// ------------------------------------------------------------------------------------------------ #include "Base/Vector2i.hpp" #include "Base/Vector2.hpp" #include "Base/Shared.hpp" #include "Library/Numeric/Random.hpp" // ------------------------------------------------------------------------------------------------ #include // ------------------------------------------------------------------------------------------------ namespace SqMod { // ------------------------------------------------------------------------------------------------ const Vector2i Vector2i::NIL = Vector2i(0); const Vector2i Vector2i::MIN = Vector2i(std::numeric_limits< Vector2i::Value >::min()); const Vector2i Vector2i::MAX = Vector2i(std::numeric_limits< Vector2i::Value >::max()); // ------------------------------------------------------------------------------------------------ SQChar Vector2i::Delim = ','; // ------------------------------------------------------------------------------------------------ SQInteger Vector2i::Typename(HSQUIRRELVM vm) { static const SQChar name[] = _SC("Vector2i"); sq_pushstring(vm, name, sizeof(name)); return 1; } // ------------------------------------------------------------------------------------------------ Vector2i::Vector2i() : x(0), y(0) { /* ... */ } // ------------------------------------------------------------------------------------------------ Vector2i::Vector2i(Value sv) : x(sv), y(sv) { /* ... */ } // ------------------------------------------------------------------------------------------------ Vector2i::Vector2i(Value xv, Value yv) : x(xv), y(yv) { /* ... */ } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator = (Value s) { x = s; y = s; return *this; } Vector2i & Vector2i::operator = (CSStr values) { Set(Vector2i::Get(values, Delim)); return *this; } Vector2i & Vector2i::operator = (const Vector2 & v) { x = ConvTo< Value >::From(v.x); y = ConvTo< Value >::From(v.y); return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator += (const Vector2i & v) { x += v.x; y += v.y; return *this; } Vector2i & Vector2i::operator -= (const Vector2i & v) { x -= v.x; y -= v.y; return *this; } Vector2i & Vector2i::operator *= (const Vector2i & v) { x *= v.x; y *= v.y; return *this; } Vector2i & Vector2i::operator /= (const Vector2i & v) { x /= v.x; y /= v.y; return *this; } Vector2i & Vector2i::operator %= (const Vector2i & v) { x %= v.x; y %= v.y; return *this; } Vector2i & Vector2i::operator &= (const Vector2i & v) { x &= v.x; y &= v.y; return *this; } Vector2i & Vector2i::operator |= (const Vector2i & v) { x |= v.x; y |= v.y; return *this; } Vector2i & Vector2i::operator ^= (const Vector2i & v) { x ^= v.x; y ^= v.y; return *this; } Vector2i & Vector2i::operator <<= (const Vector2i & v) { x <<= v.x; y <<= v.y; return *this; } Vector2i & Vector2i::operator >>= (const Vector2i & v) { x >>= v.x; y >>= v.y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator += (Value s) { x += s; y += s; return *this; } Vector2i & Vector2i::operator -= (Value s) { x -= s; y -= s; return *this; } Vector2i & Vector2i::operator *= (Value s) { x *= s; y *= s; return *this; } Vector2i & Vector2i::operator /= (Value s) { x /= s; y /= s; return *this; } Vector2i & Vector2i::operator %= (Value s) { x %= s; y %= s; return *this; } Vector2i & Vector2i::operator &= (Value s) { x &= s; y &= s; return *this; } Vector2i & Vector2i::operator |= (Value s) { x |= s; y |= s; return *this; } Vector2i & Vector2i::operator ^= (Value s) { x += s; y += s; return *this; } Vector2i & Vector2i::operator <<= (Value s) { x <<= s; y <<= s; return *this; } Vector2i & Vector2i::operator >>= (Value s) { x >>= s; y >>= s; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator ++ () { ++x; ++y; return *this; } Vector2i & Vector2i::operator -- () { --x; --y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator ++ (int) { Vector2i state(*this); ++x; ++y; return state; } Vector2i Vector2i::operator -- (int) { Vector2i state(*this); --x; --y; return state; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator + (const Vector2i & v) const { return Vector2i(x + v.x, y + v.y); } Vector2i