#include "Misc/Constants.hpp" #include "Signal.hpp" #include "Register.hpp" // ------------------------------------------------------------------------------------------------ #include #include // ------------------------------------------------------------------------------------------------ namespace SqMod { // ------------------------------------------------------------------------------------------------ bool Register_Constants(HSQUIRRELVM vm) { Sqrat::ConstTable(vm).Enum(_SC("SQMOD"), Sqrat::Enumeration(vm) .Const(_SC("VERSION"), SQMOD_VERSION) .Const(_SC("SUCCESS"), SQMOD_SUCCESS) .Const(_SC("FAILURE"), SQMOD_FAILURE) .Const(_SC("UNKNOWN"), SQMOD_UNKNOWN) .Const(_SC("ARCH"), SQMOD_ARCHITECTURE) .Const(_SC("PLATFORM"), SQMOD_PLATFORM) .Const(_SC("MIN_CHAR"), _NLMIN(SQChar)) .Const(_SC("MAX_CHAR"), _NLMAX(SQChar)) .Const(_SC("MIN_SHORT"), _NLMIN(Int16)) .Const(_SC("MAX_SHORT"), _NLMAX(Int16)) .Const(_SC("MIN_USHORT"), _NLMIN(Uint16)) .Const(_SC("MAX_USHORT"), _NLMAX(Uint16)) .Const(_SC("MIN_INT"), _NLMIN(SQInteger)) .Const(_SC("MAX_INT"), _NLMAX(SQInteger)) .Const(_SC("MIN_INT32"), _NLMIN(SQInt32)) .Const(_SC("MAX_INT32"), _NLMAX(SQInt32)) .Const(_SC("MIN_FLOAT"), _NLMIN(SQFloat)) .Const(_SC("MAX_FLOAT"), _NLMAX(SQFloat)) ); Sqrat::ConstTable(vm).Enum(_SC("EARCHITECTURE"), Sqrat::Enumeration(vm) .Const(_SC("UNKNOWN"), SQMOD_ARCH_ID_UNKNOWN) .Const(_SC("X32_BIT"), SQMOD_ARCH_ID_32_BIT) .Const(_SC("X64_BIT"), SQMOD_ARCH_ID_64_BIT) ); Sqrat::ConstTable(vm).Enum(_SC("EPLATFORM"), Sqrat::Enumeration(vm) .Const(_SC("UNKNOWN"), SQMOD_PLAT_ID_UNKNOWN) .Const(_SC("WINDOWS"), SQMOD_PLAT_ID_WINDOWS) .Const(_SC("LINUX"), SQMOD_PLAT_ID_LINUX) .Const(_SC("MACOS"), SQMOD_PLAT_ID_MACOS) .Const(_SC("UNIX"), SQMOD_PLAT_ID_UNIX) ); Sqrat::ConstTable(vm).Enum(_SC("EVENTID"), Sqrat::Enumeration(vm) .Const(_SC("UNKNOWN"), EVT_UNKNOWN) .Const(_SC("BLIPCREATED"), EVT_BLIPCREATED) .Const(_SC("CHECKPOINTCREATED"), EVT_CHECKPOINTCREATED) .Const(_SC("KEYBINDCREATED"), EVT_KEYBINDCREATED) .Const(_SC("OBJECTCREATED"), EVT_OBJECTCREATED) .Const(_SC("PICKUPCREATED"), EVT_PICKUPCREATED) .Const(_SC("PLAYERCREATED"), EVT_PLAYERCREATED) .Const(_SC("SPHERECREATED"), EVT_SPHERECREATED) .Const(_SC("SPRITECREATED"), EVT_SPRITECREATED) .Const(_SC("TEXTDRAWCREATED"), EVT_TEXTDRAWCREATED) .Const(_SC("VEHICLECREATED"), EVT_VEHICLECREATED) .Const(_SC("BLIPDESTROYED"), EVT_BLIPDESTROYED) .Const(_SC("CHECKPOINTDESTROYED"), EVT_CHECKPOINTDESTROYED) .Const(_SC("KEYBINDDESTROYED"), EVT_KEYBINDDESTROYED) .Const(_SC("OBJECTDESTROYED"), EVT_OBJECTDESTROYED) .Const(_SC("PICKUPDESTROYED"), EVT_PICKUPDESTROYED) .Const(_SC("PLAYERDESTROYED"), EVT_PLAYERDESTROYED) .Const(_SC("SPHEREDESTROYED"), EVT_SPHEREDESTROYED) .Const(_SC("SPRITEDESTROYED"), EVT_SPRITEDESTROYED) .Const(_SC("TEXTDRAWDESTROYED"), EVT_TEXTDRAWDESTROYED) .Const(_SC("VEHICLEDESTROYED"), EVT_VEHICLEDESTROYED) .Const(_SC("BLIPCUSTOM"), EVT_BLIPCUSTOM) .Const(_SC("CHECKPOINTCUSTOM"), EVT_CHECKPOINTCUSTOM) .Const(_SC("KEYBINDCUSTOM"), EVT_KEYBINDCUSTOM) .Const(_SC("OBJECTCUSTOM"), EVT_OBJECTCUSTOM) .Const(_SC("PICKUPCUSTOM"), EVT_PICKUPCUSTOM) .Const(_SC("PLAYERCUSTOM"), EVT_PLAYERCUSTOM) .Const(_SC("SPHERECUSTOM"), EVT_SPHERECUSTOM) .Const(_SC("SPRITECUSTOM"), EVT_SPRITECUSTOM) .Const(_SC("TEXTDRAWCUSTOM"), EVT_TEXTDRAWCUSTOM) .Const(_SC("VEHICLECUSTOM"), EVT_VEHICLECUSTOM) .Const(_SC("PLAYERAWAY"), EVT_PLAYERAWAY) .Const(_SC("PLAYERGAMEKEYS"), EVT_PLAYERGAMEKEYS) .Const(_SC("PLAYERRENAME"), EVT_PLAYERRENAME) .Const(_SC("PLAYERREQUESTCLASS"), EVT_PLAYERREQUESTCLASS) .Const(_SC("PLAYERREQUESTSPAWN"), EVT_PLAYERREQUESTSPAWN) .Const(_SC("PLAYERSPAWN"), EVT_PLAYERSPAWN) .Const(_SC("PLAYERSTARTTYPING"), EVT_PLAYERSTARTTYPING) .Const(_SC("PLAYERSTOPTYPING"), EVT_PLAYERSTOPTYPING) .Const(_SC("PLAYERCHAT"), EVT_PLAYERCHAT) .Const(_SC("PLAYERCOMMAND"), EVT_PLAYERCOMMAND) .Const(_SC("PLAYERMESSAGE"), EVT_PLAYERMESSAGE) .Const(_SC("PLAYERHEALTH"), EVT_PLAYERHEALTH) .Const(_SC("PLAYERARMOUR"), EVT_PLAYERARMOUR) .Const(_SC("PLAYERWEAPON"), EVT_PLAYERWEAPON) .Const(_SC("PLAYERMOVE"), EVT_PLAYERMOVE) .Const(_SC("PLAYERWASTED"), EVT_PLAYERWASTED) .Const(_SC("PLAYERKILLED"), EVT_PLAYERKILLED) .Const(_SC("PLAYERTEAMKILL"), EVT_PLAYERTEAMKILL) .Const(_SC("PLAYERSPECTATE"), EVT_PLAYERSPECTATE) .Const(_SC("PLAYERCRASHREPORT"), EVT_PLAYERCRASHREPORT) .Const(_SC("PLAYERBURNING"), EVT_PLAYERBURNING) .Const(_SC("PLAYERCROUCHING"), EVT_PLAYERCROUCHING) .Const(_SC("PLAYERSTATE"), EVT_PLAYERSTATE) .Const(_SC("PLAYERACTION"), EVT_PLAYERACTION) .Const(_SC("STATENONE"), EVT_STATENONE) .Const(_SC("STATENORMAL"), EVT_STATENORMAL) .Const(_SC("STATESHOOTING"), EVT_STATESHOOTING) .Const(_SC("STATEDRIVER"), EVT_STATEDRIVER) .Const(_SC("STATEPASSENGER"), EVT_STATEPASSENGER) .Const(_SC("STATEENTERDRIVER"), EVT_STATEENTERDRIVER) .Const(_SC("STATEENTERPASSENGER"), EVT_STATEENTERPASSENGER) .Const(_SC("STATEEXITVEHICLE"), EVT_STATEEXITVEHICLE) .Const(_SC("STATEUNSPAWNED"), EVT_STATEUNSPAWNED) .Const(_SC("ACTIONNONE"), EVT_ACTIONNONE) .Const(_SC("ACTIONNORMAL"), EVT_ACTIONNORMAL) .Const(_SC("ACTIONAIMING"), EVT_ACTIONAIMING) .Const(_SC("ACTIONSHOOTING"), EVT_ACTIONSHOOTING) .Const(_SC("ACTIONJUMPING"), EVT_ACTIONJUMPING) .Const(_SC("ACTIONLIEDOWN"), EVT_ACTIONLIEDOWN) .Const(_SC("ACTIONGETTINGUP"), EVT_ACTIONGETTINGUP) .Const(_SC("ACTIONJUMPVEHICLE"), EVT_ACTIONJUMPVEHICLE) .Const(_SC("ACTIONDRIVING"), EVT_ACTIONDRIVING) .Const(_SC("ACTIONDYING"), EVT_ACTIONDYING) .Const(_SC("ACTIONWASTED"), EVT_ACTIONWASTED) .Const(_SC("ACTIONEMBARKING"), EVT_ACTIONEMBARKING) .Const(_SC("ACTIONDISEMBARKING"), EVT_ACTIONDISEMBARKING) .Const(_SC("VEHICLERESPAWN"), EVT_VEHICLERESPAWN) .Const(_SC("VEHICLEEXPLODE"), EVT_VEHICLEEXPLODE) .Const(_SC("VEHICLEHEALTH"), EVT_VEHICLEHEALTH) .Const(_SC("VEHICLEMOVE"), EVT_VEHICLEMOVE) .Const(_SC("PICKUPRESPAWN"), EVT_PICKUPRESPAWN) .Const(_SC("KEYBINDKEYPRESS"), EVT_KEYBINDKEYPRESS) .Const(_SC("KEYBINDKEYRELEASE"), EVT_KEYBINDKEYRELEASE) .Const(_SC("VEHICLEEMBARKING"), EVT_VEHICLEEMBARKING) .Const(_SC("VEHICLEEMBARKED"), EVT_VEHICLEEMBARKED) .Const(_SC("VEHICLEDISEMBARK"), EVT_VEHICLEDISEMBARK) .Const(_SC("PICKUPCLAIMED"), EVT_PICKUPCLAIMED) .Const(_SC("PICKUPCOLLECTED"), EVT_PICKUPCOLLECTED) .Const(_SC("OBJECTSHOT"), EVT_OBJECTSHOT) .Const(_SC("OBJECTBUMP"), EVT_OBJECTBUMP) .Const(_SC("CHECKPOINTENTERED"), EVT_CHECKPOINTENTERED) .Const(_SC("CHECKPOINTEXITED"), EVT_CHECKPOINTEXITED) .Const(_SC("SPHEREENTERED"), EVT_SPHEREENTERED) .Const(_SC("SPHEREEXITED"), EVT_SPHEREEXITED) .Const(_SC("SERVERFRAME"), EVT_SERVERFRAME) .Const(_SC("SERVERSTARTUP"), EVT_SERVERSTARTUP) .Const(_SC("SERVERSHUTDOWN"), EVT_SERVERSHUTDOWN) .Const(_SC("INTERNALCOMMAND"), EVT_INTERNALCOMMAND) .Const(_SC("LOGINATTEMPT"), EVT_LOGINATTEMPT) .Const(_SC("CUSTOMEVENT"), EVT_CUSTOMEVENT) .Const(_SC("WORLDOPTION"), EVT_WORLDOPTION) .Const(_SC("WORLDTOGGLE"), EVT_WORLDTOGGLE) .Const(_SC("SCRIPTRELOAD"), EVT_SCRIPTRELOAD) .Const(_SC("COUNT"), EVT_COUNT) ); Sqrat::ConstTable(vm).Enum(_SC("ECREATEREASON"), Sqrat::Enumeration(vm) .Const(_SC("DEFAULT"), SQMOD_CREATE_DEFAULT) .Const(_SC("MANUAL"), SQMOD_CREATE_MANUAL) .Const(_SC("POOL"), SQMOD_CREATE_POOL) .Const(_SC("AUTOMATIC"), SQMOD_CREATE_AUTOMATIC) .Const(_SC("OVERWRITE"), SQMOD_CREATE_OVERWRITE) .Const(_SC("RESURECT"), SQMOD_CREATE_RESURECT) ); Sqrat::ConstTable(vm).Enum(_SC("EDESTROYREASON"), Sqrat::Enumeration(vm) .Const(_SC("DEFAULT"), SQMOD_DESTROY_DEFAULT) .Const(_SC("MANUAL"), SQMOD_DESTROY_MANUAL) .Const(_SC("POOL"), SQMOD_DESTROY_POOL) .Const(_SC("AUTOMATIC"), SQMOD_DESTROY_AUTOMATIC) .Const(_SC("OVERWRITE"), SQMOD_DESTROY_OVERWRITE) .Const(_SC("CLEANUP"), SQMOD_DESTROY_CLEANUP) ); Sqrat::ConstTable(vm).Enum(_SC("EENTITYPOOLUPD"), Sqrat::Enumeration(vm) .Const(_SC("VEHICLE"), SQMOD_ENTITY_POOL_VEHICLE) .Const(_SC("OBJECT"), SQMOD_ENTITY_POOL_OBJECT) .Const(_SC("PICKUP"), SQMOD_ENTITY_POOL_PICKUP) .Const(_SC("RADIO"), SQMOD_ENTITY_POOL_RADIO) .Const(_SC("SPRITE"), SQMOD_ENTITY_POOL_SPRITE) .Const(_SC("TEXTDRAW"), SQMOD_ENTITY_POOL_TEXTDRAW) .Const(_SC("BLIP"), SQMOD_ENTITY_POOL_BLIP) ); Sqrat::ConstTable(vm).Enum(_SC("EVEHICLEUPD"), Sqrat::Enumeration(vm) .Const(_SC("DRIVER"), SQMOD_VEHICLEUPD_DRIVER) .Const(_SC("OTHER"), SQMOD_VEHICLEUPD_OTHER) ); Sqrat::ConstTable(vm).Enum(_SC("EPLAYERUPD"), Sqrat::Enumeration(vm) .Const(_SC("ONFOOT"), SQMOD_PLAYERUPD_ONFOOT) .Const(_SC("AIM"), SQMOD_PLAYERUPD_AIM) .Const(_SC("DRIVER"), SQMOD_PLAYERUPD_DRIVER) .Const(_SC("PASSENGER"), SQMOD_PLAYERUPD_PASSENGER) ); Sqrat::ConstTable(vm).Enum(_SC("EPARTREASON"), Sqrat::Enumeration(vm) .Const(_SC("TIMEOUT"), SQMOD_PARTREASON_TIMEOUT) .Const(_SC("DISCONNECTED"), SQMOD_PARTREASON_DISCONNECTED) .Const(_SC("KICKEDBANNED"), SQMOD_PARTREASON_KICKEDBANNED) .Const(_SC("CRASHED"), SQMOD_PARTREASON_CRASHED) ); Sqrat::ConstTable(vm).Enum(_SC("EBODYPART"), Sqrat::Enumeration(vm) .Const(_SC("BODY"), SQMOD_BODYPART_BODY) .Const(_SC("TORSO"), SQMOD_BODYPART_TORSO) .Const(_SC("LEFTARM"), SQMOD_BODYPART_LEFTARM) .Const(_SC("LARM"), SQMOD_BODYPART_LEFTARM) .Const(_SC("RIGHTARM"), SQMOD_BODYPART_RIGHTARM) .Const(_SC("RARM"), SQMOD_BODYPART_RIGHTARM) .Const(_SC("LEFTLEG"), SQMOD_BODYPART_LEFTLEG) .Const(_SC("LLEG"), SQMOD_BODYPART_LEFTLEG) .Const(_SC("RIGHTLEG"), SQMOD_BODYPART_RIGHTLEG) .Const(_SC("RLEG"), SQMOD_BODYPART_RIGHTLEG) .Const(_SC("HEAD"), SQMOD_BODYPART_HEAD) ); Sqrat::ConstTable(vm).Enum(_SC("EPLAYERSTATE"), Sqrat::Enumeration(vm) .Const(_SC("NONE"), SQMOD_PLAYER_STATE_NONE) .Const(_SC("NORMAL"), SQMOD_PLAYER_STATE_NORMAL) .Const(_SC("SHOOTING"), SQMOD_PLAYER_STATE_SHOOTING) .Const(_SC("DRIVER"), SQMOD_PLAYER_STATE_DRIVER) .Const(_SC("PASSENGER"), SQMOD_PLAYER_STATE_PASSENGER) .Const(_SC("ENTERING_AS_DRIVER"), SQMOD_PLAYER_STATE_ENTERING_AS_DRIVER) .Const(_SC("ENTERING_AS_PASSENGER"), SQMOD_PLAYER_STATE_ENTERING_AS_PASSENGER) .Const(_SC("EXITING_VEHICLE"), SQMOD_PLAYER_STATE_EXITING_VEHICLE) .Const(_SC("UNSPAWNED"), SQMOD_PLAYER_STATE_UNSPAWNED) ); Sqrat::ConstTable(vm).Enum(_SC("EPLAYERACTION"), Sqrat::Enumeration(vm) .Const(_SC("NONE"), SQMOD_PLAYER_ACTION_NONE) .Const(_SC("NORMAL"), SQMOD_PLAYER_ACTION_NORMAL) .Const(_SC("AIMING"), SQMOD_PLAYER_ACTION_AIMING) .Const(_SC("SHOOTING"), SQMOD_PLAYER_ACTION_SHOOTING) .Const(_SC("JUMPING"), SQMOD_PLAYER_ACTION_JUMPING) .Const(_SC("LYING_ON_GROUND"), SQMOD_PLAYER_ACTION_LYING_ON_GROUND) .Const(_SC("GETTING_UP"), SQMOD_PLAYER_ACTION_GETTING_UP) .Const(_SC("JUMPING_FROM_VEHICLE"), SQMOD_PLAYER_ACTION_JUMPING_FROM_VEHICLE) .Const(_SC("DRIVING"), SQMOD_PLAYER_ACTION_DRIVING) .Const(_SC("