#pragma once // ------------------------------------------------------------------------------------------------ #include #include // ------------------------------------------------------------------------------------------------ #include #include #include // ------------------------------------------------------------------------------------------------ #include // ------------------------------------------------------------------------------------------------ namespace SqMod { /* ------------------------------------------------------------------------------------------------ * Forward declarations. */ class Buffer; /* ------------------------------------------------------------------------------------------------ * Proxies to communicate with the server. */ extern PluginFuncs* _Func; extern PluginCallbacks* _Clbk; extern PluginInfo* _Info; /* ------------------------------------------------------------------------------------------------ * Helper to register pure typename functions for better performance. */ #define SQMODE_DECL_TYPENAME(t, s) /* */ namespace { /* */ struct t { /* */ static const SQChar Str[]; /* */ static SQInteger Fn(HSQUIRRELVM vm); /* */ }; /* */ const SQChar t::Str[] = s; /* */ SQInteger t::Fn(HSQUIRRELVM vm) { /* */ sq_pushstring(vm, Str, sizeof(Str) / sizeof(SQChar)); /* */ return 1; /* */ } /* */ } /* */ /* ------------------------------------------------------------------------------------------------ * Retrieve the temporary buffer. */ SStr GetTempBuff(); /* ------------------------------------------------------------------------------------------------ * Retrieve the size of the temporary buffer. */ Uint32 GetTempBuffSize(); /* ------------------------------------------------------------------------------------------------ * Output a message only if the _DEBUG was defined. */ void OutputDebug(const char * msg, ...); /* ------------------------------------------------------------------------------------------------ * Output a formatted user message to the console. */ void OutputMessage(const char * msg, ...); /* ------------------------------------------------------------------------------------------------ * Output a formatted error message to the console. */ void OutputError(const char * msg, ...); /* ------------------------------------------------------------------------------------------------ * Generate a formatted string and throw it as a sqrat exception. */ void SqThrowF(CCStr str, ...); /* ------------------------------------------------------------------------------------------------ * Quickly generate a formatted string on a small static buffer without any memory allocations. * NOTE: This does throw an exception in case of failure. */ CSStr FmtStr(CSStr str, ...); /* ------------------------------------------------------------------------------------------------ * Quickly generate a formatted string on a small static buffer without any memory allocations. * NOTE: This does not throw an exception in case of failure. */ CSStr ToStrF(CCStr str, ...); /* ------------------------------------------------------------------------------------------------ * Generate a formatted string on a temporary buffer and return the string but not the buffer. * NOTE: This does not throw an exception in case of failure. */ CSStr ToStringF(CCStr str, ...); /* ------------------------------------------------------------------------------------------------ * Generate a formatted string and throw it as a squirrel exception. */ SQRESULT SqThrowErrorF(HSQUIRRELVM vm, CCStr str, ...); /* ------------------------------------------------------------------------------------------------ * Simple function to check whether the specified string can be considered as a boolean value */ bool SToB(CSStr str); /* ------------------------------------------------------------------------------------------------ * Retrieve a reference to a dummy StackStrF instance. */ StackStrF & DummyStackStrF(); /* ------------------------------------------------------------------------------------------------ * Retrieve a reference to a null script object. */ Object & NullObject(); /* ------------------------------------------------------------------------------------------------ * Retrieve a reference to a null script object. */ LightObj & NullLightObj(); /* ------------------------------------------------------------------------------------------------ * Retrieve a reference to a null/empty script table. */ Table & NullTable(); /* ------------------------------------------------------------------------------------------------ * Retrieve a reference to a null/empty script array. */ Array & NullArray(); /* ------------------------------------------------------------------------------------------------ * Retrieve a reference to a null script function. */ Function & NullFunction(); /* ------------------------------------------------------------------------------------------------ * Retrieve a reference to a null string. */ String & NullString(); /* ------------------------------------------------------------------------------------------------ * Compute the next power of two for the specified number. */ inline Uint32 NextPow2(Uint32 num) { --num; num |= num >> 1u; num |= num >> 2u; num |= num >> 4u; num |= num >> 8u; num |= num >> 16u; return ++num; } /* ------------------------------------------------------------------------------------------------ * Retrieve the maximum value of a