// ------------------------------------------------------------------------------------------------ #include "Base/Vector2i.hpp" #include "Base/Vector2.hpp" #include "Base/DynArg.hpp" #include "Core/Buffer.hpp" #include "Core/Utility.hpp" #include "Library/Numeric/Random.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { // ------------------------------------------------------------------------------------------------ SQMOD_DECL_TYPENAME(Typename, _SC("Vector2i")) // ------------------------------------------------------------------------------------------------ const Vector2i Vector2i::NIL = Vector2i(0); const Vector2i Vector2i::MIN = Vector2i(std::numeric_limits< Vector2i::Value >::min()); const Vector2i Vector2i::MAX = Vector2i(std::numeric_limits< Vector2i::Value >::max()); // ------------------------------------------------------------------------------------------------ SQChar Vector2i::Delim = ','; // ------------------------------------------------------------------------------------------------ Vector2i::Vector2i(Value sv) noexcept : x(sv), y(sv) { /* ... */ } // ------------------------------------------------------------------------------------------------ Vector2i::Vector2i(Value xv, Value yv) noexcept : x(xv), y(yv) { /* ... */ } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator = (Value s) { x = s; y = s; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator = (const Vector2 & v) { x = ConvTo< Value >::From(v.x); y = ConvTo< Value >::From(v.y); return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator += (const Vector2i & v) { x += v.x; y += v.y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator -= (const Vector2i & v) { x -= v.x; y -= v.y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator *= (const Vector2i & v) { x *= v.x; y *= v.y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator /= (const Vector2i & v) { x /= v.x; y /= v.y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator %= (const Vector2i & v) { x %= v.x; y %= v.y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator &= (const Vector2i & v) { x &= v.x; // NOLINT(hicpp-signed-bitwise) y &= v.y; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator |= (const Vector2i & v) { x |= v.x; // NOLINT(hicpp-signed-bitwise) y |= v.y; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator ^= (const Vector2i & v) { x ^= v.x; // NOLINT(hicpp-signed-bitwise) y ^= v.y; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator <<= (const Vector2i & v) { x <<= v.x; // NOLINT(hicpp-signed-bitwise) y <<= v.y; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator >>= (const Vector2i & v) { x >>= v.x; // NOLINT(hicpp-signed-bitwise) y >>= v.y; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator += (Value s) { x += s; y += s; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator -= (Value s) { x -= s; y -= s; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator *= (Value s) { x *= s; y *= s; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator /= (Value s) { x /= s; y /= s; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator %= (Value s) { x %= s; y %= s; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator &= (Value s) { x &= s; // NOLINT(hicpp-signed-bitwise) y &= s; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator |= (Value s) { x |= s; // NOLINT(hicpp-signed-bitwise) y |= s; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator ^= (Value s) { x += s; y += s; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator <<= (Value s) { x <<= s; // NOLINT(hicpp-signed-bitwise) y <<= s; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator >>= (Value s) { x >>= s; // NOLINT(hicpp-signed-bitwise) y >>= s; // NOLINT(hicpp-signed-bitwise) return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator ++ () { ++x; ++y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::operator -- () { --x; --y; return *this; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator ++ (int) // NOLINT(cert-dcl21-cpp) { Vector2i state(*this); ++x; ++y; return state; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator -- (int) // NOLINT(cert-dcl21-cpp) { Vector2i state(*this); --x; --y; return state; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator + (const Vector2i & v) const { return {x + v.x, y + v.y}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator - (const Vector2i & v) const { return {x - v.x, y - v.y}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator * (const Vector2i & v) const { return {x * v.x, y * v.y}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator / (const Vector2i & v) const { return {x / v.x, y / v.y}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator % (const Vector2i & v) const { return {x % v.x, y % v.y}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator & (const Vector2i & v) const { return {x & v.x, y & v.y}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator | (const Vector2i & v) const { return {x | v.x, y | v.y}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator ^ (const Vector2i & v) const { return {x ^ v.x, y ^ v.y}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator << (const Vector2i & v) const { return {x << v.x, y << v.y}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator >> (const Vector2i & v) const { return {x >> v.x, y >> v.y}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator + (Value s) const { return {x + s, y + s}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator - (Value s) const { return {x - s, y - s}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator * (Value s) const { return {x * s, y * s}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator / (Value s) const { return {x / s, y / s}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator % (Value s) const { return {x % s, y % s}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator & (Value s) const { return {x & s, y & s}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator | (Value s) const { return {x | s, y | s}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator ^ (Value s) const { return {x ^ s, y ^ s}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator << (Value s) const { return {x << s, y << s}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator >> (Value s) const { return {x >> s, y >> s}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator + () const { return {std::abs(x), std::abs(y)}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator - () const { return {-x, -y}; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::operator ~ () const { return {~x, ~y}; // NOLINT(hicpp-signed-bitwise) } // ------------------------------------------------------------------------------------------------ bool Vector2i::operator == (const Vector2i & v) const { return (x == v.x) && (y == v.y); } // ------------------------------------------------------------------------------------------------ bool Vector2i::operator != (const Vector2i & v) const { return (x != v.x) || (y != v.y); } // ------------------------------------------------------------------------------------------------ bool Vector2i::operator < (const Vector2i & v) const { return (x < v.x) && (y < v.y); } // ------------------------------------------------------------------------------------------------ bool Vector2i::operator > (const Vector2i & v) const { return (x > v.x) && (y > v.y); } // ------------------------------------------------------------------------------------------------ bool Vector2i::operator <= (const Vector2i & v) const { return (x <= v.x) && (y <= v.y); } // ------------------------------------------------------------------------------------------------ bool Vector2i::operator >= (const Vector2i & v) const { return (x >= v.x) && (y >= v.y); } // ------------------------------------------------------------------------------------------------ int32_t Vector2i::Cmp(const Vector2i & o) const { if (*this == o) { return 0; } else if (*this > o) { return 1; } else { return -1; } } // ------------------------------------------------------------------------------------------------ String Vector2i::ToString() const { return fmt::format("{},{}", x, y); } // ------------------------------------------------------------------------------------------------ void Vector2i::SetScalar(Value ns) { x = ns; y = ns; } // ------------------------------------------------------------------------------------------------ void Vector2i::SetVector2i(const Vector2i & v) { x = v.x; y = v.y; } // ------------------------------------------------------------------------------------------------ void Vector2i::SetVector2iEx(Value nx, Value ny) { x = nx; y = ny; } // ------------------------------------------------------------------------------------------------ void Vector2i::SetVector2(const Vector2 & v) { x = ConvTo< Value >::From(v.x); y = ConvTo< Value >::From(v.y); } // ------------------------------------------------------------------------------------------------ void Vector2i::SetStr(SQChar delim, StackStrF & values) { SetVector2i(Vector2i::GetEx(delim, values)); } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::Generate() { x = GetRandomInt32(); y = GetRandomInt32(); // Allow chaining return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::GenerateB(Value min, Value max) { if (max < min) { STHROWF("max value is lower than min value"); } x = GetRandomInt32(min, max); y = GetRandomInt32(min, max); // Allow chaining return *this; } // ------------------------------------------------------------------------------------------------ Vector2i & Vector2i::GenerateR(Value xmin, Value xmax, Value ymin, Value ymax) { if (xmax < xmin || ymax < ymin) { STHROWF("max value is lower than min value"); } x = GetRandomInt32(ymin, ymax); y = GetRandomInt32(xmin, xmax); // Allow chaining return *this; } // ------------------------------------------------------------------------------------------------ Vector2i Vector2i::Abs() const { return {std::abs(x), std::abs(y)}; } // ------------------------------------------------------------------------------------------------ String Vector2i::Format(StackStrF & str) const { return fmt::format(str.ToStr() , fmt::arg("x", x) , fmt::arg("y", y) ); } // ------------------------------------------------------------------------------------------------ const Vector2i & Vector2i::Get(StackStrF & str) { return Vector2i::GetEx(Vector2i::Delim, str); } // ------------------------------------------------------------------------------------------------ const Vector2i & Vector2i::GetEx(SQChar delim, StackStrF & str) { static Vector2i vec; // Clear previous values, if any vec.Clear(); // Is the specified string empty? if (str.mLen <= 0) { return vec; // Return the value as is! } // The format specifications that will be used to scan the string SQChar fs[] = _SC(" %d , %d "); // Assign the specified delimiter fs[4] = delim; // Attempt to extract the component values from the specified string std::sscanf(str.mPtr, &fs[0], &vec.x, &vec.y); // Return the resulted value return vec; } // ================================================================================================ void Register_Vector2i(HSQUIRRELVM vm) { typedef Vector2i::Value Val; RootTable(vm).Bind(Typename::Str, Class< Vector2i >(vm, Typename::Str) // Constructors .Ctor() .Ctor< Val >() .Ctor< Val, Val >() // Member Variables .Var(_SC("x"), &Vector2i::x) .Var(_SC("y"), &Vector2i::y) .Var(_SC("X"), &Vector2i::x) .Var(_SC("Y"), &Vector2i::y) // Core Meta-methods .SquirrelFunc(_SC("cmp"), &SqDynArgFwd< SqDynArgCmpFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >) .SquirrelFunc(_SC("_typename"), &Typename::Fn) .Func(_SC("_tostring"), &Vector2i::ToString) // Meta-methods .SquirrelFunc(_SC("_add"), &SqDynArgFwd< SqDynArgAddFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >) .SquirrelFunc(_SC("_sub"), &SqDynArgFwd< SqDynArgSubFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >) .SquirrelFunc(_SC("_mul"), &SqDynArgFwd< SqDynArgMulFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >) .SquirrelFunc(_SC("_div"), &SqDynArgFwd< SqDynArgDivFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >) .SquirrelFunc(_SC("_modulo"), &SqDynArgFwd< SqDynArgModFn< Vector2i >, SQFloat, SQInteger, bool, std::nullptr_t, Vector2i >) .Func< Vector2i (Vector2i::*)(void) const >(_SC("_unm"), &Vector2i::operator -) // Properties .Prop(_SC("Abs"), &Vector2i::Abs) // Member Methods .Func(_SC("SetScalar"), &Vector2i::SetScalar) .Func(_SC("SetVector2i"), &Vector2i::SetVector2i) .Func(_SC("SetVector2iEx"), &Vector2i::SetVector2iEx) .Func(_SC("SetVector2"), &Vector2i::SetVector2) .FmtFunc(_SC("SetStr"), &Vector2i::SetStr) .Func(_SC("Clear"), &Vector2i::Clear) .FmtFunc(_SC("Format"), &Vector2i::Format) // Member Overloads .Overload(_SC("Generate"), &Vector2i::Generate) .Overload(_SC("Generate"), &Vector2i::GenerateB) .Overload(_SC("Generate"), &Vector2i::GenerateR) // Static Functions .StaticFunc(_SC("GetDelimiter"), &SqGetDelimiter< Vector2i >) .StaticFunc(_SC("SetDelimiter"), &SqSetDelimiter< Vector2i >) .StaticFmtFunc(_SC("FromStr"), &Vector2i::Get) .StaticFmtFunc(_SC("FromStrEx"), &Vector2i::GetEx) ); } } // Namespace:: SqMod