// // Thread_WIN32.h // // Library: Foundation // Package: Threading // Module: Thread // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "Poco/Thread_WIN32.h" #include "Poco/Exception.h" #include "Poco/ErrorHandler.h" #include #if defined(POCO_WIN32_DEBUGGER_THREAD_NAMES) namespace { /// See /// and for /// more information on the code below. const DWORD MS_VC_EXCEPTION = 0x406D1388; #pragma pack(push,8) typedef struct tagTHREADNAME_INFO { DWORD dwType; // Must be 0x1000. LPCSTR szName; // Pointer to name (in user addr space). DWORD dwThreadID; // Thread ID (-1=caller thread). DWORD dwFlags; // Reserved for future use, must be zero. } THREADNAME_INFO; #pragma pack(pop) void setThreadName(DWORD dwThreadID, const char* threadName) { THREADNAME_INFO info; info.dwType = 0x1000; info.szName = threadName; info.dwThreadID = dwThreadID; info.dwFlags = 0; __try { RaiseException(MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info); } __except (EXCEPTION_CONTINUE_EXECUTION) { } } } #endif namespace Poco { ThreadImpl::CurrentThreadHolder ThreadImpl::_currentThreadHolder; ThreadImpl::ThreadImpl(): _thread(0), _threadId(0), _prio(PRIO_NORMAL_IMPL), _stackSize(POCO_THREAD_STACK_SIZE) { } ThreadImpl::~ThreadImpl() { if (_thread) CloseHandle(_thread); } void ThreadImpl::setPriorityImpl(int prio) { if (prio != _prio) { _prio = prio; if (_thread) { if (SetThreadPriority(_thread, _prio) == 0) throw SystemException("cannot set thread priority"); } } } void ThreadImpl::setOSPriorityImpl(int prio, int /* policy */) { setPriorityImpl(prio); } void ThreadImpl::startImpl(SharedPtr pTarget) { if (isRunningImpl()) throw SystemException("thread already running"); _pRunnableTarget = pTarget; createImpl(runnableEntry, this); } void ThreadImpl::createImpl(Entry ent, void* pData) { #if defined(_DLL) _thread = CreateThread(NULL, _stackSize, ent, pData, 0, &_threadId); #else unsigned threadId; _thread = (HANDLE) _beginthreadex(NULL, _stackSize, ent, this, 0, &threadId); _threadId = static_cast(threadId); #endif if (!_thread) throw SystemException("cannot create thread"); if (_prio != PRIO_NORMAL_IMPL && !SetThreadPriority(_thread, _prio)) throw SystemException("cannot set thread priority"); } void ThreadImpl::joinImpl() { if (!_thread) return; switch (WaitForSingleObject(_thread, INFINITE)) { case WAIT_OBJECT_0: threadCleanup(); return; default: throw SystemException("cannot join thread"); } } bool ThreadImpl::joinImpl(long milliseconds) { if (!_thread) return true; switch (WaitForSingleObject(_thread, milliseconds + 1)) { case WAIT_TIMEOUT: return false; case WAIT_OBJECT_0: threadCleanup(); return true; default: throw SystemException("cannot join thread"); } } bool ThreadImpl::isRunningImpl() const { if (_thread) { DWORD ec = 0; return GetExitCodeThread(_thread, &ec) && ec == STILL_ACTIVE; } return false; } void ThreadImpl::threadCleanup() { if (!_thread) return; if (CloseHandle(_thread)) _thread = 0; } ThreadImpl* ThreadImpl::currentImpl() { return _currentThreadHolder.get(); } ThreadImpl::TIDImpl ThreadImpl::currentTidImpl() { return GetCurrentThreadId(); } #if defined(_DLL) DWORD WINAPI ThreadImpl::runnableEntry(LPVOID pThread) #else unsigned __stdcall ThreadImpl::runnableEntry(void* pThread) #endif { _currentThreadHolder.set(reinterpret_cast(pThread)); #if defined(POCO_WIN32_DEBUGGER_THREAD_NAMES) setThreadName(-1, reinterpret_cast(pThread)->getName().c_str()); #endif try { reinterpret_cast(pThread)->_pRunnableTarget->run(); } catch (Exception& exc) { ErrorHandler::handle(exc); } catch (std::exception& exc) { ErrorHandler::handle(exc); } catch (...) { ErrorHandler::handle(); } return 0; } } // namespace Poco