#ifndef _MISC_MODEL_HPP_ #define _MISC_MODEL_HPP_ // ------------------------------------------------------------------------------------------------ #include "SqBase.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { /* ------------------------------------------------------------------------------------------------ * Retrieve the name associated with a model identifier. */ CSStr GetModelName(Int32 id); /* ------------------------------------------------------------------------------------------------ * Modify the name associated with a model identifier. */ void SetModelName(Int32 id, CSStr name); /* ------------------------------------------------------------------------------------------------ * See whether the given model identifier is used a weapon model. */ bool IsModelWeapon(Int32 id); /* ------------------------------------------------------------------------------------------------ * See whether the given model identifier is an actual weapon model. */ bool IsModelActuallyWeapon(Int32 id); } // Namespace:: SqMod #endif // _MISC_MODEL_HPP_