/*---------------------------------------------------------------------------*/ /* */ /* ActiveSocket.h - Active Socket Decleration */ /* */ /* Author : Mark Carrier (mark@carrierlabs.com) */ /* */ /*---------------------------------------------------------------------------*/ /* Copyright (c) 2007-2009 CarrierLabs, LLC. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * 4. The name "CarrierLabs" must not be used to * endorse or promote products derived from this software without * prior written permission. For written permission, please contact * mark@carrierlabs.com. * * THIS SOFTWARE IS PROVIDED BY MARK CARRIER ``AS IS'' AND ANY * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MARK CARRIER OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. *----------------------------------------------------------------------------*/ #ifndef __ACTIVESOCKET_H__ #define __ACTIVESOCKET_H__ #include "SimpleSocket.h" class CPassiveSocket; /// Provides a platform independent class to create an active socket. /// An active socket is used to create a socket which connects to a server. /// This type of object would be used when an application needs to send/receive /// data from a server. class CActiveSocket : public CSimpleSocket { public: friend class CPassiveSocket; CActiveSocket(CSocketType type = SocketTypeTcp); virtual ~CActiveSocket() { Close(); }; /// Established a connection to the address specified by pAddr. /// Connection-based protocol sockets (CSocket::SocketTypeTcp) may /// successfully call Open() only once, however; connectionless protocol /// sockets (CSocket::SocketTypeUdp) may use Open() multiple times to /// change their association. /// @param pAddr specifies the destination address to connect. /// @param nPort specifies the destination port. /// @return true if successful connection made, otherwise false. virtual bool Open(const char *pAddr, uint16_t nPort); private: /// Utility function used to create a TCP connection, called from Open(). /// @return true if successful connection made, otherwise false. bool ConnectTCP(const char *pAddr, uint16_t nPort); /// Utility function used to create a UDP connection, called from Open(). /// @return true if successful connection made, otherwise false. bool ConnectUDP(const char *pAddr, uint16_t nPort); /// Utility function used to create a RAW connection, called from Open(). /// @return true if successful connection made, otherwise false. bool ConnectRAW(const char *pAddr, uint16_t nPort); private: struct hostent *m_pHE; }; #endif /* __ACTIVESOCKET_H__ */