Vector2i::operator - (const Vector2i & v) const { return Vector2i(x - v.x, y - v.y); } Vector2i Vector2i::operator * (const Vector2i & v) const { return Vector2i(x * v.x, y * v.y); } Vector2i Vector2i::operator / (const Vector2i & v) const { return Vector2i(x / v.x, y / v.y); } Vector2i Vector2i::operator % (const Vector2i & v) const { return Vector2i(x % v.x, y % v.y); } Vector2i Vector2i::operator & (const Vector2i & v) const { return Vector2i(x & v.x, y & v.y); } Vector2i Vector2i::operator | (const Vector2i & v) const { return Vector2i(x | v.x, y | v.y); } Vector2i Vector2i::operator ^ (const Vector2i & v) const { return Vector2i(x ^ v.x, y ^ v.y); } Vector2i Vector2i::operator << (const Vector2i & v) const { return Vector2i(x << v.x, y << v.y); } Vector2i Vector2i::operator >> (const Vector2i & v) const { return Vector2i(x >> v.x, y >> v.y); } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator + (Value s) const { return Vector2i(x + s, y + s); } Vector2i Vector2i::operator - (Value s) const { return Vector2i(x - s, y - s); } Vector2i Vector2i::operator * (Value s) const { return Vector2i(x * s, y * s); } Vector2i Vector2i::operator / (Value s) const { return Vector2i(x / s, y / s); } Vector2i Vector2i::operator % (Value s) const { return Vector2i(x % s, y % s); } Vector2i Vector2i::operator & (Value s) const { return Vector2i(x & s, y & s); } Vector2i Vector2i::operator | (Value s) const { return Vector2i(x | s, y | s); } Vector2i Vector2i::operator ^ (Value s) const { return Vector2i(x ^ s, y ^ s); } Vector2i Vector2i::operator << (Value s) const { return Vector2i(x < s, y < s); } Vector2i Vector2i::operator >> (Value s) const { return Vector2i(x >> s, y >> s); } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator + () const { return Vector2i(std::abs(x), std::abs(y)); } Vector2i Vector2i::operator - () const { return Vector2i(-x, -y); } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator ~ () const { return Vector2i(~x, ~y); } // ------------------------------------------------------------------------------------------------ bool Vector2i::operator == (const Vector2i & v) const { return (x == v.x) && (y == v.y); } bool Vector2i::operator != (const Vector2i & v) const { return (x != v.x) && (y != v.y); } bool Vector2i::operator < (const Vector2i & v) const { return (x < v.x) && (y < v.y); } bool Vector2i::operator > (const Vector2i & v) const { return (x > v.x) && (y > v.y); } bool Vector2i::operator <= (const Vector2i & v) const { return (x <= v.x) && (y <= v.y); } bool Vector2i::operator >= (const Vector2i & v) const { return (x >= v.x) && (y >= v.y); } // ------------------------------------------------------------------------------------------------ Int32 Vector2i::Cmp(const Vector2i & o) const { if (*this == o) { return 0; } else if (*this > o) { return 1; } else { return -1; } } // ------------------------------------------------------------------------------------------------ CSStr Vector2i::ToString() const { return ToStrF("%d,%d", x, y); } // ------------------------------------------------------------------------------------------------ void Vector2i::Set(Value ns) { x = ns; y = ns; } void Vector2i::Set(Value nx, Value ny) { x = nx; y = ny; } // ------------------------------------------------------------------------------------------------ void Vector2i::Set(const Vector2i & v) { x = v.x; y = v.y; } void Vector2i::Set(const Vector2 & v) { x = ConvTo< Value >::From(v.x); y = ConvTo< Value >::From(v.y); } // ------------------------------------------------------------------------------------------------ void Vector2i::Set(CSStr values, SQChar delim) { Set(Vector2i::Get(values, delim)); } // ------------------------------------------------------------------------------------------------ void Vector2i::Generate() { x = GetRandomInt32(); y = GetRandomInt32(); } void Vector2i::Generate(Value min, Value max) { if (max < min) { STHROWF("max value is lower than min value"); } x = GetRandomInt32(min, max); y = GetRandomInt32(min, max); } void Vector2i::Generate(Value xmin, Value xmax, Value ymin, Value ymax) { if (xmax < xmin || ymax < ymin) { STHROWF("max