/*---------------------------------------------------------------------------*/ /* */ /* CActiveSocket.cpp - Active Socket Implementation */ /* */ /* Author : Mark Carrier (mark@carrierlabs.com) */ /* */ /*---------------------------------------------------------------------------*/ /* Copyright (c) 2007-2009 CarrierLabs, LLC. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * 4. The name "CarrierLabs" must not be used to * endorse or promote products derived from this software without * prior written permission. For written permission, please contact * mark@carrierlabs.com. * * THIS SOFTWARE IS PROVIDED BY MARK CARRIER ``AS IS'' AND ANY * EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MARK CARRIER OR * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. *----------------------------------------------------------------------------*/ #include "ActiveSocket.h" CActiveSocket::CActiveSocket(CSocketType nType) : CSimpleSocket(nType) { } //------------------------------------------------------------------------------ // // ConnectTCP() - // //------------------------------------------------------------------------------ bool CActiveSocket::ConnectTCP(const char *pAddr, uint16 nPort) { bool bRetVal = false; struct in_addr stIpAddress; //------------------------------------------------------------------ // Preconnection setup that must be preformed //------------------------------------------------------------------ memset(&m_stServerSockaddr, 0, sizeof(m_stServerSockaddr)); m_stServerSockaddr.sin_family = AF_INET; if ((m_pHE = GETHOSTBYNAME(pAddr)) == NULL) { #ifdef _WIN32 TranslateSocketError(); #else if (h_errno == HOST_NOT_FOUND) { SetSocketError(SocketInvalidAddress); } #endif return bRetVal; } memcpy(&stIpAddress, m_pHE->h_addr_list[0], m_pHE->h_length); m_stServerSockaddr.sin_addr.s_addr = stIpAddress.s_addr; if ((int32)m_stServerSockaddr.sin_addr.s_addr == CSimpleSocket::SocketError) { TranslateSocketError(); return bRetVal; } m_stServerSockaddr.sin_port = htons(nPort); //------------------------------------------------------------------ // Connect to address "xxx.xxx.xxx.xxx" (IPv4) address only. // //------------------------------------------------------------------ m_timer.Initialize(); m_timer.SetStartTime(); if (connect(m_socket, (struct sockaddr*)&m_stServerSockaddr, sizeof(m_stServerSockaddr)) == CSimpleSocket::SocketError) { //-------------------------------------------------------------- // Get error value this might be a non-blocking socket so we // must first check. //-------------------------------------------------------------- TranslateSocketError(); //-------------------------------------------------------------- // If the socket is non-blocking and the current socket error // is SocketEinprogress or SocketEwouldblock then poll connection // with select for designated timeout period. // Linux returns EINPROGRESS and Windows returns WSAEWOULDBLOCK. //-------------------------------------------------------------- if ((IsNonblocking()) && ((GetSocketError() == CSimpleSocket::SocketEwouldblock) || (GetSocketError() == CSimpleSocket::SocketEinprogress))) { bRetVal = Select(GetConnectTimeoutSec(), GetConnectTimeoutUSec()); } } else { TranslateSocketError(); bRetVal = true; } m_timer.SetEndTime(); return bRetVal; } //------------------------------------------------------------------------------ // // ConnectUDP() - // //------------------------------------------------------------------------------ bool CActiveSocket::ConnectUDP(const char *pAddr, uint16 nPort) { bool bRetVal = false; struct in_addr stIpAddress; //------------------------------------------------------------------ // Pre-connection setup that must be preformed //------------------------------------------------------------------ memset(&m_stServerSockaddr, 0, sizeof(m_stServerSockaddr)); m_stServerSockaddr.sin_family = AF_INET; if ((m_pHE = GETHOSTBYNAME(pAddr)) == NULL) { #ifdef _WIN32 TranslateSocketError(); #else if (h_errno == HOST_NOT_FOUND) { SetSocketError(SocketInvalidAddress); } #endif return bRetVal; } memcpy(&stIpAddress, m_pHE->h_addr_list[0], m_pHE->h_length); m_stServerSockaddr.sin_addr.s_addr = stIpAddress.s_addr; if ((int32)m_stServerSockaddr.sin_addr.s_addr == CSimpleSocket::SocketError) { TranslateSocketError(); return bRetVal; } m_stServerSockaddr.sin_port = htons(nPort); //------------------------------------------------------------------ // Connect to address "xxx.xxx.xxx.xxx" (IPv4) address only. // //------------------------------------------------------------------ m_timer.Initialize(); m_timer.SetStartTime(); if (connect(m_socket, (struct sockaddr*)&m_stServerSockaddr, sizeof(m_stServerSockaddr)) != CSimpleSocket::SocketError) { bRetVal = true; } TranslateSocketError(); m_timer.SetEndTime(); return bRetVal; } //------------------------------------------------------------------------------ // // ConnectRAW() - // //------------------------------------------------------------------------------ bool CActiveSocket::ConnectRAW(const char *pAddr, uint16 nPort) { bool bRetVal = false; struct in_addr stIpAddress; //------------------------------------------------------------------ // Pre-connection setup that must be preformed //------------------------------------------------------------------ memset(&m_stServerSockaddr, 0, sizeof(m_stServerSockaddr)); m_stServerSockaddr.sin_family = AF_INET; if ((m_pHE = GETHOSTBYNAME(pAddr)) == NULL) { #ifdef _WIN32 TranslateSocketError(); #else if (h_errno == HOST_NOT_FOUND) { SetSocketError(SocketInvalidAddress); } #endif return bRetVal; } memcpy(&stIpAddress, m_pHE->h_addr_list[0], m_pHE->h_length); m_stServerSockaddr.sin_addr.s_addr = stIpAddress.s_addr; if ((int32)m_stServerSockaddr.sin_addr.s_addr == CSimpleSocket::SocketError) { TranslateSocketError(); return bRetVal; } m_stServerSockaddr.sin_port = htons(nPort); //------------------------------------------------------------------ // Connect to address "xxx.xxx.xxx.xxx" (IPv4) address only. // //------------------------------------------------------------------ m_timer.Initialize(); m_timer.SetStartTime(); if (connect(m_socket, (struct sockaddr*)&m_stServerSockaddr, sizeof(m_stServerSockaddr)) != CSimpleSocket::SocketError) { bRetVal = true; } TranslateSocketError(); m_timer.SetEndTime(); return bRetVal; } //------------------------------------------------------------------------------ // // Open() - Create a connection to a specified address on a specified port // //------------------------------------------------------------------------------ bool CActiveSocket::Open(const char *pAddr, uint16 nPort) { bool bRetVal = false; if (IsSocketValid() == false) { SetSocketError(CSimpleSocket::SocketInvalidSocket); return bRetVal; } if (pAddr == NULL) { SetSocketError(CSimpleSocket::SocketInvalidAddress); return bRetVal; } if (nPort == 0) { SetSocketError(CSimpleSocket::SocketInvalidPort); return bRetVal; } switch (m_nSocketType) { case CSimpleSocket::SocketTypeTcp : { bRetVal = ConnectTCP(pAddr, nPort); break; } case CSimpleSocket::SocketTypeUdp : { bRetVal = ConnectUDP(pAddr, nPort); break; } case CSimpleSocket::SocketTypeRaw : break; default: break; } //-------------------------------------------------------------------------- // If successful then create a local copy of the address and port //-------------------------------------------------------------------------- if (bRetVal) { socklen_t nSockLen = sizeof(struct sockaddr); memset(&m_stServerSockaddr, 0, nSockLen); getpeername(m_socket, (struct sockaddr *)&m_stServerSockaddr, &nSockLen); nSockLen = sizeof(struct sockaddr); memset(&m_stClientSockaddr, 0, nSockLen); getsockname(m_socket, (struct sockaddr *)&m_stClientSockaddr, &nSockLen); SetSocketError(SocketSuccess); } return bRetVal; }