fundamental type. */ template < typename T > constexpr T MaxOf() noexcept { return std::numeric_limits< T >::max(); } /* ------------------------------------------------------------------------------------------------ * Retrieve the minimum value of a fundamental type. */ template < typename T > constexpr T MinOf() noexcept { return std::numeric_limits< T >::min(); } /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two values taking into account floating point issues. */ template < typename T, typename U > struct EpsCmp { static inline bool EQ(const T & a, const U & b) { return abs(a - b) <= 0; } static inline bool LT(const T & a, const U & b) { return !EQ(a, b) && (a < b); } static inline bool GT(const T & a, const U & b) { return !EQ(a, b) && (a > b); } static inline bool LE(const T & a, const U & b) { return EQ(a, b) || (a < b); } static inline bool GE(const T & a, const U & b) { return EQ(a, b) || (a > b); } }; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two real values taking into account floating point issues. */ template < > struct EpsCmp< float, float > { static inline bool EQ(const float & a, const float & b) { return fabsf(a - b) <= 0.000001f; } static inline bool LT(const float & a, const float & b) { return !EQ(a, b) && (a - b) < 0.000001f; } static inline bool GT(const float & a, const float & b) { return !EQ(a, b) && (a - b) > 0.000001f; } static inline bool LE(const float & a, const float & b) { return EQ(a, b) || (a - b) < 0.000001f; } static inline bool GE(const float & a, const float & b) { return EQ(a, b) || (a - b) > 0.000001f; } }; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two real values taking into account floating point issues. */ template < > struct EpsCmp< double, double > { static inline bool EQ(const double & a, const double & b) { return fabs(a - b) <= 0.000000001; } static inline bool LT(const double & a, const double & b) { return !EQ(a, b) && (a - b) < 0.000000001; } static inline bool GT(const double & a, const double & b) { return !EQ(a, b) && (a - b) > 0.000000001; } static inline bool LE(const double & a, const double & b) { return EQ(a, b) || (a - b) < 0.000000001; } static inline bool GE(const double & a, const double & b) { return EQ(a, b) || (a - b) > 0.000000001; } }; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two real values taking into account floating point issues. */ template < > struct EpsCmp< float, double > { static inline bool EQ(const float & a, const double & b) { return fabs(static_cast< double >(a) - b) <= 0.000001; } static inline bool LT(const float & a, const double & b) { return !EQ(a, b) && (static_cast< double >(a) - b) < 0.000001; } static inline bool GT(const float & a, const double & b) { return !EQ(a, b) && (static_cast< double >(a) - b) > 0.000001; } static inline bool LE(const float & a, const double & b) { return EQ(a, b) || (static_cast< double >(a) - b) < 0.000001; } static inline bool GE(const float & a, const double & b) { return EQ(a, b) || (static_cast< double >(a) - b) > 0.000001; } }; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two real values taking into account floating point issues. */ template < > struct EpsCmp< double, float > { static inline bool EQ(const double & a, const float & b) { return fabs(a - static_cast< double >(b)) <= 0.000001; } static inline bool LT(const double & a, const float & b) { return !EQ(a, b) && (a - static_cast< double >(b)) < 0.000001; } static inline bool GT(const double & a, const float & b) { return !EQ(a, b) && (a - static_cast< double >(b)) > 0.000001; } static inline bool LE(const double & a, const float & b) { return EQ(a, b) || (a - static_cast< double >(b)) < 0.000001; } static inline bool GE(const double & a, const float & b) { return EQ(a, b) || (a - static_cast< double >(b)) > 0.000001; } }; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two real values taking into account floating point issues. */ template < typename T > struct EpsCmp< float, T > { static inline bool EQ(const float & a, const T & b) { return fabsf(a - static_cast< float >(b)) <= 0.000001f; } static inline bool LT(const float & a, const T & b) { return !EQ(a, b) && (a - static_cast< float >(b)) < 0.000001f; } static inline bool GT(const float & a, const T & b) { return !EQ(a, b) && (a - static_cast< float >(b)) > 0.000001f; } static inline bool LE(const float & a, const T & b) { return EQ(a, b) || (a - static_cast< float >(b)) < 0.000001f; } static inline bool GE(const float & a, const T & b) { return EQ(a, b) || (a - static_cast< float >(b)) > 0.000001f; } }; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two real values taking into account floating point issues. */ template < typename T > struct EpsCmp< T, float > { static inline bool EQ(const T & a, const float & b) { return fabsf(static_cast< float >(a) - b) <= 0.000001f; } static inline bool LT(const T & a, const float & b) { return !EQ(a, b) && (static_cast< float >(a) - b) < 0.000001f; } static inline bool GT(const T & a, const float & b) { return !EQ(a, b) && (static_cast< float >(a) - b) > 0.000001f; } static inline bool LE(const T & a, const float & b) { return EQ(a, b) || (static_cast< float >(a) - b) < 0.000001f; } static inline bool GE(const T & a, const float & b) { return EQ(a, b) || (static_cast< float >(a) - b) > 0.000001f; } }; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two real values taking into account floating point issues. */ template < typename T > struct EpsCmp< double, T > { static inline bool EQ(const double & a, const T & b) { return fabs(a - static_cast< double >(b)) <= 0.000000001; } static inline bool LT(const double & a, const T & b) { return !EQ(a, b) && (a - static_cast< double >(b)) < 0.000000001; } static inline bool GT(const double & a, const T & b) { return !EQ(a, b) && (a - static_cast< double >(b)) > 0.000000001; } static inline bool LE(const double & a, const T & b) { return EQ(a, b) || (a - static_cast< double >(b)) < 0.000000001; } static inline bool GE(const double & a, const T & b) { return EQ(a, b) || (a - static_cast< double >(b)) > 0.000000001; } }; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two real values taking into account floating point issues. */ template < typename T > struct EpsCmp< T, double > { static inline bool EQ(const T & a, const double & b) { return fabs(static_cast< double >(a) - b) <= 0.000000001; } static inline bool LT(const T & a, const double & b) { return !EQ(a, b) && (static_cast< double >(a) - b) < 0.000000001; } static inline bool GT(const T & a, const double & b) { return !EQ(a, b) && (static_cast< double >(a) - b) > 0.000000001; } static inline bool LE(const T & a, const double & b) { return EQ(a, b) || (static_cast< double >(a) - b) < 0.000000001; } static inline bool GE(const T & a, const double & b) { return EQ(a, b) || (static_cast< double >(a) - b) > 0.000000001; } }; /* ------------------------------------------------------------------------------------------------ * Alias of precise comparison helpers. */ template < typename T, typename U > using ECMP = EpsCmp< typename std::decay< T >::type, typename std::decay< U >::type >; /* ------------------------------------------------------------------------------------------------ * Perform an equality comparison between two values taking into account floating point issues. */ template < typename T, typename U > inline constexpr bool EpsEq(T a, U b) { return ECMP< T, U >::EQ(a, b); } /* ------------------------------------------------------------------------------------------------ * Perform an inequality comparison between two values taking into account floating point issues. */ template < typename T, typename U > inline constexpr bool EpsNe(T a, U b) { return ECMP< T, U >::NE(a, b); } /* ------------------------------------------------------------------------------------------------ * Perform a less than comparison between two values taking into account floating point issues. */ template < typename T, typename U > inline constexpr bool EpsLt(T a, U b) { return ECMP< T, U >::LT(a, b); } /* ------------------------------------------------------------------------------------------------ * Perform a greater than comparison between two values taking into account floating point issues. */ template < typename T, typename U > inline constexpr bool EpsGt(T a, U b) { return ECMP< T, U >::GT(a, b); } /* ------------------------------------------------------------------------------------------------ * Perform a less than or equal comparison between two values taking into account * floating point issues. */ template < typename T, typename U > inline constexpr bool EpsLtEq(T a, U b) { return ECMP< T, U >::LE(a, b); } /* ------------------------------------------------------------------------------------------------ * Perform a greater than or equal comparison between two values taking into account * floating point issues. */ template < typename T, typename U > inline constexpr bool EpsGtEq(T a, U b) { return ECMP< T, U >::GE(a, b); } /* ------------------------------------------------------------------------------------------------ * Utility used to convert strings to numeric values and/or backwards. */ template < typename T > struct ConvNum; /* ------------------------------------------------------------------------------------------------ * Specializations for each numeric type conversion to string and/or backwards. */ template <> struct ConvNum< Int8 > { static CCStr ToStr(Int8 v); static Int8 FromStr(CCStr s); static Int8 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Uint8 > { static CCStr ToStr(Uint8 v); static Uint8 FromStr(CCStr s); static Uint8 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Int16 > { static CCStr ToStr(Int16 v); static Int16 FromStr(CCStr s); static Int16 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Uint16 > { static CCStr ToStr(Uint16 v); static Uint16 FromStr(CCStr s); static Uint16 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Int32 > { static CCStr ToStr(Int32 v); static Int32 FromStr(CCStr s); static Int32 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Uint32 > { static CCStr ToStr(Uint32 v); static Uint32 FromStr(CCStr s); static Uint32 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Int64 > { static CCStr ToStr(Int64 v); static Int64 FromStr(CCStr s); static Int64 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Uint64 > { static CCStr ToStr(Uint64 v); static Uint64 FromStr(CCStr s); static Uint64 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< LongI > { static CCStr ToStr(LongI v); static LongI FromStr(CCStr s); static LongI FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Ulong > { static CCStr ToStr(Ulong v); static Ulong FromStr(CCStr s); static Ulong FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Float32 > { static CCStr ToStr(Float32 v); static Float32 FromStr(CCStr s); static Float32 