DYING"), SQMOD_PLAYER_ACTION_DYING) .Const(_SC("WASTED"), SQMOD_PLAYER_ACTION_WASTED) .Const(_SC("ENTERING_VEHICLE"), SQMOD_PLAYER_ACTION_ENTERING_VEHICLE) .Const(_SC("EXITING_VEHICLE"), SQMOD_PLAYER_ACTION_EXITING_VEHICLE) ); Sqrat::ConstTable(vm).Enum(_SC("EWEATHER"), Sqrat::Enumeration(vm) .Const(_SC("MOSTLYCLEAR"), SQMOD_WEATHER_MOSTLYCLEAR) .Const(_SC("OVERCAST"), SQMOD_WEATHER_OVERCAST) .Const(_SC("THUNDERSTORM"), SQMOD_WEATHER_THUNDERSTORM) .Const(_SC("STORM"), SQMOD_WEATHER_STORM) .Const(_SC("STORMY"), SQMOD_WEATHER_STORMY) .Const(_SC("FOGGY"), SQMOD_WEATHER_FOGGY) .Const(_SC("FOG"), SQMOD_WEATHER_FOG) .Const(_SC("CLEAR"), SQMOD_WEATHER_CLEAR) .Const(_SC("SUNNY"), SQMOD_WEATHER_SUNNY) .Const(_SC("RAIN"), SQMOD_WEATHER_RAIN) .Const(_SC("RAINY"), SQMOD_WEATHER_RAINY) .Const(_SC("DARKCLOUDY"), SQMOD_WEATHER_DARKCLOUDY) .Const(_SC("LIGHTCLOUDY"), SQMOD_WEATHER_LIGHTCLOUDY) .Const(_SC("OVERCASTCLOUDY"), SQMOD_WEATHER_OVERCASTCLOUDY) .Const(_SC("BLACKCLOUDS"), SQMOD_WEATHER_BLACKCLOUDS) ); Sqrat::ConstTable(vm).Enum(_SC("EWEAPON"), Sqrat::Enumeration(vm) .Const(_SC("UNKNWON"), SQMOD_UNKNOWN) .Const(_SC("UNARMED"), SQMOD_WEAPON_UNARMED) .Const(_SC("BRASSKNUCKLES"), SQMOD_WEAPON_BRASSKNUCKLES) .Const(_SC("SCREWDRIVER"), SQMOD_WEAPON_SCREWDRIVER) .Const(_SC("GOLFCLUB"), SQMOD_WEAPON_GOLFCLUB) .Const(_SC("NIGHTSTICK"), SQMOD_WEAPON_NIGHTSTICK) .Const(_SC("KNIFE"), SQMOD_WEAPON_KNIFE) .Const(_SC("BASEBALLBAT"), SQMOD_WEAPON_BASEBALLBAT) .Const(_SC("HAMMER"), SQMOD_WEAPON_HAMMER) .Const(_SC("MEATCLEAVER"), SQMOD_WEAPON_MEATCLEAVER) .Const(_SC("MACHETE"), SQMOD_WEAPON_MACHETE) .Const(_SC("KATANA"), SQMOD_WEAPON_KATANA) .Const(_SC("CHAINSAW"), SQMOD_WEAPON_CHAINSAW) .Const(_SC("GRENADE"), SQMOD_WEAPON_GRENADE) .Const(_SC("REMOTE"), SQMOD_WEAPON_REMOTE) .Const(_SC("TEARGAS"), SQMOD_WEAPON_TEARGAS) .Const(_SC("MOLOTOV"), SQMOD_WEAPON_MOLOTOV) .Const(_SC("ROCKET"), SQMOD_WEAPON_ROCKET) .Const(_SC("COLT45"), SQMOD_WEAPON_COLT45) .Const(_SC("PYTHON"), SQMOD_WEAPON_PYTHON) .Const(_SC("SHOTGUN"), SQMOD_WEAPON_SHOTGUN) .Const(_SC("SPAS12"), SQMOD_WEAPON_SPAS12) .Const(_SC("STUBBY"), SQMOD_WEAPON_STUBBY) .Const(_SC("TEC9"), SQMOD_WEAPON_TEC9) .Const(_SC("UZI"), SQMOD_WEAPON_UZI) .Const(_SC("INGRAM"), SQMOD_WEAPON_INGRAM) .Const(_SC("MP5"), SQMOD_WEAPON_MP5) .Const(_SC("M4"), SQMOD_WEAPON_M4) .Const(_SC("RUGER"), SQMOD_WEAPON_RUGER) .Const(_SC("SNIPER"), SQMOD_WEAPON_SNIPER) .Const(_SC("LASERSCOPE"), SQMOD_WEAPON_LASERSCOPE) .Const(_SC("ROCKETLAUNCHER"), SQMOD_WEAPON_ROCKETLAUNCHER) .Const(_SC("FLAMETHROWER"), SQMOD_WEAPON_FLAMETHROWER) .Const(_SC("M60"), SQMOD_WEAPON_M60) .Const(_SC("MINIGUN"), SQMOD_WEAPON_MINIGUN) .Const(_SC("BOMB"), SQMOD_WEAPON_BOMB) .Const(_SC("HELICANNON"), SQMOD_WEAPON_HELICANNON) .Const(_SC("CAMERA"), SQMOD_WEAPON_CAMERA) .Const(_SC("VEHICLE"), SQMOD_WEAPON_VEHICLE) .Const(_SC("EXPLOSION1"), SQMOD_WEAPON_EXPLOSION1) .Const(_SC("DRIVEBY"), SQMOD_WEAPON_DRIVEBY) .Const(_SC("DROWNED"), SQMOD_WEAPON_DROWNED) .Const(_SC("FALL"), SQMOD_WEAPON_FALL) .Const(_SC("EXPLOSION2"), SQMOD_WEAPON_EXPLOSION2) .Const(_SC("SUICIDE"), SQMOD_WEAPON_SUICIDE) ); Sqrat::ConstTable(vm).Enum(_SC("EVEHICLE"), Sqrat::Enumeration(vm) .Const(_SC("UNKNOWN"), SQMOD_UNKNOWN) .Const(_SC("LANDSTALKER"), SQMOD_VEHICLE_LANDSTALKER) .Const(_SC("IDAHO"), SQMOD_VEHICLE_IDAHO) .Const(_SC("STINGER"), SQMOD_VEHICLE_STINGER) .Const(_SC("LINERUNNER"), SQMOD_VEHICLE_LINERUNNER) .Const(_SC("PERENNIAL"), SQMOD_VEHICLE_PERENNIAL) .Const(_SC("SENTINEL"), SQMOD_VEHICLE_SENTINEL) .Const(_SC("RIO"), SQMOD_VEHICLE_RIO) .Const(_SC("FIRETRUCK"), SQMOD_VEHICLE_FIRETRUCK) .Const(_SC("TRASHMASTER"), SQMOD_VEHICLE_TRASHMASTER) .Const(_SC("STRETCH"), SQMOD_VEHICLE_STRETCH) .Const(_SC("MANANA"), SQMOD_VEHICLE_MANANA) .Const(_SC("INFERNUS"), SQMOD_VEHICLE_INFERNUS) .Const(_SC("VOODOO"), SQMOD_VEHICLE_VOODOO) .Const(_SC("PONY"), SQMOD_VEHICLE_PONY) .Const(_SC("MULE"), SQMOD_VEHICLE_MULE) .Const(_SC("CHEETAH"), SQMOD_VEHICLE_CHEETAH) .Const(_SC("AMBULANCE"), SQMOD_VEHICLE_AMBULANCE) .Const(_SC("FBIWASHINGTON"), SQMOD_VEHICLE_FBIWASHINGTON) .Const(_SC("MOONBEAM"), SQMOD_VEHICLE_MOONBEAM) .Const(_SC("ESPERANTO"), SQMOD_VEHICLE_ESPERANTO) .Const(_SC("TAXI"), SQMOD_VEHICLE_TAXI) .Const(_SC("WASHINGTON"), SQMOD_VEHICLE_WASHINGTON) .Const(_SC("BOBCAT"), SQMOD_VEHICLE_BOBCAT) .Const(_SC("MRWHOOPEE"), SQMOD_VEHICLE_MRWHOOPEE) .Const(_SC("BFINJECTION"), SQMOD_VEHICLE_BFINJECTION) .Const(_SC("HUNTER"), SQMOD_VEHICLE_HUNTER) .Const(_SC("POLICE"), SQMOD_VEHICLE_POLICE) .Const(_SC("ENFORCER"), SQMOD_VEHICLE_ENFORCER) .Const(_SC("SECURICAR"), SQMOD_VEHICLE_SECURICAR) .Const(_SC("BANSHEE"), SQMOD_VEHICLE_BANSHEE) .Const(_SC("PREDATOR"), SQMOD_VEHICLE_PREDATOR) .Const(_SC("BUS"), SQMOD_VEHICLE_BUS) .Const(_SC("RHINO"), SQMOD_VEHICLE_RHINO) .Const(_SC("BARRACKSOL"), SQMOD_VEHICLE_BARRACKSOL) .Const(_SC("BARRACKS"), SQMOD_VEHICLE_BARRACKS) .Const(_SC("CUBANHERMES"), SQMOD_VEHICLE_CUBANHERMES) .Const(_SC("HELICOPTER"), SQMOD_VEHICLE_HELICOPTER) .Const(_SC("ANGEL"), SQMOD_VEHICLE_ANGEL) .Const(_SC("COACH"), SQMOD_VEHICLE_COACH) .Const(_SC("CABBIE"), SQMOD_VEHICLE_CABBIE) .Const(_SC("STALLION"), SQMOD_VEHICLE_STALLION) .Const(_SC("RUMPO"), SQMOD_VEHICLE_RUMPO) .Const(_SC("RCBANDIT"), SQMOD_VEHICLE_RCBANDIT) .Const(_SC("HEARSE"), SQMOD_VEHICLE_HEARSE) .Const(_SC("PACKER"), SQMOD_VEHICLE_PACKER) .Const(_SC("SENTINELXS"), SQMOD_VEHICLE_SENTINELXS) .Const(_SC("ADMIRAL"), SQMOD_VEHICLE_ADMIRAL) .Const(_SC("SQUALO"), SQMOD_VEHICLE_SQUALO) .Const(_SC("SEASPARROW"), SQMOD_VEHICLE_SEASPARROW) .Const(_SC("PIZZABOY"), SQMOD_VEHICLE_PIZZABOY) .Const(_SC("GANGBURRITO"), SQMOD_VEHICLE_GANGBURRITO) .Const(_SC("AIRTRAIN"), SQMOD_VEHICLE_AIRTRAIN) .Const(_SC("DEADDODO"), SQMOD_VEHICLE_DEADDODO) .Const(_SC("SPEEDER"), SQMOD_VEHICLE_SPEEDER) .Const(_SC("REEFER"), SQMOD_VEHICLE_REEFER) .Const(_SC("TROPIC"), SQMOD_VEHICLE_TROPIC) .Const(_SC("FLATBED"), SQMOD_VEHICLE_FLATBED) .Const(_SC("YANKEE"), SQMOD_VEHICLE_YANKEE) .Const(_SC("CADDY"), SQMOD_VEHICLE_CADDY) .Const(_SC("ZEBRA"), SQMOD_VEHICLE_ZEBRA) .Const(_SC("ZEBRACAB"), SQMOD_VEHICLE_ZEBRACAB) .Const(_SC("TOPFUN"), SQMOD_VEHICLE_TOPFUN) .Const(_SC("SKIMMER"), SQMOD_VEHICLE_SKIMMER) .Const(_SC("PCJ600"), SQMOD_VEHICLE_PCJ600) .Const(_SC("PCJ"), SQMOD_VEHICLE_PCJ) .Const(_SC("FAGGIO"), SQMOD_VEHICLE_FAGGIO) .Const(_SC("FREEWAY"), SQMOD_VEHICLE_FREEWAY) .Const(_SC("RCBARON"), SQMOD_VEHICLE_RCBARON) .Const(_SC("RCRAIDER"), SQMOD_VEHICLE_RCRAIDER) .Const(_SC("GLENDALE"), SQMOD_VEHICLE_GLENDALE) .Const(_SC("OCEANIC"), SQMOD_VEHICLE_OCEANIC) .Const(_SC("SANCHEZ"), SQMOD_VEHICLE_SANCHEZ) .Const(_SC("SPARROW"), SQMOD_VEHICLE_SPARROW) .Const(_SC("PATRIOT"), SQMOD_VEHICLE_PATRIOT) .Const(_SC("LOVEFIST"), SQMOD_VEHICLE_LOVEFIST) .Const(_SC("COASTGUARD"), SQMOD_VEHICLE_COASTGUARD) .Const(_SC("DINGHY"), SQMOD_VEHICLE_DINGHY) .Const(_SC("HERMES"), SQMOD_VEHICLE_HERMES) .Const(_SC("SABRE"), SQMOD_VEHICLE_SABRE) .Const(_SC("SABRETURBO"), SQMOD_VEHICLE_SABRETURBO) .Const(_SC("PHOENIX"), SQMOD_VEHICLE_PHOENIX) .Const(_SC("WALTON"), SQMOD_VEHICLE_WALTON) .Const(_SC("REGINA"), SQMOD_VEHICLE_REGINA) .Const(_SC("COMET"), SQMOD_VEHICLE_COMET) .Const(_SC("DELUXO"), SQMOD_VEHICLE_DELUXO) .Const(_SC("BURRITO"), SQMOD_VEHICLE_BURRITO) .Const(_SC("SPANDEX"), SQMOD_VEHICLE_SPANDEX) .Const(_SC("SPANDEXPRESS"), SQMOD_VEHICLE_SPANDEXPRESS) .Const(_SC("MARQUIS"), SQMOD_VEHICLE_MARQUIS) .Const(_SC("BAGGAGE"), SQMOD_VEHICLE_BAGGAGE) .Const(_SC("BAGGAGEHANDLER"), SQMOD_VEHICLE_BAGGAGEHANDLER) .Const(_SC("KAUFMAN"), SQMOD_VEHICLE_KAUFMAN) .Const(_SC("KAUFMANCAB"), SQMOD_VEHICLE_KAUFMANCAB) .Const(_SC("MAVERICK"), SQMOD_VEHICLE_MAVERICK) .Const(_SC("VCNMAVERICK"), SQMOD_VEHICLE_VCNMAVERICK) .Const(_SC("RANCHER"), SQMOD_VEHICLE_RANCHER) .Const(_SC("FBIRANCHER"), SQMOD_VEHICLE_FBIRANCHER) .Const(_SC("VIRGO"), SQMOD_VEHICLE_VIRGO) .Const(_SC("GREENWOOD"), SQMOD_VEHICLE_GREENWOOD) .Const(_SC("CUBANJETMAX"), SQMOD_VEHICLE_CUBANJETMAX) .Const(_SC("HOTRING1"), SQMOD_VEHICLE_HOTRING1) .Const(_SC("HOTRINGRACER1"), SQMOD_VEHICLE_HOTRINGRACER1) .Const(_SC("SANDKING"), SQMOD_VEHICLE_SANDKING) .Const(_SC("BLISTA"), SQMOD_VEHICLE_BLISTA) .Const(_SC("BLISTAC"), SQMOD_VEHICLE_BLISTAC) .Const(_SC("BLISTACOMPACT"), SQMOD_VEHICLE_BLISTACOMPACT) .Const(_SC("COMPACT"), SQMOD_VEHICLE_COMPACT) .Const(_SC("POLICEMAV"), SQMOD_VEHICLE_POLICEMAV) .Const(_SC("POLICEMAVERICK"), SQMOD_VEHICLE_POLICEMAVERICK) .Const(_SC("BOXVILLE"), SQMOD_VEHICLE_BOXVILLE) .Const(_SC("BENSON"), SQMOD_VEHICLE_BENSON) .Const(_SC("MESA"), SQMOD_VEHICLE_MESA) .Const(_SC("MESAGRANDE"), SQMOD_VEHICLE_MESAGRANDE) .Const(_SC("RCGOBLIN"), SQMOD_VEHICLE_RCGOBLIN) .Const(_SC("HOTRING2"), SQMOD_VEHICLE_HOTRING2) .Const(_SC("HOTRINGRACER2"), SQMOD_VEHICLE_HOTRINGRACER2) .Const(_SC("HOTRING3"), SQMOD_VEHICLE_HOTRING3) .Const(_SC("HOTRINGRACER3"), SQMOD_VEHICLE_HOTRINGRACER3) .Const(_SC("BLOODRING1"), SQMOD_VEHICLE_BLOODRING1) .Const(_SC("BLOODRINGBANGER1"), SQMOD_VEHICLE_BLOODRINGBANGER1) .Const(_SC("BLOODRING2"), SQMOD_VEHICLE_BLOODRING2) .Const(_SC("BLOODRINGBANGER2"), SQMOD_VEHICLE_BLOODRINGBANGER2) .Const(_SC("VICECHEE"), SQMOD_VEHICLE_VICECHEE) .Const(_SC("POLICECHEETAH"), SQMOD_VEHICLE_POLICECHEETAH) .Const(_SC("FBICHEETAH"), SQMOD_VEHICLE_FBICHEETAH) .Const(_SC("CHEETAH2"), SQMOD_VEHICLE_CHEETAH2) ); Sqrat::ConstTable(vm).Enum(_SC("ESKIN"), Sqrat::Enumeration(vm) .Const(_SC("UNKNOWN"), SQMOD_UNKNOWN) .Const(_SC("TOMMY_VERCETTI"), SQMOD_SKIN_TOMMY_VERCETTI) .Const(_SC("COP"), SQMOD_SKIN_COP) .Const(_SC("SWAT"), SQMOD_SKIN_SWAT) .Const(_SC("FBI"), SQMOD_SKIN_FBI) .Const(_SC("ARMY"), SQMOD_SKIN_ARMY) .Const(_SC("PARAMEDIC"), SQMOD_SKIN_PARAMEDIC) .Const(_SC("FIREMAN"), SQMOD_SKIN_FIREMAN) .Const(_SC("GOLF_GUY_A"), SQMOD_SKIN_GOLF_GUY_A) .Const(_SC("BUM_LADY_A"), SQMOD_SKIN_BUM_LADY_A) .Const(_SC("BUM_LADY_B"), SQMOD_SKIN_BUM_LADY_B) .Const(_SC("PUNK_A"), SQMOD_SKIN_PUNK_A) .Const(_SC("LAWYER"), SQMOD_SKIN_LAWYER) .Const(_SC("SPANISH_LADY_A"), SQMOD_SKIN_SPANISH_LADY_A) .Const(_SC("SPANISH_LADY_B"), SQMOD_SKIN_SPANISH_LADY_B) .Const(_SC("COOL_GUY_A"), SQMOD_SKIN_COOL_GUY_A) .Const(_SC("ARABIC_GUY"), SQMOD_SKIN_ARABIC_GUY) .Const(_SC("BEACH_LADY_A"), SQMOD_SKIN_BEACH_LADY_A) .Const(_SC("BEACH_LADY_B"), SQMOD_SKIN_BEACH_LADY_B) .Const(_SC("BEACH_GUY_A"), SQMOD_SKIN_BEACH_GUY_A) .Const(_SC("BEACH_GUY_B"), SQMOD_SKIN_BEACH_GUY_B) .Const(_SC("OFFICE_LADY_A"), SQMOD_SKIN_OFFICE_LADY_A) .Const(_SC("WAITRESS_A"), SQMOD_SKIN_WAITRESS_A) .Const(_SC("FOOD_LADY"), SQMOD_SKIN_FOOD_LADY) .Const(_SC("PROSTITUTE_A"), SQMOD_SKIN_PROSTITUTE_A) .Const(_SC("BUM_LADY_C"), SQMOD_SKIN_BUM_LADY_C) .Const(_SC("BUM_GUY_A"), SQMOD_SKIN_BUM_GUY_A) .Const(_SC("GARBAGEMAN_A"), SQMOD_SKIN_GARBAGEMAN_A) .Const(_SC("TAXI_DRIVER_A"), SQMOD_SKIN_TAXI_DRIVER_A) .Const(_SC("HATIAN_A"), SQMOD_SKIN_HATIAN_A) .Const(_SC("CRIMINAL_A"), SQMOD_SKIN_CRIMINAL_A) .Const(_SC("HOOD_LADY"), SQMOD_SKIN_HOOD_LADY) .Const(_SC("GRANNY_A"), SQMOD_SKIN_GRANNY_A) .Const(_SC("BUSINESS_MAN_A"), SQMOD_SKIN_BUSINESS_MAN_A) .Const(_SC("CHURCH_GUY"), SQMOD_SKIN_CHURCH_GUY) .Const(_SC("CLUB_LADY"), SQMOD_SKIN_CLUB_LADY) .Const(_SC("CHURCH_LADY"), SQMOD_SKIN_CHURCH_LADY) .Const(_SC("PIMP"), SQMOD_SKIN_PIMP) .Const(_SC("BEACH_LADY_C"), SQMOD_SKIN_BEACH_LADY_C) .Const(_SC("BEACH_GUY_C"), SQMOD_SKIN_BEACH_GUY_C) .Const(_SC("BEACH_LADY_D"), SQMOD_SKIN_BEACH_LADY_D) .Const(_SC("BEACH_GUY_D"), SQMOD_SKIN_BEACH_GUY_D) .Const(_SC("BUSINESS_MAN_B"), SQMOD_SKIN_BUSINESS_MAN_B) .Const(_SC("PROSTITUTE_B"), SQMOD_SKIN_PROSTITUTE_B) .Const(_SC("BUM_LADY_D"), SQMOD_SKIN_BUM_LADY_D) .Const(_SC("BUM_GUY_B"), SQMOD_SKIN_BUM_GUY_B) .Const(_SC("HATIAN_B"), SQMOD_SKIN_HATIAN_B) .Const(_SC("CONSTRUCTION_WORKER_A"), SQMOD_SKIN_CONSTRUCTION_WORKER_A) .Const(_SC("PUNK_B"), SQMOD_SKIN_PUNK_B) .Const(_SC("PROSTITUTE_C"), SQMOD_SKIN_PROSTITUTE_C) .Const(_SC("GRANNY_B"), SQMOD_SKIN_GRANNY_B) .Const(_SC("PUNK_C"), SQMOD_SKIN_PUNK_C) .Const(_SC("BUSINESS_MAN_C"), SQMOD_SKIN_BUSINESS_MAN_C) .Const(_SC("SPANISH_LADY_C"), SQMOD_SKIN_SPANISH_LADY_C) .Const(_SC("SPANISH_LADY_D"), SQMOD_SKIN_SPANISH_LADY_D) .Const(_SC("COOL_GUY_B"), SQMOD_SKIN_COOL_GUY_B) .Const(_SC("BUSINESS_MAN_D"), SQMOD_SKIN_BUSINESS_MAN_D) .Const(_SC("BEACH_LADY_E"), SQMOD_SKIN_BEACH_LADY_E) .Const(_SC("BEACH_GUY_E"), SQMOD_SKIN_BEACH_GUY_E) .Const(_SC("BEACH_LADY_F"), SQMOD_SKIN_BEACH_LADY_F) .Const(_SC("BEACH_GUY_F"), SQMOD_SKIN_BEACH_GUY_F) .Const(_SC("CONSTRUCTION_WORKER_B"), SQMOD_SKIN_CONSTRUCTION_WORKER_B) .Const(_SC("GOLF_GUY_B"), SQMOD_SKIN_GOLF_GUY_B) .Const(_SC("GOLF_LADY"), SQMOD_SKIN_GOLF_LADY) .Const(_SC("GOLF_GUY_C"), SQMOD_SKIN_GOLF_GUY_C) .Const(_SC("BEACH_LADY_G"), SQMOD_SKIN_BEACH_LADY_G) .Const(_SC("BEACH_GUY_G"), SQMOD_SKIN_BEACH_GUY_G) .Const(_SC("OFFICE_LADY_B"), SQMOD_SKIN_OFFICE_LADY_B) .Const(_SC("BUSINESS_MAN_E"), SQMOD_SKIN_BUSINESS_MAN_E) .Const(_SC("BUSINESS_MAN_F"), SQMOD_SKIN_BUSINESS_MAN_F) .Const(_SC("PROSTITUTE_D"), SQMOD_SKIN_PROSTITUTE_D) .Const(_SC("BUM_LADY_E"), SQMOD_SKIN_BUM_LADY_E) .Const(_SC("BUM_GUY_C"), SQMOD_SKIN_BUM_GUY_C) .Const(_SC("SPANISH_GUY"), SQMOD_SKIN_SPANISH_GUY) .Const(_SC("TAXI_DRIVER_B"), SQMOD_SKIN_TAXI_DRIVER_B) .Const(_SC("GYM_LADY"), SQMOD_SKIN_GYM_LADY) .Const(_SC("GYM_GUY"), SQMOD_SKIN_GYM_GUY) .Const(_SC("SKATE_LADY"), SQMOD_SKIN_SKATE_LADY) .Const(_SC("SKATE_GUY"), SQMOD_SKIN_SKATE_GUY) .Const(_SC("SHOPPER_A"), SQMOD_SKIN_SHOPPER_A) .Const(_SC("SHOPPER_B"), SQMOD_SKIN_SHOPPER_B) .Const(_SC("TOURIST_A"), SQMOD_SKIN_TOURIST_A) .Const(_SC("TOURIST_B"), SQMOD_SKIN_TOURIST_B) .Const(_SC("CUBAN_A"), SQMOD_SKIN_CUBAN_A) .Const(_SC("CUBAN_B"), SQMOD_SKIN_CUBAN_B) .Const(_SC("HATIAN_C"), SQMOD_SKIN_HATIAN_C) .Const(_SC("HATIAN_D"), SQMOD_SKIN_HATIAN_D) .Const(_SC("SHARK_A"), SQMOD_SKIN_SHARK_A) .Const(_SC("SHARK_B"), SQMOD_SKIN_SHARK_B) .Const(_SC("DIAZ_GUY_A"), SQMOD_SKIN_DIAZ_GUY_A) .Const(_SC("DIAZ_GUY_B"), SQMOD_SKIN_DIAZ_GUY_B) .Const(_SC("DBP_SECURITY_A"), SQMOD_SKIN_DBP_SECURITY_A) .Const(_SC("DBP_SECURITY_B"), SQMOD_SKIN_DBP_SECURITY_B) .Const(_SC("BIKER_A"), SQMOD_SKIN_BIKER_A) .Const(_SC("BIKER_B"), SQMOD_SKIN_BIKER_B) .Const(_SC("VERCETTI_GUY_A"), SQMOD_SKIN_VERCETTI_GUY_A) .Const(_SC("VERCETTI_GUY_B"), SQMOD_SKIN_VERCETTI_GUY_B) .Const(_SC("UNDERCOVER_COP_A"), SQMOD_SKIN_UNDERCOVER_COP_A) .Const(_SC("UNDERCOVER_COP_B"), SQMOD_SKIN_UNDERCOVER_COP_B) .Const(_SC("UNDERCOVER_COP_C"), SQMOD_SKIN_UNDERCOVER_COP_C) .Const(_SC("UNDERCOVER_COP_D"), SQMOD_SKIN_UNDERCOVER_COP_D) .Const(_SC("UNDERCOVER_COP_E"), SQMOD_SKIN_UNDERCOVER_COP_E) .Const(_SC("UNDERCOVER_COP_F"), SQMOD_SKIN_UNDERCOVER_COP_F) .Const(_SC("RICH_GUY"), SQMOD_SKIN_RICH_GUY) .Const(_SC("COOL_GUY_C"), SQMOD_SKIN_COOL_GUY_C) .Const(_SC("PROSTITUTE_E"), SQMOD_SKIN_PROSTITUTE_E) .Const(_SC("PROSTITUTE_F"), SQMOD_SKIN_PROSTITUTE_F) .Const(_SC("LOVE_FIST_A"), SQMOD_SKIN_LOVE_FIST_A) .Const(_SC("KEN_ROSENBURG"), SQMOD_SKIN_KEN_ROSENBURG) .Const(_SC("CANDY_SUXX"), SQMOD_SKIN_CANDY_SUXX) .Const(_SC("HILARY"), SQMOD_SKIN_HILARY) .Const(_SC("LOVE_FIST_B"), SQMOD_SKIN_LOVE_FIST_B) .Const(_SC("PHIL"), SQMOD_SKIN_PHIL) .Const(_SC("ROCKSTAR_GUY"), SQMOD_SKIN_ROCKSTAR_GUY) .Const(_SC("SONNY"), SQMOD_SKIN_SONNY) .Const(_SC("LANCE_A"), SQMOD_SKIN_LANCE_A) .Const(_SC("MERCADES_A"), SQMOD_SKIN_MERCADES_A) .Const(_SC("LOVE_FIST_C"), SQMOD_SKIN_LOVE_FIST_C) .Const(_SC("ALEX_SRUB"), SQMOD_SKIN_ALEX_SRUB) .Const(_SC("LANCE_COP"), SQMOD_SKIN_LANCE_COP) .Const(_SC("LANCE_B"), SQMOD_SKIN_LANCE_B) .Const(_SC("CORTEZ"), SQMOD_SKIN_CORTEZ) .Const(_SC("LOVE_FIST_D"), SQMOD_SKIN_LOVE_FIST_D) .Const(_SC("COLUMBIAN_GUY_A"), SQMOD_SKIN_COLUMBIAN_GUY_A) .Const(_SC("HILARY_ROBBER"), SQMOD_SKIN_HILARY_ROBBER) .Const(_SC("MERCADES_B"), SQMOD_SKIN_MERCADES_B) .Const(_SC("CAM"), SQMOD_SKIN_CAM) .Const(_SC("CAM_ROBBER"), SQMOD_SKIN_CAM_ROBBER) .Const(_SC("PHIL_ONE_ARM"), SQMOD_SKIN_PHIL_ONE_ARM) .Const(_SC("PHIL_ROBBER"), SQMOD_SKIN_PHIL_ROBBER) .Const(_SC("COOL_GUY_D"), SQMOD_SKIN_COOL_GUY_D) .Const(_SC("PIZZAMAN"), SQMOD_SKIN_PIZZAMAN) .Const(_SC("TAXI_DRIVER_C"), SQMOD_SKIN_TAXI_DRIVER_C) .Const(_SC("TAXI_DRIVER_D"), SQMOD_SKIN_TAXI_DRIVER_D) .Const(_SC("SAILOR_A"), SQMOD_SKIN_SAILOR_A) .Const(_SC("SAILOR_B"), SQMOD_SKIN_SAILOR_B) .Const(_SC("SAILOR_C"), SQMOD_SKIN_SAILOR_C) .Const(_SC("CHEF"), SQMOD_SKIN_CHEF) .Const(_SC("CRIMINAL_B"), SQMOD_SKIN_CRIMINAL_B) .Const(_SC("FRENCH_GUY"), SQMOD_SKIN_FRENCH_GUY) .Const(_SC("GARBAGEMAN_B"), SQMOD_SKIN_GARBAGEMAN_B) .Const(_SC("HATIAN_E"), SQMOD_SKIN_HATIAN_E) .Const(_SC("WAITRESS_B"), SQMOD_SKIN_WAITRESS_B) .Const(_SC("SONNY_GUY_A"), SQMOD_SKIN_SONNY_GUY_A) .Const(_SC("SONNY_GUY_B"), SQMOD_SKIN_SONNY_GUY_B) .Const(_SC("SONNY_GUY_C"), SQMOD_SKIN_SONNY_GUY_C) .Const(_SC("COLUMBIAN_GUY_B"), SQMOD_SKIN_COLUMBIAN_GUY_B) .Const(_SC("THUG_A"), SQMOD_SKIN_THUG_A) .Const(_SC("BEACH_GUY_H"), SQMOD_SKIN_BEACH_GUY_H) .Const(_SC("GARBAGEMAN_C"), SQMOD_SKIN_GARBAGEMAN_C) .Const(_SC("GARBAGEMAN_D"), SQMOD_SKIN_GARBAGEMAN_D) .Const(_SC("GARBAGEMAN_E"), SQMOD_SKIN_GARBAGEMAN_E) .Const(_SC("TRANNY"), SQMOD_SKIN_TRANNY) .Const(_SC("THUG_B"), SQMOD_SKIN_THUG_B) .Const(_SC("SPANDEX_GUY_A"), SQMOD_SKIN_SPANDEX_GUY_A) .Const(_SC("SPANDEX_GUY_B"), SQMOD_SKIN_SPANDEX_GUY_B) .Const(_SC("STRIPPER_A"), SQMOD_SKIN_STRIPPER_A) .Const(_SC("STRIPPER_B"), SQMOD_SKIN_STRIPPER_B) .Const(_SC("STRIPPER_C"), SQMOD_SKIN_STRIPPER_C) .Const(_SC("STORE_CLERK"), SQMOD_SKIN_STORE_CLERK) ); Sqrat::ConstTable(vm).Enum(_SC("EKEYCODE"), Sqrat::Enumeration(vm) .Const(_SC("ABNT_C1"), SQMOD_KEYCODE_ABNT_C1) .Const(_SC("ABNT_C2"), SQMOD_KEYCODE_ABNT_C2) .Const(_SC("ADD"), SQMOD_KEYCODE_ADD) .Const(_SC("ATTN"), SQMOD_KEYCODE_ATTN) .Const(_SC("BACK"), SQMOD_KEYCODE_BACK) .Const(_SC("CANCEL"), SQMOD_KEYCODE_CANCEL) .Const(_SC("CLEAR"), SQMOD_KEYCODE_CLEAR) .Const(_SC("CRSEL"), SQMOD_KEYCODE_CRSEL) .Const(_SC("DECIMAL"), SQMOD_KEYCODE_DECIMAL) .Const(_SC("DIVIDE"), SQMOD_KEYCODE_DIVIDE) .Const(_SC("EREOF"), SQMOD_KEYCODE_EREOF) .Const(_SC("ESCAPE"), SQMOD_KEYCODE_ESCAPE) .Const(_SC("EXECUTE"), SQMOD_KEYCODE_EXECUTE) .Const(_SC("EXSEL"), SQMOD_KEYCODE_EXSEL) .Const(_SC("ICO_CLEAR"), SQMOD_KEYCODE_ICO_CLEAR) .Const(_SC("ICO_HELP"), SQMOD_KEYCODE_ICO_HELP) .Const(_SC("KEY_0"), SQMOD_KEYCODE_KEY_0) .Const(_SC("KEY_1"), SQMOD_KEYCODE_KEY_1) .Const(_SC("KEY_2"), SQMOD_KEYCODE_KEY_2) .Const(_SC("KEY_3"), SQMOD_KEYCODE_KEY_3) .Const(_SC("KEY_4"), SQMOD_KEYCODE_KEY_4) .Const(_SC("KEY_5"), SQMOD_KEYCODE_KEY_5) .Const(_SC("KEY_6"), SQMOD_KEYCODE_KEY_6) .Const(_SC("KEY_7"), SQMOD_KEYCODE_KEY_7) .Const(_SC("KEY_8"), SQMOD_KEYCODE_KEY_8) .Const(_SC("KEY_9"), SQMOD_KEYCODE_KEY_9) .Const(_SC("KEY_A"), SQMOD_KEYCODE_KEY_A) .Const(_SC("KEY_B"), SQMOD_KEYCODE_KEY_B) .Const(_SC("KEY_C"), SQMOD_KEYCODE_KEY_C) .Const(_SC("KEY_D"), SQMOD_KEYCODE_KEY_D) .Const(_SC("KEY_E"), SQMOD_KEYCODE_KEY_E) .Const(_SC("KEY_F"), SQMOD_KEYCODE_KEY_F) .Const(_SC("KEY_G"), SQMOD_KEYCODE_KEY_G) .Const(_SC("KEY_H"), SQMOD_KEYCODE_KEY_H) .Const(_SC("KEY_I"), SQMOD_KEYCODE_KEY_I) .Const(_SC("KEY_J"), SQMOD_KEYCODE_KEY_J) .Const(_SC("KEY_K"), SQMOD_KEYCODE_KEY_K) .Const(_SC("KEY_L"), SQMOD_KEYCODE_KEY_L) .Const(_SC("KEY_M"), SQMOD_KEYCODE_KEY_M) .Const(_SC("KEY_N"), SQMOD_KEYCODE_KEY_N) .Const(_SC("KEY_O"), SQMOD_KEYCODE_KEY_O) .Const(_SC("KEY_P"), SQMOD_KEYCODE_KEY_P) .Const(_SC("KEY_Q"), SQMOD_KEYCODE_KEY_Q) .Const(_SC("KEY_R"), SQMOD_KEYCODE_KEY_R) .Const(_SC("KEY_S"), SQMOD_KEYCODE_KEY_S) .Const(_SC("KEY_T"), SQMOD_KEYCODE_KEY_T) .Const(_SC("KEY_U"), SQMOD_KEYCODE_KEY_U) .Const(_SC("KEY_V"), SQMOD_KEYCODE_KEY_V) .Const(_SC("KEY_W"), SQMOD_KEYCODE_KEY_W) .Const(_SC("KEY_X"), SQMOD_KEYCODE_KEY_X) .Const(_SC("KEY_Y"), SQMOD_KEYCODE_KEY_Y) .Const(_SC("KEY_Z"), SQMOD_KEYCODE_KEY_Z) .Const(_SC("MULTIPLY"), SQMOD_KEYCODE_MULTIPLY) .Const(_SC("NONAME"), SQMOD_KEYCODE_NONAME) .Const(_SC("NUMPAD0"), SQMOD_KEYCODE_NUMPAD0) .Const(_SC("NUMPAD1"), SQMOD_KEYCODE_NUMPAD1) .Const(_SC("NUMPAD2"), SQMOD_KEYCODE_NUMPAD2) .Const(_SC("NUMPAD3"), SQMOD_KEYCODE_NUMPAD3) .Const(_SC("NUMPAD4"), SQMOD_KEYCODE_NUMPAD4) .Const(_SC("NUMPAD5"), SQMOD_KEYCODE_NUMPAD5) .Const(_SC("NUMPAD6"), SQMOD_KEYCODE_NUMPAD6) .Const(_SC("NUMPAD7"), SQMOD_KEYCODE_NUMPAD7) .Const(_SC("NUMPAD8"), SQMOD_KEYCODE_NUMPAD8) .Const(_SC("NUMPAD9"), SQMOD_KEYCODE_NUMPAD9) .Const(_SC("OEM_1"), SQMOD_KEYCODE_OEM_1) .Const(_SC("OEM_102"), SQMOD_KEYCODE_OEM_102) .Const(_SC("OEM_2"), SQMOD_KEYCODE_OEM_2) .Const(_SC("OEM_3"), SQMOD_KEYCODE_OEM_3) .Const(_SC("OEM_4"), SQMOD_KEYCODE_OEM_4) .Const(_SC("OEM_5"), SQMOD_KEYCODE_OEM_5) .Const(_SC("OEM_6"), SQMOD_KEYCODE_OEM_6) .Const(_SC("OEM_7"), SQMOD_KEYCODE_OEM_7) .Const(_SC("OEM_8"), SQMOD_KEYCODE_OEM_8) .Const(_SC("OEM_ATTN"), SQMOD_KEYCODE_OEM_ATTN) .Const(_SC("OEM_AUTO"), SQMOD_KEYCODE_OEM_AUTO) .Const(_SC("OEM_AX"), SQMOD_KEYCODE_OEM_AX) .Const(_SC("OEM_BACKTAB"), SQMOD_KEYCODE_OEM_BACKTAB) .Const(_SC("OEM_CLEAR"), SQMOD_KEYCODE_OEM_CLEAR) .Const(_SC("OEM_COMMA"), SQMOD_KEYCODE_OEM_COMMA) .Const(_SC("OEM_COPY"), SQMOD_KEYCODE_OEM_COPY) .Const(_SC("OEM_CUSEL"), SQMOD_KEYCODE_OEM_CUSEL) .Const(_SC("OEM_ENLW"), SQMOD_KEYCODE_OEM_ENLW) .Const(_SC("OEM_FINISH"), SQMOD_KEYCODE_OEM_FINISH) .Const(_SC("OEM_FJ_LOYA"), SQMOD_KEYCODE_OEM_FJ_LOYA) .Const(_SC("OEM_FJ_MASSHOU"), SQMOD_KEYCODE_OEM_FJ_MASSHOU) .Const(_SC("OEM_FJ_ROYA"), SQMOD_KEYCODE_OEM_FJ_ROYA) .Const(_SC("OEM_FJ_TOUROKU"), SQMOD_KEYCODE_OEM_FJ_TOUROKU) .Const(_SC("OEM_JUMP"), SQMOD_KEYCODE_OEM_JUMP) .Const(_SC("OEM_MINUS"), SQMOD_KEYCODE_OEM_MINUS) .Const(_SC("OEM_PA1"), SQMOD_KEYCODE_OEM_PA1) .Const(_SC("OEM_PA2"), SQMOD_KEYCODE_OEM_PA2) .Const(_SC("OEM_PA3"), SQMOD_KEYCODE_OEM_PA3) .Const(_SC("OEM_PERIOD"), SQMOD_KEYCODE_OEM_PERIOD) .Const(_SC("OEM_PLUS"), SQMOD_KEYCODE_OEM_PLUS) .Const(_SC("OEM_RESET"), SQMOD_KEYCODE_OEM_RESET) .Const(_SC("OEM_WSCTRL"), SQMOD_KEYCODE_OEM_WSCTRL) .Const(_SC("PA1"), SQMOD_KEYCODE_PA1) .Const(_SC("PACKET"), SQMOD_KEYCODE_PACKET) .Const(_SC("PLAY"), SQMOD_KEYCODE_PLAY) .Const(_SC("PROCESSKEY"), SQMOD_KEYCODE_PROCESSKEY) .Const(_SC("RETURN"), SQMOD_KEYCODE_RETURN) .Const(_SC("SELECT"), SQMOD_KEYCODE_SELECT) .Const(_SC("SEPARATOR"), SQMOD_KEYCODE_SEPARATOR) .Const(_SC("SPACE"), SQMOD_KEYCODE_SPACE) .Const(_SC("SUBTRACT"), SQMOD_KEYCODE_SUBTRACT) .Const(_SC("TAB"), SQMOD_KEYCODE_TAB) .Const(_SC("ZOOM"), SQMOD_KEYCODE_ZOOM) .Const(_SC("ACCEPT"), SQMOD_KEYCODE_ACCEPT) .Const(_SC("APPS"), SQMOD_KEYCODE_APPS) .Const(_SC("BROWSER_BACK"), SQMOD_KEYCODE_BROWSER_BACK) .Const(_SC("BROWSER_FAVORITES"), SQMOD_KEYCODE_BROWSER_FAVORITES) .Const(_SC("BROWSER_FORWARD"), SQMOD_KEYCODE_BROWSER_FORWARD) .Const(_SC("BROWSER_HOME"), SQMOD_KEYCODE_BROWSER_HOME) .Const(_SC("BROWSER_REFRESH"), SQMOD_KEYCODE_BROWSER_REFRESH) .Const(_SC("BROWSER_SEARCH"), SQMOD_KEYCODE_BROWSER_SEARCH) .Const(_SC("BROWSER_STOP"), SQMOD_KEYCODE_BROWSER_STOP) .Const(_SC("CAPITAL"), SQMOD_KEYCODE_CAPITAL) .Const(_SC("CONVERT"), SQMOD_KEYCODE_CONVERT) .Const(_SC("DELETE"), SQMOD_KEYCODE_DELETE) .Const(_SC("DOWN"), SQMOD_KEYCODE_DOWN) .Const(_SC("END"), SQMOD_KEYCODE_END) .Const(_SC("F1"), SQMOD_KEYCODE_F1) .Const(_SC("F10"), SQMOD_KEYCODE_F10) .Const(_SC("F11"), SQMOD_KEYCODE_F11) .Const(_SC("F12"), SQMOD_KEYCODE_F12) .Const(_SC("F13"), SQMOD_KEYCODE_F13) .Const(_SC("F14"), SQMOD_KEYCODE_F14) .Const(_SC("F15"), SQMOD_KEYCODE_F15) .Const(_SC("F16"), SQMOD_KEYCODE_F16) .Const(_SC("F17"), SQMOD_KEYCODE_F17) .Const(_SC("F18"), SQMOD_KEYCODE_F18) .Const(_SC("F19"), SQMOD_KEYCODE_F19) .Const(_SC("F2"), SQMOD_KEYCODE_F2) .Const(_SC("F20"), SQMOD_KEYCODE_F20) .Const(_SC("F21"), SQMOD_KEYCODE_F21) .Const(_SC("F22"), SQMOD_KEYCODE_F22) .Const(_SC("F23"), SQMOD_KEYCODE_F23) .Const(_SC("F24"), SQMOD_KEYCODE_F24) .Const(_SC("F3"), SQMOD_KEYCODE_F3) .Const(_SC("F4"), SQMOD_KEYCODE_F4) .Const(_SC("F5"), SQMOD_KEYCODE_F5) .Const(_SC("F6"), SQMOD_KEYCODE_F6) .Const(_SC("F7"), SQMOD_KEYCODE_F7) .Const(_SC("F8"), SQMOD_KEYCODE_F8) .Const(_SC("F9"), SQMOD_KEYCODE_F9) .Const(_SC("FINAL"), SQMOD_KEYCODE_FINAL) .Const(_SC("HELP"), SQMOD_KEYCODE_HELP) .Const(_SC("HOME"), SQMOD_KEYCODE_HOME) .Const(_SC("ICO_00"), SQMOD_KEYCODE_ICO_00) .Const(_SC("INSERT"), SQMOD_KEYCODE_INSERT) .Const(_SC("JUNJA"), SQMOD_KEYCODE_JUNJA) .Const(_SC("KANA"), SQMOD_KEYCODE_KANA) .Const(_SC("KANJI"), SQMOD_KEYCODE_KANJI) .Const(_SC("LAUNCH_APP1"), SQMOD_KEYCODE_LAUNCH_APP1) .Const(_SC("LAUNCH_APP2"), SQMOD_KEYCODE_LAUNCH_APP2) .Const(_SC("LAUNCH_MAIL"), SQMOD_KEYCODE_LAUNCH_MAIL) .Const(_SC("LAUNCH_MEDIA_SELECT"), SQMOD_KEYCODE_LAUNCH_MEDIA_SELECT) .Const(_SC("LBUTTON"), SQMOD_KEYCODE_LBUTTON) .Const(_SC("LCONTROL"), SQMOD_KEYCODE_LCONTROL) .Const(_SC("LEFT"), SQMOD_KEYCODE_LEFT) .Const(_SC("LMENU"), SQMOD_KEYCODE_LMENU) .Const(_SC("LSHIFT"), SQMOD_KEYCODE_LSHIFT) .Const(_SC("LWIN"), SQMOD_KEYCODE_LWIN) .Const(_SC("MBUTTON"), SQMOD_KEYCODE_MBUTTON) .Const(_SC("MEDIA_NEXT_TRACK"), SQMOD_KEYCODE_MEDIA_NEXT_TRACK) .Const(_SC("MEDIA_PLAY_PAUSE"), SQMOD_KEYCODE_MEDIA_PLAY_PAUSE) .Const(_SC("MEDIA_PREV_TRACK"), SQMOD_KEYCODE_MEDIA_PREV_TRACK) .Const(_SC("MEDIA_STOP"), SQMOD_KEYCODE_MEDIA_STOP) .Const(_SC("MODECHANGE"), SQMOD_KEYCODE_MODECHANGE) .Const(_SC("NEXT"), SQMOD_KEYCODE_NEXT) .Const(_SC("NONCONVERT"), SQMOD_KEYCODE_NONCONVERT) .Const(_SC("NUMLOCK"), SQMOD_KEYCODE_NUMLOCK) .Const(_SC("OEM_FJ_JISHO"), SQMOD_KEYCODE_OEM_FJ_JISHO) .Const(_SC("PAUSE"), SQMOD_KEYCODE_PAUSE) .Const(_SC("PRINT"), SQMOD_KEYCODE_PRINT) .Const(_SC("PRIOR"), SQMOD_KEYCODE_PRIOR) .Const(_SC("RBUTTON"), SQMOD_KEYCODE_RBUTTON) .Const(_SC("RCONTROL"), SQMOD_KEYCODE_RCONTROL) .Const(_SC("RIGHT"), SQMOD_KEYCODE_RIGHT) .Const(_SC("RMENU"), SQMOD_KEYCODE_RMENU) .Const(_SC("RSHIFT"), SQMOD_KEYCODE_RSHIFT) .Const(_SC("RWIN"), SQMOD_KEYCODE_RWIN) .Const(_SC("SCROLL"), SQMOD_KEYCODE_SCROLL) .Const(_SC("SLEEP"), SQMOD_KEYCODE_SLEEP) .Const(_SC("SNAPSHOT"), SQMOD_KEYCODE_SNAPSHOT) .Const(_SC("UP"), SQMOD_KEYCODE_UP) .Const(_SC("VOLUME_DOWN"), SQMOD_KEYCODE_VOLUME_DOWN) .Const(_SC("VOLUME_MUTE"), SQMOD_KEYCODE_VOLUME_MUTE) .Const(_SC("VOLUME_UP"), SQMOD_KEYCODE_VOLUME_UP) .Const(_SC("XBUTTON1"), SQMOD_KEYCODE_XBUTTON1) .Const(_SC("XBUTTON2"), SQMOD_KEYCODE_XBUTTON2) .Const(_SC("NONE"), SQMOD_KEYCODE_NONE) ); Sqrat::ConstTable(vm).Enum(_SC("EASCII"), Sqrat::Enumeration(vm) .Const(_SC("NUL"), SQMOD_ASCII_NUL) .Const(_SC("SOH"), SQMOD_ASCII_SOH) .Const(_SC("STX"), SQMOD_ASCII_STX) .Const(_SC("ETX"), SQMOD_ASCII_ETX) .Const(_SC("EOT"), SQMOD_ASCII_EOT) .Const(_SC("ENQ"), SQMOD_ASCII_ENQ) .Const(_SC("ACK"), SQMOD_ASCII_ACK) .Const(_SC("BEL"), SQMOD_ASCII_BEL) .Const(