<html> <head> <title>WebSocketServer</title> <script type="text/javascript"> var ws; function log(msg, color) { var div = document.getElementById("output"); div.innerHTML = div.innerHTML + "<pre style='color:" + color + "'>" + msg + "</pre>"; } function WebSocketOpen() { if ("WebSocket" in window) { ws = new WebSocket("ws://localhost:9980/ws"); ws.onopen = function() { ws.send("Hello, world!"); log("WebSocket opened.", "green"); }; ws.onmessage = function(evt) { var arr = evt.data.split(","); if (arr.length >= 4) { log("Data: " + evt.data, "green"); updateTable(arr[0], arr[1], arr[2], arr[3]); } else log("Unknown message received: " + evt.data, "red"); }; ws.onclose = function() { log("WebSocket closed.", "red"); } } else { log("This browser does not support WebSockets.", "red"); } } function WebSocketSend(msg) { ws.send("hello"); } function WebSocketClose() { ws.close(); } function updateTable(id, name, address, age) { var table = document.getElementById("dataTable"); if (table.rows.length > 1) { for (r = 1; r < table.rows.length; r++) { if (table.rows[r].cells[0].innerHTML == id) { table.rows[r].cells[1].innerHTML = name; table.rows[r].cells[2].innerHTML = address; table.rows[r].cells[3].innerHTML = age; return; } } } var row = table.insertRow(table.rows.length); var cell1 = row.insertCell(0); cell1.innerHTML = id; var cell2 = row.insertCell(1); cell2.innerHTML = name; var cell3 = row.insertCell(2); cell3.innerHTML = address; var cell4 = row.insertCell(3); cell4.innerHTML = age; } </script> </head> <body onload="WebSocketOpen()"> <h1>Web Notifier Example</h1> <!-- <p><a href="javascript:WebSocketOpen()">Open WebSocket</a></p> <p><a href="javascript:WebSocketClose()">Close WebSocket</a></p> <p><a href="javascript:WebSocketSend('hello')">Send Echo</a></p> --> <table id="dataTable" width="350px" border="1"> <tr> <th>ID</th> <th>Name</th> <th>Address</th> <th>Age</th></tr> </table> <div id="output"></div> </body> </html>