// // SecureServerSocketImpl.h // // Library: NetSSL_Win // Package: SSLSockets // Module: SecureServerSocketImpl // // Definition of the SecureServerSocketImpl class. // // Copyright (c) 2006-2014, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef NetSSL_SecureServerSocketImpl_INCLUDED #define NetSSL_SecureServerSocketImpl_INCLUDED #include "Poco/Net/NetSSL.h" #include "Poco/Net/SecureSocketImpl.h" #include "Poco/Net/ServerSocketImpl.h" #include "Poco/Net/Context.h" namespace Poco { namespace Net { class NetSSL_Win_API SecureServerSocketImpl: public ServerSocketImpl /// The SocketImpl class for SecureServerSocket. { public: SecureServerSocketImpl(Context::Ptr pContext); /// Creates the SecureServerSocketImpl using the /// given SSL context object. SocketImpl* acceptConnection(SocketAddress& clientAddr); /// Get the next completed connection from the /// socket's completed connection queue. /// /// If the queue is empty, waits until a connection /// request completes. /// /// Returns a new TCP socket for the connection /// with the client. /// /// The client socket's address is returned in clientAddr. void connect(const SocketAddress& address); /// Not supported by this kind of socket. /// /// Throws a Poco::InvalidAccessException. void connect(const SocketAddress& address, const Poco::Timespan& timeout); /// Not supported by this kind of socket. /// /// Throws a Poco::InvalidAccessException. void connectNB(const SocketAddress& address); /// Not supported by this kind of socket. /// /// Throws a Poco::InvalidAccessException. void bind(const SocketAddress& address, bool reuseAddress = false); /// Bind a local address to the socket. /// /// This is usually only done when establishing a server /// socket. TCP clients should not bind a socket to a /// specific address. /// /// If reuseAddress is true, sets the SO_REUSEADDR /// socket option. void bind(const SocketAddress& address, bool reuseAddress, bool reusePort); /// Bind a local address to the socket. /// /// This is usually only done when establishing a server /// socket. TCP clients should not bind a socket to a /// specific address. /// /// If reuseAddress is true, sets the SO_REUSEADDR /// socket option. /// /// If reusePort is true, sets the SO_REUSEPORT /// socket option. void bind6(const SocketAddress& address, bool reuseAddress = false, bool ipV6Only = false); /// Bind a local IPv6 address to the socket. /// /// This is usually only done when establishing a server /// socket. TCP clients should not bind a socket to a /// specific address. /// /// If reuseAddress is true, sets the SO_REUSEADDR /// socket option. /// /// The given address must be an IPv6 address. The /// IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket /// according to the ipV6Only parameter. /// /// If the library has not been built with IPv6 support, /// a Poco::NotImplementedException will be thrown. void bind6(const SocketAddress& address, bool reuseAddress, bool reusePort, bool ipV6Only); /// Bind a local IPv6 address to the socket. /// /// This is usually only done when establishing a server /// socket. TCP clients should not bind a socket to a /// specific address. /// /// If reuseAddress is true, sets the SO_REUSEADDR /// socket option. /// /// If reusePort is true, sets the SO_REUSEPORT /// socket option. /// /// The given address must be an IPv6 address. The /// IPPROTO_IPV6/IPV6_V6ONLY option is set on the socket /// according to the ipV6Only parameter. /// /// If the library has not been built with IPv6 support, /// a Poco::NotImplementedException will be thrown. void listen(int backlog = 64); /// Puts the socket into listening state. /// /// The socket becomes a passive socket that /// can accept incoming connection requests. /// /// The backlog argument specifies the maximum /// number of connections that can be queued /// for this socket. void close(); /// Close the socket. int sendBytes(const void* buffer, int length, int flags = 0); /// Not supported by this kind of socket. /// /// Throws a Poco::InvalidAccessException. int receiveBytes(void* buffer, int length, int flags = 0); /// Not supported by this kind of socket. /// /// Throws a Poco::InvalidAccessException. int sendTo(const void* buffer, int length, const SocketAddress& address, int flags = 0); /// Not supported by this kind of socket. /// /// Throws a Poco::InvalidAccessException. int receiveFrom(void* buffer, int length, SocketAddress& address, int flags = 0); /// Not supported by this kind of socket. /// /// Throws a Poco::InvalidAccessException. void sendUrgent(unsigned char data); /// Not supported by this kind of socket. /// /// Throws a Poco::InvalidAccessException. bool secure() const; /// Returns true iff the socket's connection is secure /// (using SSL or TLS). Context::Ptr context() const; /// Returns the SSL context used by this socket. protected: ~SecureServerSocketImpl(); /// Destroys the SecureServerSocketImpl. private: SecureServerSocketImpl(const SecureServerSocketImpl&); SecureServerSocketImpl& operator = (const SecureServerSocketImpl&); private: SecureSocketImpl _impl; }; // // inlines // inline Context::Ptr SecureServerSocketImpl::context() const { return _impl.context(); } } } // namespace Poco::Net #endif // NetSSL_SecureServerSocketImpl_INCLUDED