// // DialogServer.cpp // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #include "DialogServer.h" #include "Poco/Net/DialogSocket.h" #include "Poco/Net/SocketAddress.h" #include "Poco/Timespan.h" #include using Poco::Net::Socket; using Poco::Net::DialogSocket; using Poco::Net::SocketAddress; using Poco::FastMutex; using Poco::Thread; DialogServer::DialogServer(bool acceptCommands): _socket(SocketAddress()), _thread("DialogServer"), _stop(false), _acceptCommands(acceptCommands), _log(false) { _thread.start(*this); _ready.wait(); } DialogServer::~DialogServer() { _stop = true; _thread.join(); } Poco::UInt16 DialogServer::port() const { return _socket.address().port(); } void DialogServer::run() { _ready.set(); Poco::Timespan span(250000); while (!_stop) { if (_socket.poll(span, Socket::SELECT_READ)) { DialogSocket ds = _socket.acceptConnection(); { FastMutex::ScopedLock lock(_mutex); if (!_nextResponses.empty()) { ds.sendMessage(_nextResponses.front()); _nextResponses.erase(_nextResponses.begin()); } } if (_acceptCommands) { try { std::string command; while (ds.receiveMessage(command)) { if (_log) std::cout << ">> " << command << std::endl; { FastMutex::ScopedLock lock(_mutex); _lastCommands.push_back(command); if (!_nextResponses.empty()) { if (_log) std::cout << "<< " << _nextResponses.front() << std::endl; ds.sendMessage(_nextResponses.front()); _nextResponses.erase(_nextResponses.begin()); } } } } catch (Poco::Exception& exc) { std::cerr << "DialogServer: " << exc.displayText() << std::endl; } } } } } const std::string& DialogServer::lastCommand() const { FastMutex::ScopedLock lock(_mutex); static const std::string EMPTY; if (_lastCommands.empty()) return EMPTY; else return _lastCommands.back(); } const std::vector& DialogServer::lastCommands() const { return _lastCommands; } std::string DialogServer::popCommand() { FastMutex::ScopedLock lock(_mutex); std::string command; if (!_lastCommands.empty()) { command = _lastCommands.front(); _lastCommands.erase(_lastCommands.begin()); } return command; } std::string DialogServer::popCommandWait() { std::string result(popCommand()); while (result.empty()) { Thread::sleep(100); result = popCommand(); } return result; } void DialogServer::addResponse(const std::string& response) { FastMutex::ScopedLock lock(_mutex); _nextResponses.push_back(response); } void DialogServer::clearCommands() { FastMutex::ScopedLock lock(_mutex); _lastCommands.clear(); } void DialogServer::clearResponses() { FastMutex::ScopedLock lock(_mutex); _nextResponses.clear(); } void DialogServer::log(bool flag) { _log = flag; }