#include "Entity/Textdraw.hpp" #include "Base/Vector2i.hpp" #include "Core.hpp" #include "Register.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { // ------------------------------------------------------------------------------------------------ CTextdraw::CTextdraw(const Reference< CTextdraw > & o) : Reference(o) { /* ... */ } // ------------------------------------------------------------------------------------------------ void CTextdraw::ShowAll() const { if (VALID_ENTITY(m_ID)) { _Func->ShowTextdraw(m_ID, SQMOD_UNKNOWN); } else { BadRef("show_all", "show to all"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::ShowFor(const Reference< CPlayer > & player) const { if (VALID_ENTITY(m_ID) && player) { return _Func->ShowTextdraw(m_ID, player); } else if (!player) { BadArg("show_for", "show to player", _SCI32(player)); } else { BadRef("show_for", "show to player"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::ShowRange(SQInt32 first, SQInt32 last) const { if (VALID_ENTITY(m_ID) && (last >= first)) { for (; first <= last; ++first) { if (Reference< CPlayer >::Verify(first)) { _Func->ShowTextdraw(m_ID, first); } } } else if (first < last) { BadArg("show_range", "show to range", "using an out of range start", first); } else { BadRef("show_range", "show to range"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::HideAll() const { if (VALID_ENTITY(m_ID)) { _Func->HideTextdraw(m_ID, SQMOD_UNKNOWN); } else { BadRef("hide_all", "hide from all"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::HideFor(const Reference< CPlayer > & player) const { if (VALID_ENTITY(m_ID) && player) { return _Func->HideTextdraw(m_ID, player); } else if (!player) { BadArg("hide_for", "hide from player", _SCI32(player)); } else { BadRef("hide_for", "hide from player"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::HideRange(SQInt32 first, SQInt32 last) const { if (VALID_ENTITY(m_ID) && (last >= first)) { for (; first <= last; ++first) { if (Reference< CPlayer >::Verify(first)) { _Func->HideTextdraw(m_ID, first); } } } else if (first < last) { BadArg("hide_range", "hide from range", "using an out of range start", first); } else { BadRef("hide_range", "hide from range"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionAll(const Vector2i & pos) const { if (VALID_ENTITY(m_ID)) { _Func->MoveTextdraw(m_ID, SQMOD_UNKNOWN, pos.x, pos.y); } else { BadRef("set_position_all", "set position for all"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionAllEx(SQInt32 x, SQInt32 y) const { if (VALID_ENTITY(m_ID)) { _Func->MoveTextdraw(m_ID, SQMOD_UNKNOWN, x, y); } else { BadRef("set_position_all", "set position for all"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionFor(const Reference< CPlayer > & player, const Vector2i & pos) const { if (VALID_ENTITY(m_ID) && player) { _Func->MoveTextdraw(m_ID, player, pos.x, pos.y); } else if (!player) { BadArg("set_position_for", "set position for player", _SCI32(player)); } else { BadRef("set_position_for", "set position for player"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const { if (VALID_ENTITY(m_ID) && player) { _Func->MoveTextdraw(m_ID, player, x, y); } else if (!player) { BadArg("set_position_for", "set position for player", _SCI32(player)); } else { BadRef("set_position_for", "set position for player"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const { if (VALID_ENTITY(m_ID) && (last >= first)) { for (; first <= last; ++first) { if (Reference< CPlayer >::Verify(first)) { _Func->MoveTextdraw(m_ID, first, pos.x, pos.y); } } } else if (first < last) { BadArg("set_position_range", "set position for range", "using an out of range start", first); } else { BadRef("set_position_range", "set position for range"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorAll(const Color4 & col) const { if (VALID_ENTITY(m_ID)) { _Func->SetTextdrawColour(m_ID, SQMOD_UNKNOWN, col.GetRGBA()); } else { BadRef("set_color_all", "set color for all"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorAllEx(Uint8 r, Uint8 g, Uint8 b, Uint8 a) const { if (VALID_ENTITY(m_ID)) { _Func->SetTextdrawColour(m_ID, SQMOD_UNKNOWN, PACK_RGBA(r, g, b, a)); } else { BadRef("set_color_all", "set color for all"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorFor(const Reference< CPlayer > & player, const Color4 & col) const { if (VALID_ENTITY(m_ID) && player) { _Func->SetTextdrawColour(m_ID, player, col.GetRGBA()); } else if (!player) { BadArg("set_color_for", "set color for player", _SCI32(player)); } else { BadRef("set_color_for", "set color for player"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorForEx(const Reference< CPlayer > & player, Uint8 r, Uint8 g, Uint8 b, Uint8 a) const { if (VALID_ENTITY(m_ID) && player) { _Func->SetTextdrawColour(m_ID, player, PACK_RGBA(r, g, b, a)); } else if (!player) { BadArg("set_color_for", "set color for player", _SCI32(player)); } else { BadRef("set_color_for", "set color for player"); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorRange(SQInt32 first, SQInt32 last, const Color4 & col) const { if (VALID_ENTITY(m_ID) && (last >= first)) { for (const SQUint32 color = col.GetRGBA(); first <= last; ++first) { if (Reference< CPlayer >::Verify(first)) { _Func->SetTextdrawColour(m_ID, first, color); } } } else if (first < last) { BadArg("set_color_range", "set color for range", "using an out of range start", first); } else { BadRef("set_color_range", "set color for range"); } } // ------------------------------------------------------------------------------------------------ const SQChar * CTextdraw::GetText() const { if (VALID_ENTITY(m_ID)) { RefType::Get(m_ID).Text.c_str(); } else { BadRef("@text", "get text"); } return _SC(""); } // ------------------------------------------------------------------------------------------------ Reference< CTextdraw > CreateBaseTextdraw_ES(const SQChar * text, SQInt32 xp, SQInt32 yp, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool rel) { return _Core->NewTextdraw(SQMOD_UNKNOWN, text, xp, yp, PACK_ARGB(a, r, g, b), rel, SQMOD_CREATE_DEFAULT, NullData()); } Reference< CTextdraw > CreateBaseTextdraw_ES(const SQChar * text, SQInt32 xp, SQInt32 yp, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool rel, SQInt32 header, SqObj & payload) { return _Core->NewTextdraw(SQMOD_UNKNOWN, text, xp, yp, PACK_ARGB(a, r, g, b), rel, header, payload); } // ------------------------------------------------------------------------------------------------ Reference< CTextdraw > CreateBaseTextdraw_EF(SQInt32 index, const SQChar * text, SQInt32 xp, SQInt32 yp, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool rel) { return _Core->NewTextdraw(index,text, xp, yp, PACK_ARGB(a, r, g, b), rel, SQMOD_CREATE_DEFAULT, NullData()); } Reference< CTextdraw > CreateBaseTextdraw_EF(SQInt32 index, const SQChar * text, SQInt32 xp, SQInt32 yp, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool rel, SQInt32 header, SqObj & payload) { return _Core->NewTextdraw(index, text, xp, yp, PACK_ARGB(a, r, g, b), rel, header, payload); } // ------------------------------------------------------------------------------------------------ Reference< CTextdraw > CreateBaseTextdraw_CS(const SQChar * text, const Vector2i & pos, const Color4 & color, bool rel) { return _Core->NewTextdraw(SQMOD_UNKNOWN, text, pos.x, pos.y, color.GetARGB(), rel, SQMOD_CREATE_DEFAULT, NullData()); } Reference< CTextdraw > CreateBaseTextdraw_CS(const SQChar * text, const Vector2i & pos, const Color4 & color, bool rel, SQInt32 header, SqObj & payload) { return _Core->NewTextdraw(SQMOD_UNKNOWN, text, pos.x, pos.y, color.GetARGB(), rel, header, payload); } // ------------------------------------------------------------------------------------------------ Reference< CTextdraw > CreateBaseTextdraw_CF(SQInt32 index, const SQChar * text, const Vector2i & pos, const Color4 & color, bool rel) { return _Core->NewTextdraw(index, text, pos.x, pos.y, color.GetARGB(), rel, SQMOD_CREATE_DEFAULT, NullData()); } Reference< CTextdraw > CreateBaseTextdraw_CF(SQInt32 index, const SQChar * text, const Vector2i & pos, const Color4 & color, bool rel, SQInt32 header, SqObj & payload) { return _Core->NewTextdraw(index, text, pos.x, pos.y, color.GetARGB(), rel, header, payload); } // ------------------------------------------------------------------------------------------------ CTextdraw CreateTextdraw_ES(const SQChar * text, SQInt32 xp, SQInt32 yp, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool rel) { return _Core->NewTextdraw(SQMOD_UNKNOWN, text, xp, yp, PACK_ARGB(a, r, g, b), rel, SQMOD_CREATE_DEFAULT, NullData()); } CTextdraw CreateTextdraw_ES(const SQChar * text, SQInt32 xp, SQInt32 yp, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool rel, SQInt32 header, SqObj & payload) { return _Core->NewTextdraw(SQMOD_UNKNOWN, text, xp, yp, PACK_ARGB(a, r, g, b), rel, header, payload); } // ------------------------------------------------------------------------------------------------ CTextdraw CreateTextdraw_EF(SQInt32 index, const SQChar * text, SQInt32 xp, SQInt32 yp, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool rel) { return _Core->NewTextdraw(index,text, xp, yp, PACK_ARGB(a, r, g, b), rel, SQMOD_CREATE_DEFAULT, NullData()); } CTextdraw CreateTextdraw_EF(SQInt32 index, const SQChar * text, SQInt32 xp, SQInt32 yp, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool rel, SQInt32 header, SqObj & payload) { return _Core->NewTextdraw(index, text, xp, yp, PACK_ARGB(a, r, g, b), rel, header, payload); } // ------------------------------------------------------------------------------------------------ CTextdraw CreateTextdraw_CS(const SQChar * text, const Vector2i & pos, const Color4 & color, bool rel) { return _Core->NewTextdraw(SQMOD_UNKNOWN, text, pos.x, pos.y, color.GetARGB(), rel, SQMOD_CREATE_DEFAULT, NullData()); } CTextdraw CreateTextdraw_CS(const SQChar * text, const Vector2i & pos, const Color4 & color, bool rel, SQInt32 header, SqObj & payload) { return _Core->NewTextdraw(SQMOD_UNKNOWN, text, pos.x, pos.y, color.GetARGB(), rel, header, payload); } // ------------------------------------------------------------------------------------------------ CTextdraw CreateTextdraw_CF(SQInt32 index, const SQChar * text, const Vector2i & pos, const Color4 & color, bool rel) { return _Core->NewTextdraw(index, text, pos.x, pos.y, color.GetARGB(), rel, SQMOD_CREATE_DEFAULT, NullData()); } CTextdraw CreateTextdraw_CF(SQInt32 index, const SQChar * text, const Vector2i & pos, const Color4 & color, bool rel, SQInt32 header, SqObj & payload) { return _Core->NewTextdraw(index, text, pos.x, pos.y, color.GetARGB(), rel, header, payload); } // ================================================================================================ bool Register_CTextdraw(HSQUIRRELVM vm) { // Attempt to register the base reference type before the actual implementation if (!Register_Reference< CTextdraw >(vm, _SC("BaseTextdraw"))) { LogFtl("Unable to register the base class for type"); // Registration failed return false; } // Typedef the base reference type for simplicity typedef Reference< CTextdraw > RefType; // Output debugging information LogDbg("Beginning registration of type"); // Attempt to register the actual reference that implements all of the entity functionality Sqrat::RootTable(vm).Bind(_SC("CTextdraw"), Sqrat::DerivedClass< CTextdraw, RefType >(vm, _SC("CTextdraw")) /* Constructors */ .Ctor() .Ctor< SQInt32 >() /* Properties */ .Prop(_SC("text"), &CTextdraw::GetText) /* Functions */ .Func(_SC("show_all"), &CTextdraw::ShowAll) .Func(_SC("show_for"), &CTextdraw::ShowFor) .Func(_SC("show_range"), &CTextdraw::ShowRange) .Func(_SC("hide_all"), &CTextdraw::HideAll) .Func(_SC("hide_for"), &CTextdraw::HideFor) .Func(_SC("hide_range"), &CTextdraw::HideRange) /* Overloads */ .Overload< void (CTextdraw::*)(const Vector2i &) const > (_SC("set_position_all"), &CTextdraw::SetPositionAll) .Overload< void (CTextdraw::*)(SQInt32, SQInt32) const > (_SC("set_position_all"), &CTextdraw::SetPositionAllEx) .Overload< void (CTextdraw::*)(const Reference< CPlayer > &, const Vector2i &) const > (_SC("set_position_for"), &CTextdraw::SetPositionFor) .Overload< void (CTextdraw::*)(const Reference< CPlayer > &, SQInt32, SQInt32) const > (_SC("set_position_for"), &CTextdraw::SetPositionForEx) .Overload< void (CTextdraw::*)(SQInt32, SQInt32, const Vector2i &) const > (_SC("set_position_range"), &CTextdraw::SetPositionRange) .Overload< void (CTextdraw::*)(const Color4 &) const > (_SC("set_color_all"), &CTextdraw::SetColorAll) .Overload< void (CTextdraw::*)(Uint8, Uint8, Uint8, Uint8) const > (_SC("set_color_all"), &CTextdraw::SetColorAllEx) .Overload< void (CTextdraw::*)(const Reference< CPlayer > &, const Color4 &) const > (_SC("set_color_for"), &CTextdraw::SetColorFor) .Overload< void (CTextdraw::*)(const Reference< CPlayer > &, Uint8, Uint8, Uint8, Uint8) const > (_SC("set_color_for"), &CTextdraw::SetColorForEx) .Overload< void (CTextdraw::*)(SQInt32, SQInt32, const Color4 &) const > (_SC("set_color_range"), &CTextdraw::SetColorRange) ); // Output debugging information LogDbg("Registration of type was successful"); // Output debugging information LogDbg("Beginning registration of type"); // Register global functions related to this entity type Sqrat::RootTable(vm) /* Create BaseTextdraw [E]xtended [S]ubstitute */ .Overload< RefType (*)(const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool) > (_SC("CreateBaseTextdraw_ES"), &CreateBaseTextdraw_ES) .Overload< RefType (*)(const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool, SQInt32, SqObj &) > (_SC("CreateBaseTextdraw_ES"), &CreateBaseTextdraw_ES) /* Create BaseTextdraw [E]xtended [F]Full */ .Overload< RefType (*)(SQInt32, const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool) > (_SC("CreateBaseTextdraw_EF"), &CreateBaseTextdraw_EF) .Overload< RefType (*)(SQInt32, const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool, SQInt32, SqObj &) > (_SC("CreateBaseTextdraw_EF"), &CreateBaseTextdraw_EF) /* Create BaseTextdraw [C]ompact [S]ubstitute */ .Overload< RefType (*)(const SQChar *, const Vector2i &, const Color4 &, bool) > (_SC("CreateBaseTextdraw_CS"), &CreateBaseTextdraw_CS) .Overload< RefType (*)(const SQChar *, const Vector2i &, const Color4 &, bool, SQInt32, SqObj &) > (_SC("CreateBaseTextdraw_CS"), &CreateBaseTextdraw_CS) /* Create BaseTextdraw [C]ompact [F]ull */ .Overload< RefType (*)(SQInt32, const SQChar *, const Vector2i &, const Color4 &, bool) > (_SC("CreateBaseTextdraw_CF"), &CreateBaseTextdraw_CF) .Overload< RefType (*)(SQInt32, const SQChar *, const Vector2i &, const Color4 &, bool, SQInt32, SqObj &) > (_SC("CreateBaseTextdraw_CF"), &CreateBaseTextdraw_CF) /* Create CTextdraw [E]xtended [S]ubstitute */ .Overload< CTextdraw (*)(const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool) > (_SC("CreateTextdraw_ES"), &CreateTextdraw_ES) .Overload< CTextdraw (*)(const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool, SQInt32, SqObj &) > (_SC("CreateTextdraw_ES"), &CreateTextdraw_ES) /* Create CTextdraw [E]xtended [F]Full */ .Overload< CTextdraw (*)(SQInt32, const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool) > (_SC("CreateTextdraw_EF"), &CreateTextdraw_EF) .Overload< CTextdraw (*)(SQInt32, const SQChar *, SQInt32, SQInt32, Uint8, Uint8, Uint8, Uint8, bool, SQInt32, SqObj &) > (_SC("CreateTextdraw_EF"), &CreateTextdraw_EF) /* Create CTextdraw [C]ompact [S]ubstitute */ .Overload< CTextdraw (*)(const SQChar *, const Vector2i &, const Color4 &, bool) > (_SC("CreateTextdraw_CS"), &CreateTextdraw_CS) .Overload< CTextdraw (*)(const SQChar *, const Vector2i &, const Color4 &, bool, SQInt32, SqObj &) > (_SC("CreateTextdraw_CS"), &CreateTextdraw_CS) /* Create CTextdraw [C]ompact [F]ull */ .Overload< CTextdraw (*)(SQInt32, const SQChar *, const Vector2i &, const Color4 &, bool) > (_SC("CreateTextdraw_CF"), &CreateTextdraw_CF) .Overload< CTextdraw (*)(SQInt32, const SQChar *, const Vector2i &, const Color4 &, bool, SQInt32, SqObj &) > (_SC("CreateTextdraw_CF"), &CreateTextdraw_CF); // Output debugging information LogDbg("Registration of type was successful"); // Registration succeeded return true; } } // Namespace:: SqMod