value is lower than min value"); } x = GetRandomInt32(ymin, ymax); y = GetRandomInt32(xmin, xmax); } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::Abs() const { return Vector2i(std::abs(x), std::abs(y)); } // ------------------------------------------------------------------------------------------------ const Vector2i & Vector2i::Get(CSStr str) { return Vector2i::Get(str, Vector2i::Delim); } // ------------------------------------------------------------------------------------------------ const Vector2i & Vector2i::Get(CSStr str, SQChar delim) { // The format specifications that will be used to scan the string static SQChar fs[] = _SC(" %d , %d "); static Vector2i vec; // Clear previous values, if any vec.Clear(); // Is the specified string empty? if (!str || *str == '\0') { return vec; // Return the value as is! } // Assign the specified delimiter fs[4] = delim; // Attempt to extract the component values from the specified string std::sscanf(str, &fs[0], &vec.x, &vec.y); // Return the resulted value return vec; } // ------------------------------------------------------------------------------------------------ const Vector2i & GetVector2i() { static Vector2i vec; vec.Clear(); return vec; } const Vector2i & GetVector2i(Int32 sv) { static Vector2i vec; vec.Set(sv); return vec; } const Vector2i & GetVector2i(Int32 xv, Int32 yv) { static Vector2i vec; vec.Set(xv, yv); return vec; } const Vector2i & GetVector2i(const Vector2i & o) { static Vector2i vec; vec.Set(o); return vec; } // ================================================================================================ void Register_Vector2i(HSQUIRRELVM vm) { typedef Vector2i::Value Val; RootTable(vm).Bind(_SC("Vector2i"), Class< Vector2i >(vm, _SC("Vector2i")) // Constructors .Ctor() .Ctor< Val >() .Ctor< Val, Val >() // Static Members .SetStaticValue(_SC("Delim"), &Vector2i::Delim) // Member Variables .Var(_SC("X"), &Vector2i::x) .Var(_SC("Y"), &Vector2i::y) // Properties .Prop(_SC("Abs"), &Vector2i::Abs) // Core Meta-methods .Func(_SC("_tostring"), &Vector2i::ToString) .SquirrelFunc(_SC("_typename"), &Vector2i::Typename) .Func(_SC("_cmp"), &Vector2i::Cmp) // Meta-methods .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_add"), &Vector2i::operator +) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_sub"), &Vector2i::operator -) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_mul"), &Vector2i::operator *) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_div"), &Vector2i::operator /) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("_modulo"), &Vector2i::operator %) .Func< Vector2i (Vector2i::*)(void) const >(_SC("_unm"), &Vector2i::operator -) // Setters .Overload< void (Vector2i::*)(Val) >(_SC("Set"), &Vector2i::Set) .Overload< void (Vector2i::*)(Val, Val) >(_SC("Set"), &Vector2i::Set) .Overload< void (Vector2i::*)(const Vector2i &) >(_SC("SetVec2i"), &Vector2i::Set) .Overload< void (Vector2i::*)(const Vector2 &) >(_SC("SetVec2"), &Vector2i::Set) .Overload< void (Vector2i::*)(CSStr, SQChar) >(_SC("SetStr"), &Vector2i::Set) // Random Generators .Overload< void (Vector2i::*)(void) >(_SC("Generate"), &Vector2i::Generate) .Overload< void (Vector2i::*)(Val, Val) >(_SC("Generate"), &Vector2i::Generate) .Overload< void (Vector2i::*)(Val, Val, Val, Val) >(_SC("Generate"), &Vector2i::Generate) // Utility Methods .Func(_SC("Clear"), &Vector2i::Clear) // Static Overloads .StaticOverload< const Vector2i & (*)(CSStr) >(_SC("FromStr"), &Vector2i::Get) .StaticOverload< const Vector2i & (*)(CSStr, SQChar) >(_SC("FromStr"), &Vector2i::Get) // Operator Exposure .