second value is out of range: %u >= 60", second); } // Is the specified millisecond within range? else if (millisecond >= 1000) { STHROWF("Millisecond value is out of range: %u >= 1000", millisecond); } // Now it's safe to assign the values m_Hour = hour; m_Minute = minute; m_Second = second; m_Millisecond = millisecond; } // ------------------------------------------------------------------------------------------------ void Time::SetStr(CSStr str) { // The format specifications that will be used to scan the string static SQChar fs[] = _SC(" %u : %u : %u : %u "); // Is the specified string empty? if (!str || *str == '\0') { // Clear the values m_Hour = 0; m_Minute = 0; m_Second = 0; m_Millisecond = 0; // We're done here return; } // Assign the specified delimiter fs[4] = m_Delimiter; fs[9] = m_Delimiter; fs[14] = m_Delimiter; // The sscanf function requires at least 32 bit integers Uint32 hour = 0, minute = 0, second = 0, milli = 0; // Attempt to extract the component values from the specified string sscanf(str, fs, &hour, &minute, &second, &milli); // Clamp the extracted values to the boundaries of associated type and assign them Set(ClampL< Uint32, Uint8 >(hour), ClampL< Uint32, Uint8 >(minute), ClampL< Uint32, Uint8 >(second), ClampL< Uint32, Uint16 >(milli) ); } // ------------------------------------------------------------------------------------------------ void Time::SetHour(Uint8 hour) { // Is the specified hour within range? if (hour >= 24) { STHROWF("Hour value is out of range: %u >= 24", hour); } // Now it's safe to assign the value m_Hour = hour; } // ------------------------------------------------------------------------------------------------ void Time::SetMinute(Uint8 minute) { // Is the specified minute within range? if (minute >= 60) { STHROWF("Minute value is out of range: %u >= 60", minute); } // Now it's safe to assign the value m_Minute = minute; } // ------------------------------------------------------------------------------------------------ void Time::SetSecond(Uint8 second) { // Is the specified second within range? if (second >= 60) { STHROWF("Second value is out of range: %u >= 60", second); } // Now it's safe to assign the value m_Second = second; } // ------------------------------------------------------------------------------------------------ void Time::SetMillisecond(Uint16 millisecond) { // Is the specified millisecond within range? if (millisecond >= 1000) { STHROWF("Millisecond value is out of range: %u >= 1000", millisecond); } // Now it's safe to assign the value m_Millisecond = millisecond; } // ------------------------------------------------------------------------------------------------ Time & Time::AddHours(Int32 hours) { // Did we even add any hours? if (hours) { // Add the specified amount of hours m_Hour += (hours % 24); // Make sure the value is within range m_Hour %= 24; } // Allow chaining operations return *this; } // ------------------------------------------------------------------------------------------------ Time & Time::AddMinutes(Int32 minutes) { // Did we even add any minutes? if (minutes) { // Extract the number of hours Int32 hours = static_cast< Int32 >(minutes / 60); // Extract the number of minutes m_Minute += (minutes % 60); // Are the minutes overlapping with the next hour? if (m_Minute >= 60) { // Increase the hours ++hours; // Subtract one hour from minutes m_Minute %= 60; } // Should we add any hours? if (hours) { AddHours(hours); } } // Allow chaining operations return *this; } // ------------------------------------------------------------------------------------------------ Time & Time::AddSeconds(Int32 seconds) { // Did we even add any seconds? if (seconds) { // Extract the number of minutes Int32 minutes = static_cast< Int32 >(seconds / 60); // Extract the number of seconds m_Second += (seconds % 60); // Are the seconds overlapping with the next minute? if (m_Second >= 60) { // Increase the minutes ++minutes; // Subtract one minute from seconds m_Second %= 60; } // Should we add any minutes? if (minutes) { AddMinutes(minutes); } } // Allow chaining operations return *this; } // ------------------------------------------------------------------------------------------------ Time & Time::AddMilliseconds(Int32 milliseconds) { // Did we even add any milliseconds? if (milliseconds) { // Extract the number of seconds Int32 seconds = static_cast< Int32 >(milliseconds / 1000); // Extract the number of milliseconds m_Millisecond += (milliseconds / 1000); // Are the milliseconds overlapping with the next second? if (m_Millisecond >= 1000) { // Increase the seconds ++seconds; // Subtract one second from milliseconds m_Millisecond %= 1000; } // Should we add any seconds? if (seconds) { AddSeconds(seconds); } } // Allow chaining operations return *this; } // ------------------------------------------------------------------------------------------------ Time Time::AndHours(Int32 