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< Float64 > { static CCStr ToStr(Float64 v); static Float64 FromStr(CCStr s); static Float64 FromStr(CCStr s, Int32 base); }; template <> struct ConvNum< bool > { static CCStr ToStr(bool v); static bool FromStr(CCStr s); static bool FromStr(CCStr s, Int32 base); }; /* ------------------------------------------------------------------------------------------------ * Utility used to cast between specialized types and perform proper conversion. */ template < typename T > struct ConvTo { // -------------------------------------------------------------------------------------------- static constexpr T Min = std::numeric_limits< T >::min(); static constexpr T Max = std::numeric_limits< T >::max(); // -------------------------------------------------------------------------------------------- template < typename U > static inline T From(U v) { if (v > Max) { return Max; } else if (v < Min) { return Min; } return static_cast< T >(v); } }; /* ------------------------------------------------------------------------------------------------ * Convert a string to 8/16/32 bit signed integers. */ template <> template <> inline Int8 ConvTo< Int8 >::From< CCStr >(CCStr v) { return ConvNum< Int8 >::FromStr(v); } template <> template <> inline Int16 ConvTo< Int16 >::From< CCStr >(CCStr v) { return ConvNum< Int16 >::FromStr(v); } template <> template <> inline Int32 ConvTo< Int32 >::From< CCStr >(CCStr v) { return ConvNum< Int32 >::FromStr(v); } /* ------------------------------------------------------------------------------------------------ * Convert a string to 8/16/32 bit unsigned integers. */ template <> template <> inline Uint8 ConvTo< Uint8 >::From< CCStr >(CCStr v) { return ConvNum< Uint8 >::FromStr(v); } template <> template <> inline Uint16 ConvTo< Uint16 >::From< CCStr >(CCStr v) { return ConvNum< Uint16 >::FromStr(v); } template <> template <> inline Uint32 ConvTo< Uint32 >::From< CCStr >(CCStr v) { return ConvNum< Uint32 >::FromStr(v); } /* ------------------------------------------------------------------------------------------------ * Convert to 8 bit signed integer from any unsigned integer. */ template <> template <> inline Int8 ConvTo< Int8 >::From< Uint8 >(Uint8 v) { return (v >= static_cast< Uint8 >(Max)) ? Max : static_cast< Int8 >(v); } template <> template <> inline Int8 ConvTo< Int8 >::From< Uint16 >(Uint16 v) { return (v >= static_cast< Uint8 >(Max)) ? Max : static_cast< Int8 >(v); } template <> template <> inline Int8 ConvTo< Int8 >::From< Uint32 >(Uint32 v) { return (v >= static_cast< Uint8 >(Max)) ? Max : static_cast< Int8 >(v); } template <> template <> inline Int8 ConvTo< Int8 >::From< Uint64 >(Uint64 v) { return (v >= static_cast< Uint8 >(Max)) ? Max : static_cast< Int8 >(v); } template <> template <> inline Int8 ConvTo< Int8 >::From< Ulong >(Ulong v) { return (v >= static_cast< Uint8 >(Max)) ? Max : static_cast< Int8 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert to 16 bit signed integer from any unsigned integer. */ template <> template <> inline Int16 ConvTo< Int16 >::From< Uint8 >(Uint8 v) { return static_cast< Int16 >(v); } template <> template <> inline Int16 ConvTo< Int16 >::From< Uint16 >(Uint16 v) { return (v >= static_cast< Uint16 >(Max)) ? Max : static_cast< Int16 >(v); } template <> template <> inline Int16 ConvTo< Int16 >::From< Uint32 >(Uint32 v) { return (v >= static_cast< Uint16 >(Max)) ? Max : static_cast< Int16 >(v); } template <> template <> inline Int16 ConvTo< Int16 >::From< Uint64 >(Uint64 v) { return (v >= static_cast< Uint16 >(Max)) ? Max : static_cast< Int16 >(v); } template <> template <> inline Int16 ConvTo< Int16 >::From< Ulong >(Ulong v) { return (v >= static_cast< Uint16 >(Max)) ? Max : static_cast< Int16 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert to 32 bit signed integer from any unsigned integer. */ template <> template <> inline Int32 ConvTo< Int32 >::From< Uint8 >(Uint8 v) { return static_cast< Int32 >(v); } template <> template <> inline Int32 ConvTo< Int32 >::From< Uint16 >(Uint16 v) { return static_cast< Int32 >(v); } template <> template <> inline Int32 ConvTo< Int32 >::From< Uint32 >(Uint32 v) { return (v >= static_cast< Uint32 >(Max)) ? Max : static_cast< Int32 >(v); } template <> template <> inline Int32 ConvTo< Int32 >::From< Uint64 >(Uint64 v) { return (v >= static_cast< Uint32 >(Max)) ? Max : static_cast< Int32 >(v); } template <> template <> inline Int32 ConvTo< Int32 >::From< Ulong >(Ulong v) { return (v >= static_cast< Uint32 >(Max)) ? Max : static_cast< Int32 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert to 8 bit unsigned integer from any signed integer. */ template <> template <> inline Uint8 ConvTo< Uint8 >::From< Int8 >(Int8 v) { return (v <= 0) ? 0 : static_cast< Uint8 >(v); } template <> template <> inline Uint8 ConvTo< Uint8 >::From< Int16 >(Int16 v) { if (v <= 0) { return 0; } else if (v >= static_cast< Int16 >(Max)) { return Max; } return static_cast< Uint8 >(v); } template <> template <> inline Uint8 ConvTo< Uint8 >::From< Int32 >(Int32 v) { if (v <= 0) { return 0; } else if (v >= static_cast< Int16 >(Max)) { return Max; } return static_cast< Uint8 >(v); } template <> template <> inline Uint8 ConvTo< Uint8 >::From< Int64 >(Int64 v) { if (v <= 0) { return 0; } else if (v >= static_cast< Int16 >(Max)) { return Max; } return static_cast< Uint8 >(v); } template <> template <> inline Uint8 ConvTo< Uint8 >::From< LongI >(LongI v) { if (v <= 0) { return 0; } else if (v >= static_cast< Int16 >(Max)) { return Max; } return static_cast< Uint8 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert to 16 bit unsigned integer from any signed integer. */ template <> template <> inline Uint16 ConvTo< Uint16 >::From< Int8 >(Int8 v) { return (v <= 0) ? 