// // EventTarget.h // // Library: XML // Package: DOM // Module: DOMEvents // // Definition of the DOM EventTarget interface. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef DOM_EventTarget_INCLUDED #define DOM_EventTarget_INCLUDED #include "Poco/XML/XML.h" #include "Poco/DOM/DOMObject.h" #include "Poco/XML/XMLString.h" namespace Poco { namespace XML { class EventListener; class Event; class XML_API EventTarget: public DOMObject /// The EventTarget interface is implemented by all Nodes in an implementation /// which supports the DOM Event Model. Therefore, this interface can be obtained /// by using binding-specific casting methods on an instance of the Node interface. /// The interface allows registration and removal of EventListeners on an EventTarget /// and dispatch of events to that EventTarget. { public: virtual void addEventListener(const XMLString& type, EventListener* listener, bool useCapture) = 0; /// This method allows the registration of event listeners on /// the event target. If an EventListener is added to an /// EventTarget while it is processing an event, it will not /// be triggered by the current actions but may be triggered /// during a later stage of event flow, such as the bubbling phase. /// If multiple identical EventListeners are registered on the same /// EventTarget with the same parameters the duplicate instances are /// discarded. They do not cause the EventListener to be called twice and since they are /// discarded they do not need to be removed with the removeEventListener method. virtual void removeEventListener(const XMLString& type, EventListener* listener, bool useCapture) = 0; /// This method allows the removal of event listeners from the event /// target. If an EventListener is removed from an EventTarget while it is /// processing an event, it will not be triggered by the current actions. /// EventListeners can never be invoked after being removed. /// Calling removeEventListener with arguments which do not identify /// any currently registered EventListener on the EventTarget has no effect. virtual bool dispatchEvent(Event* evt) = 0; /// This method allows the dispatch of events into the implementations /// event model. Events dispatched in this manner will have the same capturing and /// bubbling behavior as events dispatched directly by the /// implementation. The target of the event is the EventTarget on /// which dispatchEvent is called. protected: virtual ~EventTarget(); }; } } // namespace Poco::XML #endif // DOM_EventTarget_INCLUDED