// // UDPEchoServer.cpp // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "UDPEchoServer.h" #include "Poco/Net/SocketAddress.h" #include "Poco/Timespan.h" #include using Poco::Net::Socket; using Poco::Net::DatagramSocket; using Poco::Net::SocketAddress; using Poco::Net::IPAddress; UDPEchoServer::UDPEchoServer(): _thread("UDPEchoServer"), _stop(false) { _socket.bind(SocketAddress(), true); _thread.start(*this); _ready.wait(); } UDPEchoServer::UDPEchoServer(const SocketAddress& sa): _thread("UDPEchoServer"), _stop(false) { _socket.bind(sa, true); _thread.start(*this); _ready.wait(); } UDPEchoServer::~UDPEchoServer() { _stop = true; _thread.join(); } Poco::UInt16 UDPEchoServer::port() const { return _socket.address().port(); } void UDPEchoServer::run() { Poco::Timespan span(250000); while (!_stop) { _ready.set(); if (_socket.poll(span, Socket::SELECT_READ)) { try { char buffer[256]; SocketAddress sender; int n = _socket.receiveFrom(buffer, sizeof(buffer), sender); n = _socket.sendTo(buffer, n, sender); } catch (Poco::Exception& exc) { std::cerr << "UDPEchoServer: " << exc.displayText() << std::endl; } } } } SocketAddress UDPEchoServer::address() const { return _socket.address(); }