0 : static_cast< Uint16 >(v); } template <> template <> inline Uint16 ConvTo< Uint16 >::From< Int16 >(Int16 v) { return (v <= 0) ? 0 : static_cast< Uint16 >(v); } template <> template <> inline Uint16 ConvTo< Uint16 >::From< Int32 >(Int32 v) { if (v <= 0) { return 0; } else if (v >= static_cast< Int32 >(Max)) { return Max; } return static_cast< Uint16 >(v); } template <> template <> inline Uint16 ConvTo< Uint16 >::From< Int64 >(Int64 v) { if (v <= 0) { return 0; } else if (v >= static_cast< Int32 >(Max)) { return Max; } return static_cast< Uint16 >(v); } template <> template <> inline Uint16 ConvTo< Uint16 >::From< LongI >(LongI v) { if (v <= 0) { return 0; } else if (v >= static_cast< Int32 >(Max)) { return Max; } return static_cast< Uint16 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert to 32 bit unsigned integer from any signed integer. */ template <> template <> inline Uint32 ConvTo< Uint32 >::From< Int8 >(Int8 v) { return (v <= 0) ? 0 : static_cast< Uint32 >(v); } template <> template <> inline Uint32 ConvTo< Uint32 >::From< Int16 >(Int16 v) { return (v <= 0) ? 0 : static_cast< Uint32 >(v); } template <> template <> inline Uint32 ConvTo< Uint32 >::From< Int32 >(Int32 v) { return (v <= 0) ? 0 : static_cast< Uint32 >(v); } template <> template <> inline Uint32 ConvTo< Uint32 >::From< Int64 >(Int64 v) { if (v <= 0) { return 0; } else if (v >= static_cast< Int64 >(Max)) { return Max; } return static_cast< Uint32 >(v); } template <> template <> inline Uint32 ConvTo< Uint32 >::From< LongI >(LongI v) { #if (ULONG_MAX > UINT_MAX) if (v <= 0) { return 0; } else if (v >= static_cast< Int64 >(Max)) { return Max; } return static_cast< Uint32 >(v); #else return (v <= 0) ? 0 : static_cast< Uint32 >(v); #endif } /* ------------------------------------------------------------------------------------------------ * Convert to signed integer from 32 bit floating point number. */ template <> template <> inline Int8 ConvTo< Int8 >::From< Float32 >(Float32 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Int8 >(v); } template <> template <> inline Int16 ConvTo< Int16 >::From< Float32 >(Float32 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Int16 >(v); } template <> template <> inline Int32 ConvTo< Int32 >::From< Float32 >(Float32 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Int32 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert to signed integer from 64 bit floating point number. */ template <> template <> inline Int8 ConvTo< Int8 >::From< Float64 >(Float64 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Int8 >(v); } template <> template <> inline Int16 ConvTo< Int16 >::From< Float64 >(Float64 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Int16 >(v); } template <> template <> inline Int32 ConvTo< Int32 >::From< Float64 >(Float64 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Int32 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert to unsigned integer from 32 bit floating point number. */ template <> template <> inline Uint8 ConvTo< Uint8 >::From< Float32 >(Float32 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Uint8 >(v); } template <> template <> inline Uint16 ConvTo< Uint16 >::From< Float32 >(Float32 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Uint16 >(v); } template <> template <> inline Uint32 ConvTo< Uint32 >::From< Float32 >(Float32 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Uint32 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert to unsigned integer from 64 bit floating point number. */ template <> template <> inline Uint8 ConvTo< Uint8 >::From< Float64 >(Float64 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Uint8 >(v); } template <> template <> inline Uint16 ConvTo< Uint16 >::From< Float64 >(Float64 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Uint16 >(v); } template <> template <> inline Uint32 ConvTo< Uint32 >::From< Float64 >(Float64 v) { if (EpsLt(v, Min)) { return Min; } else if (EpsGt(v, Max)) { return Max; } return static_cast< Uint32 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to 64 bit signed integer. */ template <> struct ConvTo< Int64 > { // -------------------------------------------------------------------------------------------- static constexpr Int64 Min = std::numeric_limits< Int64 >::min(); static constexpr Int64 Max = std::numeric_limits< Int64 >::max(); // -------------------------------------------------------------------------------------------- template < typename T > static inline Int64 From(T v) { return static_cast< Int64 >(v); } }; // ------------------------------------------------------------------------------------------------ template <> inline Int64 ConvTo< Int64 >::From< CCStr >(CCStr v) { return ConvNum< Int64 >::FromStr(v); } // ------------------------------------------------------------------------------------------------ template <> inline Int64 ConvTo< Int64 >::From< Uint64 >(Uint64 v) { return (v >= static_cast< Uint64 >(Max)) ? Max : static_cast< Int64 >(v); } #if (ULONG_MAX > UINT_MAX) // ------------------------------------------------------------------------------------------------ template <> inline Int64 ConvTo< Int64 >::From< Ulong >(Ulong v) { return (v >= static_cast< Ulong >(Max)) ? Max : static_cast< Int64 >(v); } #endif /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to 64 bit unsigned integer. */ template <> struct ConvTo< Uint64 > { // -------------------------------------------------------------------------------------------- static constexpr Uint64 Min = std::numeric_limits< Uint64 >::min(); static constexpr Uint64 Max = std::numeric_limits< Uint64 >::max(); // -------------------------------------------------------------------------------------------- template < typename T > static inline Uint64 From(T v) { return (v <= static_cast< T >(0)) ? 