// ------------------------------------------------------------------------------------------------ #include "Entity/Blip.hpp" #include "Core.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { // ------------------------------------------------------------------------------------------------ SQChar CBlip::s_StrID[SQMOD_BLIP_POOL][8]; // ------------------------------------------------------------------------------------------------ const Int32 CBlip::Max = SQMOD_BLIP_POOL; // ------------------------------------------------------------------------------------------------ CBlip::CBlip(Int32 id) : m_ID(VALID_ENTITYGETEX(id, SQMOD_BLIP_POOL)) , m_Tag(VALID_ENTITY(m_ID) ? s_StrID[m_ID] : _SC("-1")) { /* ... */ } // ------------------------------------------------------------------------------------------------ CBlip::~CBlip() { /* ... */ } // ------------------------------------------------------------------------------------------------ Int32 CBlip::Cmp(const CBlip & o) const { if (m_ID == o.m_ID) return 0; else if (m_ID > o.m_ID) return 1; else return -1; } CSStr CBlip::ToString() const { return VALID_ENTITYEX(m_ID, SQMOD_BLIP_POOL) ? s_StrID[m_ID] : _SC("-1"); } // ------------------------------------------------------------------------------------------------ CSStr CBlip::GetTag() const { return m_Tag.c_str(); } void CBlip::SetTag(CSStr tag) { m_Tag.assign(tag); } Object & CBlip::GetData() { if (Validate()) return m_Data; return NullObject(); } void CBlip::SetData(Object & data) { if (Validate()) m_Data = data; } // ------------------------------------------------------------------------------------------------ bool CBlip::Destroy(Int32 header, Object & payload) { return _Core->DelBlip(m_ID, header, payload); } // ------------------------------------------------------------------------------------------------ bool CBlip::BindEvent(Int32 evid, Object & env, Function & func) const { if (!Validate()) return false; Function & event = _Core->GetBlipEvent(m_ID, evid); if (func.IsNull()) event.Release(); else event = Function(env.GetVM(), env, func.GetFunc()); return true; } // ------------------------------------------------------------------------------------------------ Int32 CBlip::GetWorld() const { if (Validate()) return _Core->GetBlip(m_ID).mWorld; return -1; } Int32 CBlip::GetScale() const { if (Validate()) return _Core->GetBlip(m_ID).mScale; return -1; } const Vector3 & CBlip::GetPosition() const { if (Validate()) return _Core->GetBlip(m_ID).mPosition; return Vector3::NIL; } const Color4 & CBlip::GetColor() const { if (Validate()) return _Core->GetBlip(m_ID).mColor; return Color4::NIL; } Int32 CBlip::GetSprID() const { if (Validate()) return _Core->GetBlip(m_ID).mSprID; return -1; } // ------------------------------------------------------------------------------------------------ Float32 CBlip::GetPosX() const { if (Validate()) return _Core->GetBlip(m_ID).mPosition.x; return 0; } Float32 CBlip::GetPosY() const { if (Validate()) return _Core->GetBlip(m_ID).mPosition.y; return 0; } Float32 CBlip::GetPosZ() const { if (Validate()) return _Core->GetBlip(m_ID).mPosition.z; return 0; } // ------------------------------------------------------------------------------------------------ Int32 CBlip::GetColorR() const { if (Validate()) return _Core->GetBlip(m_ID).mColor.r; return 0; } Int32 CBlip::GetColorG() const { if (Validate()) return _Core->GetBlip(m_ID).mColor.g; return 0; } Int32 CBlip::GetColorB() const { if (Validate()) return _Core->GetBlip(m_ID).mColor.b; return 0; } Int32 CBlip::GetColorA() const { if (Validate()) return _Core->GetBlip(m_ID).mColor.a; return 0; } // ------------------------------------------------------------------------------------------------ static Object & CreateBlipEx(Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale, Uint8 r, Uint8 g, Uint8 b, Uint8 a, Int32 sprid) { return _Core->NewBlip(-1, world, x, y, z, scale, SQMOD_PACK_RGBA(r, g, b, a), sprid, SQMOD_CREATE_DEFAULT, NullObject()); } static Object & CreateBlipEx(Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale, Uint8 r, Uint8 g, Uint8 b, Uint8 a, Int32 sprid, Int32 header, Object & payload) { return _Core->NewBlip(-1, world, x, y, z, scale, SQMOD_PACK_RGBA(r, g, b, a), sprid, header, payload); } // ------------------------------------------------------------------------------------------------ static