# Include third-party libraries add_subdirectory(Vendor) # Create the Squirrel module add_library(SqModule MODULE SqBase.hpp Main.cpp Register.cpp Core.cpp Core.hpp Logger.cpp Logger.hpp Base/DynArg.hpp Base/AABB.cpp Base/AABB.hpp Base/Buffer.cpp Base/Buffer.hpp Base/Circle.cpp Base/Circle.hpp Base/Color3.cpp Base/Color3.hpp Base/Color4.cpp Base/Color4.hpp Base/Quaternion.cpp Base/Quaternion.hpp Base/ScriptSrc.cpp Base/ScriptSrc.hpp Base/Shared.cpp Base/Shared.hpp Base/Sphere.cpp Base/Sphere.hpp Base/Utility.cpp Base/Utility.hpp Base/Vector2.cpp Base/Vector2.hpp Base/Vector2i.cpp Base/Vector2i.hpp Base/Vector3.cpp Base/Vector3.hpp Base/Vector4.cpp Base/Vector4.hpp Entity/Blip.cpp Entity/Blip.hpp Entity/Checkpoint.cpp Entity/Checkpoint.hpp Entity/Keybind.cpp Entity/Keybind.hpp Entity/Object.cpp Entity/Object.hpp Entity/Pickup.cpp Entity/Pickup.hpp Entity/Player.cpp Entity/Player.hpp Entity/Vehicle.cpp Entity/Vehicle.hpp Library/Chrono.cpp Library/Chrono.hpp Library/Chrono/Date.cpp Library/Chrono/Date.hpp Library/Chrono/Datetime.cpp Library/Chrono/Datetime.hpp Library/Chrono/Time.cpp Library/Chrono/Time.hpp Library/Chrono/Timer.cpp Library/Chrono/Timer.hpp Library/Chrono/Timestamp.cpp Library/Chrono/Timestamp.hpp Library/Crypt.cpp Library/Crypt.hpp Library/Crypt/AES.cpp Library/Crypt/AES.hpp Library/Crypt/Hash.cpp Library/Crypt/Hash.hpp Library/IO.cpp Library/IO.hpp Library/IO/File.cpp Library/IO/File.hpp Library/IO/INI.cpp Library/IO/INI.hpp Library/MMDB.cpp Library/MMDB.hpp Library/Numeric.cpp Library/Numeric.hpp Library/Numeric/LongInt.cpp Library/Numeric/LongInt.hpp Library/Numeric/Math.cpp Library/Numeric/Math.hpp Library/Numeric/Random.cpp Library/Numeric/Random.hpp Library/Socket.cpp Library/Socket.hpp Library/SQLite.cpp Library/SQLite.hpp Library/String.cpp Library/String.hpp Library/System.cpp Library/System.hpp Library/System/Dir.cpp Library/System/Dir.hpp Library/System/Environment.cpp Library/System/Environment.hpp Library/System/Path.cpp Library/System/Path.hpp Library/Utils.cpp Library/Utils.hpp Library/Utils/Buffer.cpp Library/Utils/Buffer.hpp Library/XML.cpp Library/XML.hpp Misc/Broadcast.cpp Misc/Constants.cpp Misc/Exports.cpp Misc/Register.cpp Misc/Algo.cpp Misc/Algo.hpp Misc/Areas.cpp Misc/Areas.hpp Misc/Command.cpp Misc/Command.hpp Misc/Functions.cpp Misc/Functions.hpp Misc/Model.cpp Misc/Model.hpp Misc/Player.cpp Misc/Player.hpp Misc/Privilege.cpp Misc/Privilege.hpp Misc/Routine.cpp Misc/Routine.hpp Misc/Signal.cpp Misc/Signal.hpp Misc/Tasks.cpp Misc/Tasks.hpp Misc/Vehicle.cpp Misc/Vehicle.hpp Misc/Weapon.cpp Misc/Weapon.hpp ) # Link to libraries target_link_libraries(SqModule SqModSDK SimpleINI HashLib B64Lib AES256Lib WhirlpoolLib TinyDir PUGIXML SQLite MaxmindDB SimpleSocket) # Link to mysql client library if(ENABLE_MYSQL) # Include the implementation target_sources(SqModule PRIVATE Library/MySQL.cpp Library/MySQL.hpp) # Specify that mysql is enabled target_compile_definitions(SqModule PRIVATE SQ_ENABLE_MYSQL=1) # Use builting client on windows (for now) if(WIN32 OR MINGW) target_link_libraries(SqModule mariadbclient) else() find_package(MySQL) target_link_libraries(SqModule MySQL::MySQL) endif() endif() # Determine if build mode if(CMAKE_BUILD_TYPE MATCHES Release) target_compile_definitions(SqModule PRIVATE NDEBUG=1) else() target_compile_definitions(SqModule PRIVATE _DEBUG=1 SQMOD_EXCEPTLOC=1) endif() # Force 32-bit binaries when necessary if(FORCE_32BIT_BIN) set_target_properties(SqModule PROPERTIES COMPILE_FLAGS "-m32" LINK_FLAGS "-m32") endif() # Don't prefix the module binary. set_target_properties(SqModule PROPERTIES PREFIX "") # Custmize module binary name/ if(WIN32) if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND NOT FORCE_32BIT_BIN) set_target_properties(SqModule PROPERTIES OUTPUT_NAME "mod_squirrel_64") else() set_target_properties(SqModule PROPERTIES OUTPUT_NAME "mod_squirrel_32") endif() else(WIN32) if(CMAKE_SIZEOF_VOID_P EQUAL 8 AND NOT FORCE_32BIT_BIN) set_target_properties(SqModule PROPERTIES OUTPUT_NAME "mod_squirrel_64") else() set_target_properties(SqModule PROPERTIES OUTPUT_NAME "mod_squirrel_32") endif() endif(WIN32) # Include current directory in the search path target_include_directories(SqModule PRIVATE ${CMAKE_CURRENT_LIST_DIR}) # Link to windows libraryes if on windos if(WIN32 OR MINGW) target_link_libraries(SqModule wsock32 ws2_32) endif() # Copy module into the plugins folder add_custom_command(TARGET SqModule POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ "${PROJECT_SOURCE_DIR}/bin/plugins")