#include "Entity.hpp" #include "Register.hpp" #include "Core.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { // ------------------------------------------------------------------------------------------------ Ent< CPlayer >::MsgPrefix Ent< CPlayer >::Prefixes; // ------------------------------------------------------------------------------------------------ SQUint32 Ent< CPlayer >::MessageColor; SQInt32 Ent< CPlayer >::AnnounceStyle; // ------------------------------------------------------------------------------------------------ EBlipCreated & GBlipCreated() { return _Core->BlipCreated; } ECheckpointCreated & GCheckpointCreated() { return _Core->CheckpointCreated; } EKeybindCreated & GKeybindCreated() { return _Core->KeybindCreated; } EObjectCreated & GObjectCreated() { return _Core->ObjectCreated; } EPickupCreated & GPickupCreated() { return _Core->PickupCreated; } EPlayerCreated & GPlayerCreated() { return _Core->PlayerCreated; } ESphereCreated & GSphereCreated() { return _Core->SphereCreated; } ESpriteCreated & GSpriteCreated() { return _Core->SpriteCreated; } ETextdrawCreated & GTextdrawCreated() { return _Core->TextdrawCreated; } EVehicleCreated & GVehicleCreated() { return _Core->VehicleCreated; } // ------------------------------------------------------------------------------------------------ EBlipDestroyed & GBlipDestroyed() { return _Core->BlipDestroyed; } ECheckpointDestroyed & GCheckpointDestroyed() { return _Core->CheckpointDestroyed; } EKeybindDestroyed & GKeybindDestroyed() { return _Core->KeybindDestroyed; } EObjectDestroyed & GObjectDestroyed() { return _Core->ObjectDestroyed; } EPickupDestroyed & GPickupDestroyed() { return _Core->PickupDestroyed; } EPlayerDestroyed & GPlayerDestroyed() { return _Core->PlayerDestroyed; } ESphereDestroyed & GSphereDestroyed() { return _Core->SphereDestroyed; } ESpriteDestroyed & GSpriteDestroyed() { return _Core->SpriteDestroyed; } ETextdrawDestroyed & GTextdrawDestroyed() { return _Core->TextdrawDestroyed; } EVehicleDestroyed & GVehicleDestroyed() { return _Core->VehicleDestroyed; } // ------------------------------------------------------------------------------------------------ EBlipCustom & GBlipCustom() { return _Core->BlipCustom; } ECheckpointCustom & GCheckpointCustom() { return _Core->CheckpointCustom; } EKeybindCustom & GKeybindCustom() { return _Core->KeybindCustom; } EObjectCustom & GObjectCustom() { return _Core->ObjectCustom; } EPickupCustom & GPickupCustom() { return _Core->PickupCustom; } EPlayerCustom & GPlayerCustom() { return _Core->PlayerCustom; } ESphereCustom & GSphereCustom() { return _Core->SphereCustom; } ESpriteCustom & GSpriteCustom() { return _Core->SpriteCustom; } ETextdrawCustom & GTextdrawCustom() { return _Core->TextdrawCustom; } EVehicleCustom & GVehicleCustom() { return _Core->VehicleCustom; } // ------------------------------------------------------------------------------------------------ static SQInt32 GetPlayerLevel(SQInt32 id) { return Reference< CPlayer >::Get(id).Level; } // ------------------------------------------------------------------------------------------------ bool Register_Entity(HSQUIRRELVM vm) { // Attempt to bind the namespace to the root table Sqrat::RootTable(vm).Func(_SC("GetPlayerLevel"), GetPlayerLevel); // Registration succeeded return true; } } // Namespace:: SqMod