_SC("BS"), SQMOD_ASCII_BS) .Const(_SC("TAB"), SQMOD_ASCII_TAB) .Const(_SC("LF"), SQMOD_ASCII_LF) .Const(_SC("VT"), SQMOD_ASCII_VT) .Const(_SC("FF"), SQMOD_ASCII_FF) .Const(_SC("CR"), SQMOD_ASCII_CR) .Const(_SC("SO"), SQMOD_ASCII_SO) .Const(_SC("SI"), SQMOD_ASCII_SI) .Const(_SC("DLE"), SQMOD_ASCII_DLE) .Const(_SC("DC1"), SQMOD_ASCII_DC1) .Const(_SC("DC2"), SQMOD_ASCII_DC2) .Const(_SC("DC3"), SQMOD_ASCII_DC3) .Const(_SC("DC4"), SQMOD_ASCII_DC4) .Const(_SC("NAK"), SQMOD_ASCII_NAK) .Const(_SC("SYN"), SQMOD_ASCII_SYN) .Const(_SC("ETB"), SQMOD_ASCII_ETB) .Const(_SC("CAN"), SQMOD_ASCII_CAN) .Const(_SC("EM"), SQMOD_ASCII_EM) .Const(_SC("SUB"), SQMOD_ASCII_SUB) .Const(_SC("ESC"), SQMOD_ASCII_ESC) .Const(_SC("FS"), SQMOD_ASCII_FS) .Const(_SC("GS"), SQMOD_ASCII_GS) .Const(_SC("RS"), SQMOD_ASCII_RS) .Const(_SC("US"), SQMOD_ASCII_US) .Const(_SC("SPACE"), SQMOD_ASCII_SPACE) .Const(_SC("EXCLAMATION_POINT"), SQMOD_ASCII_EXCLAMATION_POINT) .Const(_SC("DOUBLE_QUOTES"), SQMOD_ASCII_DOUBLE_QUOTES) .Const(_SC("NUMBER_SIGN"), SQMOD_ASCII_NUMBER_SIGN) .Const(_SC("DOLLAR_SIGN"), SQMOD_ASCII_DOLLAR_SIGN) .Const(_SC("PERCENT_SIGN"), SQMOD_ASCII_PERCENT_SIGN) .Const(_SC("AMPERSAND"), SQMOD_ASCII_AMPERSAND) .Const(_SC("SINGLE_QUOTE"), SQMOD_ASCII_SINGLE_QUOTE) .Const(_SC("OPENING_PARENTHESIS"), SQMOD_ASCII_OPENING_PARENTHESIS) .Const(_SC("CLOSING_PARENTHESIS"), SQMOD_ASCII_CLOSING_PARENTHESIS) .Const(_SC("ASTERISK"), SQMOD_ASCII_ASTERISK) .Const(_SC("PLUS"), SQMOD_ASCII_PLUS) .Const(_SC("COMMA"), SQMOD_ASCII_COMMA) .Const(_SC("MINUS"), SQMOD_ASCII_MINUS) .Const(_SC("PERIOD"), SQMOD_ASCII_PERIOD) .Const(_SC("SLASH"), SQMOD_ASCII_SLASH) .Const(_SC("ZERO"), SQMOD_ASCII_ZERO) .Const(_SC("ONE"), SQMOD_ASCII_ONE) .Const(_SC("TWO"), SQMOD_ASCII_TWO) .Const(_SC("THREE"), SQMOD_ASCII_THREE) .Const(_SC("FOUR"), SQMOD_ASCII_FOUR) .Const(_SC("FIVE"), SQMOD_ASCII_FIVE) .Const(_SC("SIX"), SQMOD_ASCII_SIX) .Const(_SC("SEVEN"), SQMOD_ASCII_SEVEN) .Const(_SC("EIGHT"), SQMOD_ASCII_EIGHT) .Const(_SC("NINE"), SQMOD_ASCII_NINE) .Const(_SC("COLON"), SQMOD_ASCII_COLON) .Const(_SC("EMICOLON"), SQMOD_ASCII_EMICOLON) .Const(_SC("LESS_THAN_SIGN"), SQMOD_ASCII_LESS_THAN_SIGN) .Const(_SC("EQUAL_SIGN"), SQMOD_ASCII_EQUAL_SIGN) .Const(_SC("GREATER_THAN_SIGN"), SQMOD_ASCII_GREATER_THAN_SIGN) .Const(_SC("QUESTION_MARK"), SQMOD_ASCII_QUESTION_MARK) .Const(_SC("AT"), SQMOD_ASCII_AT) .Const(_SC("UPPER_A"), SQMOD_ASCII_UPPER_A) .Const(_SC("UPPER_B"), SQMOD_ASCII_UPPER_B) .Const(_SC("UPPER_C"), SQMOD_ASCII_UPPER_C) .Const(_SC("UPPER_D"), SQMOD_ASCII_UPPER_D) .Const(_SC("UPPER_E"), SQMOD_ASCII_UPPER_E) .Const(_SC("UPPER_F"), SQMOD_ASCII_UPPER_F) .Const(_SC("UPPER_G"), SQMOD_ASCII_UPPER_G) .Const(_SC("UPPER_H"), SQMOD_ASCII_UPPER_H) .Const(_SC("UPPER_I"), SQMOD_ASCII_UPPER_I) .Const(_SC("UPPER_J"), SQMOD_ASCII_UPPER_J) .Const(_SC("UPPER_K"), SQMOD_ASCII_UPPER_K) .Const(_SC("UPPER_L"), SQMOD_ASCII_UPPER_L) .Const(_SC("UPPER_M"), SQMOD_ASCII_UPPER_M) .Const(_SC("UPPER_N"), SQMOD_ASCII_UPPER_N) .Const(_SC("UPPER_O"), SQMOD_ASCII_UPPER_O) .Const(_SC("UPPER_P"), SQMOD_ASCII_UPPER_P) .Const(_SC("UPPER_Q"), SQMOD_ASCII_UPPER_Q) .Const(_SC("UPPER_R"), SQMOD_ASCII_UPPER_R) .Const(_SC("UPPER_S"), SQMOD_ASCII_UPPER_S) .Const(_SC("UPPER_T"), SQMOD_ASCII_UPPER_T) .Const(_SC("UPPER_U"), SQMOD_ASCII_UPPER_U) .Const(_SC("UPPER_V"), SQMOD_ASCII_UPPER_V) .Const(_SC("UPPER_W"), SQMOD_ASCII_UPPER_W) .Const(_SC("UPPER_X"), SQMOD_ASCII_UPPER_X) .Const(_SC("UPPER_Y"), SQMOD_ASCII_UPPER_Y) .Const(_SC("UPPER_Z"), SQMOD_ASCII_UPPER_Z) .Const(_SC("OPENING_BRACKET"), SQMOD_ASCII_OPENING_BRACKET) .Const(_SC("BACKSLASH"), SQMOD_ASCII_BACKSLASH) .Const(_SC("CLOSING_BRACKET"), SQMOD_ASCII_CLOSING_BRACKET) .Const(_SC("CARET"), SQMOD_ASCII_CARET) .Const(_SC("UNDERSCORE"), SQMOD_ASCII_UNDERSCORE) .Const(_SC("GRAVE_ACCENT"), SQMOD_ASCII_GRAVE_ACCENT) .Const(_SC("LOWER_A"), SQMOD_ASCII_LOWER_A) .Const(_SC("LOWER_B"), SQMOD_ASCII_LOWER_B) .Const(_SC("LOWER_C"), SQMOD_ASCII_LOWER_C) .Const(_SC("LOWER_D"), SQMOD_ASCII_LOWER_D) .Const(_SC("LOWER_E"), SQMOD_ASCII_LOWER_E) .Const(_SC("LOWER_F"), SQMOD_ASCII_LOWER_F) .Const(_SC("LOWER_G"), SQMOD_ASCII_LOWER_G) .Const(_SC("LOWER_H"), SQMOD_ASCII_LOWER_H) .Const(_SC("LOWER_I"), SQMOD_ASCII_LOWER_I) .Const(_SC("LOWER_J"), SQMOD_ASCII_LOWER_J) .Const(_SC("LOWER_K"), SQMOD_ASCII_LOWER_K) .Const(_SC("LOWER_L"), SQMOD_ASCII_LOWER_L) .Const(_SC("LOWER_M"), SQMOD_ASCII_LOWER_M) .Const(_SC("LOWER_N"), SQMOD_ASCII_LOWER_N) .Const(_SC("LOWER_O"), SQMOD_ASCII_LOWER_O) .Const(_SC("LOWER_P"), SQMOD_ASCII_LOWER_P) .Const(_SC("LOWER_Q"), SQMOD_ASCII_LOWER_Q) .Const(_SC("LOWER_R"), SQMOD_ASCII_LOWER_R) .Const(_SC("LOWER_S"), SQMOD_ASCII_LOWER_S) .Const(_SC("LOWER_T"), SQMOD_ASCII_LOWER_T) .Const(_SC("LOWER_U"), SQMOD_ASCII_LOWER_U) .Const(_SC("LOWER_V"), SQMOD_ASCII_LOWER_V) .Const(_SC("LOWER_W"), SQMOD_ASCII_LOWER_W) .Const(_SC("LOWER_X"), SQMOD_ASCII_LOWER_X) .Const(_SC("LOWER_Y"), SQMOD_ASCII_LOWER_Y) .Const(_SC("LOWER_Z"), SQMOD_ASCII_LOWER_Z) .Const(_SC("OPENING_BRACE"), SQMOD_ASCII_OPENING_BRACE) .Const(_SC("VERTICAL_BAR"), SQMOD_ASCII_VERTICAL_BAR) .Const(_SC("CLOSING_BRACE"), SQMOD_ASCII_CLOSING_BRACE) .Const(_SC("TILDE"), SQMOD_ASCII_TILDE) .Const(_SC("UNDEFINED"), SQMOD_ASCII_UNDEFINED) ); return true; } } // Namespace:: SqMod