#ifndef _ENTITY_PLAYER_HPP_ #define _ENTITY_PLAYER_HPP_ // ------------------------------------------------------------------------------------------------ #include "Entity.hpp" // ------------------------------------------------------------------------------------------------ namespace SqMod { /* ------------------------------------------------------------------------------------------------ * ... */ class CPlayer : public Reference< CPlayer > { public: // -------------------------------------------------------------------------------------------- using RefType::Reference; }; } // Namespace:: SqMod #endif // _ENTITY_PLAYER_HPP_