// // SecureServerSocket.h // // Library: NetSSL_Win // Package: SSLSockets // Module: SecureServerSocket // // Definition of the SecureServerSocket class. // // Copyright (c) 2006-2014, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef NetSSL_SecureServerSocket_INCLUDED #define NetSSL_SecureServerSocket_INCLUDED #include "Poco/Net/NetSSL.h" #include "Poco/Net/ServerSocket.h" #include "Poco/Net/Context.h" namespace Poco { namespace Net { class NetSSL_Win_API SecureServerSocket: public ServerSocket /// A server socket for secure SSL connections. { public: SecureServerSocket(); /// Creates a SSL server socket using the /// default SSL server context. /// /// The server socket must be bound to /// an address and put into listening state. explicit SecureServerSocket(Context::Ptr pContext); /// Creates a SSL server socket, using the /// given SSL context object. /// /// The server socket must be bound to /// an address and put into listening state. SecureServerSocket(const Socket& socket); /// Creates the SecureServerSocket with the SocketImpl /// from another socket. The SocketImpl must be /// a SecureServerSocketImpl, otherwise an InvalidArgumentException /// will be thrown. SecureServerSocket(const SocketAddress& address, int backlog = 64); /// Creates a server socket using the default server SSL context, /// binds it to the given address and puts it in listening /// state. /// /// After successful construction, the server socket /// is ready to accept connections. SecureServerSocket(const SocketAddress& address, int backlog, Context::Ptr pContext); /// Creates a server socket using the given SSL context, binds it /// to the given address and puts it in listening /// state. /// /// After successful construction, the server socket /// is ready to accept connections. SecureServerSocket(Poco::UInt16 port, int backlog = 64); /// Creates a server socket using the default server SSL context, /// binds it to the given port and puts it in listening /// state. /// /// After successful construction, the server socket /// is ready to accept connections. SecureServerSocket(Poco::UInt16 port, int backlog, Context::Ptr pContext); /// Creates a server socket using the given SSL context, binds it /// to the given port and puts it in listening /// state. /// /// After successful construction, the server socket /// is ready to accept connections. virtual ~SecureServerSocket(); /// Destroys the StreamSocket. SecureServerSocket& operator = (const Socket& socket); /// Assignment operator. /// /// Releases the socket's SocketImpl and /// attaches the SocketImpl from the other socket and /// increments the reference count of the SocketImpl. StreamSocket acceptConnection(SocketAddress& clientAddr); /// Get the next completed connection from the /// socket's completed connection queue. /// /// If the queue is empty, waits until a connection /// request completes. /// /// Returns a new SSL socket for the connection /// with the client. /// /// The client socket's address is returned in clientAddr. /// /// No SSL handshake is performed on the new connection. /// The SSL handshake will be performed the first time /// sendBytes(), receiveBytes() or completeHandshake() /// is called on the returned SecureStreamSocket. StreamSocket acceptConnection(); /// Get the next completed connection from the /// socket's completed connection queue. /// /// If the queue is empty, waits until a connection /// request completes. /// /// Returns a new SSL socket for the connection /// with the client. /// /// No SSL handshake is performed on the new connection. /// The SSL handshake will be performed the first time /// sendBytes(), receiveBytes() or completeHandshake() /// is called on the returned SecureStreamSocket. Context::Ptr context() const; /// Returns the SSL context used by this socket. }; } } // namespace Poco::Net #endif // NetSSL_SecureServerSocket_INCLUDED