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opAddAssign"), &Vector2i::operator +=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opSubAssign"), &Vector2i::operator -=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opMulAssign"), &Vector2i::operator *=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opDivAssign"), &Vector2i::operator /=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opModAssign"), &Vector2i::operator %=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opAndAssign"), &Vector2i::operator &=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opOrAssign"), &Vector2i::operator |=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opXorAssign"), &Vector2i::operator ^=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opShlAssign"), &Vector2i::operator <<=) .Func< Vector2i & (Vector2i::*)(const Vector2i &) >(_SC("opShrAssign"), &Vector2i::operator >>=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opAddAssignS"), &Vector2i::operator +=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opSubAssignS"), &Vector2i::operator -=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opMulAssignS"), &Vector2i::operator *=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opDivAssignS"), &Vector2i::operator /=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opModAssignS"), &Vector2i::operator %=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opAndAssignS"), &Vector2i::operator &=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opOrAssignS"), &Vector2i::operator |=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opXorAssignS"), &Vector2i::operator ^=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opShlAssignS"), &Vector2i::operator <<=) .Func< Vector2i & (Vector2i::*)(Vector2i::Value) >(_SC("opShrAssignS"), &Vector2i::operator >>=) .Func< Vector2i & (Vector2i::*)(void) >(_SC("opPreInc"), &Vector2i::operator ++) .Func< Vector2i & (Vector2i::*)(void) >(_SC("opPreDec"), &Vector2i::operator --) .Func< Vector2i (Vector2i::*)(int) >(_SC("opPostInc"), &Vector2i::operator ++) .Func< Vector2i (Vector2i::*)(int) >(_SC("opPostDec"), &Vector2i::operator --) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opAdd"), &Vector2i::operator +) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opSub"), &Vector2i::operator -) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opMul"), &Vector2i::operator *) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opDiv"), &Vector2i::operator /) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opMod"), &Vector2i::operator %) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opAnd"), &Vector2i::operator &) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opOr"), &Vector2i::operator |) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShl"), &Vector2i::operator ^) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShl"), &Vector2i::operator <<) .Func< Vector2i (Vector2i::*)(const Vector2i &) const >(_SC("opShr"), &Vector2i::operator >>) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opAddS"), &Vector2i::operator +) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opSubS"), &Vector2i::operator -) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opMulS"), &Vector2i::operator *) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opDivS"), &Vector2i::operator /) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opModS"), &Vector2i::operator %) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opAndS"), &Vector2i::operator &) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opOrS"), &Vector2i::operator |) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShlS"), &Vector2i::operator ^) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShlS"), &Vector2i::operator <<) .Func< Vector2i (Vector2i::*)(Vector2i::Value) const >(_SC("opShrS"), &Vector2i::operator >>) .Func< Vector2i (Vector2i::*)(void) const >(_SC("opUnPlus"), &Vector2i::operator +) .Func< Vector2i (Vector2i::*)(void) const >(_SC("opUnMinus"), &Vector2i::operator -) .Func< Vector2i (Vector2i::*)(void) const >(_SC("opCom"), &Vector2i::operator ~) .Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opEqual"), &Vector2i::operator ==) .Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opNotEqual"), &Vector2i::operator !=) .Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opLessThan"), &Vector2i::operator <) .Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opGreaterThan"), &Vector2i::operator >) .Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opLessEqual"), &Vector2i::operator <=) .Func< bool (Vector2i::*)(const Vector2i &) const >(_SC("opGreaterEqual"), &Vector2i::operator >=) ); } } // Namespace:: SqMod