#ifndef _BASE_VECTOR4_HPP_
#define _BASE_VECTOR4_HPP_

// ------------------------------------------------------------------------------------------------
#include "SqBase.hpp"

// ------------------------------------------------------------------------------------------------
namespace SqMod {

/* ------------------------------------------------------------------------------------------------
 * 
*/
struct Vector4
{
    /* --------------------------------------------------------------------------------------------
     * ...
    */
    typedef float Value;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    static const Vector4 NIL;
    static const Vector4 MIN;
    static const Vector4 MAX;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    static SQChar Delim;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Value x, y, z, w;

    /* --------------------------------------------------------------------------------------------
     * 
    */
    Vector4();

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4(Value sv);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4(Value xv, Value yv, Value zv);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4(Value xv, Value yv, Value zv, Value wv);

    /* --------------------------------------------------------------------------------------------
     * 
    */
    Vector4(const Vector4 & o);

    /* --------------------------------------------------------------------------------------------
     * 
    */
    ~Vector4();

    /* --------------------------------------------------------------------------------------------
     * 
    */
    Vector4 & operator = (const Vector4 & o);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator = (Value s);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator = (const Vector3 & v);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator = (const Quaternion & q);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator += (const Vector4 & v);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator -= (const Vector4 & v);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator *= (const Vector4 & v);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator /= (const Vector4 & v);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator %= (const Vector4 & v);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator += (Value s);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator -= (Value s);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator *= (Value s);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator /= (Value s);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator %= (Value s);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator ++ ();

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 & operator -- ();

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator ++ (int);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator -- (int); 

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator + (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator - (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator * (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator / (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator % (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator + (Value s) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator - (Value s) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator * (Value s) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator / (Value s) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator % (Value s) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator + () const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 operator - () const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    bool operator == (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    bool operator != (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    bool operator < (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    bool operator > (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    bool operator <= (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    bool operator >= (const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Int32 Cmp(const Vector4 & v) const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    CSStr ToString() const;

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Set(Value ns);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Set(Value nx, Value ny, Value nz);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Set(Value nx, Value ny, Value nz, Value nw);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Set(const Vector4 & v);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Set(const Vector3 & v);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Set(const Quaternion & q);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Set(CSStr values, SQChar delim);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Generate();

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Generate(Value min, Value max);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Generate(Value xmin, Value xmax, Value ymin, Value ymax, Value zmin, Value zmax, Value wmin, Value wmax);

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    void Clear()
    {
        x = 0.0, y = 0.0, z = 0.0, w = 0.0;
    }

    /* --------------------------------------------------------------------------------------------
     * ...
    */
    Vector4 Abs() const;
};

} // Namespace:: SqMod

#endif // _BASE_VECTOR4_HPP_