/*---------------------------------------------------------------------------*/ /* */ /* Socket.h - Passive Socket Decleration. */ /* */ /* Author : Mark Carrier (mark@carrierlabs.com) */ /* */ /*---------------------------------------------------------------------------*/ /* Copyright (c) 2007-2009 CarrierLabs, LLC. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * 4. The name "CarrierLabs" must not be used to * endorse or promote products derived from this software without * prior written permission. For written permission, please contact * mark@carrierlabs.com. * * THIS SOFTWARE IS PROVIDED BY MARK CARRIER ``AS IS'' AND ANY * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MARK CARRIER OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. *----------------------------------------------------------------------------*/ #pragma once #include "ActiveSocket.h" /// Provides a platform independent class to create a passive socket. /// A passive socket is used to create a "listening" socket. This type /// of object would be used when an application needs to wait for /// inbound connections. Support for CSimpleSocket::SocketTypeTcp, /// CSimpleSocket::SocketTypeUdp, and CSimpleSocket::SocketTypeRaw is handled /// in a similar fashion. The big difference is that the method /// CPassiveSocket::Accept should not be called on the latter two socket /// types. class CPassiveSocket : public CSimpleSocket { public: CPassiveSocket(CSocketType type = SocketTypeTcp); virtual ~CPassiveSocket() { Close(); }; /// Extracts the first connection request on the queue of pending /// connections and creates a newly connected socket. Used with /// CSocketType CSimpleSocket::SocketTypeTcp. It is the responsibility of /// the caller to delete the returned object when finished. /// @return if successful a pointer to a newly created CActiveSocket object /// will be returned and the internal error condition of the CPassiveSocket /// object will be CPassiveSocket::SocketSuccess. If an error condition was encountered /// the NULL will be returned and one of the following error conditions will be set: /// CPassiveSocket::SocketEwouldblock, CPassiveSocket::SocketInvalidSocket, /// CPassiveSocket::SocketConnectionAborted, CPassiveSocket::SocketInterrupted /// CPassiveSocket::SocketProtocolError, CPassiveSocket::SocketFirewallError virtual CActiveSocket *Accept(void); /// Bind to a multicast group on a specified interface, multicast group, and port /// /// @param pInterface - interface on which to bind. /// @param pGroup - multicast group address to bind. /// @param nPort - port on which multicast /// @return true if able to bind to interface and multicast group. /// If not successful, the false is returned and one of the following error /// condiitions will be set: CPassiveSocket::SocketAddressInUse, CPassiveSocket::SocketProtocolError, /// CPassiveSocket::SocketInvalidSocket. The following socket errors are for Linux/Unix /// derived systems only: CPassiveSocket::SocketInvalidSocketBuffer bool BindMulticast(const char *pInterface, const char *pGroup, uint16_t nPort); /// Create a listening socket at local ip address 'x.x.x.x' or 'localhost' /// if pAddr is NULL on port nPort. /// /// @param pAddr specifies the IP address on which to listen. /// @param nPort specifies the port on which to listen. /// @param nConnectionBacklog specifies connection queue backlog (default 30,000) /// @return true if a listening socket was created. /// If not successful, the false is returned and one of the following error /// conditions will be set: CPassiveSocket::SocketAddressInUse, CPassiveSocket::SocketProtocolError, /// CPassiveSocket::SocketInvalidSocket. The following socket errors are for Linux/Unix /// derived systems only: CPassiveSocket::SocketInvalidSocketBuffer virtual bool Listen(const char *pAddr, uint16_t nPort, int32_t nConnectionBacklog = 30000); /// Attempts to send a block of data on an established connection. /// @param pBuf block of data to be sent. /// @param bytesToSend size of data block to be sent. /// @return number of bytes actually sent, return of zero means the /// connection has been shutdown on the other side, and a return of -1 /// means that an error has occurred. If an error was signaled then one /// of the following error codes will be set: CPassiveSocket::SocketInvalidSocket, /// CPassiveSocket::SocketEwouldblock, SimpleSocket::SocketConnectionReset, /// CPassiveSocket::SocketInvalidSocketBuffer, CPassiveSocket::SocketInterrupted, /// CPassiveSocket::SocketProtocolError, CPassiveSocket::SocketNotconnected ///
\b Note: This function is used only for a socket of type /// CSimpleSocket::SocketTypeUdp virtual int32_t Send(const uint8_t *pBuf, size_t bytesToSend); private: struct ip_mreq m_stMulticastRequest; /// group address for multicast };