// // UTF8Encoding.h // // Library: Foundation // Package: Text // Module: UTF8Encoding // // Definition of the UTF8Encoding class. // // Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Foundation_UTF8Encoding_INCLUDED #define Foundation_UTF8Encoding_INCLUDED #include "Poco/Foundation.h" #include "Poco/TextEncoding.h" namespace Poco { class Foundation_API UTF8Encoding: public TextEncoding /// UTF-8 text encoding, as defined in RFC 2279. { public: UTF8Encoding(); ~UTF8Encoding(); const char* canonicalName() const; bool isA(const std::string& encodingName) const; const CharacterMap& characterMap() const; int convert(const unsigned char* bytes) const; int convert(int ch, unsigned char* bytes, int length) const; int queryConvert(const unsigned char* bytes, int length) const; int sequenceLength(const unsigned char* bytes, int length) const; static bool isLegal(const unsigned char *bytes, int length); /// Utility routine to tell whether a sequence of bytes is legal UTF-8. /// This must be called with the length pre-determined by the first byte. /// The sequence is illegal right away if there aren't enough bytes /// available. If presented with a length > 4, this function returns false. /// The Unicode definition of UTF-8 goes up to 4-byte sequences. /// /// Adapted from ftp://ftp.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c /// Copyright 2001-2004 Unicode, Inc. private: static const char* _names[]; static const CharacterMap _charMap; }; } // namespace Poco #endif // Foundation_UTF8Encoding_INCLUDED