hours) { // Did we even add any hours? if (hours) { return Time((m_Hour + (hours % 24)) % 24, m_Minute, m_Second, m_Millisecond); } // Return the time as is return Time(*this); } // ------------------------------------------------------------------------------------------------ Time Time::AndMinutes(Int32 minutes) { // Did we even added any minutes? if (!minutes) { return Time(*this); // Return the time as is } // Extract the number of hours Int32 hours = static_cast< Int32 >(minutes / 60); // Extract the number of minutes minutes = m_Minute + (minutes % 60); // Are the minutes overlapping with the next hour? if (minutes >= 60) { ++hours; // Increase hours } // Replicate the current time Time t(*this); // Should we add any hours? if (hours) { t.AddHours(hours); } // Assign the resulted minutes t.m_Minute = (minutes % 60); // Return the result return t; } // ------------------------------------------------------------------------------------------------ Time Time::AndSeconds(Int32 seconds) { // Did we even added any seconds? if (!seconds) { return Time(*this); // Return the time as is } // Extract the number of minutes Int32 minutes = static_cast< Int32 >(seconds / 60); // Extract the number of seconds seconds = m_Second + (seconds % 60); // Are the seconds overlapping with the next minute? if (seconds >= 60) { ++minutes; // Increase minutes } // Replicate the current time Time t(*this); // Should we add any minutes? if (minutes) { t.AddMinutes(minutes); } // Assign the resulted seconds t.m_Second = (seconds % 60); // Return the result return t; } // ------------------------------------------------------------------------------------------------ Time Time::AndMilliseconds(Int32 milliseconds) { // Did we even added any milliseconds? if (!milliseconds) { return Time(*this); // Return the time as is } // Extract the number of seconds Int32 seconds = static_cast< Int32 >(milliseconds / 1000); // Extract the number of milliseconds milliseconds = m_Millisecond + (milliseconds % 1000); // Are the milliseconds overlapping with the next second? if (milliseconds >= 1000) { ++seconds; // Increase seconds } // Replicate the current time Time t(*this); // Should we add any seconds? if (seconds) { t.AddSeconds(seconds); } // Assign the resulted milliseconds t.m_Millisecond = (milliseconds % 1000); // Return the result return t; } // ------------------------------------------------------------------------------------------------ Timestamp Time::GetTimestamp() const { // Calculate the microseconds in the current time Int64 ms = static_cast< Int64 >(m_Hour * 3600000000LL); ms += static_cast< Int64 >(m_Minute * 60000000L); ms += static_cast< Int64 >(m_Second * 1000000L); ms += static_cast< Int64 >(m_Millisecond * 1000L); // Return the resulted timestamp return Timestamp(ms); } // ================================================================================================ void Register_ChronoTime(HSQUIRRELVM vm, Table & /*cns*/) { RootTable(vm).Bind(Typename::Str, Class< Time >(vm, Typename::Str) // Constructors .Ctor() .Ctor< Uint8 >() .Ctor< Uint8, Uint8 >() .Ctor< Uint8, Uint8, Uint8 >() .Ctor< Uint8, Uint8, Uint8, Uint16 >() // Static Properties .SetStaticValue(_SC("GlobalDelimiter"), &Time::Delimiter) // Core Meta-methods .SquirrelFunc(_SC("_typename"), &Typename::Fn) .Func(_SC("_tostring"), &Time::ToString) .Func(_SC("_cmp"), &Time::Cmp) // Meta-methods .Func< Time (Time::*)(const Time &) const >(_SC("_add"), &Time::operator +) .Func< Time (Time::*)(const Time &) const >(_SC("_sub"), &Time::operator -) .Func< Time (Time::*)(const Time &) const >(_SC("_mul"), &Time::operator *) .Func< Time (Time::*)(const Time &) const >(_SC("_div"), &Time::operator /) // Properties .Prop(_SC("Delimiter"), &Time::GetDelimiter, &Time::SetDelimiter) .Prop(_SC("Str"), &Time::GetStr, &Time::SetStr) .Prop(_SC("Hour"), &Time::GetHour, &Time::SetHour) .Prop(_SC("Minute"), &Time::GetMinute, &Time::SetMinute) .Prop(_SC("Second"), &Time::GetSecond, &Time::SetSecond) .Prop(_SC("Millisecond"), &Time::GetMillisecond, &Time::SetMillisecond) .Prop(_SC("Timestamp"), &Time::GetTimestamp) // Member Methods .Func(_SC("AddHours"), &Time::AddHours) .Func(_SC("AddMinutes"), &Time::AddMinutes) .Func(_SC("AddSeconds"), &Time::AddSeconds) .Func(_SC("AddMillis"), &Time::AddMilliseconds) .Func(_SC("AddMilliseconds"), &Time::AddMilliseconds) .Func(_SC("AndHours"), &Time::AndHours) .Func(_SC("AndMinutes"), &Time::AndMinutes) .Func(_SC("AndSeconds"), &Time::AndSeconds) .Func(_SC("AndMillis"), &Time::AndMilliseconds) .Func(_SC("AndMilliseconds"), &Time::AndMilliseconds) // Overloaded Methods .Overload< void (Time::*)(Uint8) >(_SC("Set"), &Time::Set) .Overload< void (Time::*)(Uint8, Uint8) >(_SC("Set"), &Time::Set) .Overload< void (Time::*)(Uint8, Uint8, Uint8) >(_SC("Set"), &Time::Set) .Overload< void (Time::*)(Uint8, Uint8, Uint8, Uint16) >(_SC("Set"), &Time::Set) ); } } // Namespace:: SqMod