#pragma once // ------------------------------------------------------------------------------------------------ #include "Core/Common.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { /* ------------------------------------------------------------------------------------------------ * Manages a single key-bind entity. */ class CKeyBind { // -------------------------------------------------------------------------------------------- friend class Core; friend class KeyBindInst; private: /* -------------------------------------------------------------------------------------------- * Identifier of the managed entity. */ int32_t m_ID; /* -------------------------------------------------------------------------------------------- * User tag associated with this instance. */ String m_Tag; /* -------------------------------------------------------------------------------------------- * User data associated with this instance. */ LightObj m_Data; /* -------------------------------------------------------------------------------------------- * Base constructor. */ explicit CKeyBind(int32_t id); public: /* -------------------------------------------------------------------------------------------- * Maximum possible number that could represent an identifier for this entity type. */ static const int32_t Max; /* -------------------------------------------------------------------------------------------- * Copy constructor. (disabled) */ CKeyBind(const CKeyBind &) = delete; /* -------------------------------------------------------------------------------------------- * Move constructor. (disabled) */ CKeyBind(CKeyBind &&) = delete; /* -------------------------------------------------------------------------------------------- * Copy assignment operator. (disabled) */ CKeyBind & operator = (const CKeyBind &) = delete; /* -------------------------------------------------------------------------------------------- * Move assignment operator. (disabled) */ CKeyBind & operator = (CKeyBind &&) = delete; /* -------------------------------------------------------------------------------------------- * See whether this instance manages a valid entity instance otherwise throw an exception. */ void Validate() const { if (INVALID_ENTITY(m_ID)) { STHROWF("Invalid keybind reference [%s]", m_Tag.c_str()); } } /* -------------------------------------------------------------------------------------------- * Used by the script engine to convert an instance of this type to a string. */ SQMOD_NODISCARD const String & ToString() const; /* -------------------------------------------------------------------------------------------- * Retrieve the associated null entity instance. */ static SQInteger SqGetNull(HSQUIRRELVM vm); /* -------------------------------------------------------------------------------------------- * Retrieve the associated null entity instance. */ SQMOD_NODISCARD static LightObj & GetNull(); /* -------------------------------------------------------------------------------------------- * Retrieve the identifier of the entity managed by this instance. */ SQMOD_NODISCARD int32_t GetID() const { return m_ID; } /* -------------------------------------------------------------------------------------------- * Check whether this instance manages a valid entity. */ SQMOD_NODISCARD bool IsActive() const { return VALID_ENTITY(m_ID); } /* -------------------------------------------------------------------------------------------- * Retrieve the associated user tag. */ SQMOD_NODISCARD const String & GetTag() const; /* -------------------------------------------------------------------------------------------- * Modify the associated user tag. */ void SetTag(StackStrF & tag); /* -------------------------------------------------------------------------------------------- * Modify the associated user tag. */ CKeyBind & ApplyTag(StackStrF & tag); /* -------------------------------------------------------------------------------------------- * Retrieve the associated user data. */ SQMOD_NODISCARD LightObj & GetData(); /* -------------------------------------------------------------------------------------------- * Modify the associated user data. */ void SetData(LightObj & data); /* -------------------------------------------------------------------------------------------- * Destroy the managed destroy entity. */ bool Destroy0() const // NOLINT(modernize-use-nodiscard) { return Destroy(0, NullLightObj()); } /* -------------------------------------------------------------------------------------------- * Destroy the managed destroy entity. */ bool Destroy1(int32_t header) const // NOLINT(modernize-use-nodiscard) { return Destroy(header, NullLightObj()); } /* -------------------------------------------------------------------------------------------- * Destroy the managed destroy entity. */ bool Destroy(int32_t header, LightObj & payload) const; // NOLINT(modernize-use-nodiscard) /* -------------------------------------------------------------------------------------------- * Retrieve the events table of this entity. */ SQMOD_NODISCARD LightObj & GetEvents() const; /* -------------------------------------------------------------------------------------------- * Emit a custom event for the managed entity */ void CustomEvent(int32_t header, LightObj & payload) const; /* -------------------------------------------------------------------------------------------- * Retrieve the first key code of the managed key-bind entity. */ SQMOD_NODISCARD int32_t GetFirst() const; /* -------------------------------------------------------------------------------------------- * Retrieve the second key code of the managed key-bind entity. */ SQMOD_NODISCARD int32_t GetSecond() const; /* -------------------------------------------------------------------------------------------- * Retrieve the third key code of the managed key-bind entity. */ SQMOD_NODISCARD int32_t GetThird() const; /* -------------------------------------------------------------------------------------------- * See whether the managed key-bind entity reacts to key release events. */ SQMOD_NODISCARD bool IsRelease() const; }; } // Namespace:: SqMod