0 : static_cast< Uint64 >(v); } }; // ------------------------------------------------------------------------------------------------ template <> inline Uint64 ConvTo< Uint64 >::From< CCStr >(CCStr v) { return ConvNum< Uint64 >::FromStr(v); } // ------------------------------------------------------------------------------------------------ template <> inline Uint64 ConvTo< Uint64 >::From< Float32 >(Float32 v) { return From(ConvTo< Int64 >::From(v)); } // ------------------------------------------------------------------------------------------------ template <> inline Uint64 ConvTo< Uint64 >::From< Float64 >(Float64 v) { return From(ConvTo< Int64 >::From(v)); } /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to signed long integer. */ template <> struct ConvTo< LongI > { // -------------------------------------------------------------------------------------------- static constexpr LongI Min = std::numeric_limits< LongI >::min(); static constexpr LongI Max = std::numeric_limits< LongI >::max(); // -------------------------------------------------------------------------------------------- template < typename T > static inline LongI From(T v) { return static_cast< LongI >(v); } }; // ------------------------------------------------------------------------------------------------ template <> inline LongI ConvTo< LongI >::From< CCStr >(CCStr v) { return ConvNum< LongI >::FromStr(v); } // ------------------------------------------------------------------------------------------------ #if (ULONG_MAX <= UINT_MAX) template <> inline LongI ConvTo< LongI >::From< Uint32 >(Uint32 v) { return (v >= static_cast< Uint32 >(Max)) ? Max : static_cast< LongI >(v); } #endif // ------------------------------------------------------------------------------------------------ template <> inline LongI ConvTo< LongI >::From< Uint64 >(Uint64 v) { return (v >= static_cast< Uint64 >(Max)) ? Max : static_cast< LongI >(v); } // ------------------------------------------------------------------------------------------------ template <> inline LongI ConvTo< LongI >::From< Ulong >(Ulong v) { return (v >= static_cast< Ulong >(Max)) ? Max : static_cast< LongI >(v); } /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to unsigned long integer. */ template <> struct ConvTo< Ulong > { // -------------------------------------------------------------------------------------------- static constexpr Ulong Min = std::numeric_limits< Ulong >::min(); static constexpr Ulong Max = std::numeric_limits< Ulong >::max(); // -------------------------------------------------------------------------------------------- template < typename T > static inline Ulong From(T v) { return (v <= static_cast< T >(0)) ? 0 : static_cast< Ulong >(v); } }; // ------------------------------------------------------------------------------------------------ template <> inline Ulong ConvTo< Ulong >::From< CCStr >(CCStr v) { return ConvNum< Ulong >::FromStr(v); } // ------------------------------------------------------------------------------------------------ #if (ULONG_MAX <= UINT_MAX) template <> inline Ulong ConvTo< Ulong >::From< Int64 >(Int64 v) { if (v <= 0) { return Min; } else if (v >= static_cast< Int64 >(Max)) { return Max; } return static_cast< Ulong >(v); } template <> inline Ulong ConvTo< Ulong >::From< Uint64 >(Uint64 v) { return (v >= Max) ? Max : static_cast< Ulong >(v); } #endif // ------------------------------------------------------------------------------------------------ template <> inline Ulong ConvTo< Ulong >::From< Float32 >(Float32 v) { return From(ConvTo< LongI >::From(v)); } // ------------------------------------------------------------------------------------------------ template <> inline Ulong ConvTo< Ulong >::From< Float64 >(Float64 v) { return From(ConvTo< LongI >::From(v)); } /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to 32 bit floating point value. */ template <> struct ConvTo< Float32 > { // -------------------------------------------------------------------------------------------- static constexpr Float32 Min = std::numeric_limits< Float32 >::lowest(); static constexpr Float32 Max = std::numeric_limits< Float32 >::max(); // -------------------------------------------------------------------------------------------- template < typename T > static inline Float32 From(T v) { return static_cast< Float32 >(v); } }; // ------------------------------------------------------------------------------------------------ template <> inline Float32 ConvTo< Float32 >::From< CCStr >(CCStr v) { return ConvNum< Float32 >::FromStr(v); } // ------------------------------------------------------------------------------------------------ template <> inline Float32 ConvTo< Float32 >::From< Float64 >(Float64 v) { if (EpsGt(v, Max)) { return