Object & CreateBlipEx(Int32 index, Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale, Uint8 r, Uint8 g, Uint8 b, Uint8 a, Int32 sprid) { return _Core->NewBlip(index, world, x, y, z, scale, SQMOD_PACK_RGBA(r, g, b, a), sprid, SQMOD_CREATE_DEFAULT, NullObject()); } static Object & CreateBlipEx(Int32 index, Int32 world, Float32 x, Float32 y, Float32 z, Int32 scale, Uint8 r, Uint8 g, Uint8 b, Uint8 a, Int32 sprid, Int32 header, Object & payload) { return _Core->NewBlip(index, world, x, y, z, scale, SQMOD_PACK_RGBA(r, g, b, a), sprid, header, payload); } // ------------------------------------------------------------------------------------------------ static Object & CreateBlip(Int32 world, const Vector3 & pos, Int32 scale, const Color4 & color, Int32 sprid) { return _Core->NewBlip(-1, world, pos.x, pos.y, pos.z, scale, color.GetRGBA(), sprid, SQMOD_CREATE_DEFAULT, NullObject()); } static Object & CreateBlip(Int32 world, const Vector3 & pos, Int32 scale, const Color4 & color, Int32 sprid, Int32 header, Object & payload) { return _Core->NewBlip(-1, world, pos.x, pos.y, pos.z, scale, color.GetRGBA(), sprid, header, payload); } // ------------------------------------------------------------------------------------------------ static Object & CreateBlip(Int32 index, Int32 world, const Vector3 & pos, Int32 scale, const Color4 & color, Int32 sprid) { return _Core->NewBlip(index, world, pos.x, pos.y, pos.z, scale, color.GetRGBA(), sprid, SQMOD_CREATE_DEFAULT, NullObject()); } static Object & CreateBlip(Int32 index, Int32 world, const Vector3 & pos, Int32 scale, const Color4 & color, Int32 sprid, Int32 header, Object & payload) { return _Core->NewBlip(index, world, pos.x, pos.y, pos.z, scale, color.GetRGBA(), sprid, header, payload); } // ================================================================================================ void Register_CBlip(HSQUIRRELVM vm) { RootTable(vm).Bind(_SC("SqBlip"), Class< CBlip, NoConstructor< CBlip > >(vm, _SC("SqBlip")) /* Metamethods */ .Func(_SC("_cmp"), &CBlip::Cmp) .Func(_SC("_tostring"), &CBlip::ToString) /* Core Properties */ .Prop(_SC("ID"), &CBlip::GetID) .Prop(_SC("Tag"), &CBlip::GetTag, &CBlip::SetTag) .Prop(_SC("Data"), &CBlip::GetData, &CBlip::SetData) .Prop(_SC("MaxID"), &CBlip::GetMaxID) .Prop(_SC("Active"), &CBlip::IsActive) /* Core Functions */ .Func(_SC("Bind"), &CBlip::BindEvent) /* Core Overloads */ .Overload< bool (CBlip::*)(void) >(_SC("Destroy"), &CBlip::Destroy) .Overload< bool (CBlip::*)(Int32) >(_SC("Destroy"), &CBlip::Destroy) .Overload< bool (CBlip::*)(Int32, Object &) >(_SC("Destroy"), &CBlip::Destroy) /* Properties */ .Prop(_SC("World"), &CBlip::GetWorld) .Prop(_SC("Scale"), &CBlip::GetScale) .Prop(_SC("Pos"), &CBlip::GetPosition) .Prop(_SC("Position"), &CBlip::GetPosition) .Prop(_SC("Color"), &CBlip::GetColor) .Prop(_SC("SprID"), &CBlip::GetSprID) .Prop(_SC("X"), &CBlip::GetPosX) .Prop(_SC("Y"), &CBlip::GetPosY) .Prop(_SC("Z"), &CBlip::GetPosZ) .Prop(_SC("R"), &CBlip::GetColorR) .Prop(_SC("G"), &CBlip::GetColorG) .Prop(_SC("B"), &CBlip::GetColorB) .Prop(_SC("A"), &CBlip::GetColorA) ); RootTable(vm) .Overload< Object & (*)(Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32) > (_SC("CreateBlipEx"), &CreateBlipEx) .Overload< Object & (*)(Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32, Int32, Object &) > (_SC("CreateBlipEx"), &CreateBlipEx) .Overload< Object & (*)(Int32, Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32) > (_SC("CreateBlipEx"), &CreateBlipEx) .Overload< Object & (*)(Int32, Int32, Float32, Float32, Float32, Int32, Uint8, Uint8, Uint8, Uint8, Int32, Int32, Object &) > (_SC("CreateBlipEx"), &CreateBlipEx) .Overload< Object & (*)(Int32, const Vector3 &, Int32, const Color4 &, Int32) > (_SC("CreateBlip"), &CreateBlip) .Overload< Object & (*)(Int32, const Vector3 &, Int32, const Color4 &, Int32, Int32, Object &) > (_SC("CreateBlip"), &CreateBlip) .Overload< Object & (*)(Int32, Int32, const Vector3 &, Int32, const Color4 &, Int32) > (_SC("CreateBlip"), &CreateBlip) .Overload< Object & (*)(Int32, Int32, const Vector3 &, Int32, const Color4 &, Int32, Int32, Object &) > (_SC("CreateBlip"), &CreateBlip); } } // Namespace:: SqMod