#include "Entity/Textdraw.hpp" #include "Base/Vector2i.hpp" #include "Register.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { // ------------------------------------------------------------------------------------------------ void CTextdraw::ShowAll() const noexcept { if (VALID_ENTITY(m_ID)) { _Func->ShowTextdraw(m_ID, SQMOD_UNKNOWN); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::ShowFor(const Reference< CPlayer > & player) const noexcept { if (VALID_ENTITY(m_ID) && player) { return _Func->ShowTextdraw(m_ID, player); } else if (!player) { LogWrn(_SC("Attempting to using an invalid argument: %d"), _SCI32(player)); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::ShowRange(SQInt32 first, SQInt32 last) const noexcept { if (VALID_ENTITY(m_ID) && (last >= first)) { for (; first <= last; ++first) { if (Reference< CPlayer >::Verify(first)) { _Func->ShowTextdraw(m_ID, first); } } } else if (first < last) { LogWrn(_SC("Attempting to using an invalid argument: %d > %d"), first, last); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::HideAll() const noexcept { if (VALID_ENTITY(m_ID)) { _Func->HideTextdraw(m_ID, SQMOD_UNKNOWN); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::HideFor(const Reference< CPlayer > & player) const noexcept { if (VALID_ENTITY(m_ID) && player) { return _Func->HideTextdraw(m_ID, player); } else if (!player) { LogWrn(_SC("Attempting to using an invalid argument: %d"), _SCI32(player)); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::HideRange(SQInt32 first, SQInt32 last) const noexcept { if (VALID_ENTITY(m_ID) && (last >= first)) { for (; first <= last; ++first) { if (Reference< CPlayer >::Verify(first)) { _Func->HideTextdraw(m_ID, first); } } } else if (first < last) { LogWrn(_SC("Attempting to using an invalid argument: %d > %d"), first, last); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionAll(const Vector2i & pos) const noexcept { if (VALID_ENTITY(m_ID)) { _Func->MoveTextdraw(m_ID, SQMOD_UNKNOWN, pos.x, pos.y); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionAllEx(SQInt32 x, SQInt32 y) const noexcept { if (VALID_ENTITY(m_ID)) { _Func->MoveTextdraw(m_ID, SQMOD_UNKNOWN, x, y); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionFor(const Reference< CPlayer > & player, const Vector2i & pos) const noexcept { if (VALID_ENTITY(m_ID) && player) { _Func->MoveTextdraw(m_ID, player, pos.x, pos.y); } else if (!player) { LogWrn(_SC("Attempting to using an invalid argument: %d"), _SCI32(player)); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionForEx(const Reference< CPlayer > & player, SQInt32 x, SQInt32 y) const noexcept { if (VALID_ENTITY(m_ID) && player) { _Func->MoveTextdraw(m_ID, player, x, y); } else if (!player) { LogWrn(_SC("Attempting to using an invalid argument: %d"), _SCI32(player)); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetPositionRange(SQInt32 first, SQInt32 last, const Vector2i & pos) const noexcept { if (VALID_ENTITY(m_ID) && (last >= first)) { for (; first <= last; ++first) { if (Reference< CPlayer >::Verify(first)) { _Func->MoveTextdraw(m_ID, first, pos.x, pos.y); } } } else if (first < last) { LogWrn(_SC("Attempting to using an invalid argument: %d > %d"), first, last); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorAll(const Color4 & col) const noexcept { if (VALID_ENTITY(m_ID)) { _Func->SetTextdrawColour(m_ID, SQMOD_UNKNOWN, col.GetRGBA()); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorAllEx(Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept { if (VALID_ENTITY(m_ID)) { _Func->SetTextdrawColour(m_ID, SQMOD_UNKNOWN, PACK_RGBA(r, g, b, a)); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorFor(const Reference< CPlayer > & player, const Color4 & col) const noexcept { if (VALID_ENTITY(m_ID) && player) { _Func->SetTextdrawColour(m_ID, player, col.GetRGBA()); } else if (!player) { LogWrn(_SC("Attempting to using an invalid argument: %d"), _SCI32(player)); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorForEx(const Reference< CPlayer > & player, Uint8 r, Uint8 g, Uint8 b, Uint8 a) const noexcept { if (VALID_ENTITY(m_ID) && player) { _Func->SetTextdrawColour(m_ID, player, PACK_RGBA(r, g, b, a)); } else if (!player) { LogWrn(_SC("Attempting to using an invalid argument: %d"), _SCI32(player)); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ void CTextdraw::SetColorRange(SQInt32 first, SQInt32 last, const Color4 & col) const noexcept { if (VALID_ENTITY(m_ID) && (last >= first)) { for (const SQUint32 color = col.GetRGBA(); first <= last; ++first) { if (Reference< CPlayer >::Verify(first)) { _Func->SetTextdrawColour(m_ID, first, color); } } } else if (first < last) { LogWrn(_SC("Attempting to using an invalid argument: %d > %d"), first, last); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } } // ------------------------------------------------------------------------------------------------ const SQChar * CTextdraw::GetText() const noexcept { if (VALID_ENTITY(m_ID)) { RefType::Get(m_ID).Text.c_str(); } else { LogWrn(_SC("Attempting to using an invalid reference: %d"), m_ID); } return _SC(""); } // ================================================================================================ bool Register_CTextdraw(HSQUIRRELVM vm) { // Attempt to register the base reference type before the actual implementation if (!Register_Reference< CTextdraw >(vm, _SC("BaseTextdraw"))) { LogFtl("Unable to register the base class for type"); // Registration failed return false; } // Output debugging information LogDbg("Beginning registration of type"); // Attempt to register the actual reference that implements all of the entity functionality Sqrat::RootTable(vm).Bind(_SC("CTextdraw"), Sqrat::DerivedClass< CTextdraw, Reference< CTextdraw > >(vm, _SC("CTextdraw")) /* Constructors */ .Ctor() .Ctor< SQInt32 >() /* Properties */ .Prop(_SC("text"), &CTextdraw::GetText) /* Functions */ .Func(_SC("show_all"), &CTextdraw::ShowAll) .Func(_SC("show_for"), &CTextdraw::ShowFor) .Func(_SC("show_range"), &CTextdraw::ShowRange) .Func(_SC("hide_all"), &CTextdraw::HideAll) .Func(_SC("hide_for"), &CTextdraw::HideFor) .Func(_SC("hide_range"), &CTextdraw::HideRange) /* Overloads */ .Overload< void (CTextdraw::*)(const Vector2i &) const > (_SC("set_position_all"), &CTextdraw::SetPositionAll) .Overload< void (CTextdraw::*)(SQInt32, SQInt32) const > (_SC("set_position_all"), &CTextdraw::SetPositionAllEx) .Overload< void (CTextdraw::*)(const Reference< CPlayer > &, const Vector2i &) const > (_SC("set_position_for"), &CTextdraw::SetPositionFor) .Overload< void (CTextdraw::*)(const Reference< CPlayer > &, SQInt32, SQInt32) const > (_SC("set_position_for"), &CTextdraw::SetPositionForEx) .Overload< void (CTextdraw::*)(SQInt32, SQInt32, const Vector2i &) const > (_SC("set_position_range"), &CTextdraw::SetPositionRange) .Overload< void (CTextdraw::*)(const Color4 &) const > (_SC("set_color_all"), &CTextdraw::SetColorAll) .Overload< void (CTextdraw::*)(Uint8, Uint8, Uint8, Uint8) const > (_SC("set_color_all"), &CTextdraw::SetColorAllEx) .Overload< void (CTextdraw::*)(const Reference< CPlayer > &, const Color4 &) const > (_SC("set_color_for"), &CTextdraw::SetColorFor) .Overload< void (CTextdraw::*)(const Reference< CPlayer > &, Uint8, Uint8, Uint8, Uint8) const > (_SC("set_color_for"), &CTextdraw::SetColorForEx) .Overload< void (CTextdraw::*)(SQInt32, SQInt32, const Color4 &) const > (_SC("set_color_range"), &CTextdraw::SetColorRange) ); // Output debugging information LogDbg("Registration of type was successful"); // Registration succeeded return true; } } // Namespace:: SqMod