Max; } else if (EpsLt(v, Min)) { return Min; } return static_cast< Float32 >(v); } /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to 64 bit floating point value. */ template <> struct ConvTo< Float64 > { // -------------------------------------------------------------------------------------------- static constexpr Float64 Min = std::numeric_limits< Float64 >::lowest(); static constexpr Float64 Max = std::numeric_limits< Float64 >::max(); // -------------------------------------------------------------------------------------------- template < typename T > static inline Float64 From(T v) { return static_cast< Float64 >(v); } }; // ------------------------------------------------------------------------------------------------ template <> inline Float64 ConvTo< Float64 >::From< CCStr >(CCStr v) { return ConvNum< Float64 >::FromStr(v); } /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to boolean value. */ template <> struct ConvTo< bool > { // -------------------------------------------------------------------------------------------- template < typename T > static inline bool From(T v) { return static_cast< bool >(v); } }; // ------------------------------------------------------------------------------------------------ template <> inline bool ConvTo< bool >::From< CCStr >(CCStr v) { return ConvNum< bool >::FromStr(v); } /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to string value. */ template <> struct ConvTo< CStr > { // -------------------------------------------------------------------------------------------- template < typename T > static inline CStr From(T v) { return const_cast< CStr >(ConvNum< T >::ToStr(v)); } }; /* ------------------------------------------------------------------------------------------------ * Convert other numeric values to string value. */ template <> struct ConvTo< CCStr > { // -------------------------------------------------------------------------------------------- template < typename T > static inline CCStr From(T v) { return ConvNum< T >::ToStr(v); } }; /* ------------------------------------------------------------------------------------------------ * Force a value to be within a certain range. */ template< typename T, typename U, typename V > inline T Clamp(T val, U min, V max) { // Is the specified value bellow the minimum? if (val < min) { return min; } // Is the specified value above the maximum? else if (val > max) { return max; } // Return the value as is return val; } /* ------------------------------------------------------------------------------------------------ * Force a value to be higher then than the imposed limit. */ template< typename T, typename U > inline T ClampMin(T val, U min) { // Is the specified value bellow the minimum? if (val < min) { return min; } // Return the value as is return val; } /* ------------------------------------------------------------------------------------------------ * Force a value to be smaller then than the imposed limit. */ template< typename T, typename U > inline T ClampMax(T val, U max) { // Is the specified value above the maximum? if (val > max) { return max; } // Return the value as is return val; } /* ------------------------------------------------------------------------------------------------ * Force a value to be within a certain range. */ template<> inline Float32 Clamp(Float32 val, Float32 min, Float32 max) { // Is the specified value bellow the minimum? if (EpsLt(val, min)) { return min; } // Is the specified value above the maximum? else if (EpsGt(val, max)) { return max; } // Return the value as is return val; } /* ------------------------------------------------------------------------------------------------ * Force a value to be within a certain range. */ template<> inline Float64 Clamp(Float64 val, Float64 min, Float64 max) { // Is the specified value bellow the minimum? if (EpsLt(val, min)) { return min; } // Is the specified value above the maximum? else if (EpsGt(val, max)) { return max; } // Return the value as is return val; } /* ------------------------------------------------------------------------------------------------ * Force a value to be the boundaries of the specified type. */ template < typename T, typename U > inline U ClampL(T v) { return ConvTo< U >::From(v); } /* ------------------------------------------------------------------------------------------------ * Helper class allows the use of functions with ctype style as predicate for algorithms. */ struct IsCType { // ------------------------------------------------------------------------------------------------ typedef int (*CTypeFn)(int); // The signature of a ctype function. private: // ------------------------------------------------------------------------------------------------ CTypeFn m_Fn; // Pointer to the actual function that does the comparison. public: /* ------------------------------------------------------------------------------------------------ * Base constructor. */ explicit IsCType(CTypeFn fn) : m_Fn(fn) { /* ... */ } /* ------------------------------------------------------------------------------------------------ * Function call operator. */ template < typename T > bool operator () (T c) { return (m_Fn(static_cast< int >(c)) != 0); } }; /* ------------------------------------------------------------------------------------------------ * Helper class allows the use of functions with ctype style as predicate for algorithms. */ struct