// // SocketAcceptor.h // // Library: Net // Package: Reactor // Module: SocketAcceptor // // Definition of the SocketAcceptor class. // // Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef Net_SocketAcceptor_INCLUDED #define Net_SocketAcceptor_INCLUDED #include "Poco/Net/Net.h" #include "Poco/Net/SocketNotification.h" #include "Poco/Net/SocketReactor.h" #include "Poco/Net/ServerSocket.h" #include "Poco/Net/StreamSocket.h" #include "Poco/Observer.h" namespace Poco { namespace Net { template class SocketAcceptor /// This class implements the Acceptor part of the /// Acceptor-Connector design pattern. /// /// The Acceptor-Connector pattern has been described in the book /// "Pattern Languages of Program Design 3", edited by Robert Martin, /// Frank Buschmann and Dirk Riehle (Addison Wesley, 1997). /// /// The Acceptor-Connector design pattern decouples connection /// establishment and service initialization in a distributed system /// from the processing performed once a service is initialized. /// This decoupling is achieved with three components: Acceptors, /// Connectors and Service Handlers. /// The SocketAcceptor passively waits for connection requests (usually /// from a remote Connector) and establishes a connection upon /// arrival of a connection requests. Also, a Service Handler is /// initialized to process the data arriving via the connection in /// an application-specific way. /// /// The SocketAcceptor sets up a ServerSocket and registers itself /// for a ReadableNotification, denoting an incoming connection request. /// /// When the ServerSocket becomes readable the SocketAcceptor accepts /// the connection request and creates a ServiceHandler to /// service the connection. /// /// The ServiceHandler class must provide a constructor that /// takes a StreamSocket and a SocketReactor as arguments, /// e.g.: /// MyServiceHandler(const StreamSocket& socket, ServiceReactor& reactor) /// /// When the ServiceHandler is done, it must destroy itself. /// /// Subclasses can override the createServiceHandler() factory method /// if special steps are necessary to create a ServiceHandler object. { public: using Observer = Poco::Observer; explicit SocketAcceptor(ServerSocket& socket): _socket(socket), _pReactor(0) /// Creates a SocketAcceptor, using the given ServerSocket. { } SocketAcceptor(ServerSocket& socket, SocketReactor& reactor): _socket(socket), _pReactor(&reactor) /// Creates a SocketAcceptor, using the given ServerSocket. /// The SocketAcceptor registers itself with the given SocketReactor. { _pReactor->addEventHandler(_socket, Observer(*this, &SocketAcceptor::onAccept)); } virtual ~SocketAcceptor() /// Destroys the SocketAcceptor. { try { if (_pReactor) { _pReactor->removeEventHandler(_socket, Observer(*this, &SocketAcceptor::onAccept)); } } catch (...) { poco_unexpected(); } } void setReactor(SocketReactor& reactor) /// Sets the reactor for this acceptor. { registerAcceptor(reactor); } virtual void registerAcceptor(SocketReactor& reactor) /// Registers the SocketAcceptor with a SocketReactor. /// /// A subclass can override this function to e.g. /// register an event handler for timeout event. /// /// If acceptor was constructed without providing reactor to it, /// the override of this method must either call the base class /// implementation or directly register the accept handler with /// the reactor. { _pReactor = &reactor; if (!_pReactor->hasEventHandler(_socket, Observer(*this, &SocketAcceptor::onAccept))) { _pReactor->addEventHandler(_socket, Observer(*this, &SocketAcceptor::onAccept)); } } virtual void unregisterAcceptor() /// Unregisters the SocketAcceptor. /// /// A subclass can override this function to e.g. /// unregister its event handler for a timeout event. /// /// If the accept handler was registered with the reactor, /// the overriding method must either call the base class /// implementation or directly unregister the accept handler. { if (_pReactor) { _pReactor->removeEventHandler(_socket, Observer(*this, &SocketAcceptor::onAccept)); } } void onAccept(ReadableNotification* pNotification) /// Accepts connection and creates event handler. { pNotification->release(); StreamSocket sock = _socket.acceptConnection(); _pReactor->wakeUp(); createServiceHandler(sock); } protected: virtual ServiceHandler* createServiceHandler(StreamSocket& socket) /// Create and initialize a new ServiceHandler instance. /// /// Subclasses can override this method. { return new ServiceHandler(socket, *_pReactor); } SocketReactor* reactor() /// Returns a pointer to the SocketReactor where /// this SocketAcceptor is registered. /// /// The pointer may be null. { return _pReactor; } Socket& socket() /// Returns a reference to the SocketAcceptor's socket. { return _socket; } private: SocketAcceptor(); SocketAcceptor(const SocketAcceptor&); SocketAcceptor& operator = (const SocketAcceptor&); ServerSocket _socket; SocketReactor* _pReactor; }; } } // namespace Poco::Net #endif // Net_SocketAcceptor_INCLUDED