// // HTTPServerConnection.cpp // // Library: Net // Package: HTTPServer // Module: HTTPServerConnection // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "Poco/Net/HTTPServerConnection.h" #include "Poco/Net/HTTPServerSession.h" #include "Poco/Net/HTTPServerRequestImpl.h" #include "Poco/Net/HTTPServerResponseImpl.h" #include "Poco/Net/HTTPRequestHandler.h" #include "Poco/Net/HTTPRequestHandlerFactory.h" #include "Poco/Net/NetException.h" #include "Poco/NumberFormatter.h" #include "Poco/Timestamp.h" #include "Poco/Delegate.h" #include namespace Poco { namespace Net { HTTPServerConnection::HTTPServerConnection(const StreamSocket& socket, HTTPServerParams::Ptr pParams, HTTPRequestHandlerFactory::Ptr pFactory): TCPServerConnection(socket), _pParams(pParams), _pFactory(pFactory), _stopped(false) { poco_check_ptr (pFactory); _pFactory->serverStopped += Poco::delegate(this, &HTTPServerConnection::onServerStopped); } HTTPServerConnection::~HTTPServerConnection() { try { _pFactory->serverStopped -= Poco::delegate(this, &HTTPServerConnection::onServerStopped); } catch (...) { poco_unexpected(); } } void HTTPServerConnection::run() { std::string server = _pParams->getSoftwareVersion(); HTTPServerSession session(socket(), _pParams); while (!_stopped && session.hasMoreRequests()) { try { Poco::FastMutex::ScopedLock lock(_mutex); if (!_stopped) { HTTPServerResponseImpl response(session); HTTPServerRequestImpl request(response, session, _pParams); Poco::Timestamp now; response.setDate(now); response.setVersion(request.getVersion()); response.setKeepAlive(_pParams->getKeepAlive() && request.getKeepAlive() && session.canKeepAlive()); if (!server.empty()) response.set("Server", server); try { std::unique_ptr pHandler(_pFactory->createRequestHandler(request)); if (pHandler.get()) { if (request.getExpectContinue() && response.getStatus() == HTTPResponse::HTTP_OK) response.sendContinue(); pHandler->handleRequest(request, response); session.setKeepAlive(_pParams->getKeepAlive() && response.getKeepAlive() && session.canKeepAlive()); } else sendErrorResponse(session, HTTPResponse::HTTP_NOT_IMPLEMENTED); } catch (Poco::Exception&) { if (!response.sent()) { try { sendErrorResponse(session, HTTPResponse::HTTP_INTERNAL_SERVER_ERROR); } catch (...) { } } throw; } } } catch (NoMessageException&) { break; } catch (MessageException&) { sendErrorResponse(session, HTTPResponse::HTTP_BAD_REQUEST); } catch (Poco::Exception&) { if (session.networkException()) { session.networkException()->rethrow(); } else throw; } } } void HTTPServerConnection::sendErrorResponse(HTTPServerSession& session, HTTPResponse::HTTPStatus status) { HTTPServerResponseImpl response(session); response.setVersion(HTTPMessage::HTTP_1_1); response.setStatusAndReason(status); response.setKeepAlive(false); response.send(); session.setKeepAlive(false); } void HTTPServerConnection::onServerStopped(const bool& abortCurrent) { _stopped = true; if (abortCurrent) { try { // Note: On Windows, select() will not return if one of its socket is being // shut down. Therefore we have to call close(), which works better. // On other platforms, we do the more graceful thing. #if defined(_WIN32) socket().close(); #else socket().shutdown(); #endif } catch (...) { } } else { Poco::FastMutex::ScopedLock lock(_mutex); try { #if defined(_WIN32) socket().close(); #else socket().shutdown(); #endif } catch (...) { } } } } } // namespace Poco::Net