IsNotCType { // ------------------------------------------------------------------------------------------------ typedef int (*CTypeFn)(int); // The signature of a ctype function. private: // ------------------------------------------------------------------------------------------------ CTypeFn m_Fn; // Pointer to the actual function that does the comparison. public: /* ------------------------------------------------------------------------------------------------ * Base constructor. */ explicit IsNotCType(CTypeFn fn) : m_Fn(fn) { /* ... */ } /* ------------------------------------------------------------------------------------------------ * Function call operator. */ template < typename T > bool operator () (T c) { return (m_Fn(static_cast< int >(c)) == 0); } }; /* ------------------------------------------------------------------------------------------------ * Utility implementing RAII to toggle a bit mask on and off at all costs. */ template < typename T > struct BitGuard { private: /* ------------------------------------------------------------------------------------------------ * The lock to be toggled. */ T & m_Lock; /* ------------------------------------------------------------------------------------------------ * The mask to be applied. */ T m_Mask; public: /* ------------------------------------------------------------------------------------------------ * Base constructor. */ BitGuard(T & lock, T mask) : m_Lock(lock), m_Mask(mask) { // Apply the specified mask m_Lock |= m_Mask; } /* ------------------------------------------------------------------------------------------------ * Destructor. */ ~BitGuard() { // In case one of the bits was turned off in the meantime m_Lock |= m_Mask; // Now turn off all the bits in the mask m_Lock ^= m_Mask; } }; // ------------------------------------------------------------------------------------------------ typedef BitGuard< Uint8 > BitGuardU8; typedef BitGuard< Uint16 > BitGuardU16; typedef BitGuard< Uint32 > BitGuardU32; /* ------------------------------------------------------------------------------------------------ * RAII approach to make sure a value is assigned regardless of what exceptions are thrown. */ template < typename T > class AutoAssign { private: // -------------------------------------------------------------------------------------------- T & m_Var; // Variable to receive the value. T m_Val; // Value to be assigned. public: /* -------------------------------------------------------------------------------------------- * Base constructor. */ AutoAssign(T & variable, T value) : m_Var(variable), m_Val(value) { /* ... */ } /* -------------------------------------------------------------------------------------------- * Base constructor. */ AutoAssign(T & variable, T value, T start) : m_Var(variable), m_Val(value) { m_Var = start; } /* -------------------------------------------------------------------------------------------- * Copy constructor. (disabled) */ AutoAssign(const AutoAssign & o) = delete; /* -------------------------------------------------------------------------------------------- * Move constructor. (disabled) */ AutoAssign(AutoAssign && o) = delete; /* -------------------------------------------------------------------------------------------- * Destructor. */ ~AutoAssign() { m_Var = m_Val; } /* -------------------------------------------------------------------------------------------- * Copy assignment operator. (disabled) */ AutoAssign & operator = (const AutoAssign & o) = delete; /* -------------------------------------------------------------------------------------------- * Move assignment operator. (disabled) */ AutoAssign & operator = (AutoAssign && o) = delete; /* -------------------------------------------------------------------------------------------- * Direct value assignment. */ template < typename U > AutoAssign & operator = (U value) { m_Var = value; } /* -------------------------------------------------------------------------------------------- * Direct value assignment. */ template < typename U > void Set(U value) { m_Val = value; } }; /* ------------------------------------------------------------------------------------------------ * Retrieve the string representation of a certain type. */ CSStr SqTypeName(SQObjectType type); /* ------------------------------------------------------------------------------------------------ * Retrieve the string representation of a certain type from a value on the stack. */ String SqTypeName(HSQUIRRELVM vm, SQInteger idx); /* ------------------------------------------------------------------------------------------------ * Create a script string instance from a buffer. */ Object BufferToStrObj(const Buffer & b); /* ------------------------------------------------------------------------------------------------ * Create a script string instance from a portion of a buffer. */ Object BufferToStrObj(const Buffer & b, Uint32 size); /* ------------------------------------------------------------------------------------------------ * Attempt to pop the value at the specified index on the stack as a native integer. */ SQInteger PopStackInteger(HSQUIRRELVM vm, SQInteger idx); /* ------------------------------------------------------------------------------------------------ * Attempt to pop the value at the specified index on the stack as a native float. */ SQFloat PopStackFloat(HSQUIRRELVM vm, SQInteger idx); } // Namespace:: SqMod